Mountains of Madness is the second expansion for Eldritch Horror. Ancient Horror

22.15. An important discovery. Orrendorf and Watkins, working under the light of lanterns underground, came across a frightening-looking specimen - something barrel-shaped, of unknown origin. Maybe plant-based? Overgrown seaweed?... In the grooves between the folds there are curious processes, something like scallops or wings; they fold and open like a fan. In appearance, the strange individual resembles monsters from primitive mythology, especially the legendary Elders from the Necronomicon... It will be necessary, upon returning to the base, to immediately open this mysterious organism...

H. P. Lovecraft. Ridges of Madness

Mountains of Madness is the second expansion to the co-op adventures of Eldritch Horror. It tells us about the ill-fated polar expedition that found the settlement of an ancient civilization among the snow. In this abandoned city, researchers can find many artifacts and evidence that will help them stop the coming of the Ancient One. But everywhere in the ice blocks there were strange and clearly dangerous creatures frozen, which began to show signs of life with the arrival of people. In addition to monsters, players face hunger, hypothermia, and simply the possibility of getting lost in the snows of Antarctica.

In the Mountains of Madness add-on you will find a new playing field - Antarctica, two Ancient sheets, eight new explorers, as well as artifacts, things, spells, states. Two new types of items have appeared: Task Assets and Unique Assets. Quest items are used only once and are activated only after performing certain actions, such as when a spell effect is performed. Unique items have text on the back of the card, like spells or conditions, but it usually has positive effect: Get another clue or companion.

The rules have changed slightly: now, by spending one action, you can get a concentration token. It can be used to reroll a die without wasting a clue.

Attention! Required to play base game Eldritch Horror.

22.15. An important discovery. Orrendorf and Watkins, working under the light of lanterns underground, came across a frightening-looking specimen - something barrel-shaped, of unknown origin. Maybe plant-based? Overgrown seaweed?... In the grooves between the folds there are curious processes, something like scallops or wings; they fold and open like a fan. In appearance, the strange individual resembles monsters from primitive mythology, especially the legendary Elders from the Necronomicon... It will be necessary, upon returning to the base, to immediately open this mysterious organism... H. P. Lovecraft. Mountains of Madness Mountains of Madness is the second expansion to the co-op adventures of Eldritch Horror. It tells us about the ill-fated polar expedition that found the settlement of an ancient civilization among the snow. In this abandoned city, researchers can find many artifacts and evidence that will help them stop the coming of the Ancient One. But everywhere in the ice blocks there were strange and clearly dangerous creatures frozen, which began to show signs of life with the arrival of people. In addition to monsters, players face hunger, hypothermia, and simply the possibility of getting lost in the snows of Antarctica. In the Mountains of Madness add-on you will find a new playing field - Antarctica, two Ancient sheets, eight new explorers, as well as artifacts, things, spells, states. Two new types of items have appeared: Task Assets and Unique Assets. Quest items are used only once and are activated only after performing certain actions, such as when a spell effect is performed. Unique items have text on the back of the card, like spells or conditions, but it usually has a positive effect: gain another clue or companion. The rules have changed slightly: now, by spending one action, you can get a concentration token. It can be used to reroll a die without wasting a clue. Attention! The Eldritch Horror base game is required to play.

    Game board, 8 Explorer sheets and corresponding tokens, 2 Ancient sheets, 26 Myth cards, 48 ​​Encounter cards, 64 Exploration cards, 6 Otherworld cards, 6 Expedition cards, 24 Special Encounter cards, 14 Mystery cards, 12 Adventure cards, 6 cards prelude cards, 8 artifact cards, 16 item cards, 32 status cards, 16 spell cards, 42 unique item cards, 4 round review cards, 22 monster tokens, 6 clue tokens, 8 concentration tokens, 6 gate tokens, adventure token, mystery token, 8 plastic coasters, game rules

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An Antarctic expedition from Miskatonic University discovered prehistoric ruins and strange, non-human creatures. And now the task of brave researchers is to follow in the footsteps of scientists and extract from the ice-bound ruins the knowledge necessary to save humanity. Can you survive the incredible horrors of the Ridges of Madness?

"Ancient Horror: The Ridges of Madness" is an addition to the board game, adding an additional playing field, two new Great Old Ones, eight new heroes and many cards of all kinds.

