LEGO® Star Wars™: The Force Awakens brings back memories. May the instructions be with you

VGTimes

At least for a slight desire to globally change or improve the main formula of all LEGO games. But this can hardly be called a big minus in a franchise where everything works so well. After all, the main value of the series lies not in gameplay innovations, but in a fun and well-functioning narrative style. In moments that can bring out the child in you again, laughing since someone crashed into a pillar. And Lego Star Wars: The Force Awakens, it seemed to me, took this idea to a new level...

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IGN Russia

LEGO Star Wars: The Force Awakens treats the film original with reverence and attention, but at the same time does not hesitate to season everything with a significant portion of the author's humor. The game turned out to be beautiful, dynamic and exciting. Of course, there were some rough edges like bugs, and final battle could have been a little bigger. But still these are little things that fade in the background exciting gameplay, the real atmosphere of "Star Wars" and huge amount content...

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Strategy

There is no point in denying the obvious - the LEGO series of games has long been in need of a full update and reboot. Over the years of its existence, many mechanics have already become morally obsolete and set their teeth on edge, and the painfully familiar “golden formula” has long outlived its usefulness. However, we cannot close our eyes to another simple fact - LEGO Star Wars: The Force Awakens can easily be called the “calling card” of the TT Games team over the past few years.

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Playground

“The Force Awakens” is an ideal option for the “game based on a film” genre. It doesn't try to copy the seriousness of the original, but at the same time it doesn't deviate one step from the main plot. This is, rather, an adaptation for those fans who want to feel the hero of their favorite universe, including running through new locations with a still youthful Luke Skywalker and Han Sol. Fans of Star Wars and LEGO will be delighted...

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[email protected]

If the LEGO style doesn't irritate you, then The Force Awakens is good game based on Star Wars. Easy to learn, with exciting shootouts and a fun plot that successfully parodies many aspects of the original film. Finally, The Force Awakens was released at the right time - at the very height of the summer season, when traditionally there is nothing to play.

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GameGuru

As always, there's just a billion in the game additional materials for the fans. Lego games themselves have never been a one-time entertainment. There's an incredible amount of models here just waiting for you to discover. Each piece of equipment and each character are presented in different variations, access to many secret places blocked by obstacles...

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GameMAG

LEGO Star Wars: The Force Awakens is the most successful game yet LEGO series over the past few years, which suffers from impoverished humor, drawn-out stages, crooked platforming and unpleasant errors towards the end of the game. At the same time, fresh mechanics, graphics, dynamism of the first part of the game and friendliness to children and novice players make it one of the best products for family recreation.

After the appearance of fugitive stormtrooper Finn and scavenger Rey on the big screen, there was no doubt that they would soon be cast in plastic.

After all, over the past ten years, almost all the heroes of a galaxy far, far away have acquired their own LEGO version, and the events of both trilogies were played out using plastic parts. So why should The Force Awakens be an exception?

Mount Lucas

When Anakin Skywalker "restored the balance of the Force," so to speak, nearly every Jedi in the galaxy perished. It is not surprising that in the old trilogy, as many as three people fight with lightsabers: the elderly Obi-Wan, young Luke and his father Darth Vader, broken by fate (what, a spoiler? Did you remember to pick up your pension at the post office today?). Even Darth Sidious, the emperor of the entire galaxy, did not deign to draw a sword, although the new trilogy showed that he is a respectable swordsman.

The desert sun almost truly burns on the arid planet Tatu... that is, on Jakka, of course.

Thirty years have passed since the explosion of the second Death Star. Both the Sith and the Jedi are endangered species. The gloomy, bearded Luke disappeared among the stars, and the only person wielding a lightsaber is the prodigal son of the Solo couple (oops, spoiler again!) Kylo Ren. So mostly about blasters.

However, ten years after the start of the franchise, shooting in LEGO has finally found a worthy embodiment. Here you are running around the level, collecting parts and kicking stormtroopers in the ass. But then suddenly there are too many of them, and a big guy with a machine gun (flame thrower, rocket launcher, turret) strides menacingly around the corner.

How to be? Press the fire button even harder and faster? No matter how it is! The heroes duck down to avoid getting hit by fire and hide behind convenient cover. Now everyone with a blaster in their holster can aim and shoot at enemy faces. The form unexpectedly evokes the whole array of third-person action games with cover, which gave rise to a buzz about “LEGO turns into Call of Duty!”

