Quest for recipes and armor. Quests for S recipes


to receive A-grade recipes for helmets, gloves and boots

The quest is taken at level 59 from Warehouse Keeper Walderal, which stands in a warehouse in Aden.

Papyruses (white, blue, red and black) will fall from the mobs, double-click to open them and get a lot of papers, most of which are useless. In order to get something from this quest, you need to collect a complete set of pieces of paper of the same type and give it to a certain NPC. Sets and rewards for them are as follows:

Imperial Genealogy - five different parts make up the kit - reward 3 keymats on DC ends.
Ancient Epic - five different parts make up a set - reward 3 keymats on Tallum ends.
Revelation of Seals - seven different pieces make up the kit - award 3 keymats on MF or NW ends.
Blueprint: Tower of Insolence (floors 1-13) - thirteen different parts make up a set - a reward of one keymate or one recipe for A-grade ends, three keymats or three recipes (everything is random, I did several experiments, soon at the end of the article I will write about this).

Mobs that drop papyri:
- third floor - Ancient Red Papyrus
- fourth floor - Ancient Red Papyrus
- fifth floor - Ancient Red Papyrus
- seventh floor - Ancient Blue Papyrus
- eighth floor - Ancient White Papyrus
- ninth and tenth floors - Ancient Black Papyrus

We only need Blueprint: Tower of Insolence, for a full set of which (1-13 floors) you can get the desired recipe or as many as three (or you may not get it, because instead of a recipe, the bastard NPC from time to time gives 1 (one) keymat on same ends). It’s not completely random here, since when submitting blueprints, you choose which set you need recipes for (DK, MF, NM or Tallum), but everything else is at the discretion of His Majesty the random house, including whether you will receive a recipe or everything just a miserable keymat.

I thought, and probably, I will give a layout for all the papyri:

Ancient Red Papyrus
Blueprint: Tower of Insolence, 6th Floor - 2.00%
Blueprint: Tower of Insolence, 7th Floor - 2.00%
Ancient Epic, Chapter 1 - 1.60%
Ancient Epic, Chapter 2 - 11.20%
Ancient Epic, Chapter 3 - 8.00%
Ancient Epic, Chapter 4 - 8.00%
Ancient Epic, Chapter 5 - 2.00%
Imperial Genealogy 1 - 1.60%
Imperial Genealogy 2 - 11.20%
Imperial Genealogy 5 - 2.00%
Revelation of the Seals: Chapter of Avarice - 1.80%
Revelation of the Seals: Chapter of Awakening - 8.00%
Revelation of the Seals: Chapter of Calamity - 8.00%
Revelation of the Seals: Chapter of Descent - 2.00%
Revelation of the Seals: Chapter of Gnosis - 11.40%
Revelation of the Seals: Chapter of Strife - 11.20%
Revelation of the Seals: Chapter of Vengeance - 8.00%

Ancient Blue Papyrus
Blueprint: Tower of Insolence, 6th Floor - 4.00%
Blueprint: Tower of Insolence, 7th Floor - 4.00%
Ancient Epic, Chapter 1 - 6.60%
Ancient Epic, Chapter 2 - 10.50%
Ancient Epic, Chapter 3 - 3.60%
Ancient Epic, Chapter 4 - 3.60%
Ancient Epic, Chapter 5 - 4.00%
Imperial Genealogy 1 - 6.60%
Imperial Genealogy 2 - 10.50%
Imperial Genealogy 5 - 4.00%
Revelation of the Seals: Chapter of Avarice - 6.80%
Revelation of the Seals: Chapter of Awakening - 3.60%
Revelation of the Seals: Chapter of Calamity - 3.60%
Revelation of the Seals: Chapter of Descent - 4.00%
Revelation of the Seals: Chapter of Gnosis - 10.50%
Revelation of the Seals: Chapter of Strife - 10.50%
Revelation of the Seals: Chapter of Vengeance - 3.60%

