Walkthrough of the game escape thee. Cube Escape The Cave walkthrough

Passing levels Can you escape, find out how many levels in the game and much more.

Can you escape this is the very first part of a very large series of puzzle games from MobiGrow. This is no less interesting franchise than 100 Doors and other toys of a similar genre, and some aspects are even better than those of its competitors. It throws you straight into battle without training and is very addictive, and thanks to various riddles and sometimes several locations in one level, it makes you seriously think about finding a way out, but our team will help you in any difficultieswalkthrough Can you escape 1.

Can you escape level 1

Passing level 1 Can you escape begin with that we find ourselves in a rather cozy room and we need to open the door, as in all subsequent levels. Click on the box to the right of the door and assemble the puzzle correctly with a horse , then we take the cabinet handle from it, then we poke it on the cabinet to the left of the elevator and attach the resulting handle to it. We open it and take a screwdriver, which we use to unscrew the screws of the ventilation grille, under the picture, and there we see a closed safe with a combination lock. The code is shown in the picture above (1915). We open the safe, take the key, which we use on the keyhole, on the wall, to the right of the door.

Can you escape level 2

Passing level 2 of the game Can you escape It will take a little longer, but so far everything is quite simple. Notice the table on the left. There is a deck of cards on it with numbers written on it (493) - this is the code to the suitcase under the table, opening which we find the valve from the tap, which is located to the right of the door. We adapt the lamb to the tap and open it, then from the filled bottle we take the key to the bedside table, which is located on the right wall. In it we find a key card, with which we open the elevator (card reader to the left of the door) and go to the next floor.

Can you escape level 3

How pass the third level Can you escape (3 walkthrough )? Take the cane on the floor near the table and open the top door O fashion on the right and use a cane to pull out the handle from the safe. Next, open the bottom door and take out the battery for the computer. Then we open the laptop, insert the battery into it and see a window for entering a password. Now, for passing 3 rooms Can you escape, V we go out and click on the TV, and under it we see a shelf with cars of different colors (from left to right yellow, blue, red and green) this is the password to the laptop. After entering, a diagram for a safe lock appears in front of us, which is located under TV (starting from the top row, center, then right, center, right). We go to the safe, insert the handle into the hole and arrange everything according to the diagram from the computer. Now, forpassing level 3 of the game Can you escape, we just take the key and insert it into the hole to the left of the elevator. Let's go to the next floor.

Can you escape Level 4 walkthrough

Passing level 4 of the game Can you escape starts with us going to the table on the right, moving the right onechair and take the AA battery. Afterwards, pay attention to the shelf with bottles (glory to the right - blue, red, yellow, green) this is the code for the minibar on the left. Open the bar and take the corkscrew, which we use to open the hatchunder the flower, to the left of the door. In it you will find a knife with which we cut the twine on the box at the table. Now we go to the blinds and tear off the stick to adjust them. Then we insert the battery into the flashlight and open the hatch in the center of the room with a corkscrew, illuminate the darkness with the flashlight and take out the key with a stick from the blinds. With them we open the barely noticeable keyhole on the left door frame of the beast.

And gra Can you escape 5 level passage

If you are wondering howpass level 5 Can you escape, then come here. This is a more complex room, with two parts, and not one, as it was before. To begin with, we go to the second part and pay attention to the modular picture above the bed (underneath the colors from left to right are red, blue, black, white), now we go back to the first part and open the chest of drawers in the left corner, matching the arrow and the desired color. We take a pencil, with which we shade a piece of paper on the table in the second part of the room.In the center of the sheet we have six columns (from left to right long, medium, short, long, medium, long) this is the code to the chest next to the bicycle. By opening it we will receive one of the keys to the door. Also to the left of the bed, in the nightstand, take a brown eye, and in the basket there is a blue eye, and in the first part of the room, insert them into the table drawer, which is located to the left of the door. From there we will take grains to feed or cage birds e , and she releases the second key from her beak. Now pay attention to the darts, or rather the darts, their color and the number where they are stuck (it turns out that red is 4, blue is 5, green is 8). Now we go to the panel to the right of the elevator and insert the keys into the wells, and on the left dial we set the values ​​according to the colors and points (845). We add the resulting values ​​from the upper dials and write the sum in the lower one (974).

