Didactic game with clothespins “Who eats what?” Didactic games for speech development Who eats what with their own hands.

An unusual version of the game with clothespins “Who eats what?”, during which children not only gain knowledge about animal nutrition, but also develop fine motor skills of their fingers. A simple and necessary game, made with your own hands, is no different from a store-bought one. But you can’t buy such a game in a store now. They are either very expensive or not in demand among children.
Using this principle, you can come up with other game options! (“Who lives where”, “Whose branch are the kids from”, etc.).
Through play, a child develops and learns about the world around him.

With the aim of cognitive development and development fine motor skills hands made a didactic game "Who eats what?". It is intended for children of primary preschool age. The pictures were found on the Internet on the “Our Children” website and printed on a color printer.

To play, you needed colored clothespins to which animal faces were glued.

The basis for the circle with animals was an old gramophone record.

Progress of the game: The child is asked to attach clothespins with animal faces to the circle in such a way as to indicate the correspondence between the animal and the type of food.

At the same time, the teacher is interested in what the animal is called and what it eats. Moreover, one animal can have several food preferences. We can talk about this and clarify.

The brightness and novelty of the manual attracts the attention of children. Can be used by teachers in individual work with children. Children also enjoy playing in their free time.

Didactic game"Who lives where?"

(34 years)

Target: consolidating children's knowledge about animal homes. Consolidating the use of the grammatical form of the prepositional case with the preposition “in” in children’s speech.

Didactic tasks:

Material:

Progress of the game:

Didactic game “Feed the animal”

(34 years)

Target: Consolidating the forms of the dative case; activation of the dictionary.

Equipment: card with images of animals and food, felt-tip pen.

Progress of the game:

Adult: Choose each animal's favorite treat. Who do you think needs what food?

IMPORTANT: draw children’s attention to changes in word endings.

For a cat - fish, fish - for a cat, etc.

Didactic game “Animals and their young”

(34 years)

Tasks: develop visual attention, visual memory, consolidate the names of animals and babies; expansion of vocabulary.

Material: pictures of animals and their babies.

Progress of the game: pictures of animals and their babies. Then the teacher removes one picture. Children must guess which cub is lost?

Didactic game “Who eats what?” (“Who eats what?”)

(3-5 years)

Didactic tasks: consolidate knowledge on the topics “Wild and Domestic Animals”, create conditions for activating the child’s vocabulary on these topics, develop the ability to analyze, consolidate the ability to distinguish and name animals, and develop fine motor skills.

Material: Images of animals (muzzles) cut out of cardboard, glued to clothespins, a cardboard circle with images of animal food (divided into sectors) on one side and the names of the animals on the other side.

Progress of the game:

Younger age. The teacher gives the children drawn animal faces, and then invites the children to feed the animals. Children take turns finding what the animals eat and connecting them with clothespins.

Average age. Children independently search for who eats what and pronounce words every day. Children read the word on the sectors of the circle and find the corresponding animals and connect them with clothespins.

Didactic game"Who was who or what was what"

(45 years)

Target: activation of vocabulary and expansion of knowledge about the environment

Material: ball.

Progress of the game:

Who or what you used to be:

· chicken (with egg),

· horse (foal),

· frog (tadpole),

· butterfly (caterpillar),

· boots (leather),

· shirt (cloth),

· fish (with eggs),

· cupboard (board),

· bread (flour),

· bicycle (with iron),

· sweater (wool), etc.?

Didactic game “Who has the longer tail?”

(45 years)

Tasks: Mastering the ability to compare objects of contrasting sizes in length and width, to use the concepts “long”, “longer” in speech.

Progress of the game:

Animals argue about who has the longest tail. Winnie the Pooh invites children to help the animals. Children compare the length of animals' tails.

Didactic game “The bunny has a birthday”

(45 years)

Tasks: teach children to use simple common sentences in speech with an application in the dative or genitive case. teach how to construct sentences correctly; expand your vocabulary; develop the ability to think logically, express your thoughts coherently, observation, and develop fine motor skills of children’s hands.

Material: drawings depicting animals (hedgehog, elk, squirrel, hare, bear, fox) and delicacies (mushrooms, apples, hay, honey, cabbage, carrots, nuts, fish).

Progress of the game: Today is the bunny's birthday. He invited forest animals to visit him and wants to treat them. Guess who he prepared hay, cabbage, carrots, mushrooms, and apple for. For whom did the hedgehog prepare honey, nuts, fish?

Didactic game"Whose? Whose? Whose? Whose?"

(5-7 years old)

Goals: form the grammatical structure of speech (formation of possessive adjectives from nouns).

Material: cards.

Progress of the game. The teacher invites the children to look at pictures depicting animals of the north and asks them to name the signs of the animals.

For example:

The bear has ears (whose? which?) are bearish, and a tail (whose? which?) is bearish.

The seal has a head (whose? what?) ... The arctic fox has paws (whose? what?) ... The walrus

tusks (whose? what?) ... The deer has antlers (whose? what?) ... The penguin has a beak (whose? what?)

