Wow legion class stronghold. Legion Preview: Class Halls

Class Hall is a new addition to the game with the release of Legion. A class stronghold is a zone in which members of a class can perform various actions.

For example:

  • return points invested in the properties of the artifact;
  • change the appearance of the artifact;
  • Complete the class hall mission with hired champions and units;
  • delve into the history of the class and artifact by completing special tasks;
  • purchase sets of combat and decorative equipment from the quartermaster;
  • Receive a reward for completing a dungeon on Advanced Mythic difficulty.

Initially, class strongholds were often compared to garrisons, but now the differences have become obvious. Below we will tell you how to get into class stronghold when first appearing on the Broken Isles and how to manage champions and units.

Most classes can get to their stronghold through portals located in different parts of Dalaran. Moreover, for each class there is a separate portal, which cannot be used by characters of another class:

Where are the portals located:

  • For and: in the Alliance / Horde hall;
  • For: on the airfield;
  • use Gliding to get to one of the islands near Dalaran;
  • can get to their stronghold through secret passages, which are in some buildings in Dalaran;
  • : portal near Cloaca;
  • : through a special network of flights on a griffin;
  • , and can create portals themselves.
  • Sky Citadel, Stormheim

Video - comparison of the class strongholds of the Legion and the garrisons of Draenor:

Strongholds of each class

Each class stronghold will have some unique features.

For example:

  • Rogues have an additional NPC to access the Black Market Auction.
  • Druids in the stronghold have portals to the main natural locations.
  • Warriors can duel in a special arena.

How to unlock class hall missions

Accessing class hall quests/missions is easy:

  1. Once in Dalaran, complete the quest to obtain an artifact and access to the class stronghold.
  2. On the commander's table, select the location where you plan to level up to level 110.
  3. Just level up until you reach 325 Artifact Power.
  4. Return to Dalaran - receive a short chain of tasks, similar to the quest to obtain an artifact.

After completing this chain you will have access to four things:

  • To several champions (companions)
  • To your first squad
  • Class Hall Upgrade System
  • Class Hall Mission Interface

Further access can only be gained at level 103 - upon returning to the class stronghold, you will again be given a task, after which you will unlock a second type of squad and 2 more champions.

By the way, completing this chain unlocks the appearance of an artifact weapon for the achievement Fight in Style: Classic Look.

Completing the Class Hall Campaign

To complete the class stronghold campaign, you need to reach level 110.

As the campaign progresses, you will receive many nice things:

  • Stronghold Resources and Artifact Power
  • Level 810 bracers from the class hall set (for 6 champions)
  • Level 830 chest from the Stronghold set (for completing the campaign)
  • The title associated with your class (for example % Shadow Blade for rogi)
  • Third slot for relics in your artifact
  • Another artifact skin for the Battleforged achievement.

Class Hall Resources

In Legion, the garrison has been replaced by a stronghold, in which players of the same class will work together to resist the invasion of demons. The development of the stronghold will take place through a new currency - class stronghold resources, which will be used to recruit units, complete missions and orders, improve your stronghold.

You can get them for regular and world quests, completing a class stronghold campaign, searching for treasures, and killing rare monsters.

It will always be useful to have 1000-2000 resources in reserve for rare missions and artifact research. The remaining portion can be spent on improving your stronghold or class equipment.

Note: Unlike the garrison, in the Legion you do not receive Stronghold Resources for completing missions!

Where to get Class Order Resources

1. Class Stronghold Campaign (100-5000 resources)

For completing some tasks in the class stronghold campaign, the player will receive garrison resources. Basically there will be no number of them more than a couple hundreds, but after reaching level 110, tasks for both 1500 and 5000 resources will appear.

2. Local quests (350-1000 resources)

Once a week, the player will be able to complete a task to kill world bosses, the reward will be 1000 Class Stronghold Resources. The rest of the world quests will bring 350-450.

Class Hall research, such as Church Tithe, will help increase the effectiveness of quests - you will receive more Class Hall Resources from them.

3. Quests to complete 4 local tasks (600 resources)

Sometimes quests appear to complete 4 world quests. For example, let's take the Court of Farondis, the reward for which will be the Safe of Farondis. There is a high chance that a safe will drop 700-950 resources.

