Walkthrough of the game doors level 57. What are the distinctive features of Doors?

Level No. 31: Tilt the phone to the right so that the iron sleeper moves away, then to the left so that the pipe in the middle becomes accessible. We see a bunch of balls on the floor, take one for yourself and you need to place it in the upper part of the pipe, you will see it, after which you need to put the phone vertically. Ready.

Level #32: Passing 100 doors level 32! Shall we get started? It shows a crossbow, arrows and a target. You need to follow the arrows in order to hit the target:

Second column, first line;

Third column, first line;

Second column, fourth line;

First column, fifth line;

First column, fourth line;

Second column, third line;

Third column, third line;

Fourth column, third line;

Fourth column, second line;

Third column, second line;

Second column, second line;

Level No. 33: Here you just need to draw analogies with what is shown in the photographs:

Left column: car, banana, scissors, top hat and here is a rabbit;

Right column: a bag, a coffin and here is a wreath, a wasp stake, a corkscrew;

Level No. 34: Take the red ball and put it in the hole above the ring, then turn the phone so that the ball rolls down. You need to wait a couple of seconds until a characteristic sound appears. We pull the ring and look for the numbers corresponding to the word above the door - door - 69911, this will be the answer.

Level No. 35: The meaning is the same as in the level with an angle of 90 degrees, only here it is 45. Answer: 2824

Level #36: Now let's do it passing 100 doors level 36. The white circles under the clock hint to us about the position of zero in the numbers. Next you need to focus on numbers.

5|0 - There's a zero on the right. Click on the lower right dial five times.

0|6 - There's a zero on the left. Click on the lower left dial six times.

7|3/0 - Zero below here. Click on the upper left dial ten times (7+3).

2/0 - Zero below here. Click on the upper left dial two more times.

0/5 - There's a zero at the top. Click on the upper right dial five times.

Level #37: Look around. There are 4 colors in the level and fish of 4 colors are swimming. Counting colors:

Two yellow colors (starfish);

Three green colors (squares on the wall);

Four blue colors (seems to be parts of a fishing rod);

And five red flowers (squares on the wall).

Then we catch fish by pressing the reel of the fishing rod. It is very important to pay attention to the order in which you take these fish. Compare with the list above. This will be our code. For example: I caught yellow, green, red, blue - code: 2354.

Level No. 38: You need to assemble a central card from the buttons on the right and left. Click on the buttons like this:

Hearts, card - eight, card in the center.

Clubs, card - ten, card in the center.

Hearts, card - jack, card in the center.

Diamonds, card - ace, card in the center.

Spades, card - king, card in the center.

And so, we have a place where to enter the code. The following clicks will help us calculate the code:

Hearts and eight give: 8 - 2 = 6;

Clubs and ten: 10 + 1 = 11;

Hearts and jack: 11 - 2 = 9;

Diamonds and Ace: 14 + 3 = 17;

Spades and king: 13 + 5 = 18.

Correct code: 61191718. Level completed.

Level No. 39: Everything is quite simple here. The ball falls, you need to turn the phone so that the ball hits the buttons. After this, a riddle will appear in which you need to count the number of angles. Answer: 72112.

Level No. 40: Click on the dials and count how many times we click before the arrow rotates 360 degrees:

Top left: it turned out seven times;

Top right: turned out nine times;

Bottom left: turned out ten times;

Bottom right: it turned out eight times.

Divide 24 by 3 to get 8;

Divide 27 by 3 to get 9;

Divide 30 by 3 to get 10;

In the upper left: 21/3 ... 2;

In the upper right: 27/3 ... 4;

In the lower left: 30/3 ... 6;

Click on the top left twice;

Click on the top right four times;

Click on the lower left six times;

Click on the bottom right three times.

