Fool online game secrets. This strategy is very simple

How to win at Durak (tactics, strategy, game secrets)

When playing with no more than 2 players

You can learn to play like a fool. To do this, we will define 2 stages of creating a winning strategy.
1. Determining your opponent's playing style.
2. Creating your own counter-style of play.

Determining your opponent's playing style. In order to determine what style your opponent plays, you need to play several control games with him. There are often 4 main play styles:
trump player- a player who, during the game, never throws up trump cards, makes the first move with one card and throws up any cards, with the goal not to overwhelm the opponent, but to throw away unnecessary cards in order to take trump cards from the deck.
player collecting high cards (aces, kings, queens)- usually such a player throughout the game tries to collect 4 aces or 4 kings, provided that the aces are out of the game, or 4 queens, provided that the aces and kings are out of the game. Such a player is usually determined in the final stage of the game, when the cards in the deck have run out and it is necessary to force the opponent to take cards, or, on the contrary, 4 high cards are opposed to the opponent’s cards, with the help of which you can fight off any cards from which you entered. Typically, such a player tries to collect 4 aces and 2 more trump cards.
a player who throws small cards at his opponent- such a player forces his opponent to take all the cards from which he was approached. What does this give? Firstly, there is a greater chance of taking trump or necessary cards from the deck, and secondly, it deprives the opponent of the initiative in the game, comparing him with a baby who can play, but cannot control the game.
a player who collects paired cards of different values- a player who, during the course of the game, always makes paired combinations of cards from his cards. Paired cards can give an advantage both when beating off the opponent's cards and an advantage during the first run.
These are the popular and most frequently used playing styles. To believe this, you just need to register and play several hundred games there. All other styles, to one degree or another, combine all of the above styles.
Of course, I don’t consider a giveaway game or a game of someone who doesn’t think when playing the fool as a style of play.

Creating your own counter-style of play. What can be contrasted with the above styles?

To the player collecting trump cards- let’s divide this game into 2 stages, this is determining the player’s weak suit and discarding trump cards in response to entries with cards of a weak suit. Therefore, before the middle of the game you need to determine your opponent’s weak suit. During the game, try to enter with cards of different suits and as soon as a weak suit is determined, then methodically try to force your opponent to fight back with trump cards. By an opponent's weak suit I mean that suit, the suit of cards, that the opponent does not have.
The player who collects the highest cards (aces, kings, queens)- it is not difficult to play against such an opponent, knowing that he is not collecting trumps and that at the end of the game he will use his advantage of four high cards. To do this, you can force such a player to fight back with these cards 2 or 3 hands before the end of the game, this is when there are about 6 cards left in the deck, maybe a little more.
A player throwing small cards at his opponent- the following can be done against such a player. Firstly, fight back at the beginning of the game only with high cards: aces, kings, queens. It is necessary to collect high cards at the beginning of the game in order to be able to fight back at least once or twice during the game. You can try to collect all the high cards before the middle of the game, and from the middle of the game start an attack with smaller cards, with each hand, moving to the high cards, thus, the player who throws his opponent with small cards (hereinafter larger) will end up in your own trap. In the middle of the game, he will not want to discard his trump cards, as a result of which he will take them.
A player collecting paired cards of different values- it is difficult to play against such a player, since he will always have a couple of cards, both for moving and for clearing. You can only oppose such a player with the same game, that is, play with paired cards and fight back with paired cards.

Game option. One of the users of my program introduced me to this version of the game when there was this gap in the algorithm for playing the fool. This gap lay in the following tactics of the game.
If at the beginning of the game you get 2-3 large trump cards (you can also use small trump cards), then during the game you do not beat off your opponent’s cards, but accept them until there are at least eight to ten of them left in the deck (you can find out how many cards are left , if you count them during the game), then you start walking with the smallest cards, of which there should be 3 or 4 of the same value. In this case, the opponent will have to either fight back (then in any case you will have cards that you can throw to your opponent) or accept cards. If the opponent fights back, then after the hang up, when he draws cards from the deck, he will most likely take non-trump cards, since he fought back with them and then, having fought off his move, you can easily beat him. But if your opponent accepts cards from you without fighting back, then he will have a chance to beat you using the same tactics (as you played) (the opponent will accept cards from you for the time being, after which he will fight back and overwhelm you with the same cards that I received from you).
Most often, few people know about this game tactic and, after playing once, they lose, but an experienced player immediately understands what’s going on and will try to interrupt the game in the middle.