4. One-time bonus tasks (200 resources)

As in Draenor, bonus tasks sometimes appear on the map - they are indicated by two crossed swords. However, they are only available during character leveling and disappear after level 110.

5. Rare mobs and local quests to kill them (70 resources)

Rewards for killing rare mobs can only be received once. For killing mobs while completing local quests from the “WANTED” category, the player will also receive 70 resources.

6. Treasure chests (35-225 resources)

In the process of Legion locations, Small Treasure Chest and Treasure Chest, which can contain 35-225 Class Order Resources. The larger the chest, the more resources it contains.

From each of the Legion factions you can purchase maps that indicate the location of treasures in a specific location of the Broken Isles:

Court of FarondisAzsuna
Tribes of HighmountainHighmountain
Dream WeaversValshara
ValarjarStormheim
NightfallenSuramar

You will also find treasure maps in our articles on Legion locations (right column from the table above)

Video about the bonus for receiving Class Stronghold Resources:

What to spend class stronghold resources on?

In this section we will tell you how and where you can spend Class Order Resources.

1. Research on improvements to the class stronghold (total 39050 resources)

The figures given are calculated per month.

Class Hall upgrades provide the player with various bonuses or buffs while completing quests in the Broken Isles. For example, the Armed with Faith upgrade will allow you to use more legendary items on your character.

The duration of the research increases in proportion to the cost:

  • Research for 1000 stronghold resources will last 7 days
  • 10 days will take 10,000
  • 12 days – 12500
  • 14 days – 15000.

Carefully consider your choice, because you will need to pay additional Class Stronghold Resources for the shift.

2. Artifact research (12500 resources)

In order to raise the Artifact Power to the maximum, 25 Artifact Data research is required, each of which costs 500 resources.

3. Improving class stronghold equipment (29,000 resources)

Class set items can be upgraded to level 840. For example, to improve the High Priest's Regalia you will need:

You shouldn't invest as much as possible in equipment until you've upgraded your class stronghold.

4. Completing class stronghold tasks (50-1000 each)

Rare dungeon and raid missions reward a Chest of Nightmare Treasures, each such mission costs 500-1000 Class Order Resources. Some missions are tied to the stronghold campaign, they will cost less - 50 Resources.

In addition, there are missions for which the player receives gold, artifact power, experience, or equipment or experience for the champion. They cost 100-200 Class Order Resources.

5. Hiring troops (20-85 each).

In a class stronghold, the player will have the opportunity to hire troops to go on missions. This way you can perform multiple missions at the same time.

Troops run out over time - one group can only be used 2-3 times, then you need to hire a new one.

Small squad:

  • Cost: 20 resources
  • Mission success rate: +15%
  • Can be used: 2 times.

Large group:

  • Cost: 30 resources
  • Mission success rate: +30%
  • Can be used: 3 times

Leveling up your class stronghold in the Legion

The upgrade system allows you to spend Stronghold Resources on researching improvements to your class Stronghold.

The system is very similar to leveling up artifact talents, where the Stronghold Resources are the Power of the Artifact, and the Class Stronghold is the Artifact.

At the start of the Legion, improvements to the stronghold require a large amount of resources and take a lot of time.

A total of 6 levels (tiers) of improvements are available; at each level you can choose from two options, with the options varying for different classes.

Table with cost and research time, choice changes and level requirements (RO = Stronghold Resources):

Improvement levelLeveling upChanging your selectionNeed a level
Tier 150 RO / 2 hours500 RO / 1 day100
Tier 2500 RO / 4 hours2000 RO / 3 days105
Tier 31000 RO / 7 days110
Tier 410000 RO / 10 days
Tier 512500 RO / 12 days
Tier 615000 RO / 14 days

What upgrades to choose for your class stronghold

In this section of the guide you will find tips on choosing upgrades at each class hall level.

Level 1

During leveling up, for all classes it is better to choose an increase in the chance of receiving an item of a cooler quality as a reward for tasks.

After reaching level 110 and completing most of the missions that could give good equipment, it is better to choose the increased probability of mission success.

