Location of ore and ice in eve online. Mining ore in EVE Online - how to mine ore? Asteroid belts and ores

It should be noted that the process of ore mining in EVE Online will completely enrich even beginners. Moreover, all this is possible from scratch in the literal sense of the word. It is for this reason that beginners are interested in questions regarding where to mine ore.

About mining ore in EVE Online: how to mine ore?

It should be noted that the process of mining ore in EVE Online will enrich even beginners. Moreover, all this is possible without the use of effort in the literal sense of the word. It is for this reason that beginners are interested in questions regarding where to mine ore. In addition, an equally popular question is where you can simply buy other items, making your life much easier. In the presented guide you will find answers to your questions. If you haven't started yet account, then you should register on the website of the presented game. The whole procedure is free! Please note that it is important to think carefully about the password and come up with the most complex one, which has not been used anywhere before.

What do you need to do ore mining?

In order to start mining ore, you need to purchase a ship that has a slot designed for a gun turret. It is thanks to this equipment that you can start mining ore after you install the appropriate module. However, for those who wish to engage more seriously in the process presented, it is much more effective to direct all their efforts and attention to specialized drilling-type platforms, which have much more extensive ore mining capabilities, unlike other ships. In order to become a miner, you will need a ship together with a module or initial mining skills. Moreover, to get all this, you don’t need to put much effort into the process. This is why every novice player is able to start the mining process in the game.

Types of ore and places of their extraction

There are many basic types of ore in the game. However, each of them has several varieties. Each ore includes a specific mixture of eight basic types of minerals. As for highsec, there players can find only the most common and common types of asteroids and ore. Often this is Scordit or Veldstap. If we talk about more valuable and rare ore, then the player needs to move to zero systems and forget about COCORD protection for a while.

Where is ore mined other than asteroid belts?

Users often wonder where it is possible, or what places are the most accessible for ore mining, except for the asteroid belts. It is important to note that the latter is not the only place where players will be able to find ore and asteroids in particular. For example, when carrying out a mission.

Is it possible to mine a lot of ore at once?

Almost every pilot who pursues a mining career in EVE Online knows that there are other options for increasing speed and efficiency. Most miners use containers that are dropped into space. That's where they store all the ore. So, you can make time work for you. It will not be spent on unloading and flying. However, it is important to be vigilant, because there are pilots who do not shine with honesty and can easily steal ore from a container and subsequently destroy your ship.

Is it possible to mine ore yourself?

It should be noted that the mining process in EVE Online can be done without joining groups. Anyone can easily work individually, getting exactly what they need. But it is important to consider that when combined into groups, speed and efficiency can increase significantly.

How can I transport a large stock of ore?

As a rule, ordinary miners unload at the station after the hold is completely filled. Riskier workers, in order to get high profits, store in dump containers and transport them using special cargo ships. It is thanks to such transport that a large supply of cargo can be transported. Thanks to this technique, the miner can devote more time to mining ore.

Introduction

The basis of almost any production in EVE Online minerals serve. They are required both for the construction of rockets and for the long process of building titanium.

There are several ways to obtain minerals: you can buy them at ( EVE Market), or you can recycle an item (almost any item in the game can be reprocessed), or you can mine ore (an alternative is to buy ore on the in-game market if you really don’t want to waste time mining it).

Ore mining and her subsequent recycling- the most logical way to obtain minerals, especially for beginners.

Below is table of minerals– their quantity obtained by ore processing. And after it you can find some advice: what kind of ore is more profitable to dig, how the level of system security affects the type of ore in asteroids, where else you can find ore, besides the asteroid belts, and so on.

Mineral Ratios Post-EVE Online: Tyrannis

With the release of the expansion, the "exhaust" for the following ores was rebalanced: Jaspet, , Hedbergite, Spodomain and their concentrated and enriched variants. The changes were:

  • Jaspet– the amount of mineral obtained increased from 259 to 437;
  • – the changes are as follows:
    • – 212 =>650
    • – 0 =>260
    • – 0 =>60
  • Spodomain– the following changes have occurred:
    • – 700 =>3190
    • – 140 =>410
  • Hedbergite– the amount of mineral increased from 0 to 290.

Mineral Ratios Post-EVE Online: Odyssey

After the release of the Odyssey expansion, the exhaust was rebalanced for the following ores: Arkonor, Bistot, Crokite, Dark Ochre, Gneiss And Spodomain. The changes are:

  • Arkonor:
    • - 300 → 10 000
  • Bistot:
    • - 170 → 12 000
  • Crokite:
    • - 331 → 38 000
  • Dark Ochre:
    • - 250 → 25 500
  • Gneiss:
    • - 171 → 3 700
    • - 171 → 3 700
    • - 343 → 700
  • Spodomain:
    • - 3 190 → 71 000
    • - 410 → 9 000

Ore processing table

How to read the table?

Firstly, each type of ore in the game is represented by three variations: regular (for example, Veldspar, Scordite, Pyroxeres), concentrated ore - it contains 5% more minerals than normal (for example, Concentrated Veldspar, Condensed Scordite, Solid Pyroxeres ), enriched - an ore that contains 10 percent more minerals than normal (examples - Dense Veldspar, Massive Scordite, Viscous Pyroxeres). All varieties in the table are grouped, and each group, for clarity, differs from the neighboring one in background color. To the left of the name is the percentage of enrichment - “0” (regular), “+5” (concentrated), or “+10” (enriched).