When playing with 3 players

In such a game you need to collect trump and pair cards. To do this you need to try to fight back. The most important thing in such a game is to never throw cards at the player you are following. This can only be done at the end of the game, when the cards in the deck have run out and you see that this player can be the first to leave the game. This is explained by the fact that if you throw cards at this player, then the next move will be made for you by the next player and you will not be able to discard unnecessary cards again and throw at a player who may come to you. You can even cheat, take the card with which they came to you, and then the next player will go to the player who will have to come to you. You will have a chance to throw cards at this player.


When playing with 4 players

In this game you need to decide whether you are playing against everyone or against two, that is, pair against pair. If the player sitting opposite you plays at the same time with you, then the game will become much easier. This game is usually called pair-on-pair. The player who sits to your left plays in pairs with the player who sits to your right, and you correspondingly play in pairs with the player sitting opposite you. In such a game it is necessary to throw players left and right. To do this, it is recommended to go to the player on the left at the beginning of the game with low paired cards. If there are none, then choose the lowest card of the suit that you have the most. If this is not the case, then you can make a pair of low cards, for example: a trump six and a six of diamonds.
If you managed to kill the player to your right and the turn has passed to you, then it is advisable for you to play from those cards that the player to your left or right does not have. After the first round of the game, you can already guess what cards these are. For example, during the rebound process, the player flashed cards 8, 10, jack, and the player on the left flashed 7, queen, in this case it is recommended to go with 6, 7, 9, since the chance that your partner has these cards is high.
If the player to your left or right takes cards and among these there is a card of higher value, for example, a queen or a king, then try to get rid of it, since you will not be able to fight back with it (since they will immediately throw you the rest of the paired cards) and you will have a chance to draw a pair or trump card from the deck. If the player to your right couldn’t fight back and takes the cards and you are sure that you can take down the player to your left, then you don’t have to throw in the highest card, since obviously the player to your right can use it to fight back when your partner moves and You can already drop it off.
When playing as a pair, you should never throw your player. You can only throw cards to him when he takes them, and then only of the highest value and so that they make up a combination of 3 or four cards for him, so that the likelihood that he will fight back next time is high.
If you are playing against everyone, not pair against pair, then it is recommended to take the low card that they came to take from you, otherwise you risk taking a large number of low cards. For example, you hit a six with an eight, respectively, all sixes and eights will fly to you. Otherwise, you will only take sixes.


When playing with 5 players or more

In such a game, of course, everyone plays for themselves, so try not to beat off the low card with which they came to you, just take it. If they come to you with a higher card, and you see that you cannot fight back, then fight back with a higher card, so that these higher cards are thrown to you and you have better cards in relation to the cards of other players.


Main

If the opponent fights back with trump cards at the beginning of the game , then we can definitely say that he plays cards poorly, since at the beginning of the game there is no point in folding the trump card. It is recommended to take the bounce cards along with the trump cards, but next time it is better to try to fight back.
If you are going to fight back. It is recommended to fight back with paired cards, since your opponent has less chance of throwing a card to you. Your cards should not contain low cards or more than two cards of the same suit, with the exception of trump cards. Otherwise, you risk drawing cards.
How to force your opponent to fight back with trump or high cards. If it is your turn and your cards contain several cards of the same non-trump suit, and if you hit one (lower) of these cards, then your opponent at the beginning or middle of the game will most likely take this card, and if it is at the end of the game, then the opponent will be forced to fight back with a trump card.
Bluff. Don't forget about bluffing. For example, a situation at the end of a game with several players, when you have 3 trump cards (king of clubs, 10 of clubs, 6 of clubs). They made a move to you from the ace of diamonds, in this case you must fight back with 10 clubs, then they come to you from the ace of spades, here you must fight back with the king of clubs. Why, you ask? Because players may think that your highest card is the king and will not throw you a trump ace, but will throw you an ace of diamonds, which you will beat off with 6 clubs. Do not overuse bluffing, otherwise they will always throw you a trump ace. Instead of aces, there may be lower cards, so bluffing often can lead to you losing.
Memorizing cards. Well, the most important thing is that you need to learn how to memorize cards. You must know which cards came out of the game and in what order. Knowing which cards are coming out gives you information about what cards your opponent might have, and knowing what order the cards are coming out in gives you information about where the expected card is. For example, an opponent entered with a ten of hearts, so we can assume that the nine of hearts is still in the deck (store), but this statement can only be made with ordinary players; a professional can go with a ten, having a nine in his hands, since he has several tens , and nine is one. Read the method of memorizing cards that I suggest.