Video walkthrough of the game 100 doors. Level 31 - 40

Game "100 Doors - Seasons 2"
(android - developer Bonbeart Games)
= answers, walkthrough: Levels 51-75 =

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100 Doors: Seasons 2 - Walkthrough

100 Doors: Seasons 2 - answers to the game for phones, smartphones, tablets with the Android system. Hints, answers for Levels 51-75. There are solutions for all tasks. Any help in completing the game 100 Doors Seasons 2.
A continuation of the first part of the application, which ended at the 50th puzzle, the second part begins immediately with the 51st task, simply being a continuation of the first part. After all, whether you like it or not, there should still be a hundred doors. If you don't know how to pass 100 doors seasons- welcome to our website, we have tips for all levels.

Game "100 Doors: Seasons" - answers, walkthrough: Level 51

Swipe your finger across the screen from top to bottom as the game tells you. Click on the key that hangs on the last letter of the word WELCOME. Select the key in your inventory and click on the locked door. Collect your reward.

Game "100 Doors: Seasons" - answers, walkthrough: Level 52

Pick up the lighter lying on the railing to the left of the door. Next, pick up the red gas cylinder near the right railing. First use the gas cylinder on balloon(between the basket and the beginning of the ball itself). Next, set the cylinder on fire by using a lighter on it. The balloon will rise up. In the place where the balloon basket was, there will be scissors. Pick up the scissors and use them on the two bags on the sides of the basket to make the ball fly away. Click on the door to open it. Continue to the next stage.

Game "100 Doors: Seasons" - answers, walkthrough: Level 53

Pick up the spray bottle sitting on top of the broken car. Lift the wheel with the wrench underneath the car, near the rear wheel. Next, use this wheel with a key on the car to install the missing wheel.
There is a barely visible green sponge lying in the grass under the driver's door of the car. Select the spray bottle in your inventory and use it on the lying sponge to get a combined item - a spray bottle with a sponge. Using a new object, wash the car, vigorously moving your finger from side to side, without lifting it from the screen.
Click on the car door to open it. Take the key and engine located in the passenger compartment. Click on the hood to open it, then place the car engine in place. Use the key on the interior (where the door is open). The car should move to the side. Go to the next level.

Game "100 Doors: Seasons" - answers, walkthrough: Level 54

Pick up the metal detector on the porch, to the left of the door. Select it in your inventory and move your finger along the grass in front of the doors. On the left side you should find a red cross. You need to hold the metal detector (its lower part) on this cross until the device disappears. You will hear a characteristic sound. To the right of the door, to the right of the railing, there is a shovel. Pick up the shovel and use it on the image of the red cross on the ground. Take the door key out of the hole.

Game "100 Doors: Seasons" - answers, walkthrough: Level 55

There is a lawnmower on the level. First, pick up the red fuel canister standing on the porch, to the left of the door. After this, use the canister on the red area of ​​the lawnmower to refill it. Click on the lawnmower and swipe from right to left.
On the grass you will see a code - 5697 . Enter these numbers to the left of the door, click on the green button.

Game "100 Doors: Seasons" - answers, walkthrough: Level 56

From left to right in the location there are fans of different colors - blue, green, red and yellow. Above the fans there is a sequence of four lights of the same colors, but in a different order - blue, red, yellow, green. Even higher there is a green PLAY button. Press this button and all four fans will start. They all spin at different speeds, but end up making a number of exceptionally complete rotations.
You need to count how many times each fan spins. The result will be like this:
● Blue fan – 3 times.
● Green fan – 4 times.
● Red fan – 2 times.
● Yellow fan – 3 times.
But the code is not the same, because the sequence of lights above the fans is different - blue, red, yellow, green. So the code will be: 3-2-3-4

Game "100 Doors: Seasons" - answers, walkthrough: Level 57

On this level, in front of the doors, there is a board with a picture of geometric figure. You need to count the number of possible triangles inside a given shape. This number will be a two-digit number. It will need to be entered on the dial to the left of the door.
Answer: 35 .

Game "100 Doors: Seasons" - answers, walkthrough: Level 58

In order to open the door, you need to get rid of the dog. There is a crowbar placed along the parapet of the canopy above the door. Take the crowbar, then use it on the hatch between the two bowls. Click on the trash container with your finger and you will find a bone. Throw the bone into one of two bowls. The dog will run to this bowl. Click on the trash container again and throw the bone into another bowl. Since the hatch is open, the dog will fall down, and you can continue your journey.