Minerals in the table are shown with pictures. If you hover your mouse over the picture, a hint will appear about the name of this mineral (after some time in the game, by the way, you will begin to recognize minerals by their appearance, especially if you often deal with them).

And one more thing: the table shows the “ideal” situation. You will only get such an exhaust during processing if you have sufficient standing with the corporation that owns the processing line and enough relevant skills so that there are no losses during processing. After the table, a formula will be described, using which you can find out the exact amount of minerals that you will receive under specific conditions.

Table

NameVolumePlastic bag
0 Veldspar0.1 333 1 000
+5 Concentrated Veldspar0.1 333 1 050
+10 Dense Veldspar0.1 333 1 100
0 Scordite0.15 333 833 416
+5 Condensed Scordite0.15 333 875 437
+10 Massive Scordite0.15 333 916 458
0 Pyroxeres0.3 333 844 59 120 11
+5 Solid Pyroxeres0.3 333 886 62 126 12
+10 Viscous Pyroxeres0.3 333 928 65 132 12
0 Plagioclase0.35 333 256 512 256
+5 Azure Plagioclase0.35 333 269 538 269
+10 Rich Plagioclase0.35 333 282 563 282
0 Omber0.6 500 307 123 307
+5 Silvery Omber0.6 500 322 129 322
+10 Golden Omber0.6 500 338 135 338
NameVolumePlastic bag
0 Kernite1.2 400 386 773 386
+5 Luminous Kernite1.2 400 405 812 405
+10 Fiery Kernite1.2 400 425 850 425
0 Jaspet2 500 259 437 518 259 8
+5 Pure Jaspet2 500 272 459 544 272 8
+10 Pristine Jaspet2 500 285 481 570 285 9
0 3 500 650 260 60 212 424 28
+5 Vivid Hemorphite3 500 683 273 63 223 445 29
+10 Radiant Hemorphite3 500 715 286 66 233 466 31
0 Hedbergite3 500 290 708 354 32
+5 Vitric Hedbergite3 500 305 743 372 34
+10 Glazed Hedbergite3 500 319 779 389 35
0 Gneiss5 400 3 700 3 700 700 171
+5 Iridescent Gneiss5 400 3 885 3 885 735 180
+10 Prismatic Gneiss5 400 4 070 4 070 770 188
NameVolumePlastic bag
0 Dark Ochre8 400 25 500 500 250
+5 Onyx Ochre8 400 26 775 525 263
+10 Obsidian Ochre8 400 28 050 550 275
0 Spodomain16 250 71 000 9 000 140
+5 Bright Spodumain16 250 74 550 9 450 147
+10 Gleaming Spodomain16 250 78 100 9 900 154
0 Crokite16 250 38 000 331 663
+5 Sharp Crokite16 250 39 900 348 696
+10 Crystalline Crokite16 250 41 800 364 729
0 Bistot16 200 12 000 341 170
+5 Triclinic Bistot16 200 12 600 358 179
+10 Monoclinic Bistot16 200 13 200 375 187
0 Arkonor16 200 10 000 166 333
+5 Crimson Arkonor16 200 10 500 174 350
+10 Prime Arkonor16 200 11 000 183 366
0 Mercoxit40 250 530
+5 Magma Mercoxit40 250 557
+10 Vitreous Mercoxit40 250 583
NameVolumePlastic bag

Additional Information

What kind of recycling formula was mentioned?

In fact, to describe the efficiency of the ore processing process, you will need several formulas (believe me, it will be easier this way).

Let's start from the very top:

Net_Yield = station_equipment_base_yield + (recycling_constant * refining_factor * efficiency_factor * specialization_factor)

  • Net_Yield– Percentage of "exhaust". In an ideal situation, the yield of minerals will be 100%.
  • station_equipment_base_yield– the efficiency of processing equipment at the station (can be found in the processing window - written in the upper right corner of the window).
  • recycling_constant– processing constant, 37.5%
  • refining_factor– recycling rate (calculated using the formula)
  • efficiency_factor– efficiency coefficient (calculated using the formula)
  • specialization_factor– specialization coefficient (calculated using the formula)

refining_factor = 1 + (refining_skill_level * 0.02)

  • refining_skill_level– skill level Refining.

efficiency_factor = 1 + (refinery_efficiency_skill_level * 0.04)

  • refinery_efficiency_skill_level– skill level Refinery Efficiency.

specialization_factor = 1 + (special_processing_skill_level * 0.05)

Correspondence table between ore and specific Processing skills

NameSkill
VeldsparVeldspar Processing
Concentrated Veldspar
Dense Veldspar
ScorditeScordite Processing
Condensed Scordite
Massive Scordite
PyroxeresPyroxeres Processing
Solid Pyroxeres
Viscous Pyroxeres
PlagioclasePlagioclase Processing
Azure Plagioclase
Rich Plagioclase
OmberOmber Processing
Silvery Omber
Golden Omber
NameSkill
KerniteKernite Processing
Luminous Kernite
Fiery Kernite
JaspetJaspet Processing
Pure Jaspet
Pristine Jaspet
Hemorphite Processing
Vivid Hemorphite
Radiant Hemorphite
HedbergiteHedbergite Processing
Vitric Hedbergite
Glazed Hedbergite
GneissGneiss Processing
Iridescent Gneiss
Prismatic Gneiss
NameSkill
Dark OchreDark Ocher Processing
Onyx Ochre
Obsidian Ochre
SpodomainSpodomain Processing
Bright Spodumain
Gleaming Spodomain
CrokiteCrokite Processing
Sharp Crokite
Crystalline Crokite
BistotBistot Processing
Triclinic Bistot
Monoclinic Bistot
ArkonorArkonor Processing
Crimson Arkonor
Prime Arkonor
MercoxitMercoxit Processing
Magma Mercoxit
Vitreous Mercoxit
NameSkill

So, which ore is more profitable?

