The elder scrolls online map of skyshards. Guide and secrets of The Elder Scrolls Summerset - where to find all Skyshards (sky shards) in the new addition

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The Elder Scrolls Online | 2017-06-10

As you travel through the world of Elder Scrolls Online: Morrowind, you will find blue pillars that emit bright light into the sky. Some of them are located on the surface and are easy to find; to find others you will have to go down into caves and dungeons.

These rays of light are called skyshards, and they are necessary for additional character leveling. When you collect 3 shards, you receive an additional skill point.

There are 18 skyshards hidden on the island of Vvanderfell, which gives you the opportunity to gain 6 skill points. Below we will present a map with the location of all the fragments. After finding them, you need to interact with each of them.

  1. The fragment can be found during the quest in Seyda Neen. He is in the courtyard of the house where you talk to Salvi.
  2. Go to the solo dungeon Zainsipilu, to enter which use the door near the road (under the mushrooms). Once inside, follow the path behind the waterfall.
  3. Northeast of Seyda Neen there is Lake Amaya. The fragment is located in the tree trunk.
  4. Follow to the ruins of Ashalmimilkala. The fragment is located behind a semicircular door.
  5. The shard is located in the Khartag Point dungeon. To enter it, find the pier. Inside the dungeon, go along the right side of it and turn left, reaching the second turn.
  6. In Yasammadin near the column of the bridge that connects to the building.
  7. Head to the Ashalmawia dungeon and use the large metal door to enter. After that, follow to the second part and kill the Worm Cult.
  8. In the southern part of the fiery lava. The fragment is located on an island of rocks.
  9. Once in the Forgotten Wastes dungeon, follow the southern Kogorun Caves, where the sky shard is located.
  10. The next shard is located inside the Nchuleft dungeon. Inside, keep to the right, and when you see the first turn, turn left. To pick up the fragment you need to jump into the lava.
  11. The fragment is located inside the bandits' cave, which can be accessed through a wooden door attached to the rock. The fragment can be found in the bandit's home, which is carved inside the stone.
  12. In the middle of the large island there is a large tree, near which there is a passage to the fire. To find the shard, walk towards the small boulder from the ledge.
  13. The fragment is located on the surface among a cluster of islands.
  14. The shard is located near the northern Dwemer ruins.
  15. Head to the Nchuleftingth dungeon. Once inside, follow the central area, and then go up to the platform in the southwest. To obtain a fragment you must kill opponents.
  16. The fragment is located behind the rocks, at the fork in the road that leads north.
  17. In the Matus-Akin Egg Mine dungeon there is an area with a pond, in which the fragment is located.
  18. On the island with the stone tower there is a stump with a fragment inside.

Swing system in The Elder Scrolls Online very multifaceted. Each game class has a fairly wide selection of branches - armor, weapons, racial abilities, craft skills and much more. You can open many of them by joining one of the guilds, some will become available after interacting with interactive objects that are scattered around the world. Each branch has both active and passive skills. You will have to spend skill points to learn and subsequently transform skills ( Skill Points), which, in turn, the character receives in the process of advancing through the line of levels. True, they alone are not enough to improve all the necessary skills so that your character is not flawed in the eyes of your comrades. But where can you get the much-needed skill points? The answer is simple, heavenly shards will help you.

Skyshard ( SkyShards) is a specific object that can be found while traveling around the world. You become acquainted with it by completing an introductory chain of quests at the very beginning of the game (remember when the prophet asks you to absorb the energy of the fragment?). Each time you absorb the energy of three fragments, you will receive 1 skill point. The great thing about all of this is that there are enough shards scattered around the world to craft many of the skills. The main difficulty is finding the locations of the fragments.

Location of fragments

Thanks to your help, we are painstakingly mapping the location of all the fragments (as well as other hidden places) on our interactive map to make their subsequent search easier.

Aldmeri Dominion Daggerfall Covenant Pact of Ebonheart

Shards were introduced into the game as a reward for players who thoroughly explored the world. That's why they are scattered everywhere: from dungeons and catacombs to inaccessible high-altitude terrain. The best way Find them yourself - forget about the roads. Explore the world, try to get to the most different places and you will be rewarded. It will be very difficult to get past the fragment. A milky clear ray of light shooting from the ground is visible over considerable distances.

If you are having difficulty finding the fragments, we suggest you use our interactive map.

Some additional information

  • The character can absorb the energy of each fragment found only once.
  • After you absorb the energy of the fragment, it will not disappear and will be publicly available both to your party members and to everyone else in the world.
  • The location of the fragments is fixed.
  • There are a number of achievements dedicated to collecting skyshards.

Please note that you can explore the lands of other factions after completing the tasks of your alliance. You will be able to carry out orders from their NPCs, explore other people's territories and, of course, collect fragments.