Ancient Black Papyrus
Blueprint: Tower of Insolence, 1st Floor - 14.34%
Blueprint: Tower of Insolence, 2nd Floor - 14.33%
Blueprint: Tower of Insolence, 3rd Floor - 10.25%
Blueprint: Tower of Insolence, 4th Floor - 10.25%
Blueprint: Tower of Insolence, 5th Floor - 1.60%
Blueprint: Tower of Insolence, 8th Floor - 14.33%
Blueprint: Tower of Insolence, 9th Floor - 10.25%
Blueprint: Tower of Insolence, 10th Floor - 10.25%
Blueprint: Tower of Insolence, 11th Floor - 1.60%
Blueprint: Tower of Insolence, 12th Floor - 1.60%
Blueprint: Tower of Insolence, 13th Floor - 1.60%
Imperial Genealogy 3 - 1.60%
Imperial Genealogy 4 - 1.60%
Musical Score Theme of Battle - 1.60%
Musical Score Theme of Love - 1.60%
Ancient Chain Letter - 1.60%
Ancient Joke Book - 1.60%

Ancient White Papyrus
Blueprint: Tower of Insolence, 1st Floor - 21.60%
Blueprint: Tower of Insolence, 2nd Floor - 21.60%
Blueprint: Tower of Insolence, 3rd Floor - 2.50%
Blueprint: Tower of Insolence, 4th Floor - 2.50%
Blueprint: Tower of Insolence, 5th Floor - 2.00%
Blueprint: Tower of Insolence, 8th Floor - 21.60%
Blueprint: Tower of Insolence, 9th Floor - 2.60%
Blueprint: Tower of Insolence, 10th Floor - 2.60%
Blueprint: Tower of Insolence, 11th Floor - 2.00%
Blueprint: Tower of Insolence, 12th Floor - 2.00%
Blueprint: Tower of Insolence, 13th Floor - 3.00%
Imperial Genealogy 3 - 2.00%
Imperial Genealogy 4 - 2.00%
Musical Score Theme of Battle - 3.00%
Musical Score Theme of Love - 3.00%
Ancient Chain Letter - 3.00%
Ancient Joke Book - 3.00%

The rarest floors are 5, 6, 7, 11, 12 and 13. All floors except 6 and 7 fall from white and black papyri, 6 and 7 from blue and red papyri with a 4% and 2% chance respectively. I hit black papyri on the 10th floor from small platinum mobs, red papyri fall on the 5th from large red mobs, and from angels on the eighth the best chance for rare floors (though only 1% more than from black ones). In general, let's draw a line: all floors, except for 6 and 7, it is better to beat from angels on the 8th floor (white papyri), and 6 and 7 floors from overlords on the 7th floor of the tower (blue papyri), since from them 4% chance (as opposed to 2% in red papyri). But this is how it will turn out, TOI is not rubber, there are different numbers of different mobs, it may not be enough for everyone.

Naturally, the Koreans could not do without all sorts of anti-buns that interfere with the quick completion of the quest (besides the fact that papyri do not fall very well). Therefore, in addition to the fact that it’s hard to get exactly blueprints from papyri anyway, completely useless things will fall from them, such as Ancient Jokebook and Ancient Chain Letter (similar to the quest in Giants Cave, where paintings and letters are pouring), and also and musical scrolls.

According to my observations, different charms open papyri in different ways, one of my charms was very good at extracting blueprints from them, and the other constantly turned out mainly musical scrolls, but it is possible that these are just my nonsense.
Try it yourself.

Well, now about the reward for the quest, namely the chances. Chances are different for low and top keymates and recipes.

If you choose DK or Tallum, the odds are:

10% that you will be given one keymate on DK or Tallum, and the same chance that you will be given a set of three different keymates.
11%, which will give one recipe for DK or Tallum peppers or slippers.
17%, which will give one recipe for a DK or Tallum hat.
21%, which will give a set of all three recipes for DK or Tallum ends.

If you choose MF or NM:

From 15% to 17% that you will be given one keymat for MF or NM.
9%, which will give a set of three different keymats.
12%, which will give one prescription for MF or NM of pepper or slippers.
10%, which will give one prescription for an MF or NM hat.
8%, which will give a set of all three prescriptions for MF or NW ends.