Not Gears of War, of course, but quite fun!

Square kung fu

But the game itself has not lost anything from this; on the contrary, a genre with such simple content needs to juggle with mechanics. We don't require innovation, but we do need diversity. Knocking out parts, torturing the same button for hours, even a child will get tired of it one day. And fighting in shelters poses some kind of challenge. If only because it is easy to die in such a battle: after leaning out from behind the barricade for a long time, your character will quickly collect a bunch of blaster shots or even snatch it from the sniper.

Death in LEGO, however, never meant much - just think, a couple of pieces will go missing. But nevertheless, this forces you to tense up, and from time to time - even to use a simple trick: knock over a tower with a machine gun, go around the sniper from the side, bring down the ceilings on enemy positions. It's a great change from the usual relaxing gameplay.

The stormtrooper who yells "TRAITOR!" is the coolest man in the whole movie. And in the game it will not be so easy to defeat him!

In a calmer environment, you will also have to think a little. In all LEGO parts, the most important role was played by buildings erected from special parts that bounce with impatience. Now from each such set you can build not one structure, but two or even three. But there won’t be enough blocks for everything at once, you’ll have to choose.

This variability becomes the basis of many puzzles. For example, you built a certain bandura, and when it fulfills its purpose, with a calm soul you break it and build something else from the freed blocks in order to move forward. This, of course, does not reach the heights of real quests, but in such a conservative series, even such tiny innovations are great refreshing.

Ray can and loves to climb steep walls - another nice new feature.

And in general, The Force Awakens throws up a variety of situations surprisingly often. A couple of times our heroes will be thrown into a desperate dogfight (yes, X-Wings in the atmosphere, Chewie, I know). At times they force you to run away from something invincible.

But more often, of course, they turn a petty episode from a film into twenty minutes of pure gameplay. For example, where Ray finds the Skywalker lightsaber, we are treated to a whole level in the spirit of Lara Croft, with puzzles and acrobatics. This may seem far-fetched to those who have watched the film, but the events of the seventh episode the whole game there just wasn't enough. And such episodes play no worse than other levels, so what's the difference?

Far, far away box

The developers clearly felt much more confident when huge universes, full-fledged settings with a bunch of alternatives, where there were hundreds of heroes, fell into their caring paws. But The Force Awakens imposed an inevitable limitation: only those whose faces (or helmets) lit up the screen in the cinema could get into the game. And there aren't that many characters in The Force Awakens, especially by the standards of LEGO games.

On screen, Snoke looked, frankly, sad. In the game he was greatly improved.

But Traveller’s Tales are shot sparrows who have made interactive LEGO versions their craft. Therefore, they eliminated the shortage of active personnel. Albeit through tricks.

Thus, almost every random mercenary or third-rate Resistance pilot became a full-fledged character. And the game begins thirty years before the events of The Force Awakens, with the Battle of Endor, so here you have a set of classic heroes: Darth Vader, the Emperor, Admiral Ackbar, carefully warning about the trap.

Finally, Traveler's Tales created a set of tasks between episodes - after all, a lot has happened in thirty years. And the rather poor plot of “The Force Awakens” received the necessary addition.

There is no longer a sandbox in the game as such - well, you can’t connect several planets into one common location! However, this did not harm the levels: they are still so densely packed with secrets that three playthroughs with different characters would not be enough to find everything.

The signature humor of Traveller's Tales has also been preserved, even if it has been replaced by jokes from the film - which probably took longer to perfect than the script.

Of course, Kylo Ren will throw a couple of tantrums, and Han Solo will once again show off the charm of Harrison Ford. The humor, as before, is mostly visual and embedded in the very structure of the game. Finn, if you haven't controlled him for a couple of seconds, jumps cowardly and appears to be biting his nails. Speeder Ray sports a “BB on board” sticker, like on cars with toddlers in the interior. There are plenty of references to popular culture in The Force Awakens to keep dads from getting bored while their kids are learning the game.

Kylo Ren's painful love for his grandfather was predictably turned into a funny obsession. Vader on a surfboard seems like overkill.

But in some places the developers had to retreat.