And gra Can you escape Level 6 walkthrough

How to pass level 6 Can you escape? If you asked this question, then here With You will find a complete answer to it.First, we take the jack under the pedestal on which the ship stands, then we solve a simple riddle with cubes (the point is that the two bottom cubes, when multiplied, give the top number (in case you didn’t guess, we’ll give the necessary numbers, starting from the third row 6 2 7, fourth row 3 2 1 7)) and open the niche under them. There will be a blue weight that needs to be hung on the blue hook in the right corner of the room. Next we see a recess in the wall, to the right of the door with a vase and a flower. From there we need to take the lever for the jack and combine it with the jack itself. Now we jack up the car and take the red weight from under it, which we also hang on the red hook. Notice the drawing of a frog to the left of the door. You can see the yellow number 2 on it.now pay attention to the sign above the elevator LVL 6, where the number is green. Behind the car there is a wooden chest of drawers, on which there is a basket and if you lift it, you will see the red number 6. Another secret is kept in the wall recess, hidden in the white light above the flower, if you open this part, you can find the blue number 2. Now let's open it the chest of drawers itself using the resulting numbers (2662). It contains the last green weight, which you yourself will deal with. Now that all the weights are in place, open the niche under the buffalo's horns.That's it for the walkthrough Can you escape Level 6 ends.

A game Can you escape level 7 walkthrough

Now let's move on to the question how to pass level 7Can you escape. First, let's look at the small box on the floor near the right wall. It has a double bottom in which a screwdriver is hidden. IN passingCan you escape 7 rooms you will encounter two parts of the room, as it was on level 5, so we go to the second part and see colored boxes on a green background. Remember their location and go back to the first part. Now click on the box to the left of the door and set the colors by analogy with the boxes (starting from left to right, the top row is yellow, green, black, yellow, the bottom row is blue, black, yellow, black). It also has a secret, already triple bottom, in which the wire cutters lie. We go to the second part, where we cut the lock on the red suitcase. We take the camera. Next, pay attention to the desktop with the computer, or rather to the photograph standing on it. Turn it over and unscrew the frame with a screwdriver. There will be a memory card that needs to be inserted into the camera. You will see a photo with horses, their numbers and colors. You should also pay attention to the camera, which lies on the table, with numbers engraved on it (4841). Now let's open combination lock cabinets under the table, I use the code on the camera. The box contains squares (from left to right empty, white, white, empty, white, white). Now we go back to the first room and open the box to the left of the TV, using the squares from the bedside table (the empty one is not pressed, the white one is pressed) and the numbers from the photograph of horses (4316). We take the key and use it to open the bottom lock of the elevator. Now click on the boat to the right of the door, remove the boat from the deck, and under it we find the second key and open the top lock with it.

Game Can you escape level 8 walkthrough

There are only a couple of levels left to go through and the final. Let's go straight to right side hall and click on the three-wheeled bike. We take the handle from his seat and attach it to the cabinet near the sofa table. There's a player there. Now we return to the first hall, click on the yellow trash bin and find the disk there. There is a closet nearby and on one of its top shelves you can find a remote control. There is also a cuckoo clock hanging above the table, on the shelf of which there is a power supply. Next, go to the left side of the room and plug in the power supply into the outlet next to the left speaker. Then we connect the player to it and see the numbers (from left to right 3 4 6 2) this is the password for the top part of the door lock. Now we go to the right side of the room and look at the picture above the sofa. It shows the left side of the room with the TV, and below it is the code (7528). We go to the left side of the room and click on the DVD player. Enter the code from the picture and install the disk. Then we turn on the TV with the remote control and see four kangaroos, six penguins, three kittens, two sharks. Now we go to the right side of the hall, where there is a tablet on the sofa, the password for which is hidden in the images on the TV (4632). After unlocking, we observe 4 contours - a circle, a star, a triangle and a square and this is the password for the bottom of the door lock. Now we go to the elevator and enter the data.