This is a controversial issue. There are several factors on which this “profitability” depends. Firstly, the main factor is the price at which you can sell the obtained minerals. It is not necessary to immediately throw them on the market, but you need to know the current price, since without this you cannot understand the benefits of a particular type of ore. The second factor can be volume. Agree: what matters is how much ore from the asteroid belt you can take away in one trip.

So, let's try to link these two factors. Let's take Veldspar and Scordite for example. The first is processed into 1,000 units of Tritanium. The second is 833*Tritanium and 416*Pyerite. Let's say that it is convenient for us to consider the price of Tritanium to be 3.29 ISK, and Pyerite to be 4.75 ISK. Let's do the math:

Veldspar = 3.29 ISK * 1,000 = 3,290 ISK

Scordite = 3.29 ISK * 833 + 4.75 ISK * 416 = 4,716.57 ISK

Here you need to remember that the obtained figures only apply to the cost of one package of ore. There is a column such as "Package" (the number of units of ore for processing). For example, it is impossible to recycle 332 units of veldspar, but if you try to recycle 334 units you will get 1,000 units of tritanium and one unit of veldspar. This means that only a certain amount of ore is processed. To find out the cost of one unit of ore, you need to divide the resulting figures by the number of units in the package. Having done this simple operation, we find out the values ​​9.88 and 14.16 for veldspar and scordite, respectively.

Scordite looks more profitable to mine, doesn't it? But actually it is not. Mining equipment has such a parameter as “ore volume per cycle”. It does not have the parameter “amount of veldspar per cycle”, or “amount of mercocyte after yesterday’s rain”. Regardless of the type of ore, the volume mined is taken into account, not the quantity. By dividing the obtained figures into the corresponding volumes (0.1 for Veldspar and 0.15 for Scordite), you can find out that 1 m 3 of Veldspar costs 98.8 ISK, and the same volume of Scordite costs 94.43 ISK. Veldspar in this case is more profitable to mine. But, as soon as the price of Tritanium drops a little, Scordite will become more profitable. So, if you decide to connect your gaming life with ore mining and want to do it more efficiently, then take these points into account.

If we directly answer the question about benefits, then the answer would be: Mercoxit. However, in systems with a high level of security it is useless to look for it - you won’t find it. Merkocyte is found in nulls (systems with a security level of 0.0) and wormholes of class 3 and higher. And in general, 3/4 of the ore presented in the table is not found in highsec (systems with a security level of 0.5 and higher).

Is there really not all ore in safe systems?

This is exactly the situation. In highsec, only Veldspar, Scordite, Plagioclase and Pyroxeres are found, including their concentrated and enriched variations. Other ores can be found, but not in asteroid belts.

So, ore is not only found in asteroid belts?

In addition to asteroid belts, ore can be discovered during missions, or, if you know how to scan, you can look for gravimetric complexes, but this is a topic for another article.

Since its inception, human civilization has constantly increased the consumption of raw materials for
production. Therefore, resource extraction is an indispensable condition for the development of our world.
People learned to produce clay, stone, iron, coal, silver and gold jewelry, oil and much more. It is thanks to the developed mining industry that humanity was able to obtain and use all these benefits. There were always those who were ready to go in search of places to extract raw materials, providing humanity with everything they needed. To develop in EVE you will need a large amount of resources to build ships and modules. The more you mine or buy, the more you can build.

Mining resources allows you to receive a stable income. A mining professional can become very rich if he knows what and how to mine. EVE is a multiplayer game, so feel free to collaborate with other pilots. Use these and many other game features to increase your income and expand your business.

To extract resources, it is enough to find asteroid fields or rare asteroid anomalies in almost any solar system. They consist mainly of rocks, those ore asteroids. You can extract ore from them using “Mining Laser” of various designs. The only limitation is the capacity of your cargo compartment. The processed ore (minerals) can later be used for the construction of modules, ships and other components.

BASIC SKILLS FOR ORE MINING

Let's start with the basic skills that most ships need. Each skill group has a basic one, on which all others depend (for example, Energy Systems Operation requires Level 5 Engineering). Therefore, if you do not use something, then you should not develop the corresponding skills.

Skill name Bonuses
Astrogeology +5% to the efficiency of drilling lasers
Drone Interfacing +10% to damage and ore production by drones
Drones +1 to maximum number of drones. Maximum 5, for simultaneous launch.
Exhumers Required to control the Elite Mining Barge (Hulk, Skiff, Mackinaw). Requires Mining Barge Level 5
Mining +5% to the productivity of drilling lasers
Mining Barge Required to control "Mining Barge" (Covetor, Procurer, Retriever)
Refining Increases the processing efficiency of all ore by +3%
Refinery Efficiency Increases ore processing efficiency by +2%
Processing Increases ore processing efficiency by 2% for a specific ore (ORE). Required to use "Mining Crystal"

Some refining skills have additional requirements, such as Gneiss Refining requires Metallurgy 3 and Improve Refining Efficiency 4.