See you in the game.

Stros M"Kai (Stros-M"Kai)

  • Alliance: Daggerfall Covenant (Daggerfall Covenant starting zone).
  • Part of the province: High Rock (homeland of the Bretons).
  • Settlements: Port Hunding.

Features and features of this interactive map. You can:

  • see the location of all marked locations and sky shards (with tips on finding them);
  • open detailed maps large settlements and dungeons;
  • read the translation interactive map Stros M'Kaya from the official website of the game.

Note: The names of the locations on the map are given in the originals, as this will make it easier for you to find them in the game.

Skyshards:
  1. Across the water from the western wall (Not far from Neramo's tent with Dwemer artifacts).
  2. The mouth of The Grave stands open (Right next to the entrance to The Grave).
  3. Crashed through a Saintsport roof (Inside one of the Saintsport houses with a destroyed roof).

Pirates and smugglers have found a safe haven on this deserted island, ruled by the self-proclaimed governor Bosek the Bloody.

By decree of the wise and powerful King Fakhar "jad:

All merchant ships and their crews loyal to the Daggerfall Covenant are declared to be under the protection of King Fakhar'jad. Anyone attempting to plunder such a ship will be prosecuted and will be promptly and severely punished. Any letter of marque previously issued shall be deemed invalid in respect of any ship now loyal to the Covenant.

It is recommended to pay close attention to vessels flying the flags of the Aldmeri Dominion or the Ebonheart Pact, or operated by crews loyal to these Covenant enemies. Any such ship can be attacked and plundered, and there is a reward for these ships, their goods and the heads of crew members.

From the notes of Verbo Derre, architect:

Having sailed from their sunken homeland, Yokuda, the ancestors of the Redguards brought with them great knowledge of architecture and great skill in building. We may never know what their ancient structures looked like, but the Redguards' respect for tradition suggests that they retained Yokudan style and form. Their reverence for history and the heroic deeds of their ancestors led them to build impressive monuments and ornate temples and tombs. Probably of even greater interest (albeit more practical) are the design solutions dictated by the conditions of life in the desert, which are manifested in each of their buildings.

Pinned to the notice board on Stros M'Kai:

I'll buy relics! Expensive!

A scientist is looking for Dwemer relics to study. Will pay a good price for machine parts, functional or not. Double price for functioning mechanisms!

I am licensed and permitted to excavate and recover relics in this region - there is no need to fear sanctions for illegal activities!

Planning a full-scale expedition to local ruins? I'll pay for the equipment and food!

Just ask Albensi in The Weeping Mermaid.

Conversation with Abal at-Inzil, priest of Tawa:

"King Fakhara" Jad is a powerful and insightful ruler, I do not question the advisability of joining the Covenant. However, many of those who pray here have doubts and are in sadness - especially because we are now allied with the orcs, our ancient enemies. Many rightfully despise them for worshiping the so-called “god” Moloch. It is quite obvious that this god is a slightly disguised Maluk, the King of the Horde, the worst enemy of the Redguard people.

This is where big problems for cooperation. I encourage my members to take out their rage through intense daily training and practical classes, calm your thoughts, imagining a wonderful future for our people, and realize that this is only one time period in our history. I even console them by saying that the orcs may one day come to understand the true gods, recognizing that we are true to the traditions of honor and strength."

As you travel through Morrowind, you will see blue pillars of light that shoot into the sky. Some of them will be outdoors, some will be in hard to reach places, and many of them will be in dungeons. These rays of light are Skyshards, and they are one of the many ways to level up your hero. By collecting three of these shards, you will receive one skill point.

There are a total of 18 Skyshards on the island of Vvardenfell, giving a total of 6 skill points. To collect all of them, use the map and directions below.


1. Located next to the wooden fence in the courtyard of the house where you talk to Governor Salvi while receiving the quest in Seyda Neen.

2. Inside the Zainsipilu dungeon. Look for the wooden door under the mushrooms near the road that leads to the dungeon. Once inside, check the road behind the waterfall.

3. Head to Lake Amaya northeast of Seyda Neen. Then go to the northeastern edge of the lake. The Sky Shard will be in the tree trunk.

4. Located in the ruins of Ashalmimilqala, behind the semicircle door.

5. In the solo dungeon Hartagh Point. Look for the pier where there will be an entrance to the dungeon. Once inside, keep to the right until you see the second left turn. The shard at the end of this path

6. Located in Yamammadin, next to the column of the bridge connected to the building.

7. In the solo dungeon of Ashalmavia. Look for large metal doors to enter the dungeon. Once inside, go to the second area where you will find the Worm Cult. Kill them to get the shard.

8. South of Valenvarion is a lava river. In the southern part of the river you will see a skyshard stuck on a rocky island.