The game of "Fool" is the ability to collect more trump cards than the opponent. But you should not mindlessly collect trump cards, this will not lead to anything good. In this matter, you also need to know some rules and secrets. There are several ways or strategies to collect trump cards. If you have a lot of cards in your hand, then you will have practically no chance of drawing a trump card or a more or less good card. If you want to win this game, then learn to overwhelm your opponent with cards!

Strategies

The most basic and effective way to overwhelm your opponent is to constantly “supply” him with a suit that he does not have. If you're lucky, you can overwhelm a player in this method incrementally and your opponent will end up with a bunch of unnecessary cards in his hands, and you won't have to draw from the deck.

Let's see how this happens directly in the gameplay. Your opponent doesn't have a suit, let it be spades. You play with sixes, your opponent covers with a seven, you throw a seven of spades and he takes the cards. It’s your turn again, try to adjust the cards in such a way that you throw spades to the other player, then your opponent will constantly have to accept cards, and you will never be able to draw a trump card.

If there are three of you playing this game, then you can choose a different game strategy: two players “take down” the third. The meaning of this strategy is quite simple: two participants defeat the third, but do not throw cards at each other (even if they have something to throw in their hands). If the third participant still manages to fight back and gets the right to move, then the player he goes to simply accepts the card and the blockage continues. The result of such a strategy will be the following. One of the two players who failed is left without cards and leaves the game, and the other of them easily wins over the third, since he has a lot of bad cards in his hands.

There is another way to get the cards you need. This method involves observing and memorizing the cards in the deck. When the deck is not shuffled thoroughly enough, there is a good chance that the cards will be repeated and, having drawn one good card, the next card has a high probability of also being good. So, if you draw a good card from the deck, try to make sure that the next card is also yours. Conversely, if you draw a bad card, then make sure that your opponent gets the next one.

We have described only some strategies for winning this game. There are actually many different ways to beat your opponent. In order to play well, you should practice a lot to bring your actions to automaticity. Memory also plays an important role in this game. If you learn to remember the cards that came out of the game and learn to use this information, then your chances of winning will increase significantly.

I have a friend, his name is Serega. Comrade, he is overly violent and hot-tempered, and as a result he often gets imprisoned for 15 days. This is what he told me after “being on vacation.” Personally, I have no reason not to believe him, because Seryoga, to put it mildly, has no sense of humor and idle talk: with us, he is purely serious and strict. Further from his words.

I’m sitting in the bullpen, waiting for the investigator. They put a tramp in my place - a man with a puny little body and sad eyes. We sit together, bored, with nothing to do.

- Well, bro, maybe we can play cards for fun?

For my friend, as a “regular client,” the police gentlemen make concessions, like the same deck of cards.

The man smiled sadly, as if I were asking a math professor to multiply by column.

“Well, come on,” he says.

We sat down to play, and you won’t believe it, the man was rushing as if under a spell, Always is beating me. I’m already doing this and that, and I don’t think I’m a fool at cards, but he’s winning! Well, I think I'm screwed, I've clearly fallen for a card sharper. I say, no, my friend, that won’t work. You’re somehow “cloudy”, let’s go into the dark (only the dealer touches the cards), I’ll deal. The man smiles sadly again: “Come on.”

I deal, I see: he has a noticeable card, with a frayed edge - it’s the ace of spades, I know this card well, the site is mine. And the man draws and draws, and gets three cards from the top. Well, I think that’s it, it’s too much, I rolled it. We open up - he has an ace, a queen, a queen, a jack, a jack. Twenty one! At this point my eyes started to pop out of my head - how could that be? Pulling out such a combination, and even blindly, is almost impossible; the chance is about the same as hitting a fly flying twenty meters away with a soccer ball with your eyes closed.

The man grins again with his signature smile and says:

The man sat in the corner of the cell, and I mixed the deck thoroughly.

“Eight cards of any kind,” says the man, “take them out.”

I took it from above, below, from the middle. I gave it to myself too. I'm 19.

“Open mine,” the man says from the corner.

I open it. Eight cards. Four queens, four jacks. website Twenty! I look at the guy, I’m quietly shocked, he smiles sadly again.

- What is it, how, why? - I say to the peasant.

“Come on,” the man chuckled, “you still won’t believe it.” Nobody believes.

- You tell me, and then we’ll see.

And he told me such a fable. About 15 years ago he was on vacation in Anapa. He was drinking in some tavern and a “slippery guy” sat next to him, and the man didn’t remember the appearance, voice, or even the clothes of this “type.”

“Let’s play cards, if you’re not afraid,” says the “slippery one.”

They played and played, sometimes winning, sometimes losing, joking, drinking. The man came to his senses only when he had lost every penny, even losing his wristwatch. I realized that I couldn’t even pay for a drink.