Game "100 Doors: Seasons" - answers, walkthrough: Level 59

There is a clothesline stretched out in front of the door, on which three T-shirts are drying. These t-shirts have numbers and numbers on them. Each T-shirt has five numbers and one empty sector. You need to determine what the number sequence is in front of you and print the required number. You will need to compose a code from three numbers in order and enter it using the dial in the lower left corner of the screen.
From left to right you see the following sequences:
● First T-shirt: 1, 2, 4, 8, 16, **. It is not difficult to guess that, starting from one, all numbers are multiplied by 2. Thus, multiply the number 16 by 2 and get the first numerical value - 32.
● Average T-shirt: 1, 8, 15, 22, **, 36. In this sequence, starting from one, the number 7 is added to each new number. Thus, add the number 7 to the number 22 and get the second numerical value - 29.
● On the right T-shirt: 1, 6, 8, 2, 12, **. There is no circular sequence of numbers here, but the pairwise dependence of the 3 left and 3 right numbers is clearly visible. So, opposite 1 is 2, and opposite 6 is 12. It turns out that the right number is the left number multiplied by 2. Multiply 8 by 2 and get the last numerical value - 16.
As a result, we get the code we need - 322916 .

Game "100 Doors: Seasons" - answers, walkthrough: Level 60

To begin, pick up the golf balls lying on the ground under the bag. Next, click on the bag itself to find the golf club. So, on the visor above the door there are three flags. In the foreground on the right side of the screen there is a golf hole with a flag. You need to hit this hole three times in a row. Every time after a shot, whether you hit it or not, you need to do the same actions: select the golf balls in your inventory, click on the ground below the bag to place the ball, then select the club in your inventory and click on the ball. Hold your finger to dial the scale to the right of the hole.
Depending on how high the gauge is filled, you will get a strong or weak blow. If the ball stops near the hole, it will fall into it. If the ball stops before or after the hole, then you will have to start over. Be careful because if you miss a hit, you won't be able to pick up the same ball that will land on the green. You will need to click on the balls in your inventory again, and then apply them to the lawn where the ball was previously installed. The ball that does not roll or rolls over the hole will automatically disappear.

Game "100 Doors: Seasons" - answers, walkthrough: Level 61

Click on the wooden stick with the WANTED poster. The poster will move to the side, and you can pick up the gloves hanging on the building. Pick up the pumpkin lying on the ground just below. There is a coat hanging to the right of the building - take that too. There is a hat on the roof of the building. But you can pick it up after you spend one of the items. One way or another, all the found objects will need to be put on the “body” of the scarecrow in the middle.
Put on the coat, gloves and scarecrow pumpkin, then take the hat and do the same with it. The door will open.

Game "100 Doors: Seasons" - answers, walkthrough: Level 62

In front of you are two baskets with two letters - F and V. In addition to them, several fruits and vegetables are scattered around the location. A basket with a Latin F stands for Fruits, and a basket with a Latin V stands for Vegetables. You need to place fruits in the left basket and vegetables in the right basket.
Left basket F: banana, pineapple, pear, banana, melon, lemon, green apple, red apple, orange.
Right basket V: cucumber, cabbage, eggplant, red pepper, garlic, cucumber, cabbage, garlic, yellow pepper, garlic.

Game "100 Doors: Seasons" - answers, walkthrough: Level 63

Below you see 6 frogs. Three frogs are on the left side and three frogs are on the right side. You need to change their places so that they scatter.
Proceed like this:
● third green frog from the left,
● third from the right red frog,
● second from the right red frog,
● the same green frog,
● second green frog from the left,
● the first green frog on the left (after these actions the frogs are located closely and the colors alternate),
● second from the right red frog (middle),
● now move each of the three green frogs as far as they will go,
● then move the three red frogs until they stop,
● the last thing left to do is to move the green frog one cell.
Go through the doors that should open.