A game Can you escape level 9 walkthrough

Just a little before the end of the story, and this time we find ourselves in a room with two halls. Pay attention to the cabinet in the right corner, on it there is an egg in which a key is hidden, and in one of the cabinets there is a purple light bulb. Now let's move on to the left bedside table. We open the door and see the mosaic. It is very difficult, due to the large number of patterns, but when you open it you will see a newspaper, and a green card is hidden under it. We insert it into the corresponding card reader of the elevator door. Now go to the second part of the room and click on the table in the left corner. There is a lampshade in which you need to screw in our light bulb and turn on the toggle switch. Signs will appear on the wall (first line - XOX, second line - XOX, third line - XOX). We go back to the main hall of the room and click on the three vases, move them and find the red number 4. Above the door we see the green number 9. In the pink chair, under the magazine, we look for the blue number 3. And on the shelf, above the chair, there is a yellow number on the ball 8. Now we go to the left side of the room, where pay attention to the shelves next to the electric guitar. There is a box with a combination lock, just substitute the found numbers corresponding to the color (9483). Take the screwdriver and click on the lonely chair standing against the left wall and move it to the ventilation shaft. Unscrew the screws with a screwdriver, turn off the fan with the key and take the red card, which you insert into your card reader at the door. Next for passingCan you escape 9 room, you need to return to its second part and look at the table, or rather at the plates and their colors (from left to right blue, red, green, black, yellow) this is the code for the box under the lamp table. Next, we remember the signs on the wall, illuminated by a lamp, and press the circles in the same order, where X is pressed and O is not pressed. Then we take the blue card and insert it into the last card reader. But that is not all! In the second part of the room we see 3 hearts on the right shelves. Move the largest one aside and see colored rectangles (from left to right white, blue, red, white, yellow, green). We enter them on card readers and Sizam opens.

A game Can you escape level 10 walkthrough

Now we've reached the final part. First of all, open the white chest in the center and take the drill from there. Now click on the table on the right and in one of the cups we see a drill that needs to be inserted into the drill. But where to drill? To find the clue, look at the small photo above the flowers, to the left of the door. There is a place marked with a cross, namely the lower part of the wall to the left of the door. We tick there and drill, and in the hole we see multi-colored circles (from left to right blue, blue, yellow, yellow, green, green). Now click on the ficus in the left corner of the screen and arrange our circles. A secret niche opens, in which we take the ring. Now we poke at the table in the right corner and take a pencil from the flower pot. In the cabinet near the left wall we take a sheet of paper. Next, open the ventilation shaft on the left wall and place a piece of paper there, use a pencil to push the key through the hole and pull it out along with the piece of paper. Now we open the decorative box with the found key. In it you will find binoculars, which you need to use on the grate, on the right wall and you will see the numbers (12-8-5). Now let's look under the same left table. There is a safe with an extraordinary security system. Enter the numbers you see in the circles and take away the round thing. Now we insert the ring and the round thing into the recess to the left of the door and calmly go through the game.

Now you know how to getCan you escapegames which started one of the most popular puzzle series.

Have a good game!

Walkthrough of the game Can you escape video

BASEMENT

So, you found a stick, a piece of cloth - make a torch, soak it in a bowl of fuel oil (OIL) and light the torch with candles. Go up the stairs, turn left, light the lantern with a torch and turn lever arm. Go back down and look on the floor - there is a hint - a three-digit code - open the drawer in front of the candles:

You received lever arm. Insert it immediately into the hole opposite the spark plugs and turn the lever. The grate opened.

Look at the candles - they contain a hint to the three-color code:

Go into the room behind bars - under the boards hook. Insert the hook on the right into the wooden structure (bottom). To the left of the boards in the corner is a pedestal with holes.