9. In the public dungeon Forgotten Wastes. Look for the dungeon in front of the large building. Once inside, go south to Kogurun Cave.

10. In the solo dungeon Nchuleft. Look for a small round metal door. Once inside, stay to the right and then take the first left. Go through the doors and jump off the bridge into the lava to collect the shard.

11. Look for the wooden door attached to the rock to find the entrance to the Bandit's cave. Then go north and stay to the left. The fragment is located in the bandit's "house", carved into the stone wall.

12. In the center of the big island, find a very a big tree. Next to it there will be a small passage that ends with a fire. Move away from this ledge towards the small boulder.

13. Go to the smallest island in the north.

14. Located next to the northern Dwemer ruins, above a river of lava.

15. In the Nchuleftingth public dungeon. Follow the road south. Once inside, go to the central area and climb up to the southwest platform. Defeat the enemies to receive the shard.

16. Hidden behind large rocks at a fork in the road that leads north.

17. Inside the Matus-Akin solo dungeon. Follow the wooden path to the entrance, then go to the large room with water. The shard is in the center of the pond.

18. Inside a tree stump on an island with a large stone tower.

Long ago, during the second era, at the time of the process of merging the two Planes, travelers were looking for the power that they could get to help them in their fight against Molag Bal. Among these elements of power were Skyshards, supposedly available to those dedicated to the study of Tamriel. Not much is known about them, but in these difficult times, dragons and civil war, The Sky Shards have made themselves known again, and they need to be discovered so that you can strengthen your power.

Update: 2.0.5 (patches)
* The mod itself has not been updated, only the patch for new version Wyrmstooth 1.18

Update:2.0.5
* One of the Sky Shards was placed backwards and turned on its aura and glow when it should have been turned off.

Update: 2.0.4 (patches)
* The mod itself has not been updated, only patches for mods have been updated to version 2.0.4
* Patch files now have the .ESL format flag, but are still .ESP format, so patches will no longer use or occupy slots in the mod load order.

Update:2.0.4
- One of the Sky Shards, whose beacon stuck out under the rock, was displaced.
- Another Skyshard's beacon was not properly linked to the shutdown function when the Skyshard itself was activated. Corrected.
- The Sky Shard turned off on its own, instead of the aura attached to it. Corrected.
*Note. These fixes will not affect Skyshards that have already been activated.

Update: 2.0.3 (patches)
- Optionally added addons for Beyond Skyrim mods: Bruma 1.3.3 SSE, Falskaar 2.2 SSE, Wyrmstooth 1.7 SSE.

Update:2.0.3
* Requires game version 1.5.39.0.8, no lower!
- Skyshards that have not yet been discovered will now make a buzzing sound. Due to restrictions on how audio works in the game, you still need to be close enough to one to hear it. When touching a Skyshard, a new visual effect and sound will be played, and there will no longer be an unpleasant sound of thunder.
- Selected Skyshards that are located outside will now have a visible blue beacon above them. Since the beacon object ignores collisions, the visible effect will not be visible on shards that are covered with something, and indoor shards will not have visual beacons. Beacons will not be visible from afar, which is consistent with their behavior in ESO.
- Added Skyshards file - Textures.bsa

Update: 1.0.2
- The script that caused the problems has been redone.
- Upgraded skyshard textures to higher resolution.

Update: 1.0.1
- Fixed a bug in the shard activation script that caused you to receive more than one skill point at a time.

More details:
* Skyshards (org.Skyshards) are collectible items. The shards are scattered throughout Tamriel. Every three Sky Shards found grant the player one additional skill point.
* This mod places Skyshards everywhere in all provinces of Skyrim, including in the Dawnguard areas and on the island of Solstheim (Dragonborn). Just like in the ESO game, once you collect 3 shards, you will receive 1 skill point to distribute as you see fit.
* There are 6 shards in each area, for a total of 66 Skyshards, adding a total of 22 extra skill points. This may seem like a lot, but by the time you find them all, you will most likely have quite a high level either way, so balance is guaranteed in the end.
*Only 3 screenshots are provided showing the locations of the shards, I will not reveal the location of all the shards. They don't have markers on the map and there are no guides. They are located in ordinary locations and in difficult ones so that they are not so easy to find.
* This mod will be combined especially with those mods that expand the number of perks that can be used, as well as with mods that expand the number of points required to obtain skills.
* For Skyrim LE

Requirements:
Skyrim Special Edition 1.5.73.0.8 and higher

Installation: (can be done manually or through NMM / MO managers)
Place the files Skyshards.bsa, Skyshards - Textures.bsa and Skyshards.esp into the Data folder in the game and activate.
If you have mods 1.3.3 SSE and higher, 2.2 SSE and higher, 1.18 SSE and higher, then download the addon package, unpack the general archive, select the desired addon and install.

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