Didactic game

"Come up with a proposal"

(5 – 7 years)

Target: teach children to write a spread sentence.

Material: cards

Progress of the game:

The teacher distributes cards with famous actions based on the pictures; children make up sentences using the action word, supplementing the sentence with words with signs (which, which, which).

Didactic game “Say backwards”

( 5-7 years old)

Target: development of thinking, activation of vocabulary, learning to coordinate adjectives with nouns.

Material: cards.

Game description: choose pairs for all cards that are opposite in meaning, complementing which one, which one.

Cheerful - sad, etc..

Didactic game “Whose tail? Whose head?

(5 -7 years)

Tasks

Enrich vocabulary on the topic “Wild Animals”, create conditions for activating the child’s vocabulary on this topic, teach children to correctly form possessive adjectives, and develop the ability to analyze.

Progress of the game:

For the game you will need pictures with animals that do not have tails or heads. Invite the children to look at the animals and answer the question: “What’s missing?” Separately there are pictures with tails (heads). Invite children to choose the appropriate tail and head for the animal. Children find the owner of the tail, head and glue it in place. You need to correctly answer the question: - whose tail? (fox, wolf, etc.).

Didactic game “What kind of juice”

Tasks: formation of lexical and grammatical categories; formation of adjectives from nouns; agreement of adjectives with nouns; enrichment and activation of the vocabulary.

Material: cards.

Progress of the game:

The child carefully examines the picture and names what the juice is made of. For example: apple juice. Next, it forms an adjective from the word “apple”, coordinating it with the word “juice”. Juice, what kind? Apple juice.

You can also have a conversation: “What juice do you like best?

What fruit(s) or vegetable(s) is it made from?”

Didactic game “What did the artist mix up?”

Tasks: Enrich and consolidate vocabulary, develop attention and logical thinking, coherent speech, Creative skills, imagination, intelligence, sense of humor.

Material: cards.

Progress of the game: determine what is shown in the picture incorrectly, justify your choice

Municipal autonomous preschool educational

municipal institution of Krasnodar

"Kindergarten combined type No. 113"

Didactic game "Who eats what" for children of senior preschool age

Developed by: teacher of the MADOU MO "Kindergarten of a combined type No. 113" Kornienko M.V.

Krasnodar - 2018

In senior preschool age children already know a lot about natural phenomena, about the world of plants, about the life of animals, birds, insects, about their way of life, habits, feeding habits. Based on this knowledge, children will be able to build simple chains. The simplest are food chains. Who eats whom or what? First, you need to replenish your knowledge base through reading scientific, fiction, books, children's encyclopedia, through excursions into nature, through observations, and watching cartoons. Then try with the children to build a chain of 3-4 links on the topic: who feeds whom?

While playing, children better acquire knowledge about objects and natural phenomena, learn to establish relationships between them and the environment.

Goal: to form cognitive interests. Continue to introduce children to chainsnutrition, promote the development of speech, fine motor skills, memory, attention, intelligence.

Didactic task: to consolidate children’s knowledge about food connections in a meadow, forest, pond.

Material: cards depicting plants and inhabitants of the meadow, plants and animals living in the forest, a wooden circle (sun) with holes.

Game actions:

Educator: Guys, animals can be divided into groups according to their feeding method: herbivores, carnivores, omnivores.

Herbivores are those that eat plants, seeds and fruits of plants.

Carnivorous animals are those that feed on other animals.

Omnivores are those animals that eat both plant foods and animals.

Educator: What do you think, are trees, birds, animals and insects related to each other in living nature? In nature, everything is interconnected. What does a plant need for growth and development?

Children: sun, water, air.

A food chain is a specific chain of food. Begins with one organism, ends with another, each organism serves as food for

another. The sun is the main source of energy for all food chains. Food chains begin with plants.

The next link in the chain is herbivores. The third link is insectivorous or predatory animals.

Progress of the didactic game:

The sun is laid out in front of the children, like the main link in the food chain. A subgroup of children is playing. The teacher gives each player a picture of an animal, plant, insect and asks them to put together a food chain. Children string on a colored string a chain of pictures depicting objects of living nature, in the sequence that reflects who feeds on whom.

For example: the hare is a herbivore that feeds on various types of vegetation. The hare eats grass and thin twigs. Who eats the hare? Fox. Who can catch and eat a fox? Kite, hawk or other bird of prey.

Grass - hare - fox - kite (hawk) - a food chain is formed.

Tell your child about the interconnection of all organisms in nature. Consider a predator-prey pair. Offer to draw up the food chains that take place.

For example: Forest.

plants - caterpillar - birds;

plants - rodents - birds of prey;

plants - hare - fox;

tree - caterpillar - tit - hawk;

grass - elk - bear;

For example: Meadow, field.

cabbage - caterpillar - tit;

grain - rodents - snakes, owl;

grasses - insects - birds;

For example: Reservoirs.

mosquito - frog - heron;

algae - snail - crayfish

As a result play activity children learned that all animal organisms are interconnected with each other. By destroying some, we cause the death of others and endanger our lives too.

Domino