* * *

I can't know in what rush The Force Awakens was made, but the circumstantial evidence is striking. Reviews on Steam are full of complaints about a frozen black screen, a white screen, or crashes. I encountered another problem - when playing with two people on the same keyboard, The Force Awakens loves to crash onto the desktop, erasing saves. This can be done by connecting a gamepad for a second player, but not everyone is ready to do this. But the controller will save your fingers - the control buttons are traditionally scattered haphazardly. Episodes with shootouts for a player on a keyboard will turn into sophisticated torture, and may the Force give you a partner with a gamepad, otherwise you will go crazy. The very first LEGO epic game from Traveller's Tales was released right at the end of the new trilogy in 2005. Now the circle is closed. Over eleven years of a very turbulent life (how many titles have been converted to the true faith!) the game has changed its foundation little, but has been enriched with a hundred different little things, has found a voice and some open world

(now, however, he is gone again). The new game is also slowly developing the series, albeit in tiny steps.The first mass-produced LEGO game wasLEGO Star Wars, which set the mood for the whole series. The cube men made funny faces, retelling the plot of the original sources, then they were thrown into larger levels, taught to talk, and the gameplay became more varied. And the Legolasization of the seventh episode"Star Wars"

continues to improve the line.The only thing surprising is the game"The Force Awakens"repeats the plot of the original word for word, adding humor to what is happening. Wherein


shows even more.

The project unexpectedly begins with the finale of Episode 6, showing the Battle of Endor and the destruction of the second Death Star. After this, the action moves forward 30 years, starting the story of the 7th film. In addition to the already familiar scenes, the game shows what remains behind the scenes. For example, what happened to Poe Dameron after the fall on Jakku or what happens between the new and original trilogy.

The gameplay is still based on the usual platformer with simple riddles. This time it was diluted with segments with shooting, when the heroes, as if in some kind of shooter, move from cover to cover, and space battles. And if the last innovation was successful, then the shooting elements became weak due to the too simple implementation, where the player just needs to aim at enemies and pull the trigger.


Thanks to competent work with light, the game looks very stylish.

Otherwise, the little men still “disassemble” enemies into cubes and assemble various devices from parts. And, as before, I want to collect absolutely everything on extensive levels. To do this, you will first have to go through the story campaign to discover characters who can pave the way to the coveted collectibles. This time you have to find parts not only to buy new heroes, but also to unlock those additional story chapters.

Also, new heroes, of which there are a lot here, force you to return to already completed stages. Along the way story campaign you don’t have to swing a laser sword especially, but no one forbids you to choose a Jedi or a Sith when replaying or in free mode. Also, the character editor has not gone away, allowing you to create your own LEGO man.

It's better to play through the game in co-op the second time. This makes it much more fun and interesting. But get ready for constant arguing and shouting - there’s no way around it. And, yes, the multiplayer mode still only supports two players and only on one console.

Finally, it is worth noting that the signature design of the series in combination with the styleThe only thing surprising is the game, which JJ Abrams did a good job on, sometimes seriously distinguishes the game from other parts of the series. Sometimes the picture is really captivating, which is also facilitated by the music, which comes straight from the film.

LEGO Star Wars: The Force Awakensnot revolutionary, no matter how much the authors would like it to be. There are still few innovations here, and even those by the middle are no longer able to keep you at the screen for a long time, especially if you play alone. Additional story episodes and a still working co-op make you reach the end.

Anything can be made from LEGO constructor. You can even make a game out of it for your smartphone. The LEGO constructor allows you to build any picture and reproduce any story. The creators take advantage of this by releasing games based on famous films. One of the latest sensational hits was the film “Star Wars: The Force Awakens.” Based on the film, LEGO® Star Wars™: TFA is now available on Android.

The game will allow you to relive the events of the film and even immerse yourself in them. You will have to control the actions of already beloved heroes, including the round droid BB-8. Feel the power awakening. It’s in everything, and everything is made from LEGO parts.

LEGO® Star Wars™: TFA is nothing new. If you have already played LEGO games, based on other films, you imagine what the gameplay will look like. You will be required to go through one chapter after another, controlling the actions of the heroes and performing simple actions.

In fact, the only thing that depends on your actions is how quickly you progress through the game. You'll either do what the game tells you to do or you won't, and you'll be stuck in one place. Not very interesting, but for those who want to refresh their memory of the film, this free game will fit perfectly.

Solitaire