Game "100 Doors: Seasons" - answers, walkthrough: Level 64

You need to open the lock hanging on the attic door. To begin, pick up the hay lying behind the jug. Do the same with the wooden bucket on the right. Next, click on the main door and you will see a cow. Apply hay to the cow, then place a wooden bucket under its udder. You will receive a wooden bucket of milk. Pour all the milk into the jug at the left edge of the screen. The wooden key will float to the surface of the jug. Take the key and open the lock in the attic. The main door will open, this time there will be no cow inside.

Game "100 Doors: Seasons" - answers, walkthrough: Level 65

Here is a sequence with missing numbers: 192**7. You need to guess two numbers. Since the number is six digits, it is possible that the numbers can be linked in pairs. Let's assume that 1 and 9 are related. When added, the numbers give the number 10. So proceed with the remaining numbers. To 2 you need to add 8, and to 7 you need to add 3.
As a result you will get the correct code: 192837 . Enter this code into the dial to the left of the door.

Game "100 Doors: Seasons" - answers, walkthrough: Level 66

A mouse appears in the corner of the screen and behind the large owl. You need to click on it to catch it. Give the mouse to the owl, then pay attention to its hoots with a pause. The owl hoots in the following sequence: 2-3-4-2, where the hyphen is a pause. There is a ring hanging on the door. You need to knock on this door with the same frequency. Click on the ring twice, pause, click three times, pause, click four times, pause, click twice. The door should open.
(If the door does not open for you, then it is best to start the level again. To do this, click on the level number in the lower right corner of the screen and select the rounded arrow. It’s just that if you at least once pulled the ring in the wrong sequence, then you will no longer be able to enter the correct combination) .

Game "100 Doors: Seasons" - answers, walkthrough: Level 67

There is an ostrich in front of you. There is an ostrich egg on the ground. Move this egg so that it covers the hole in the ground below the ostrich. Remove the blowpipe from the house, then pull the rope hanging at the top edge of the screen. As a result, the microphone should lower. Use the blowpipe on the microphone to scare the ostrich. He will hide his head in the ground, breaking the egg at the same time. And the key will be hidden in the egg.

Game "100 Doors: Seasons" - answers, walkthrough: Level 68

There are several butterflies at the location. There is a dial to the left of the door. All butterflies are painted in the colors of the rainbow, of which there are 7 pieces. If you remember, the sequence of colors of the rainbow is explained by the phrase: “Every Hunter Wants to Know Where the Pheasant Sits.”
Sequence of colors: red, orange, yellow, green, blue, indigo, violet. Now count the number of butterflies of each of these colors:
● red: 3 insects,
● orange: 2 insects,
● yellow: 1 insect,
● green: 2 insects,
● blue: 3 insects,
● blue: 2 insects,
● purple: 2 insects.
So compose the code: 3212322 . Enter it on the dial to the left of the door.

Game "100 Doors: Seasons" - answers, walkthrough: Level 69

No matter how you move the balloon floating in the air, inside of which you can see the key, you can burst it at any position. In this case, the only thing that is important is that the wooden pallet should be in the right corner of the screen. Simply move the pallet, then double-click on the red locker with the barrier. When raising and lowering the cabinet, the ball should burst and the key should fall onto the tray. And even if the ball is on the left side of the screen and the pallet is on the right edge, the key will still fall in the right place. Open the door with this key and move on.

Game "100 Doors: Seasons" - answers, walkthrough: Level 70

You only need to put in your suitcase those things that a tourist takes with him on vacation. To place things in your suitcase, move them across the screen to the desired location without lifting your finger. Here the right items: glasses, fins, camera, plane tickets, surfboard. Don't even touch everything else. The door will automatically open.

Game "100 Doors: Seasons" - answers, walkthrough: Level 71

You will find yourself in front of the bungalow. Remove the weight located under the roof, above the table labeled DANGEROUS BRIDGE. Take another weight from the right side. Place both weights on the bridge, then place your finger on them and lift them to their maximum height. Remove your finger from the screen, the weights will fall down and break the wooden bridge. Pick up the key and open the door with it.