Level 2

The choice of upgrades depends on the class:

Death Knights and PaladinsIt is better to take the option with a mount. The second option is worth taking only if you do not have enough champions to neutralize threats on missions.
Demon Hunters and WarlocksAt the start of the Legion, when you need equipment, it is more profitable to take the second option - for additional loot and buffs. Closer to the raids you can choose anything
DruidsAdditional items - at the start of the Legion, reduction of mission time - later.
Hunters and MagesBefore the introduction of flight in the Legion, the option of moving around the Broken Isles looks preferable; then - depending on the situation.
Monks, Priests, ShamansFor the duration of pumping - option with a buff; at level 110 – improvement of units.
RobbersA storage voucher is always better.
WarriorsAdditional loot - at the beginning of the Legion, reduction of mission time - later

Level 3

If you have just started dressing your champions, choose the option that allows you to complete work orders for equipment or receive it from missions.

When the champions are dressed in good equipment, choose to increase the number of units.

Level 4

As a rule, upgrading large units provides the greatest benefit - as only then will it be possible to neutralize the threat of a boss without champions.

Level 5

Level 6

At the last level of improvement you don’t have to choose anything, since there is only one option available - the ability to wear it on the character 2 legendary items simultaneously.

Class Hall Champions

Champions are notable members of your class who can be recruited throughout your class hall campaign.

You can:

  • Send champions on missions
  • Recruit them as combat comrades to help you in the Legion

Each class has its own set of unique champions related to the game's history. There are 8 champions for each class hall, but only 5 of them can be active at a time.

If you have more than 5 champions, some of them need to be “deactivated”. To return him to work later, you will need to pay 250 gold.

How to get champions in WOW Legion

All champions are unlocked as you progress through the Stronghold campaign. As soon as you complete the first quest chain after receiving 325 units of Artifact Power, you will receive your first champions.

At level 103, you can complete another chain of quests and unlock 2 more champions.

The remaining champions will be unlocked as you progress through the class hall campaign.

Useful video on class stronghold comrades:

How to dress champions in WOW

New equipment slots for champions open up as their level increases and their quality improves (as with the garrison followers in Draenor).

The first equipment slot opens when the champion reaches a rare quality (blue); the second slot is when it reaches epic quality (purple).

To prepare a champion for battle, you need to find him some equipment. It can be obtained in the following ways:

  • Missions in the class stronghold
  • World quests
  • hidden treasures
  • Rewards for faction envoy quests
  • Leveling up your class stronghold

Champion items can be broken down into 6 categories.

1. Increase the likelihood of success

  • Increases by a certain amount for all missions
  • Raises only for missions shorter than 4 hours
  • Boosts only for missions longer than 8 hours

2. Reduced execution time

3. Comparability of comrades

Equipment that provides certain bonuses if certain types of followers are sent with the champion on a mission. Each class has its own set of third category items, which depends on the class stronghold.

There are two types of such items available:

  • Increases the chance of success when certain small units are present
  • Increases the chance of success with certain large units

4. Equipment of a combat comrade

These items are only useful for combat companions: they improve the player's rewards when completing world quests with the champion.

Two types of such equipment:

  • Increase in received Class Order Resources
  • Increase in gold received

5. Consumable

Allows you to give certain beneficial effects to champions and units before battle.

Depending on your class, there are three types of such items:

6. Legendary equipment

Legendary gear for followers is different from other items because they are not easy to obtain.

Such equipment is much more powerful and often combines two of the effects mentioned above.

Legendary equipment for champions is as follows:

  • Increases the success of all missions by 15% + one thing:
    • Reduces duration by 5%
    • 15 gold for local quests with a follower
  • Reduces the time of all missions by 15% + one thing:
    • Increases mission success by 5%
    • 15 gold for world quests with a follower
    • 25 RP when completing world quests with a follower
  • Gives 100 RP for completing world quests with the champion + one thing:
    • Increases success by 5%
    • Reduces duration by 5%
    • 15 gold for quests with an ally
  • Gives 50 gold for local quests with the champion + one:
    • Increases success by 5%
    • Reduces time by 5%
    • 25 Stronghold Resources for local quests with a colleague

Leveling and quality of champions

The starting level of champions depends on what stage of the class hall campaign the player recruited them at, but their default quality will be normal.