Penetrating cold

The playing field of the add-on “Ancient Horror. Ridges of Madness” represents Antarctica, in which players will have to follow in the footsteps of the expedition from the Miskatonic site to the city of Startsev, where these ancient and strange creatures still live. To defeat them, researchers will have to uncover four terrible secrets, the keys to which can be found in the snows of the South Pole.

The Ancient Horror: Ridges of Madness expansion pack also includes new Adventure cards, allowing players to unlock mysteries much earlier, and new condition cards related to the Great Old One Ithaqua. These states of frostbite and hunger not only affect the characteristics of the characters, but make the hero dangerous to himself and others.

Winners of the Impossible

"Ancient Horror: Ridges of Madness" is the second addition to the legendary board game "Ancient Horror", rich in colorful components, plot twists and crazy adventures. The action takes place in Antarctica, where creepy creatures and epic monsters live. Eight new detectives find themselves on a mystical scientific expedition amid ice, evidence and secrets. A lot of new and unpredictable things await our heroes in the fight against Evil, a lot of things that are familiar and loved from the works of H. Lovecraft - the alien Elders, the mystical Shoggoths and other delights of the expedition.

A massive addition to the best mystery game

Board game"Ancient Horror: The Ridges of Madness" continues the theme, traditional dark mood and exciting atmosphere of the entire series. Respecting the specifics of the genre and the special spirit of the works of science fiction, the game plunges into a new branch of trials and adventures for detectives.

This time there are 8 new characters in the game: a lawyer helps others, a violinist quickly develops talents, a librarian shines with knowledge, a researcher finds secret paths, a wutlegger moves freely, a waitress knows spells, a policeman lures monsters, and a craftsman finds what he needs in big deck. All are endowed with interesting characteristics and features - traditionally.


New exciting story

Snow-covered locations and otherworldly gates, two decks of contacts and an abundance of secrets will ensure excitement and interest in each game, and a meeting with one of the Ancients will make the expedition truly unforgettable. The god of clouds, thunder and icy wind Ithaqua was banished to Antarctica and is waiting in the wings. Revival of the Elders - An Ancient One, already well known in the fantasy universe: aliens from the distant past, creators of the Shoggoths and other living beings. In addition to monsters, new features have appeared: Assets, Preludes and Composure tokens, difficulty settings and the long-awaited Player Memos have been added.

Continuation of the legendary series

A new round of adventure in an eerie icy region, with interesting characters and new features, a lot of tokens, cards and chips will definitely appeal to fans of the popular series and all fans of the cooperative games genre. Great gift for the owner of the database - a connoisseur of science fiction, the works of H. Lovecraft and eerie mystical stories.

Long before the appearance of the human race, the Elders lived on Earth. Eons ago they fell into eternal sleep, losing the planet to other species, but now, in 1926, the Elders awaken again. Their dark influence spreads throughout the world, subordinating the minds of people to a mysterious will. Sensing the approach of disaster, a handful of brave detectives go to Antarctica to find the cause of what is happening. These brave people are destined to stop the coming evil - or pay severely for their daring attempt.

"The Ridges of Madness" is an expansion for the board game "". In it, a completely new setting awaits you - the icy expanses of Antarctica, full of incredible discoveries and hidden dangers. Eight new detectives are ready to reveal the true background behind the mysterious events, and they will be helped in this by new allies and personal missions that promise a worthy reward. A lot of useful things, powerful spells, difficult conditions and chilling contacts - all this awaits heroes on the slopes of the Ridges of Madness.

To play you will need basic set " ".

Equipment

    • Playing field
    • Addition rules
    • 8 investigator sheets
    • 2 sheets of Ancients
    • 26 Myth cards
    • 48 contact cards in locations
    • 64 search contact cards
    • 6 Contact Cards in Other Worlds
    • 6 expedition contact cards
    • 24 special contact cards
    • 14 mystery cards
    • 12 adventure cards
    • 6 prelude cards
    • 8 artifact cards
    • 16 asset cards
    • 32 state cards
    • 16 spell cards
    • 42 unique asset cards
    • 4 reference cards
    • 22 monster tokens
    • 6 evidence tokens
    • 8 focus tokens
    • 6 gate tokens
    • 1 adventure token
    • 1 mystery token
    • 8 investigator tokens
    • 8 stands
    • Box size: 298x298x71 mm
    • Card size: 41x63, 57x89 mm
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