DRILL CRYSTALS

After learning ORE Processing in 3, you get the opportunity to use T1 drill crystals to mine the studied ore. After learning at 4, you can use T2 crystals. Using crystals for digging increases the amount of ore mined per laser cycle. The increase in production even using T1 crystals compared to T1 lasers is about 10%. The crystals are used in special lasers, namely "Modulated Strip Miner 2", "Deep Core Miner II" and "Modulated Deep Core Strip Miner II". When used, the crystals gradually deteriorate and are destroyed at 100% wear. The percentage of wear does not affect the quality of production, so even a 99% worn crystal will work no worse than a new one. If you dig solo or with relatively small bonuses, one crystal is enough for a day. Each T2 laser requires one crystal to be inserted, so you can use different crystals in parallel and mine 2 different ores. If a T2 laser has a crystal installed on it, for example Scordite, and you are trying to mine Gneiss, the laser will work but you will not receive the bonus from the installed crystal, and it will not be destroyed.

WHAT TO DIG

All ore except Mercoxite is mined with conventional drill lasers such as "Miner I", "Strip Miner I" core lasers, "Modulated Strip Miner II" modulated core lasers, and special "Modulated Deep Core Strip Miner II" lasers for Mercoxite. Ice extraction lasers and gas collectors are not considered.

Drilling lasers

Laser name Performance/cycle Peculiarities
Miner I / Miner II 60m3 / 60 seconds The smallest drill lasers can be installed on any ship with turret slots. They have the lowest performance. The T1 version has several more technologically advanced options; they differ only in slightly reduced requirements for the reactor and processor.
Strip Miner I 675m3 / 180 seconds The most common type of shaft drilling lasers used by miners. The increased cycle time is more than compensated for by their productivity. Only installed on drill ships and heavy drill ships.
Modulated Strip Miner II 450m3 / 180 seconds This is the T2 version of previous lasers. They are used exclusively with drilling crystals for a specific ore, as without them they are ineffective. With drilling crystals, the output is higher than with the T1 version.
Modulated Deep Core Strip Miner II 313m3 / 180 seconds These are more advanced T2 lasers. Due to their price, they are used only with Mercoxit crystals, although any others can be installed. This is the only drilling laser capable of producing Mercoxit.

Depending on your skill level, implants, the ship you are using and its fit, the level of production will vary significantly. For example, when using a well-pumped Covetor with 3 x “Mining Laser Upgrade II”, the extraction from each “Strip Miner I” laser per cycle of 121.5 s will be 1407 m3 (but more is possible).

ORE SHIPS

If you are going to mine ore on an industrial scale, you need a good ship. As mentioned earlier, you can use any ship, but everything will quickly come down to the size of the ore hold and the volume of production. For digging, special ships of the Outskirts Rudno Expedition “ORE” are used. They are specially designed for digging ores, ice and gas collection. All ships have different profile bonuses for production, each ship is used for specific needs.
The table shows all the ships of the ORE drilling fleet, the flagships of drilling fleets and ships special purpose will be discussed in another article.

Ship, T1/T2 version Description and features of ships
/ , A small and fast ship with a hold of 5000 m3. Can use Miner I/II level drilling lasers. This is an excellent ship for a novice miner, as it is available immediately after training, even for Alpha clones. The T2 version of the ship is used for the extraction of gas and ice, respectively, as they have special bonuses for the extraction of a specific resource. If you are only going to do ore mining, you don't need them.
/ These are ideal ships for solo mining in dangerous systems. They have a profile bonus of +25% on damage when using combat drones. Both ships have an average hold, but very powerful shields, compared to other barges; in a good fit, this allows you to fight off almost any NPC alone. Unfortunately, due to the equipment of the shields, they have the lowest output per cycle, but this can be partially compensated for by mining drones. The T1 version has a drone compartment of 50m3, which allows the use of 5 combat and 5 drilling drones in turn.
/ They are used mainly for ore mining as part of a fleet with a Porpoise or Orca level bonus. They have a bonus for increasing the hold +5% for each skill level, as well as the stock hold for the T1 version is 22500m3. Average loot and shields. The drone compartment is 25m3 in the T1 version and 50m3 in the T2.
/ They are used only for production as part of a fleet with a Rorqual level bonus. If there are Porpoise or Orca level bonuses, logistics are required to transport the ore to the station, as a fleet of several such barges fills the holds of the bonus in 10-20 minutes. There is a profile bonus for reducing the cycle of drilling lasers by -25%. Unfortunately, they have very weak shields; in case of danger, it is strongly recommended not to engage in battle, but to retreat to a station or other safe place. Drone compartment with a capacity of 50m3.

The T1 version of barges can be mastered to an acceptable level in about one week, while the T2 version will require more than a month of specialized study, as it requires a lot of 5 skills. You can install any drilling lasers on all types of barges, unless, of course, you have the skills to use them.

HOW TO DIGG

There are several digging methods:

  • Take to the station
  • Digging into the bonus box
  • Ore compression in Rorqual
  • Digging into a container
  • Ore collection by truck

Take to the station

After filling the hold, we immediately fly to the nearest station and unload. If we are not digging in our homework, then after digging, we transport the compressed ore to our homework using Miasmos. Suitable for solo digging or if you have a large hold, otherwise you will have to fly frequently between the station and the belt and do little digging.