Game "100 Doors: Seasons" - answers, walkthrough: Level 72

A bottle of champagne can be seen in the lower left corner of the screen. Take this bottle and place it in the middle of the table. In the upper right corner sits a parrot holding a bunch of keys with its beak. You need to get these keys. Rotate the champagne bottle so that its neck is pointed at the parrot. Shake your device to froth the champagne, then click on the bottle. A flying cork will scare away the bird and it will drop the keys. Pick up a bunch of keys and open the lock on the door.

Game "100 Doors: Seasons" - answers, walkthrough: Level 73

Move the chair to the right and take the fishing line lying on the railing. Pick up the fishing rod located to the right of the bucket. Move the bucket to the left and pick up the magnet. Place the fishing rod on the stand in the middle of the screen, then first apply the fishing line to it, and then the magnet. Click on the fishing rod to make it move from side to side. Click the fishing rod again so that the magnet stops exactly above the key lying in the water. If everything is done correctly, you will pick up the key. If the key was not selected, then repeat the procedure by moving the fishing rod.

Game "100 Doors: Seasons" - answers, walkthrough: Level 74

Here you need to make sure that the vertical, horizontal and all diagonal numbers add up to the number “15”. The correct arrangement of numbers will be like this:
● Top row: 2-7-6.
● Middle row: 9-5-1.
● Bottom row: 4-3-8.
Go through the opened door.

Game "100 Doors: Seasons" - answers, walkthrough: Level 75

Click on the huge mine in the water and you will see a puzzle. You need to move the bomb across the cells to the green button. But this must be done in such a way as to occupy all available cells. On the other hand, bombs only move vertically or horizontally. Here is the correct sequence of movements:
● right, down, down, right, down, down, left, down, right, right, right, up, up, left, up, right, up, left, left, up, up, left, up, right, up , right, right, down, left, down, right, down, right.
(It is noteworthy that not all smartphones and tablets can see the entire field on which the mines move. If you used the sequence above and you need to move the bomb up, but you don’t see free cells, do not be alarmed. Or you will have to wait for the developers to fix this omission, either skip the level for coins (50 coins) or free for advertising).

In our 100 Doors: The Incredible World, the stages cannot always go from simple to more complicated. To put it simply, you can easily pass, for example, the hundredth level, but spend a long time racking your brains over the fourteenth or some other level. Currently, there are one hundred levels in the application, but their number is growing every day. Therefore, if there are more, write to us and we will begin to post the missing answers. Today, without exaggeration, this application is played by thousands of people from all over the world. The developers delight fans with various modifications and new parts.
Below we present the answers to 100 doors: Incredible world walkthrough. But you should resort to them only in exceptional cases, if other options do not help you cope with the task, only then will the game bring pure pleasure.

100 doors: Incredible world walkthrough 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 levels

Level 1: Press the bell.

Level 2: Drag the key onto the door.

Level 3: Enter the code that matches the time - 1730.

Level 4: Drag the bolt from the bottom and top sides.

Level 5: Turn the smartphone up - there will be a key in one of the bottles.

Level 6: Find all the parts of the door and assemble it like a puzzle.

Level 7: Move the yellow circle up and down until the top flytrap (this plant) opens.

Level 8: Take the lever and insert it into the box. We turn the lever.

Level 9: Click on the bumblebees.

Level 10: Move the rug aside and take out the key.

100 doors: Incredible world walkthrough levels 11, 12, 13, 14, 15, 16, 17, 18, 19, 20

Level 11: You need to find the numbers for the combination or enter 3719 right away.

Level 12: Spin the top and bottom wheels to get a red heart on top and a peak (black heart) on the bottom.

Level 13: Open the flytrap and take the key.

Level 14: You need to move your finger over the gnome’s left eye so that the eye looks at the hand.

Level 15: Shake the phone until the key falls from the tree.

Level 16: Enter combination 3942.

Level 17: Move the pieces so that there is not one in the center.

Level 18: Fill the bucket with water and water the flower.

Level 19: Click on the birds.

Level 20: Putting the puzzle together by moving the pillars.