Regardless of the champion's starting level, be it 103 or 110, he will still gain experience when completing quests.

Once a champion reaches level 110, he begins to increase his quality up to epic. The following types of champions exist:

  • Ordinary
  • Uncommon – Unlocks the champion's second ability.
  • Rare – the first equipment slot opens
  • Epic – a second equipment slot opens
LevelRequired amount of experienceTotal experience gained
101 200 200
102 400 600
103 600 1 200
104 800 2 000
105 1 000 3 000
106 1 500 4 500
107 1 750 6 250
108 2 000 8 250
109 2 700 10 950
110 3 000 13 950

Quality of champions/followers and required experience:

Unusual8 000 21 950
Rare20 000 41 950
Epic100 000 141 950

Champion Equipment Level

Upon reaching level 110, the champion will be equipped with ilvl 760, and the player will be able to begin improving his ward’s equipment. The higher the level of the item, the more difficult the tasks the champion will be able to complete. Maximum level 850 items.

Champion gear upgrades include the following:

  • Heavy armor set: +5 ilvl
  • Fortified armor set: +10 ilvl
  • Set of impenetrable armor: +15 ilvl

Improvements to champion equipment can be obtained by completing class stronghold tasks from the table, or by improving the stronghold itself in tier 3. When assigning champions to missions, be sure to match the level of the mission and the champion. The closer they are in level, the more experience the champion will receive.

Champion Abilities

All champions have pre-assigned abilities. The first is available immediately, and the second opens upon achieving Unusual quality.

Abilities are designed to cover one or another threat that arises during the execution of stronghold tasks from the table. During the quest, a boss threat and a secondary threat arise. If they are not taken into account, the percentage of successful completion of the task will be reduced. The following secondary threats exist:

Combat satellites

Some champions have the ability - combat satellite. Thanks to this, the chosen champion with this trait will help you during your journey through the Broken Isles. Some follower abilities are proc, and some are active, meaning they can be summoned on demand. It is worth noting that in dungeons, on battlefields and in most scenarios they will not follow the player.

  • Proc Abilities

Such abilities are triggered under certain conditions. For example, if a player starts a battle or takes damage. There is also an internal timer for them.

  • Active Abilities

Some champion abilities add an additional button to the character's panel, pressing which the player will be able to summon a champion. The cooldown of such abilities varies from 2 to 5 minutes.

  • Bodyguards

Among the other champions, it is worth highlighting the NPC with the bodyguard ability. They will follow you everywhere, can hold aggro and use spells and abilities. If they die, they will quickly return to the battlefield.

Each class will have 4 champions who can be assigned to the place of a combat ally, as well as at least one Bodyguard.

Assignment of a combat companion/companion

A combat ally can be assigned on the task table in the stronghold. On the quests tab there will be an empty slot in which you can insert a champion icon, this will cost 50 stronghold resources. You can remove a champion from this slot for free, and there is no CD for reassigning a combat ally.

As soon as a player has appointed a champion to the position of a combat ally, he becomes unavailable for completing tasks through the table in the stronghold. Also, to change equipment, you will have to temporarily remove the champion from this position. For each task completed with the player, the combat ally will receive 150 experience. This way they pump up faster.

Updated: in early September, Blizzard announced a new mobile application for the stronghold - WOW Companion.

It will allow players to control the stronghold from their phone:

  • Upgrade class stronghold improvements and change them;
  • Deal with equipment for teammates and equip them;
  • Start and complete missions (rewards will be in the character’s bags when entering the game);
  • See on the map the local quests available for the character.

Stronghold Units

In addition to champions, a significant role in the stronghold of the class is played by Units.

Each unit has different indicators - for example, survivability. You can send troops on missions, but when their survivability runs out, they will die and you will need to recruit new troops.

The units have no equipment, no levels, and no experience - they are just food to distract the monsters while your champions complete the mission.

Squads cannot complete stronghold missions alone - a champion must always accompany them. Adding squads to missions is optional, and only affects the probability of mission success (+15% for a small squad and +30% for a large squad).

How to hire a squad

To hire a squad, you just need to find a special NPC in your class stronghold and create a work order with him. This will cost a certain amount of stronghold resources (20 RP for a small squad, 85 RP for a large one) and will take 30 minutes.