In the bonus box

Once your hold is full, all ore is dumped into Porpoise or Orca. Periodically, the bonus worker transports ore to the station. Suitable for navy digging only. During transportation, bonuses will be interrupted, so it is better to be at the optimal distance from the asteroid being developed.

Ore compression in Rorqual

After filling the hold, you fly up to the unfolded Rorqual and compress the ore in a compartment with general access. After that you take it back. Compressed ore takes up ten times less space than uncompressed ore, so you can save time on flights to the station. Also, you can simply throw all the ore into Rorqual, its pilot himself compresses the resulting ore and transfers it to the hold of the ship. Since the rorke's hold is huge, you can easily dig up an ordinary asteroid belt without unloading the rorke.

Into container

After filling the hold, you dump the ore overboard and, opening the resulting container, load it completely. After this, you can fly to Miasmos and take it to the station. Well suited for solo digging when you have a small hold. Please note that a regular container weighs in space for 1 hour, after which it self-destructs with all its contents. Also, it takes some time to prepare a container, so you should dig into the container until it is 100% full, in which case on any ship and with any bonuses you will have enough time to prepare and throw out the next one.

Ore collection by truck

This is the most the best option digging, you can say “Premium” if there is no Rorqual. The average between digging into a bonus box and a container. The entire fleet is digging into containers. When the container is full, someone flies along the belt on Miasmos and picks up the containers, then when the hold is full, he takes everything to the station. After digging, the ore is distributed among everyone according to the “History of the Fleet”. So in this case, Mr. Truck does not dig and he has to do “fleet accounting”; after digging, everyone is given some pre-agreed percentage of ore or ISK as payment for his work. This is the best option, because you can not look away from the digging.

NOTE

Many mining instructions say that you can mine ore well using warships with big amount turret slots and installed lasers - this information is at least 3 years out of date. You can only dig well on ORE ships, even if it’s a Venture, but you won’t be transporting ore to the station every few cycles, and the output will be much greater.

USEFUL LINKS

Our ore mining and processing calculator.


Miner's Handbook

A guide for the beginning miner

Congratulations, you have just become the proud owner/pilot of a new frigate, the one your race prefers. This ship is equipped with civilian-type weapons (they can vary depending on the ship and skill), as well as a very basic drilling laser. While you will be advised by the district Insurance Company, and an agent will be assigned, this additional guide will help you decide what to do next.

As you probably already know, this part of the galaxy doesn't come with a free lunch. Ship owners hope to provide some goods or services in order to earn ISK (Interstellar Kredits), but more often than not, you will need to invest some amount of ISK before you can provide such services. Exceptions: light courier missions given by the owners of other ships, light search and destroy missions, and resource extraction. This guide assumes that you will be mining resources; however, do not forget that you do not have to always be a miner, and there are many other paths of development open to you in this universe.

Check before starting resource extraction

First you need to drill for low-grade asteroids. The income will be slightly less than what you wanted to become rich and famous. However, eventually you will be able to move on to more valuable asteroids. Now you will stop at mining regular ore. On the New player Ship with its drilling laser, you are not yet ready to fly for anything expensive, since such things need to be looked for in systems where pirates roam. They can (and definitely will) turn your nice new frigate into a sieve if you give them the chance.

The asteroid ore you first need to look for is called Scordite. This is any asteroid that can be found in systems with security level 1.0 and lower. A word of caution: many pilots may have already mined ore before you, and they may not be available in the system where you start the game. Before taking off from the station, you need to check whether you have equipment and money.

After completing the tutorial missions you should have accumulated small amount, about 10,000 ISK, if not more. If you haven't received at least that much money for the tutorial missions, you can complete the tasks that the tutorial agent will offer after completing the tutorials. They pay 5,000 ISK (includes destroying ten training drones in the starting system's training area and finding the certificates they drop. Don't worry about damage, as you can now repair the ship for free). Remember to return to the station if you run out of protective shields and/or armor. With the money you earn, you can buy "Miner 1" in the market (if it is not at the starting station, gradually increase the search area until you find it). If you're lucky enough to start the game with the "Electronics" skill (found below the skill set of the same name), you can also purchase a survey scanner and a survey skill.

Go to the refit service and replace the starting drill with "Miner 1". If you purchased a survey scanner, place it in one of the slots marked "--" (in the middle) (if you receive a message that you cannot install a survey scanner due to the lack of the Electronics skill (" Electronics"), then you bought a scanner despite lacking this skill). When you buy the equipment, make sure that your ship is not broken, and then calmly leave the station.

Using the card

A system that is suitable for starting a mining career must meet the following requirements:

Have a security level from 1.0 to 0.8.

There should be no more than 30 other pilots.

It should be close (less than five jump gates).

It must have at least one station, which has both a store and a processing plant.

In fact, it is very easy to find such a system. Open navigation maps(the icon on the left looks like several white dots connected by lines). A request will be sent to CONCORD to receive the latest star maps. They will indicate the point where you are now. A new window will also open with two tabs: “Search” and “Display Settings”. Select the "Display Settings" tab.

There are a few things you need to change on this tab. First, go to the "Labels" tab and turn off all the items except " solar systems" ("Solar Systems"). Then go to the "Stars" tab. In the "Animation" section, make sure that all options are disabled. Select "Security Status", which is located under " "Color stars by". The security level of the systems around you will now be displayed (if you don't see any systems, you need to zoom out).