100 doors: Incredible world walkthrough level 21, 22, 23, 24, 25, 26, 27, 28, 29, 30

Level 21: Remember where the card with the key is and keep track of it.

Level 22: Click on the steps, as shown on the left flag.

Level 23: Place the record in the gramophone and click on the creature.

Level 24: Enter combination 2430.

Level 25: We move the bucket under guard so that it falls and move it to the left.

Level 26: Putting the puzzle together.

Level 27: Move the wheels under the queen’s throne and shake the phone.

Level 28: Turn the device so that the key falls out of the pipe.

Level 29: You need to light all the red lights at the door.

Level 30: Find all the mice.

100 doors: Incredible world walkthrough levels 31, 32, 33, 34, 35, 36, 37, 38, 39, 40

Level 31: Enter code 4157.

Level 32: Move the foliage to the right and insert a lever, which we twist several times.

Level 33: First put the large cheese on the cart, then medium and small.

Level 34: You need all the cheese to be eaten at the same time - to do this, quickly click on the pieces.

Level 35: Rotate the cheese as shown in the pictogram above the door.

Level 36: Open the safe based on the rebus - click on the fourth and second. We take the cheese and drag it onto the door.

Level 37: Click on the candies in a certain sequence: 2 times on the left, 1 time on the right, 1 time on the left, 2 times on the right, 1 time on the left.

Level 38: Drag the cup of coffee onto the door.

Level 39: Spin the wheel with the goodies icons as shown on the sign, only spin in a certain direction, which is indicated by the arrows on the same table.

Level 40: We go through the labyrinth. To control the candy, click on the green arrows of the slot machine.

100 doors: Incredible world walkthrough level 41, 42, 43, 44, 45, 46, 47, 48, 49, 50

Level 41: Click on the circles in a certain sequence: right second, left first, right third, left second, right first, left third.

Level 42: Operate the lever to get the key from the machine.

Level 43: Play Candy Go to beat your opponent (yellow candy) on points.

Level 44: Play the melody on the candies as shown on the pictogram on the door - from the smallest candy to the largest.

Level 45: We assemble the puzzle by transferring objects to their cell.

Level 46: Choose animals: octopus, bird, dog, worm.

Level 47: Enter code 7193.

Level 48: Drag the weight onto the hook and press the button.

Level 49: Move the candles to find the key. We drag one candle down to the right (key), and the other slightly higher to the left (lock)

Level 50: You need to turn the device over so that the blue squares fall into the field. It is worth noting that you can drag blocks with arrows in the desired direction by hand.

100 doors: Incredible world walkthrough level 51, 52, 53, 54, 55, 56, 57, 58, 59, 60

Level 51: We look at the arrangement of flowers in the left square and make a similar arrangement on the door by clicking on it. Then a flower grows in the lower left corner - click on the flower that is on the door.

Level 52: Enter combination 7433.

Level 53: You need to fill the squares above the door with certain colors: blue, light blue, dark green, light green and yellow.

Level 54: Putting the puzzle together so that all the lines are even and only touch the figure.

Level 55: Click on the totems to make the door open.

Level 56: Spin the central block with numbers until the sum of the numbers is equal to 15.

Level 57: Collect the ingredients in a bowl. The bottle is on a patch.

Level 58: We hang the balls on the edges of the totem. Right side (top to bottom): dark green, brown, green, light brown. Left side: Orange, dark brown, light brown and burgundy.

Level 59: Play tag.

Level 60: Find a pair of identical symbols.

100 doors: Incredible world walkthrough level 61, 62, 63, 64, 65, 66, 67, 68, 69, 70

Level 61: Knock on the drums in the order the dried plants are hung.

Level 62: Take a knife from the bag and cut the exit several times.

Level 63: Collect the elements: in the right patch near the door, in the upper left patch, on the plant. Take a spoon and stir the cauldron to find the last puzzle.

Level 64: Enter 4235.

Level 65: Use a poker to take the cauldron, which we place on the floor. We break it with a hammer and take the key.

Level 66: Code 37810.