Four classes - Death Knights, Druids, Mages and Monks - can hire a special type of unit. It takes 12 hours to create, but this unit is stronger than others: it gives +30% chance of mission success and additionally resists certain boss abilities.

To pick up a recruited squad, simply use the item that appears next to the NPC you recruited them from.

Limitations on the number of units

There is no limit on the number of units you can recruit, but there is a limit on the number of active and live units at one time. The standard troop size is 3 small squads and 2 large squads. The limit for special teams is no more than one at a time.

The only way to increase the size of your troops is to upgrade your stronghold at level 3 (+1 troop).

Unit Vitality

In the mission interface, you can see heart icons next to the squad icon - these hearts show the squad’s survivability.

Initial values:

  • Small squad – 2 hearts
  • Large squad – 3 hearts
  • Special squad – 1 heart

Each time a squad completes a stronghold mission, they lose one heart (regardless of the outcome of the mission). When all the hearts of a squad run out, it will die and be removed from your troops.

Some classes have abilities that allow you to restore vitality, such as Shattered Souls (Demon Hunter) or Pain Suppression (Priest).

Please note: for regular missions, the squad loses only one heart, but there are missions in the “Lethal” category - for them you must find a squad or champion who will counter the lethal threat. If you don’t find it, the squad will lose all its survivability and die.

Class Order Missions

Just like in Draenor, you can send champions and squads to complete missions. To begin the mission, go to the command table in the class stronghold.

Mission Interface

The interface remains the same as in the garrison: there is a tab with all available missions, and there is a tab with missions already in progress. Here you can hire a champion who will run with you around the Broken Isles.

On the “Comrades” tab, you can view all your units and all champions, improve their equipment, see their abilities, etc.

How to start a mission in a stronghold

To start a mission in a class hall, do the following:

  1. Open the mission interface through the command table
  2. Select the mission you want to complete
  3. Assess the threat each opponent poses
  4. Select champions and units that neutralize as many threats as possible
  5. Click the "Start Mission" button

Mission threats

There are 5 types of threats that you can encounter during missions:

Each mission can have from 1 to 3 threats - and you can usually neutralize them all.

Additional rewards

Regardless of which stronghold companions you send to complete the mission, the chance of success can be almost doubled. If you do this, you can receive additional rewards.

How the probability of receiving additional rewards is calculated:

  • If the probability of mission success is 150%, this is a 100% chance of successfully completing the mission and a 50% chance of receiving additional loot.
  • If the success rate is 200%, this is a 100% mission success and a 100% chance of receiving additional rewards.

Additional loot depends on the main reward for the mission:

Token for +50/250 reputation Item for quest (raid)Seal of Broken Fate

Mission types

There are 4 types of missions available in the class hall in Legion:

  • Regular: the most common type of missions; rarely give anything other than gold, artifact power and experience.
  • Quests: related to the class hall campaign, they must be completed if you want to develop the class hall. Usually they only give the power of the artifact as a reward.
  • Treasure: Available when your champions reach gear level 800 (for dungeons) and 820 (for raids). As a reward for such missions you can receive equipment and weapons for champions, as well as the Blood of Sargeras.
  • Cosmetic: very rare missions that reward you with fun items, such as pets or toys.

List of pets and toys as rewards for class hall missions:

unknownunknownBattle of the Black Rook Fortress

Class Hall Achievements

All achievements can be found in the Class Hall > Missions menu.

Overall, there are few achievements and almost all of them can be completed simply by playing through the class stronghold campaign, completing missions and recruiting units.

There are no special rewards for achievements in the class stronghold.

Class Hall Armor Sets

Each class has unique 8-piece armor sets that can only be purchased at the class stronghold. These sets are similar in appearance to the sets for completing the Mists of Pandaria challenge mode, but there are slight changes.