- What, little man (that’s actually how he addressed him), do you want to get even? - “slippery” tells him. — website I know one trick to never lose. Do you want to never lose at cards?

And the man went into a frenzy, there was excitement and alcohol and greed:

“I want to,” he says.

Slippery slips him a piece of paper.

- This is a special mantra, it brings good luck, read it and you will be trampled on.

And on the piece of paper the words are in Russian letters, but the language is some kind of non-Russian. Well, the man thought maybe he was some kind of sectarian (there were a lot of them back then, even more than now). Why argue with a fool? Read it. And then he got screwed. He beat the slippery one outright (started out in debt). I was still happy like a fool; I won ten thousand.

So he was lucky with cards from then on, he always won. He could get any card from any deck, always and without error. But I felt that this was all for a reason: after four months, I decided to find out what kind of mantra it was. website I searched the Internet - to no avail, went to a group of some yogis - also missed. Until I told a translator I knew a few words from memory. The translator enlightened him that the few words that the man remembered were from the Hindu language, called “Urdu”. And they mean: “I give voluntarily”, “luck”, “forever”. Since then, the man has been walking around so sad, afraid that he sold his soul to the devil.

Those who love should play the game Mafia 2, available at this link. Feel like a real mafioso and find out why this game is so popular all over the world.

Maps have been very popular since the Middle Ages. They successfully supplanted dice, backgammon and checkers. Some of them are comparable or even superior to chess in the complexity of tactics and strategies, as well as in the possibilities of mathematical miscalculations. Let us, dear reader, in this article plunge into the simple world of a worthy representative of the entertainment industry. So, card “Fool”.

Brief history of the game

Many objects and activities according to legend come from heroes and great deities as a gift. However, today we will talk about a simple peasant game of cards. Its roots are not so deep, but it has already managed to celebrate two centuries. We can speak with confidence about this age, since there are references to this “trifling fun” in Pushkin and Saltykov-Shchedrin.

Thanks to the revolution of 1917, the game became recognized in society and moved to salons. Today it is played in many countries. At the University of California, for example, there is even such a tradition among students studying Russian. They meet on Fridays in an informal setting and practice communication skills while passing the time by playing Fool.

A bunch of different applications provide the opportunity to plunge into this atmosphere virtually. You can play cards on your phone, laptop or personal computer. The main charm of this fun is that you can learn it in a couple of minutes, and hone your skills over the years.

Decks and basic variations of the game

There are only four main options for this entertainment - translated “Fool”, flip-flop, Japanese and, of course, simple. The last two have simple rules and are less popular today. In Japanese, for example, the difference is that pikes are fought only with pikes. The trump card is always a diamond. And the queen of spades can beat any card of its suit.

They usually use a traditional Russian deck consisting of 36 sheets. However, nowadays they often play the more popular, so-called “poker” game. It has 52 cards, and the jokers are always set aside.

In addition to the main four, today there are about 80 different variants of the game. Next, several of the most unusual ones will be announced.

What to do if you're bored, or How to play "Fool" in a non-standard way

Circular

There are no transfers here, but after each round or draw, participants exchange their cards in a clockwise direction. That is, you need to give everything in your hands to the person sitting on your left.

Chukotka

They handed out 6 leaves, showed the trump card and removed the rest. We only play with what we receive. But the party ends quickly.

Poker

They looked like you, but there was nothing to hit them with? Not scary! Here you can exchange 2 of your cards for the top 2 cards from the deck!

American

There’s a lot of extra stuff on your hands, but no one else throws it in? No problem! Throw it to yourself and beat it yourself. Why not a cowboy move with a knight?!

Albanian

How to play such a fool? The rules are the same, the only difference is the deck. It goes from ace to six and is not shuffled (after the deal).

Kind

Abandoned and you have a lot of cards? Dont be upset. No one is offended in this variety! If taken, the move is not skipped. Throw yourself out, gentlemen.

Cunning

It is very simple and easy to find yourself at the beginning of the game with half the deck in your hands. How? In this round, fortune has turned away from your opponent and he has nothing to cover, and you are the lucky one who threw an impossible card. So beat her yourself and add more trash to the loser. In addition, others will follow you! But you can only place those values ​​that were during the main move!

Bumper

Do you want to stretch out the game longer? Easily. Return every other scrap to the main deck and shuffle.