The systems you need will be located next to your current system (it will be connected to them by a line directly, or through other systems (up to two; they are also connected by lines), and will be marked with a white dot, which means high level security.

When you find a suitable system, note where it is located and click the "Number of Pilots in Space" button. It is located below the inscription "Statistics:". A request will be sent to CONCORD to obtain the location of pilots in the known galaxy, and the response will be displayed on your screen. Hopefully the spot you're looking at isn't too crowded, but if it is, hover over it to see the exact number of players in the system. More than 15 people can form a crowd, but there are a lot of systems, so don't give up if the system you choose turns out to be crowded. If finding (or even just seeing) a nearby system is problematic, you can flatten the map (using the "Flatten" button), or try zooming out a bit.

When you find a system, click on its image right click mouse and select "Set as Destination". You can now close the card. When you close it, press the big yellow "Autopilot" button, sit back in your chair (WARNING: If you have a backless chair, DO NOT DO THIS, otherwise serious injury may result from falling to the floor. - Translator's note) and look at the stars flying by.

Flight to the asteroid belt

When you leave the station, right-click on outer space.

Select "Asteroid Belts".

Select any asteroid belt from the list.

Click Warp To and select the distance to the asteroid belt where you want to stop.

The distance depends on the security level of that part of space and on the equipment of your ship, but do not forget that there may be NPC pirates near the asteroid belt, and if you appear too close to them, they may attack you. To begin, select a distance of 60 kilometers. Don't take too many risks.

Near the asteroid belt

Upon arrival at the site, you will see a group of asteroids. You can get information about an asteroid by right-clicking on it (a context menu will appear) and selecting "Show info". The characteristics of the selected asteroid will be displayed. The most important (and only) information is the ore it contains.

In order to start mining ore, you must be no further than 10 km from the asteroid. Lock yourself near the asteroid (context menu, which is called up by clicking the right mouse button -> “Lock target”).

The top panel will now contain one target - an asteroid. The distance will be displayed at the bottom of the locked target. If you are too far away, right-click and select Approach.

In order to get acquainted with ore mining, any asteroid will suit you. Activate the drill laser by left-clicking on the laser icon, which is located on the right under the second number. It will light up green, indicating that the laser is on.

The drilling laser is activated after 10 seconds. If you have two lasers, you can activate them simultaneously. You can start automatic mining by clicking on the laser while holding CTRL. This action will continue until the space in the hold runs out. You can also deactivate the drill laser by right-clicking on it and selecting "deactivate".

If the asteroid is depleted, production may drop to a few pieces of ore (a corresponding message will appear). I wonder where the hold is? Call the ship's context menu and select "Open my cargo".

When the hold is full, you should teleport to the station.

Return to the station

Now we need to enter the dock at the station. You can approach the station in the same way as an asteroid, but instead of “Warp To”, select “Enter Dock” from the context menu. Your ship will teleport to the station and will automatically dock.

Upon arrival, open the hold and move the ore to the hangar storage floor.

Our next step (if you want to enrich the ore) is to process the ore. Note: There is a limit on the minimum amount of ore required for processing, which depends on the type of ore. Therefore, you may have to return to the asteroids several times until you collect the set amount.

Once you have enough ore, you can start processing. This can be done in the space station service department (top panel of the station interface (station UI)).

On the left side of the window there is a list of things that can be enriched or recycled. On the right are buttons to control the current enrichment.

Finally, you should sell the ore or minerals (if you refined the ore). It’s best to see how much ore or minerals are bought on the market (or try to sell and see what they offer you for them).

It is usually more profitable to sell raw ore if your refining skills produce little mineral output after beneficiation.

Setting bookmarks

This is what separates an advanced miner from a novice: the novice will lay out the location of a good asteroid, and when returning to it, will spend time approaching the asteroid from a distance of 15 km, where the protection of his or her warp drive will activate. An advanced miner will create a deposit at a distance of 15 km behind the asteroid, further from the station where he settled. Thus, by teleporting to the point “15 km before the planting”, he will appear directly in front of the asteroid and will be able to begin mining ore immediately.

First you need to set up a bookmark on an asteroid that is located approximately where you want to mine ore. Make sure there are no large asteroids between this area and the station that you are draining, as this may interfere with your path.

Teleport to the station, and then return to a distance of about 15 km to the bookmark. Place the camera behind the ship so that it looks forward; it will be much easier this way. Now double-click on the speed control (setting it to maximum) and fly 30 km. Stop and add a bookmark. The name must be appropriate, for example, contain a brief description of the system, the asteroid belt, the number of asteroids in the immediate vicinity of the teleport point.

You'll want to check the first few bookmarks while teleporting to and from base to make sure they're okay. Once you've made half a dozen bookmarks, you'll be confident in the process.

You can also install a bookmark 8 km further from the station, in the direction from the asteroid belt. This will allow you to teleport to a point where you can enter the dock immediately, rather than flying to the perimeter of the dock entrance. It is not necessary to make such a bookmark, but it is very useful.

And one more helpful advice: If different asteroid belts are in similar directions from the station, one return bookmark can work for multiple belts.

Buying a new ship

Eventually you will want to purchase a new ship. How long this will take depends on your race and where you are, as many corporations (these are player corporations, not NPCs) often produce ships that they sell at lower than normal prices. Below is a table of good replacement ships for the first one that you should look for on the market.