Go back up the stairs to the room - a grate has also opened there - open the drawer (three-color code for candles - red , yellow,blue ) - there wrench. Nearby, unscrew the winch with the cable with a key and move it to wooden structure with a hook at the bottom. Screw the winch opposite the boxes, twist the handle - the cable will be released, then tie the cable to the hook and twist the winch. The wooden boxes moved aside and a passage became clear. And also on the second floor, along the top of the boxes you can go through an abyss - go back upstairs and go through this place:

You will find in the box key. Go back downstairs and open the doors.

ROOM WITH TWO DOORS AND POOL

Remove the tile on the right, open the niche with a wrench and turn the lever:

A niche for the code opened under the picture NEWS:

We received the key. Open the left door for them. Barrel under the window - on the window you will find saw. Apply the saw to the barrel - you get a box.

Place the barrel under the window again and bring the box closer to the key on the chain.

Opened the box and got a new one key. Go back a little - there is a log in the corner, saw it and apply it to the block of bricks in the corner. a niche has opened - turn the lever.

Take the barrel and return to the room with two doors and open the right door.

DINING ROOM

Insert the box into the niche on the table with the lamp and click on the box with the mouse - a hint will appear:

Go back to the table with the lamp and open the code:

Once you have the pliers, use them on the wire on the closet door to the right of the dining table. When the door opens, turn the lever. The water has left the pool. Return to the pool and up the stairs.

CHESS ROOM

There is a box on the left - in front of it there is a pawn - PAWN - enter this word - code.

We received the queen figure (QUEEN) - insert it into the middle box in the left hole (Q) and press OK(hint: Q OK-K OK)

A hint appeared on the pawn board with chess pieces, but to use it, you need to turn it over accordingly chessboard with green squares:

On the board field on the right you need to place 4 green squares on which the pieces stand B&R=Bishop&Rook= pieces of Bishop and Rook.

Got a figure king and inserted it into the right hole (K) and pressed OK and then the red button.

A new door to the castle roof opened.

In order to fly away, you need to unscrew the chain with a wrench, place a barrel next to the basket, light the wood with a torch and the ball will lift you into the air.

Freedom!

So what should you do? Of course it's a stupid question if we're talking about about a puzzle where you need to escape from the room and go to new level. The player must find various objects and manipulate the gameplay in order for the treasured door to open.

Room 1

Near the wooden chest there is a puzzle that needs to be assembled. Inside it is stored the handle that is needed for the drawer. When we opened it, we take a screwdriver. Then we look at the picture - there is the number 1915. We unscrew the bolts from the picture and see the safe, where we enter the already found code 1915. There is another key there. Here he opens the first elevator door.

Room 2

There is a deck of cards on the table, you need to touch it and the number “493” will appear. This combination is needed to open the brown box that lies on the floor. The case contains a white valve for the faucet sticking out of the wall. When we have attached the valve, we need to fill the vase standing under the tap with water. There is a colored chest of drawers on the right, go into it and open it. There is a map for the elevator. We insert it into the elevator and the doors open.

Room 3

There is a wrench on the floor on the left, we need to take it. There is still a closet on the right, go there and open the lower half. There is a floppy disk inside. Then we open the upper half and use the key that we picked up at the very beginning to take the door handle. Go ahead.

We approach the toy cars under the TV and see that they are all multi-colored. We remember the colors: yellow, blue, red and green. This is needed for a laptop standing on a table. When we approach the computer, we insert the selected floppy disk and change the colors on the screen to yellow, blue, red, green - press Enter. Afterwards, a pattern with circles is displayed, where the large rings need to be remembered in this order: 2 3 2 3.

We insert the already found door handle under the TV and change the pattern that was on the laptop. There is a key inside, which is what you need to move to the next room.

Room 4

First, remember the order of the colored bottles: blue, red, yellow and green. We approach the standing refrigerator and enter these colors to open it. There is a corkscrew inside the refrigerator that you need to pick up.

There is a dining table with two chairs in the room. You need to click on the right chair to pick up the battery. There is a blue pot near the elevator, touch it and move it away. Behind him lies a knife. When we have picked up the knife, we need to use it to open the box. We select a lantern in the box.