"Fool" flip-flop

The most popular variety. It is known to most shops, ruins, and a bunch of other, sometimes unusual places. You will be very surprised, but there is even a championship. Yes! Real. And the final is held in one of the Moscow casinos. There is even a prize fund (the winner is about $20,000, the loser is about $5,000), a jury and qualifying rounds. What did you think? Figure out how to play the fool professionally and make money.

So, what are the rules of this wonderful fun?

Six cards are dealt. You can walk in any number, but only one dignity. The decision is up to the player who is batting. He can cover or take away. If they play a round, then if there is the same value, they throw it up if desired. The one who walked does this first. And only if he no longer has the necessary options, other participants can enter the game clockwise.

The only condition is that 6 cards are discarded in one round, no more. Also, you cannot throw away more than what is in the hands of the one who hides.

Transferable variety

Everything is very simple here. The delivery is the same, the general meaning is similar. The only difference is that you don’t have to beat the card you started with. You can simply transfer it further clockwise to the participant, placing the same one next to it in denomination. This continues until there is nothing to pass on to the next one.

By the way, there is a variation where they are not always included during translation, but are simply shown if desired. The so-called “travel card”.

The last one, who has cards in front of him and has nothing to pass, is considered to be the striker. If he has covered everything, then the next move is his. Those who translated thus simply skip the move.

So today we learned how to play the fool. We got acquainted with the options for this leisure activity. For those who wish, there is even an opportunity to become famous and earn extra money from it.

Rules of the game: players are dealt 6 cards, and a trump card is randomly selected - the suit that will be the highest in this game. It is placed face down, and the rest of the deck is placed face down on top. Let it be the queen of spades. The right to make the first move goes to the one who has the smallest trump card: for example, you have 10 spades, and your opponent has 7 spades - he makes the first move. You can move, for example, 2, 3 or 4 cards of the same value at once - for example, three sixes. You have to fight back with higher cards. If there is no suitable suit, you can play a trump card, which may be lower. If your opponent is satisfied with the way you fought back, the cards are folded separately and are not returned to them. In the flip “Fool”, the opponent can flip cards during the process. For example, on two sixes you put 7 and 8, if your opponent has 7 or 8 in his hands, he can “toss” them and you are obliged to cover these cards. After each “bounce”, the players draw cards from the pot so that everyone has 6. If you cannot repel the attack, you take these cards to yourself and use them further. And so on until the victorious or not so final. The player who has no cards left wins. If no one has them left, it is declared a draw. If at the very beginning you received at least 5 cards of the same suit out of 6, you can ask to be dealt again.

Finally, we have more or less figured out the rules.

Now for some tactical tricks:

1. Try not to accept many cards, especially towards the end.

2. Don't skimp on your trump cards. You should not sit with the only king, taking the whole game until you lose your pulse.

3. Try to get rid of small cards and leave large ones.

4. Start your turn with paired cards. For example, you have two 8s and a six. It's better to go with double eights. After all, there is a high probability that your opponent will fight back with a trump six and you can safely throw in yours.

5. In some cases, it is advantageous to cover small cards with high ones. For example, you have a weak layout of 7s, 10s and one king. In order not to accept a bunch of 7s and 10s that your opponent will probably put in, cover with the king. If he throws a king, take it; if not, then get rid of small cards on your turn.

6. Throughout the game, remember the movement of at least the trump suit. Please note that, for example, the trump Jack went into retreat, you fought back with a 10, and your opponent took the queen from the horse, which was lying face down the entire time. This will especially help in the final part. Don’t forget about the elimination method: if at the end of the game you have a jack, a queen, and a king, but the ace was not visible throughout the game, it means your opponent has it.

7. Try to fight back with paired cards. For example, they came to you with three 10s. It is much more profitable to fight back with three kings (if any) in the flip “Fool” than, say, a jack, a queen and an ace. When you fight back with paired cards, you don't give your opponent much choice in what to do. Most likely, he will not have a fourth king, and the move will pass to you. And the risk that he has a jack, queen or ace is much higher.

8. Play confidently and even brazenly. You shouldn’t save a couple of medium trump cards the entire game; it’s better to fight back with them at a difficult moment.

9. Remember the cards the player accepts. And when you move again, think about how your opponent can fight back and whether you can throw it.

10. Remember, the more time you do not touch the deck, the greater the chance that your opponent will gradually draw all the trump cards. Therefore, try not to accept cards, and if you have to, then act according to point 5. It’s another matter if you are lucky with the layout - then you can sometimes pretend to have no trump cards and accept that your opponent tries to “riff” the deck more often in search of the treasured suit. And thereby you will save your trump cards. But do it within reason and depending on the situation.


I hope these little tips will help you win more often. Good luck!
Backgammon