Level 67: Take the lid and close the barrel. We lift the cork and there too. When the liquid rises to the mark, move the barrel away.

Level 68: Raise the pen and point it at the guard. We unlock the bolts in the following order. Top: !!!_. Bottom: _!_!. Where there is a space, that is where you need to omit it.

Level 69: fill with flowers so that there are no empty cells.

Level 70: Use a knife to pick the red fruit, pick up the puzzle and point it at the door. We collect the remaining parts: in the chest on top, move the golden lever to the left.

100 doors: Incredible world walkthrough levels 71, 72, 73, 74, 75, 76, 77, 78, 79, 80

Level 71: Making the direction: W N S E.

Level 72: Tap on the sword, open the chest with the key and take the egg. Break the egg with several strokes left and right.

Level 73: Move the cabinet in different directions in different directions.

Level 74: Click on the signs in the following order: Schnipp – Schnapp – Schnurr – Baselurre.

Level 75: Use a magic wand to remove the dust several times in a row so that the hieroglyphs above the door are pink.

Level 76: Use a knife to cut the tarpaulin. Take a saw and cut the box in half.

Level 77: Connect fairies of the same color.

Level 78: Code 5103.

Level 79: Swipe down the moon, unlock the lock, swipe away the sun.

Level 80: Open the top cell and the left one, put the key together.

100 doors: Incredible world walkthrough levels 81, 82, 83, 84, 85, 86, 87, 88, 89, 90

Level 81: Code 1440.

Level 82: Click on the circle, light black square, round-straight square and small triangle.

Level 83: You need to connect the gears on top. The fallen gear is on the left, and to get it you need to unscrew the valve.

Level 84: Code 745948.

Level 85: Move the stone off the screen and move the chest to the right. Click on the red button.

Level 86: Click on the grid on the right and on the button. We move the numbers until they light up blue, and then we see the code 715.

Level 87: Click on the TV until the icon of the opened lock appears, then on the lower left side of the door. Activate the button, then go back to the screen until the icon of horizontal stripes appears.

Level 88: Click on the box combinations.

Level 89: Collecting the words Lock – Open.

Level 90: You need two lights to be on the same horizontal line. To do this, we adjust the speed with the left twist and the width with the right. Ideally the values ​​are 5 and 2.

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Today's tips for levels 57,58,59,60,61.
Level 57

To the right and left of the door we see circles, after clicking on them, they appear completely and some numbers become visible to us. Why some, because they don’t carry any valuable information for passing the level. The clue lies above the door. The arrows indicate the order in which you need to click on the circles, so first the arrow points to the circle with the number five, then the arrow points to the circle with the number three, then to the circle with the number nine, and finally to the circle with the number seven.

Level 58

Such a simple level that it even became boring. Everything is very simple, we see a door blazing on fire. We see a fire hydrant and a bucket. First, click on the bucket, it goes to the item panel, then select it and click on the fire hydrant. As a result, the bucket is filled with water, click on it again and again see it in the list of items. We select a bucket of water and click on the fire, that’s all, the fire is extinguished, and the road to level 59 is open.

Level 59

One of the most incomprehensible levels for me, we won’t go into details, but we’ll just do everything according to my instructions. First, click on the item in the top left column, then select the second shape (crumpled paper) in the right column, then click on the bottom item in the left column several times. Objects will move in and out, but soon the door will open.

Level 60

On the door we see the number seven, as well as a crossed out triangle and the number one. By clicking on the door, new figures and numbers appear, so on the next door we see three figures that have not been crossed out. Next is one crossed out figure and two uncrossed out figures. I think the meaning is already becoming clear, we need to remember how many figures or numbers we have not crossed out, that is, first one, then three, then two, on the fourth door there are two, on the fifth door there is one and on the last door there is also one. Afterwards we are asked to enter this sequence, so we press: one, three, two, two, one, one.

Level 61

I hope everyone knows how a knight moves in chess?! So, to pass this level you need to move this figure so that all the cells turn gray. In the screenshot, the cells are numbered in the order in which you need to click on them. There are several options for sequences, I will give one of them.

Fool