We move on to the blinds and cut them with a knife. Then use a corkscrew to open the small door in the middle of the room. You'll need a flashlight here. For it to start shining it needs to be connected to a battery. Now we shine into the hole of the opened hatch. There we see the keys lying at the bottom. We get them out using the rope from the blinds. That's it, room 4 completed.

Room 5

In this room, actions are carried out in two parts. To go to the other half you need to press the arrow in the left corner of the display.

There is a nightstand on the left and at the bottom there is a brown eye - take it. Then, similarly, take the blue eye from the right bedside table.

There are paintings hanging on the wall, and behind them are colorful things. We remember these colors in a certain order: pink, blue, black and white.

There is a small cabinet underneath the dart board. It contains a yellow pencil that you need to take. To open the locker, enter the colors described above in the correct order. The pencil is needed for the paper lying on the table near the bed. We run a pencil over the paper a couple of times and see how columns of different heights emerge. We remember this order: 2 1 0 2 1 2. This combination is needed to open a wooden chest, inside of which lies a silver key.

We go to the bedside table with a yellow vase and insert the previously raised eyes into the sides and select birdseed on the shelf. We feed the bird in the cage and after it has eaten, we take the golden key. Let's move on to darts. There we remember the fields with holes from darts and colors: 8 - green, 4 - red, 5 - blue. Now, to open the elevator, insert the gold key into the left side and the silver key into the right. When both keys are inserted, the numbers 845 (enter the code from the dart) and 129 appear. Then we add them up and get 974. The level is completed.

Room 6

Near the cactus is wooden pyramid, on which numbers are written. This is a task and we will solve it:

6 x 2 = 12, 2 x 7 = 14

3 x 2 = 6, 1 x 7 = 7. Click and take the blue weight at the bottom.

Under the cabinet with the sailboat we take the yellow part into our inventory. Then another detail near the vase and the plant with a pot, it is also yellow and looks like a stick. By placing the yellow parts on top of each other, we get a jack for lifting a standing red car. We bring the jack to the side and lift it up. There is a red weight under the bottom, take it and move on.

Now you need to find four colored numbers. Below the number 2 is yellow, it is on the green wall painting. Under the number 6 is red, which is located near the bowl on the safe. 6 - green, near the inscription "LVL 6". And 2 - blue, appears when the player clicks on a white square near a pot of a plant, which is on a shelf with a light. We enter the resulting combination 2662 on the safe and find the green weight.

We hang the weights in the left corner and click on the horn. A cement slab with an elevator key will open.

Room 7

There is a wooden tool box in the room, open it and take a screwdriver. Then we go to the wooden ship and look - there is a silver key on the deck.

Now you need to take the wire cutters from the wooden box with the code. To get a color code, you need to remember the pattern on the boxes that are on a green background:

First row: yellow-green-gray-yellow

Second row: blue-gray-red-gray

Use wire cutters to open the red case and take the camera from there. Then you need to find a memory card for the camera. The map is on the other side of the photo frame. To make the SD card visible, you need to open the cover with a screwdriver. We insert the card and look at the camera that is on the table. There we remember the numbers 4841. This code must be entered in a box on a light cabinet. When it opens, remember the pattern: empty, white, white, empty, white, white.

There is a box under the vase. To open it, click on the 2 3 5 and 6 squares at the top. Then we open the camera and look for numbers with the following colors: yellow, blue, red, black. The result is the following combination: 4316. Enter the code below and take the golden key.

Now we go to the elevator and insert the silver key at the top and the gold key at the bottom.

Room 8

This room is divided into 3 parts, switching occurs using arrows in the corner of the screen. First you need to take the remote control from the black shelf, then there is a CD in the trash bin. We take all this into our inventory and move on.

On the wall clock there is a charger, and on the red bicycle there is a handle that is needed to open the box. When we inserted the handle into the wooden chest of drawers, we take the mobile phone from there.

There is a picture of a horse hanging on the wall, we move it aside and see the code 7528. We enter the CD into the DVD player and insert the optical disc. We turn on the TV using the remote control and see a picture with different animals. You need to remember the quantities: 2 sharks, 4 kangaroos, 3 cats and 6 penguins.