As you can clearly see, with recipes for top A grade, it is much more dangerous to bother than with low, and 21% is a good chance to catch a bun in the form of a set for low A grade recipes. Good luck.

update. I did an experiment by collecting 15 sets of blueprints, and this is what came out of it. I rented only for recipes low A gear, namely tallum. A set of 3 recipes was given only once, a single recipe reward was given 8 times, a 3 kei reward was given 2 times, and a single kei reward was given 4 times. As a result, I got 3 recipes for tallum gloves, 4 recipes for tallum slippers and 4 recipes for tallum helmet. We can say that I am disappointed, since I can freely spoil the hats and slippers at any time. And how much torment it was to assemble these kits.

→ Quest for Lineage 2 recipes for A grade armor

Crafting things and weapons will come in handy sooner or later for all players who have reached high levels. After all, it is almost impossible to knock out the desired item from the monster, but somehow you need to improve your uniform.

In order to craft any thing, you need a recipe, pieces, resources, crystals and gems. The most difficult thing is to get the recipe and pieces, but if the latter can be tried to spoil from mobs, even with a meager chance, then the necessary recipes are most often either knocked out from monsters or obtained from some painful quests. In lineage 2, recipe quests are usually repeatable and sooner or later you can still get your reward.

Quest for recipes in the Civil Code

There is more than one quest for lineage 2 recipes, but many of them give recipes that are absolutely useless, according to which you don’t even want to craft anything. This is low-cost jewelry or armor, which is absolutely not in demand among the characters. One of the most popular lineage 2 recipe quests is the Giant's Cave quest. The quest can be taken from level 52 at the NPC, which stands right at the entrance - Soblin. He will give you a book that will allow you to decipher ancient language giants. Now all you need is to put together 5 pages of the book from part one to part five. There are many books, and for each of them they give recipes for a certain armor. But most of all, players are interested in the recipe for heavy talum, which is not only expensive, but also obtained only by this quest and nothing else. Unfortunately, the talum set is a must for most players, as it is considered one of the best. So you are stuck in the Civil Code for a long time: the quest items not only fall badly, they also open at all in the wrong pages that are so needed.

With the advent of Freya, the quest for lineage 2 recipes in the GK was divided into S80 and A grade recipes. The mobs that are needed in the lineage 2 quest for A grade armor are now not in the Cave of the Giants itself, but in a clearing nearby. However, in lineage 2, the A-grade armor quest can be taken from the same Soblin, as before. In lineage 2, quests for recipes in the GK have a level limit, respectively, if the character has high level, he will not be able to take the quest for level 53.

In lineage 2 recipe A, armor can be obtained from another quest.

Quest for recipes in TOI

A quest for lineage 2 A grade recipes can also boast of such a famous location as the Tower of Insolence. The gloomy hideout of Emperor Baium forces players to collect pages not from books, but from floors. Collecting everything, you can get in lineage 2 a recipe for gloves, boots, helmet rank A. The recipe is given randomly, so hunters for expensive recipes in lineage 2 gloves will have to make a lot of effort to achieve the desired result.

Of course, dwarves, by virtue of their racial skills, undoubtedly have an advantage in obtaining recipes, unlike everyone else. It doesn't cost them anything to spoil rare weapon recipes, rare pieces and the right amount of resources. In lineage 2, the leveling of a gnome is often already initially planned for locations, that is, leveling it up where the gnome will get the maximum profit with the help of a spoiler. In lineage 2, leveling up a gnome is a pleasure, because you follow not his percentage, but the number of recipes or resources. Only a dwarf can not only complete the quest for recipes, but also spoil resources in lineage 2, thereby getting a double benefit.

Quest for S grade recipes

In lineage 2, the S grade armor quest is the longest. In order to get the right to exchange quest items for recipes, you will have to increase the level of the alliance with Ketra or Varka to the maximum, that is, to the 5th. It was then that you can take the quest for lineage 2 recipes, according to which the necessary items will fall into the inventory. In lineage 2, the quest for S grade armor is complicated by the need to kill 2 bosses on the 4th and 5th levels of the alliance.

This lineage 2 recipe quest forces players to stay in orc or faun locations for a very long time.