Race

Ship

Amarr

Tormentor

Caldari

Bantam

Gallente

Imicus

Minmatar

Probe

Although most corporations produce and sell these ships at below market prices, you should always double check the cost (current average supply price) to ensure you don't overpay.

The basics of mining in EVE are very simple. In almost every system of any region you will find asteroid belts (belts), which actually contain asteroids various types. Using mining lasers, you simply mine these asteroids, filling your hold with ore, which can later be processed (refined) into minerals, which in turn are used to build ships and modules (modules are any equipment installed on a ship).

In the empire (any region with a security status from 1.0 to 0.5), the most common asteroids are Veldspar, Scordite and Pyroxeres. They contain the largest amounts of major minerals, namely tritanium, pyerite and mexallon. The amount of minerals that you will receive by processing the ore you have mined depends on your processing skills and standings with the corporation that owns the station at which the processing is carried out. Sounds complicated, more details later.

In general, to summarize the above, mining is that any ship that has a turret slot and is equipped with a mining laser can mine ore from asteroids for personal production or trade.

EVE provides a wide range of ships and mining equipment with varying degrees of efficiency.

Asteroid belts and ores

As stated above, almost every system has asteroid belts, only their number differs. The basic rule can be considered that the lower the security status of the system, the better asteroids you will encounter.

If you're new to the world of EVE, I encourage you to read more about security status and how it affects gameplay. You won't go into lowsec with the same ship and config as the 1.0 system. However, this is not the topic of this guide and I will not cover it here. So do this homework before you make a mistake that will cost you money! In general, in systems 0.5 and higher, you are practically safe under the protection of Concord, which will come to your aid if you are attacked. However, you are not immune from the presence of thieves and suicidal gankers who, sacrificing the ship, destroy your favorite technological ship, so that later they can profit from the ore that is left from you. Remember that there is no such thing as 100% security! But back to our topic...

All ores that you find in systems 1.0 - 0.1 are classified as “low ores”, and ores typical of zeros (0.0) are classified as “high ores”. The exception is belts found as a result of successful exploration, but this is also a different topic. As you may already know, the highest ores (namely Bistot, Arkonor, Mercocite, Gnesis and Crocite - Bistot, Arkonor,

Mercoxit, Gnesis and Crokite) bring the best and most expensive minerals. This does not mean that lower ores are unnecessary garbage. Some also bring in good income. And finally there is ice, available mostly only in zero and low sec.

/There is no official gradation for high and low ore - this is a personal gradation of the author of the guide and the majority of EVE players./

Some types of ores can only be found in certain systems. For example, Jaspet can only be found in the Galentine and Amara 0.4 systems. You won't find it in Caldari or Matar space. And keep in mind that in 0.0 there are all types of ores. There you will find everything from veld to mercocyte, although naturally not all at once in one system. Actually, for convenience, I recommend using the following ore map:

This is a great tool for those who want to find a convenient place for mining and do not know where the ore they need is located.

It should also be mentioned that each ore has two additional variations. The first gives 5% more minerals during refining, the second by 10%

Minerals

Minerals are refined from ore. There are 8 types of minerals in total - 3 higher and 5 lower. The lower minerals include tritanium, pierite, mexallon, isogen and nocxium. Higher minerals include Zydrine, Megacyte and Morphite. Higher minerals can naturally only be refined from higher ores, which you will only find in zeros (occasionally in lows, if you relate to the ore map above). Actually, this explains the difference in price between low and high minerals. Below is a table for processing ores into the corresponding minerals.

Firstly, a pack is the number of units of ore required for processing. The numbers further correspond to the amount of minerals obtained through perfect processing.

For example, consider ombre. A pack of ombre is 500 units. Let's say you mined 3467 units and brought them to the station with a refinery. For every 500 units with a perfect refining yield of 100% (yes, this is possible), you will receive 307 units of Tritanium, 123 Pierite and 307 Isogen. If you divide 3467 by 500, you will get 6 packs of Omber, leaving 467 units.

This simplest example, because you can pay taxes if you don’t have enough stand, or you haven’t developed your processing skills. The refining system will be explained in subsequent sections, but the table provided is helpful in determining what to mine based on your mineral needs.

So what should I dig?

Considering that the price of minerals changes daily according to the law of supply and demand (if you don’t know what it is, Google will save you, or go and learn), and the phrase “this mineral is always in demand” makes no sense. Eve-central always has a great report on market prices for minerals, with statistics for the last 180 days. If you want to start a mineral trading business (I warn you in advance that this is a very hard hobby) or simply be more efficient in your mining, you should check out this great website. No matter what you mine, here you will find those who need it. Since the introduction of spike caps, the requirements for the required amount of minerals have increased significantly, so do not worry, you are not in danger of oversaturating the market!

Start of a miner's career

So, you just started playing EVE, you have motivation, but you have no idea what to do. We've looked at what you can mine and what it will do for you. However, you are sitting in your Ibis and do not understand where to go. This is fine. After all, that’s why you’re reading this section, right?

Before you do anything, I highly recommend going through the training missions if you haven't already. This will help you get comfortable with game mechanics and interface.

Another good reason to take the training is that the agent will give you the ISKs that will make up your start-up capital. Another alternative would be to join a corporation and get help there. Regardless of which path you choose, you will need a certain amount of ISK to start your activity.