Then we enter these numbers on the tablet in this order: top left 4, top right 6, bottom left 3 and bottom right 2. The shapes that we remember will appear: circle, star, triangle and square.

The game, dedicated to preparing a prison escape, has become a recognized hit on PC and consoles, and for good reason. Team 17 studio managed to create an interesting project with a flexible and deep strategy, a lot of content and addictive gameplay. If you are new to the field of preparing escapes, our tips will help you get used to the hostile environment and make best escape in the history of the genre.

Basics

  • It is quite possible that you will want to escape immediately, but this is far from The best decision, wait and look around.
  • Spend the first few days in prison exploring everything around you. Be quiet, do not draw attention to yourself, and carry out your daily duties.
  • Explore the area. Determine if there are areas where there are no guards - poorly visible locations are good for doing various things.
  • Remember what time of day you are not usually disturbed. When you are left to your own devices, the best time to prepare an escape comes.
  • Stealing a guard's uniform, putting it on and wandering around the grounds is a great way to learn everything about the prison without being recognized. It's dangerous, but acceptable.

Crafting

  • While completing daily tasks, look around for useful items.
  • Found items are the key to crafting, with which you can speed up your escape. Look for tape, wires, saws and even cutlery.
  • Cutlery is useful for making holes in walls and fences, as well as for digging in the ground.
  • Learn basic instructions for crafting items. For example, wire cutters can be made from two files and tape.
  • Prohibited items like screwdrivers or nunchucks may be discovered and will get you in trouble. The only way to hide them from detectors is to craft a bag, which is created using foil and tape.
  • Make a hiding place in your cell. Dig a hole or unscrew a ventilation grill - this will allow you to store your equipment for a future escape safely.

Interact with other prisoners

  • Other prisoners can be very helpful to you. Some of them have the items you need, and these items can be purchased - for example, screwdrivers and other seemingly harmless things that are indispensable for escaping.
  • In addition, you can receive tasks from prisoners. For example, someone can pay you to beat up another prisoner - this is a quick, although not highly moral, way to earn money, without which you will not escape. But remember - at this moment the guards should not be nearby, otherwise you will be punished.

Prison work

  • Another way to earn extra money is to do prison work. It turns out that it can be useful not only in terms of money: while on duty in the laundry, you will collect dirty laundry - this is an ideal way to steal a security guard's uniform.
  • Other types of work will also bring you money, and, in addition, the opportunity to get the necessary items and explore the territory. To do this, you need to get the current employee fired. The best way to do this is to beat him up during working hours so that he does not start his duties on time.

Remember!

  • Think outside the box - there are always fresh ideas that have not yet occurred to you and have not been used before.
  • Run through the roof? Good idea, but for this you will need a rope or a hook to get down. Think about what you need to make them.
  • Escaping is a tiring process, so don't forget to take some food with you.
  • Don't be cruel to your fellow prisoners - some of them may be useful, and you will have to cooperate with them in the future.
  • If you can make friends with other prisoners, you can form a gang. This way you will get loyal supporters who can protect you in a fight.
  • Do not dig a tunnel in broad daylight - this is too obvious a path that will only bring you problems.

A game that quickly gained its popularity among millions of people - Escape Action (Escape from the room). The game can be found on Odnoklassniki. The game is interesting and incredibly fun. Android games are a type of online multiplayer games. Most often, for such games there is no need to install additional components on your computer. You can access the game directly through the social network and from any device.

Today, Android games are incredibly popular in the world. There are games that are already played by tens of millions of users. Interestingly, such games have certain similarities with traditional games for Android, but they also have differences. This game will definitely not make you bored and sad.

At the moment, more than five million people play it. Invite your friends and get coins for them, which are necessary to open new levels. This is another game from the “Time killer” class. Nothing to do or bored - Escape Action will always help you. Before you look answers to all levels of Escape Action (Escape from the room), we recommend that you try to pass the level yourself, because the game is really not difficult and interesting. Good luck.

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