Each part of the kit is obtained in a different way:

  • Helmet - for a quest in a class stronghold
  • Bracers - for recruiting 6 followers for a class hall
  • Gloves - Respect with the Nightfallen faction required
  • Pants - Requires Revered with three Broken Isles factions
  • Feet - you need to kill the last boss in all Legion dungeons
  • Breast - for completing a campaign in a class stronghold
  • Belt – Earn 50,000 Artifact Power points
  • Shoulders – Exalted with the Nightfallen faction

At the same time, different parts of the kit different level items. To increase the level of an item, you need to buy a token, which has certain requirements:

  • Upgrade to level 810 – Respect with the Nightfallen;
  • Upgrade to level 825 – required to kill the last boss in all Legion dungeons (on any difficulty);
  • Upgrade to level 840 – Exalted with the Nightfallen.

We hope this guide on class halls, champions and missions in WOW, Legion will help you understand all the intricacies of class halls.

Class Halls in Legion are special zones unique to each class where you can work with your artifact, complete quests, and communicate with other members of your class.

Access to Class Hall

To get to their Class Hall, most classes will use portals in Dalaran. These portals, as well as the NPCs associated with them, are scattered throughout the city:

  • Death Knights, Druids, Mages and Monks have their own teleports: Death Gate, Dreamwalker, Teleportation: Bulwark of the Guardian, Spiritual Journey.
  • Demon Hunters: Use Gliding to get to a small island near Dalaran, there you will find a portal. If your planning is interrupted, the gargoyle will take you to safety.
  • Hunters: A special network of air routes accessible only to them. Talk to Talua to go to Strelka's Shelter.
  • Paladins: Fly to Light's Hope Chapel or use the teleport in your faction's quarter.
  • Priests: Portal in your faction's quarter.
  • Bandits: Go through secret doors that will only open to you. The doors are in the stores - “Great Products” (52 69), “A Hundred More” (53 33), “Tanks Are Our Everything” (45 29).
  • Shamans: portal on the Kras Platform.
  • Warlocks: portal on the way to the Cloaca.
  • Warriors: In each location there is a Valkyr, near which you can use Jump to the Sky Citadel to be transported to the Stronghold.

Walk through the strongholds

Each Stronghold has some unique features. Here are some of them:

  • Druids gain access to a set of portals to certain natural locations. The Grove of Dreams also became home to two pets - Forester and Nightmare Lasher.
  • The robbers gain access to the Black Market representative. In the storage you will also find a toy - Suspicious Box.
  • Shamans can play the totem version of the game "Light"s Out" (you can google the game if the name doesn't tell you anything). For winning you will receive a Lava Fountain. Also next door to you lives a pet - Snowfang.
  • Warriors can fight each other in a special Arena. The winner's reward will be a Stormforged Vrykul Horn.
  • Demon Hunters and Warlocks can get a pet in their strongholds - Hateful Eye.

Classes in the Class Stronghold

Why come to your Class strongholds at all? Here are a few things you can do there:

  • Changing the appearance of your Artifact. You can add artifact power and study the talents of your weapon anywhere in the world, but you can change its appearance only in the Stronghold.
  • Roll back learned talents. If you need to change the development path of your Artifact, you need to return to your Stronghold.
  • Start research with NPCs to improve your Artifact Knowledge.
  • Complete Class Stronghold missions. These missions are not as frequent as the Garrison missions on Draenor. But the rewards for these missions are worth completing. For example, as a reward for Exploration in the Dark Heart Thicket, you will receive the quest item Vial of Poisonous Blood, which in turn sends you to the dungeon. Champions and Squads can also be rewarded. Find more information in the Legion Class Hall Mission Guide.
  • Complete special class quests to learn more about your class's lore. With their help you can shed light on interesting features your class. Wowhead did some of these on Alpha Legion, but beware of spoilers: Bringer of the Light , Paladin Meeting of the Silver Hand , Shaman Return of the Windlord , Warlock Searching the Archives.
  • If you complete a Mythic+ Keystone Dungeon within the allotted time, you will receive a reward for it next week. You can find it in a chest in your Stronghold.
  • Visit the Quartermaster to purchase the Bulwark armor set, armor upgrades, and some cosmetic items.
  • In Class Halls you can communicate with other representatives of your class both factions.
  • You can find more information in the database itself: , Order Advancements and .