In lineage 2, quests for armor recipes S80 and S84 force the player to kill even more monsters in order to get the necessary items for exchange.

Recipe Craft

In lineage 2, in order for a recipe to be turned into a thing, it must first be learned. Only a dwarf with the Warsmith profession can do this, and only he can create things. In lineage 2, the higher the level of the blacksmith dwarf, the higher his crafting level becomes, which means that he can craft a higher grade of armor. Of course, crafting is not as pleasant to download as spoils, because the latter also earns money on downloads, but crafting can earn a lot of adena without leaving Giran, using only its skill. In lineage 2, leveling a gnome with the Bounty Hunter profession is rarely done on purpose, most often it is done only thanks to a spoiler.

Like

The sub class is truly the greatest Korean invention since the introduction of catacombs and necropolises. Even if we discard the possibility of taking a nubles and a hero, the sub helps to play for another class, without creating a new Persian.

To get a sub class your level must be 75+ and you must prick Baium, and therefore pass.

Let's start with the first and perhaps the most inconvenient quest for low-rate servers: Fate's Whisper

1. It starts in the oren, or rather next to it. Exit through the north gate and run to the right without going into the water to see the hut.

2. We need to kill cabrio, to be located if teleported from Aden in Seal of Shillien ioi Forbidden Gateway, we run out to the left and climb the mountain. On the mountain again to the left and we will see a cemetery made of light tiles.

Gathering a party and farming cabrio, it is not necessary to beat him or be present in the party, just talk to the chest that will appear after his death Coffer of the Dead . We get Reiria's Soul Orb


3. After we talk with the cabrio chest, we return to the gnome Reorin, he strains us even harder, makes us kill three RBs in TOI.

4. Here we need to kill the bosses on the 3rd, 8th and 11th floors.

We start from the bottom (or from the one that is alive, there is no sequence)

5. On 3rd floor Tower of Isolence find RB hallate(to be in a room where the doors are periodically closed and opened).


Everything is the same as with the cabrio, just wait until it is farmed and just talk to the chest Chest of Hallate, then we get Hallate Infernium

6. We find the second rb on 8 TOI - Kernon, wet the reptile and get Kernon scope from Chest of Kernon.


Quest for sub class interlude in pictures

7. Last RB - Golconda, is located 11th floor of TOI, punish her and talk to the chest Chest of Golkonda- we get Golkonda Scepetre


8. Having collected all three sceptres, we return to Reorin

9. Reorin sends us to oren to his brother cliff, which will give us some kind of orange powder Infernium Varnish

10. Take orange cocaine and return to Reorin

11. Fly to Aden, in the forge finds a fat man Ferris. He will fit us Reorin Hammer which guess who needs to be attributed? Right - Reorin, we collect belongings and fly to oren and run to the dwarf.


12. Having gone to Reorina, do SOE and run to the weapons shop to Zenkin


13. He sends us to a cave hardin private academy. Near the tp, we immediately turn around and run into the cave, we find there Kaspar, (yes, like a ghost from a childhood cartoon). This one Casper, will give us a knife to stab Baium. Pipette Knife.


14-2. Quest for subclass l2 high five remade , and now there is an alternative from Kaspar- dye 30 rags, it's much easier than stabbing baium. If you choose this path, you need to farm mobs Platinum Tribe on 6th and 7th floor of TOI, be sure to achieve.

After you got to TOI 14 and explained that normal boys don't wear long hair, your knife gets stained red pipette knife.


15. Together with a knife we ​​run to Kaspar To obtain Reorin Mold


16. We return to the beginning of the quest, namely Reorin, but do not rush, to complete the quest you need to have 2 things:

984 B cry and any Top B weapon, find any of the list

AOBA Bellion cestus BOP Guardian Sword

SLS*SLS Demon Dagger Deadman Glory Damascus

KAlim Van Bones Lance SOES Star Buster Wizard Tear

From experience I will say that it is the cheapest and easiest to get these duals SLS*SLS, all you have to do is upgrade 2 Luxor swords to a Samurai Long Sword and get 500 sop to blow them out.

But it's up to you which is cheaper and faster.