Your first ship

The best ship for initial digging is undoubtedly the CaldariBantam.

Skills you need: CaldariFrigate 2, Mining 1

I recommend that you learn CaldariFrigate 2, then MiningI, then move on to CaldariFrigate 4 and then Mining4. Considering that the skill in Caldari frigates gives you 20% additional production from lasers (naturally only for the current ship), then one day spent studying frigates on 4D undoubtedly pays for itself. After this, having received Mining 4, you will be able to use T2 mining lasers, which are absolutely superior to their T1 counterparts.

But in any case, you will mine your Bantam with two T1 mining lasers. What you install in the middle slots is not important, since there is simply no equipment for the med slots that increases production. But you can study MiningUpgrades 1 and fit one MiningLaserUpgrade (+5% to the amount of mining lasers produced) into one of your low slots. Whether it will fit or not depends on your level of electronics. You should mine on your Bantam until you have CaldariFrigate 4 and Mining 4. By this time you should have accumulated enough ore that you will be able to find a decent offer to sell it.

Mining Basics

There are two ways of digging (okay, more, but there are still two main ways). The first is that you fly to the station as soon as you fill the hold of your miner (this takes quite a lot of time). An alternative is mining in a temporary container – jet. In the second case, you transfer ore from the hold to the jetison container until it is full (which is 27,500 cubic meters, as opposed to your shallow hold). Once you have filled it, change the ship to a transport (industrial) - a specialized ship with a large hold volume, designed for transportation. Be sure to take out your Jetison once every hour and a half at most, as their lifespan is two hours. The main disadvantage of this method is that anyone can open your container and steal your ore. This doesn't happen that often, but it does happen. If someone takes the ore from your jar, they will appear red for you in the overview, meaning you can open fire on them without fear of Concorde interference. You can also team up with your co-corps to destroy the thief, since anyone who is in a gang with you can also shoot at him.

Industrials

Each race has its own set of transport trucks. In Eve, where there is no restriction on spikes of only one race, this is very good. Unfortunately, while the Caldari have the best starting diggers, they do not have equally good carriers. As an alternative, I suggest studying Mammoth (Minmatar).

Required skills: Minmatar Frigate 3, Minmatar Industrial 4, Spaceship Command 3

Mammoth has a hold of 16,686m3 with four Expanded cargohold I and four Giant modules

Secure Containers. Why GSC? simply because, occupying 3000m3 of hold space, they have an internal volume of 3900m3, which means that for each such Comt in your hold you will receive an additional 900m3. None of the T1 trucks will reach this volume with the exception of the Gallente IteronV, which requires the GallenteIndustrial 5 skill, and is simply out of reach for a beginner.

However, as long as you are training for the Mammoth Caldari Badger, the Badger will do its job. Don't try to get Mammoth too quickly, in any case, not before you switch to a cruiser and earn several million.

Joining the Corps

Joining a corps is not required, but can be helpful. In any case, there is nothing that would prevent this. Many corps will accept players with a casual online schedule or noobs... there are so many corps that you're sure to find one you like. You just need to search on forums or gaming channels.

Ore sales

At the very beginning of the game, processing ore on your own will mean too many losses. At this stage, your cleaning skills are too small (if any). You can sell unrefined ore, but I suggest you don't. Why?

Most of the orders on the ore market account for 90% of the cost of this ore. This is due to the fact that many miners do not pay attention to prices and simply sell ore. And the buyer will simply collect the sold ore and process it. This is not a scam, but a normal market strategy. This does however impact your own wallet because you simply aren't getting the true value of your work. Joining a corps will help here - it is very likely that at least someone in the corps has better (even if not perfect) processing skills than you.

If you want to play solo, at least study Refining 4, this alone will help you. The worst thing you can do is RMB your ore and sell it without even looking at the price. This is the most common mistake. Open the market, view buy orders, don’t be lazy! Each mineral has a volume of 0.01m3 (compared to ore, which takes up a lot more space), so it's actually easy to transport! Don't be afraid to take a little trip! Knowing the market is the basis for obtaining claims as a miner and trader, do not thoughtlessly sell the ore into which you have invested so much effort.

First cruiser

So, you finally have the Caldari Frigate 4 and Mining 4 skills. The next stage of development will be transferring to a cruiser. Fortunately, the Caldari also have the best mining cruiser - the Osprey.

Required skills: Caldari Cruiser 1, Spaceship Command 3.

Osperey is a very good ship, which also has a 20% bonus on production. I recommend learning Caldari cruisers right up to level three. Level 4 won't be a waste of time, but in the beginning you may want to spend those 4 or 5 days on other skills like electronics or engineering.

As for the Osper fitting, everything is very simple. 3xT2 Miners in high, tank in medium, heavy launcher and drones if you want to fight off rats in 0.6. As usual, we set the mining upgrade to low. One is always placed, the second - with very good skills (Electronic 5, Mining Ugrades 4).

The next step will be Astrogeology 4. This will give you another 20% bonus in mining and is required for the next stage - the transition to the MiningBarges (more about them below). Once you get Astrogeology 4 you have two choices. You can upgrade cruisers to 4 and mining to 5 (both will take about the same time). Mining 5 is a good investment of time anyway. If you plan to board barges directly, then the four in Caldari cruisers is not important to you, because you are 5 or 6 days away from the first barge. If you plan to engage in combat, then cruisers at 4P may be a good idea, and will provide 20% bonus loot.

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