Class Hall Armor Sets

Each class can purchase . These are similar in appearance to the Challenge Mode sets in Mists of Pandaria, but with some changes.
The individual parts of the kit can be opened in different ways:

  • Helmet - reward for the simple Stronghold quest at level 110
  • Wrists - recruit 6 Champions in the Stronghold
  • Gloves - Respect from the Nightfallen
  • Leggings - Defeat the final bosses in 8 Legion dungeons
  • Feet - Revered with any two Broken Isles factions
  • Chest - complete your Stronghold campaign
  • Belt - get 100,000 Artifact Power
  • Shoulders - Exalted by the Nightfallen
All items can be upgraded to item level 840:
  • Up to 820 - for 0 Class Order Resources
  • From 820 to 830 - for 0 Class Order Resources
  • From 830 to 840 - for 0 Class Order Resources
Acquainted with appearance all armor sets you can in

The stronghold of warriors in the Legion sheltered in Heavenly Citadel main character military legends and myths - One. The stern Scandinavian god with his heavenly palace Valhalla found a place in the new World of Warcraft add-on.

The Stronghold is an area where players of the same class will spend a lot of time, going to the lines of Azeroth’s defense from the Burning Legion. In addition, the stronghold provides many opportunities, for example

  • study and improve the artifact - a mythical weapon that Odin will reward warriors with
  • send squads of comrades to fight demons
  • get quests for raids and story with Illidan
  • once a week receive a chest with rewards for completing Mythic dungeons
  • visit the trainer and mannequins

How to get to the stronghold of warriors in the Legion?

For the first time, a messenger invites you to the stronghold, who will warn about the danger of the Legion’s invasion and tell you how to get to the Stronghold for an audience with its head. But if you forgot where the entrance is or accidentally teleported to another city, it becomes difficult to return.

The entrance to the Warrior's Hold is located in Dalaran at the Kras site (where the palette or griffin master stands in human terms). Warriors do not have any spells or abilities to return to the stronghold, unlike druids or magicians.

To move to the stronghold, you need to approach the Valkyrie , which hovers over the Kras site next to the falling light from the heavens. Enter the circle of light and press the button , which will appear in the middle of the screen (extra button).

A little about this wonderful stronghold.

The Keep of the Guardian is a secret magical refuge located on the upper floors of the Violet Citadel of Dalaran. Once upon a time, members of the Council of Tirisfal gathered here and kept their secrets. Since the Council ceased to exist during the time when Medivh was Guardian of Tirisfal, the Stronghold was abandoned and remained in this state for several decades.

When the Burning Legion began a new invasion of Azeroth, the nathrezim Catra'natir escaped from the body of Meryl the Felstorm, intending to capture the Guardian's Crucible. Meryl, teaming up with the famous magician and spirit Alodi, was able to expel the nathrezim and decided to take the Crucible to a safer place, which became the Stronghold Guardian. When they were transported here along with the Crucible, Alodi stated that it pained him to see the decay of the shelter.

Meryl replied that the Stronghold could still be useful, since the enchanted amulets had not stopped functioning. The Fel Storm revived the order of the Guardians of Tirisfal, who guarded the Council during the Guardian's absence. Now the order had to not only fight the Burning Legion, but also eliminate a more specific threat - Catra'Natir, who learned many of the secrets of the sorcerers during his captivity in the body of Meryl.

Relative order was quickly restored to the Stronghold, and through the portals opened by the Great Ahalaimahalai, spellcasters from all over Azeroth arrived and settled in the vacant halls. The heart of the Stronghold was the library, in the center of which the Guardian's Crucible was installed. The new leader of the order used it to give his artifacts new powers. On the shelves of the library there are many rare enchanted books, some of which are not shy about flying. The position of librarian was taken by old Philmuff, who previously served as the archivist of the Violet Citadel. Although he does his job well, he does not seem to realize that he died long ago and was reborn as an undead.

Despite the existence of a specific library, the entire Keep of the Guardian is filled with literature that mages study in search of knowledge. There are no less ancient artifacts here, still filled with energy, and mysterious devices, the purpose of which is not easy to guess. Globes, beakers, alembics, shimmering crystals, amazing intercoms - it’s impossible to list everything. Along the walls there are pots with strange purple soil in which beautiful flowers grow, sparkling with sparkles of magic.