17. Reorin will give you any Low A grade gun in return and you're done quest for sub class la2

Choose from the list

The easiest way to sell later will be duals, a pike, a bow and a thallum sword (for S duals), but you still have to choose, suddenly there is a different economy on your server.

To all other Reorin give you Star of Destiny, which is needed for the second part of the quest for the sub.

Sub class quest, part 2 Elixir Mimir.

1. Quest for subclass L2 high five slightly different from quest for subclass l2 interlude so read carefully.

We start the quest in the ivory tower ( Ivory Tower) at the master Ladd on the 4th floor


Quest if we take anything in the lower room Wesley


3. We knock out the ingredients in Blasing Swamp and cook at a temperature Salamandra(this is without risk) and we get Pure Silver


4. Back to Ladd and immediately run to the third floor (elves) to Joan.



If you are going through the quest for the sub class Interlude in pictures, then you have to kill the Chimera Piece until the Sage Stone drops out on Gracia this mob is not social, it walks by itself and looks like a ball that doesn't know where to hit Backstabe 😀

6. We return to Ivory on 3rd floor to Joan and we get True Gold and immediately fly to 4th floor to Ladd to show her the gold and get Mimirs Stone


7. And here the problems begin, we need to go to LOA(Lair of Antharas) and hunt for Bloody Guardian to knock out blood fire


And again, if the quest for subclass l2 high five you do , then look for this monster in dragon valley, on the map Watcher Tomb or in Russian Watcher's grave, due to the fact that the loca was changed, the mobs are now there.

8. We fly to ivory, to the basement, we approach the urn and ATTENTION, FRY IT IS NECESSARY AT THE PHOENIX TEMPERATURE (maximum), otherwise you will go to do the quest anew.


Mixing Pure Silver + True Gold + blood fire and get MimirElixir

9. Go to the 4th floor to Ladd and give her the elixir, and the quest will be completed.

Additionally, you will be given a Scroll enchant Weapon A grade.

A little about the sub class:

It can be taken from the main NPC in any necessary guild: for example, a spoiler in a warehouse, a bisha in a church, etc.

Restrictions: Dark Elf and Elf cannot take each other, i.e. BD base cannot take any elven profession (SPS, EE, ES)

It is impossible to take similar sub classes: Hawk cannot take FR or SPS cannot take Sorcerer.

No one can take a sub to a crafter and an over, there is only a main class.

Camels can only take kamaels as a sub, you can choose an inspector as the third sub - he is taken only by a sub class.

The maximum is limited to 3 sub classes.

To farm S recipes for armor and ends, you must perform or. The link has full walkthrough in pictures. Next, farm hair or horns and exchange them for chests from which S armor recipes randomly drop out.

Quests for s weapons

There are two options for obtaining recipes for S weapons, the first in Forge (Forge of Gods) and the second in IT (Imperial Tomb). A little about two places: in Fog, on developed servers, all top spots hold top clan packs, and sometimes 1 pack holds 5 spots and merges everyone. So you’ll either be farming fog in nasty spots where farming is hard, or you won’t be at all. You also need to farm the fog in a pack, for solo players there is nothing to do there, since 6 more mobs can come out of the mob and for 1 window this is a lot, unless of course you are a destroyer. A feature of the delivery of the quest is to find the blacksmith Rooney.

Quest in IT, there is an option to farm as a pack at the bottom and solo from above (and even bishi and HER can farm, there are undes). A feature of the delivery of the quest is the passage of a 4s quest or a random choice of a recipe.

Quest in Imperial Tomb – Relics of the Old Empire

1. We run on foot or do tp in Imperial Tomb, go inside and run to a large square room where non-aggressive zombies walk. We go into the room on the left and find the Ghost of the traveler. You can take the quest from him from level 74. He asks to bring him 1000 pieces that drop from mobs. Go farm mobs, both in the party and solo quest items will fall.

2. We bring him 1000 Broken Relics - we get a random recipe for S grade weapon 60%.

3. If we don't want random, then you need to go through one of the four Sepultures at the bottom of the Imperial Tomb and an NPC will appear who changes 1000 pieces for the recipe you need. I recommend doing this, you can pay some kind of party (usually inexpensive) to take you, as in the random version there will be a bunch of Imerial Staff, Dragon Hunter Ax and Demon Spliter.