Sorcerers do not hesitate to use witchcraft to solve all problems. Living brooms clean the halls. For lighting, metal braziers filled with bright arcane flames are used. The passages are guarded by magical intercessors woven from mana. Instead of the usual tactical map, there is a projection hanging right in the air that depicts everything you need. The role of training mannequins is performed by rotating magical devices consisting of crystals. The walls of the Keep of the Guardian are decorated with the symbols of the Kirin Tor and the Council of Tirisfal, as well as special runes. They also display portraits of great mages or places and events of interest to the Kirin Tor.

You may have noticed that there is now some confusion in the forces of the Alliance and the Horde - disorder in the ranks of the leadership. IN World add-on of Warcraft: Legion, you will have to take responsibility and find a way to unite your people against the demons that threaten all life on Azeroth. To save the world from destruction, you will go to the Broken Isles. Here you have to team up with other representatives of your class (regardless of their faction) and oppose the Burning Legion.

Every class needs a home: a safe haven where heroes can find support, and a military meeting room where battle plans can be drawn up. In the Legion expansion, this home will be your stronghold - a stronghold unique to each class, where heroes are with you World of Warcraft will try to repel the armies of the Burning Legion that invaded the Broken Isles.

Death Knights: Acherus

Acherus, also known as the Black Fortress, was once a necropolis of the Scourge. Now every death knight will find in it what he needs: a forge, a runeforge and a Crucible of Souls.

Where is: soars over the Broken Shore
How to get there: using the Death Gate
Notable Death Knights: Lord Thorval, Commander of the Dreadlords Talanor, Banshee Xioxy

Demon Hunters: Fel Hammer

Demon Hunters will immediately recognize the Fel Hammer ship because they have already visited it during the game's introductory portion of Mardum.

Where is: Mardum
How to get there: using teleportation
Famous Demon Hunters: Allari the Souleater, Altruis the Sufferer, Kain Sunfury

Druids: Grove of Dreams

Opposite the Black Rook Fortress lies a dense forest where the Grove of Dreams is hidden. Here the Druids discover the Emerald Path of Dreams, with the help of which they are able to move between various areas of interest to them.

Where is: Val" ball
How to get there: After opening a class stronghold, use the Dreamwalker ability to teleport to the Grove of Dreams
Famous Druids: Guardian Remulus, Lunara, Malfurion Stormrage

Hunters: Strelka's Shelter

A network of air trails opens from Strelka's Shelter, which can only be used by hunters. Here you will join wanderers, rangers and dark rangers so that together you can overcome extremely difficult challenges. Only hunters who have completed survival school and have deep knowledge of wild nature can count on success.

Where is: Highmountain
How to get there: after opening the class stronghold, summon an eagle who will take you to Strelka's Shelter
Famous Hunters: Heming Earnestway, Vereesa Windrunner, Rexxar

Mages: Bulwark of the Guardian

The Keep of the Guardian is a tower in which magicians of all stripes have gathered together to revive the Order of the Guardians of Tirisfal in a difficult time for Azeroth.

Where is: Dalaran
How to get there: using teleportation
Known inhabitants: Edria, High Sorcerer Andromath, Meryl Felstorm, Marud

Monks: Hall of Seasons

The Hall of Seasons, home to the Temple of Five Dawns and Mandori Village, serves as a haven for monks of all races.

Where is: Wandering Island
How to get there: with the help of "Spiritual Journey"
Famous monks: Chen Stormstout, Ji Firepaw, Li Li Stormstout, Aisa Cloudsinger

Paladins: Abode of Light

The Abode of Light is the place where the Order of the Knights of the Silver Hand was revived, uniting the servants of the sun, the Hand of Argus, the knights of the blood and many others.

Where is: under Light's Hope Chapel in Eastern Plaguelands
How to get there: by flying to Light's Hope Chapel or using a special paladin ability that allows you to teleport to the Abode of Light
Known paladins: Edric the Pure, Lord Maxwell Tyrosus, Lord Grayson Shadowbreaker

Where is: Sewer of Dalaran
How to get there: enter a gate open only to robbers
Famous robbers: Vanessa van Cleef, Garona Halforc, Valira Sanguinar
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