Quest in Forge of Gods – Gather the Flames

1. Take the quest at the Volcano, on the Lower lvl FOG

2. Here you already need to farm 1200 items, but farming them is not difficult, there are a lot of mobs, the only thing you need to be ready. As soon as you get 1200 or more torches, we go to hand over and exchange for recipes. We need Rooney, he can stand in different places as the master of the volume. Usually it is enough to shout at the shout and they will tell you where he is. Or run and look. On the map below, the place of Rooney's respawn, good luck in your search!

The tower of insolence can be reached from Aden, tpshit to the clearing in front of the tower. We go up to the fifth floor, bypassing the mobs, for this we go from the tower to the tower and run to the left in a circle, the next entrance will have a staircase on the left, we go upstairs, and so on until the fifth.
If you are a noble, it's easier for you - there is a noble tp from Aden on the 1st, 3rd, 5th, 7th, 10th and 13th floors.
There should also be seven TP seals from the nosy to the same floors as the nobles in a week, but this may not be implemented on your server.
You can also knock out the Dimensional Stone items from the mobs in the LOA or in the TOI itself, with their help you can rush through the floors of the TOI from the vortexes that are on the stairs:
Green Dimension Stone- TP from the first to the third floors.
Blue Dimension Stone- TP from the fourth to the sixth floors.
Red Dimension Stone- TP from the seventh to the tenth floors.
It is convenient to knock out a red stone, use it to put a summoner on the 10th floor, and, if necessary, summon spells there.

What may interest us on the floors of the TOI:
1st and 2nd floors - mobs with skill, on the second floor a mob with a drop of the Chant of Revenge amulet for cooking, if you immediately rush into the crowd of mobs, they will definitely cancel, I took TX with me, he pulled the right mob under stealth while I beat him, he pulled the next one, for a buff 2-3 amulets fell, at x10 he sold them for 50kk.
3rd floor - drop of reagents for the quest, including moonstone shards, as well as scrolls with TOI blueprints.
5th floor - drop of reagents for the quest, including demon of fornication and moonstone shards, as well as scrolls with TOI blueprints. Mobs hang paralysis, you need an enchantment with the Purify skill to remove paralysis.
6th floor - evil archers. Drop from them, spoil and drop keys and B grade gear.
7th floor - mobs for painting the first rag on the bayum (only on this floor), drops of reagents for the quest, including fornication roots, as well as scrolls with TOI blueprints. Drop tallum heavy body, and ends on these sets. Shamans hang paralysis.
8th floor - Drops everything the same as on the 7th floor.
10th floor - Drop DK and tallum caps. Spoil of keys for DK robe, funny skill and manor on x5 mobs.
11th floor - reagents for the quest, here it seems to me that fornication rue falls out more often. Drop caps, as on the 10th floor.

Quests:

There are three main quests, because of which they visit the TOI: the quest for reagents for obtaining a subclass and nobility, and the quest for the subclass itself, part of which is done in the TOI.

Quest for reagents - taken from Wesley in the basement of Ivory Tower, for this quest we are interested in four floors - 3, 5, 7 and 11. They say that some people prefer to beat moonstone shards on the third floor, hmm, I personally beat moons from shamans in blezin swampe, in the TOI I prefer to get reagents that you can’t get anywhere else, namely: demon fornication on the 5th floor from small red mobs, they fall in 3 pieces, 100 items for making demonic essence (an ingredient for hellfire oil) are stuffed quickly; fornication of the root on the 7th and 11th floors from shamans (here you have to sweat, since the fornication of the root falls very rarely). Once you've got the 500 moonshards, 100 daemons and 10 bloodshards you need for the nubless quest, you'll have plenty of other ingredients to make lunargents and helfire oil.

Quest for a subclass - in the TOI, for this quest, you need to kill three rb - on the 3rd, 8th and 11th floors, paint a rag on the 7th floor, and in conclusion, prick Baium. You will be summoned to the third floor (well, or run up the stairs with your legs), the room with the RB on the right side after the corridor, the door can be closed, you have to wait until it opens (this is fast). If summoning is prohibited on the 8th floor (on some servers they do this), please summon on 7th (since noble summoners can quickly get there), enter the central round room and run to the right into the nearest exit, go up to the 8th floor. Once you enter the first room with mobs, keep to the left wall at all times, this is the shortest way to the room with RB, the door can also be closed. On the 11th floor, summons can also be prohibited, please add to 10, go from the stairs to the floor and run to the right of the entrance, run to the fallen columns, there will be an entrance to the room, go through the room to the right and go up to the 11th floor. The room with the RB is immediately on the right side, there is no door at all. There was a case when a friend, getting used to the opening doors on the 3rd and 8th floors, went to the 11th into a back room with a door, where there is not Golconda, but Shuriel, and waited for the RB to sub).

Attention! On Freya, an alternative subclass quest was introduced - when the quest sends you to Harding Academy, do not select the item with Baium, but select the item with 30 rags, then you will be sent to paint rags on angels, and you won’t have to stab Bai.

In addition to the RBs already listed above (on the third floor, on the eighth, on the eleventh in the first room, on the eleventh in the back room with a closing door, etc.), there are several more in the TOI - between the 1st and 2nd floors 65 level, between the 3rd and 4th floors 71 level, on the 6th floor in the first room from the descent from the 7th floor 70 level and on the 13th floor 79 level.
detailed road for each of the RB, see the links above.
Don't forget that Shuriel's minions cast reflex damage on the boss.

And now the detailed path through all the floors of the TOI:

At the entrance to the tower turn left:


We reach the next entrance:

And we climb the stairs to the so-called technical floor (between the first and second floors)

We run along it from the left side to the exit to the stairs

And we see the first of the dimensional vortexes, with which you can teleport through the floors

Thus, you can climb the stairs, bypassing the mobs, to the fifth floor, if you want to look into the room to the RB on the third, then we run to the floor and from the entrance to the central room on the right there is an entrance to the room with the raid boss:

But we need something above the fifth, so we still reach the fifth floor, from the entrance we go to the only entrance on the right, and after killing the mobs we go into the central room (turn left):

In the central room of the fifth floor, we exit through the door, which can be seen in the distance to the left behind the column:

And through the corridor with mobs we go first to the right, and then to the left to the stairs to the sixth floor:

On the sixth floor in the first room with mobs, go left into the next empty room and go through it:

And in the next room with mobs, turn right:

We pass this room straight ahead and turn left in the next one:

And we see either a room with a raid boss or an empty one, if the rb has already been killed, in any case we move to the 7th floor up the stairs:

On the seventh floor, as soon as we go into the central room with mobs, we run to the exit on the right side and go down the corridor to the stairs to the eighth floor:

On the eighth from the entrance, turn right, run to the first room with mobs and go strictly along the left wall, after three rooms we see the entrance to the room with rb on the left:

And on the right there is a break in the wall and through an empty corridor to the right is an exit to the stairs to the ninth floor:

On the ninth, we go into a large central room with mobs, go out to the right exit (marked with an arrow on the screen), and to the right through two empty corridors to the stairs to the tenth floor:

On the tenth from the entrance we turn right, run to the columns, and behind the columns we enter the room on the left, from it to the right exit and to the right to the stairs to the eleventh floor:

Eleventh floor: on the right is the entrance to the room to the Golconda rb, on the left is the entrance to the room with the Shuriel rb, straight ahead and to the right is the exit to the twelfth floor:

We run out from the eleventh floor to the right along the ramp and climb to the entrance to the twelfth floor, turn right from the entrance and run along the corridor until the entrance to the central room appears on the left:

From the central room we pass into the right door, then to the right through the gap and to the stairs to the thirteenth floor:

And here it is, the long-awaited thirteenth floor - straight up the stairs to the Galaxia rb, up the stairs and to the left along another staircase to the vortex through which you can go to Bayum:

If you are confused and don’t remember which floor you are on now, open the map, the TOI floor will be written on it at the bottom.

Indian Solitaire