Album of outdoor games in different age groups of kindergarten. Outdoor games Game bear and hares for the younger group

MDOU "Kindergarten No. 91 of compensatory type"

Fun starts

For children junior group

"Outdoor games with Mishka"

Spent:

Kuteshova E. N.

Program content:

  • Teach children to run, act in accordance with the words of an adult;
  • Create pleasure from joint actions;learn to act in a team
  • Develop coordination of movements, ability to navigate in space;
  • Develop physical qualities;
  • Develop feelingthe joy of joint action.
  • Foster a sense of friendship and mutual assistance.

Progress of the event:

The group includes a teacher, in his hands is a toy - Teddy Bear.

Presenter: - Guys, Mishka came to visit us today. He was bored in the forest, he wanted to play with us. Do you want to play with Mishutka?

Yes.

Host: -Then let's begin!

Game "Big Feet Walked Along the Road"

Big feet,
Walked along the road:
Top, top, top.
Top, top, top.
Little feet ran along the path:
Top, top, top, top, top, top.
Top, top, top, top, top, top.

The children follow the teacher (he has a Teddy Bear toy in his hands), changing the pace of movement and the force of stomping in accordance with the words. Then they run.

Outdoor game “Run to me.”

Progress of the game: Children stand on one side of the hall, so as not to disturb each other. The teacher with Mishka in his hands stands on the opposite side. He says: “Run to me, everyone, everyone, run to me!” The children run to the teacher, who greets them warmly, spreading his arms wide to the sides, and pretends that he wants to hug all the children. After the children gather around the teacher, he goes to the other side of the playground and again says: “Run to me!” Before the start of the game, the teacher reminds that you can run only after the words “Run to me!”, You cannot push and interfere with each other.

Outdoor Game “Bear and Children”

One of the adults is designated as the “bear.” Another adult and children stand at one end of the room. “The Bear” walks around the room, pretends to be looking for children and says:

The bear was walking through the forest,
For a long, long time he searched,
The bear was looking for children,
He sat down on the grass and dozed off.
Then the “bear” sits down on a chair at the opposite end of the room and takes a nap.

Adult and children say:
The children began to dance,
Mishka, Mishka, get up,
They started knocking their feet.

Catch up with our kids.

To these words, children run around the room, stomp their feet, and perform movements at will. The adult encourages them.

Outdoor Game "By the bear in the forest»
This game requires the participation of two adults. “The bear” (one of the adults) sits on a chair in the corner of the room and “sleeps.” Another adult, together with a child (or children), walks through the forest, collects “mushrooms” and “berries”, they call out to each other: “Ay! Ay! Then the adult and children, holding hands, begin to approach the “bear” with the words:

By the bear in the forest,
I'll get a lot of cones
And the bear is blind -
Doesn't run after me.
The twig will break off -
The bear will chase me!

When the teacher says the last line, the bear runs out of the den with a growl, and the children run home.

Outdoor game “Find your house (2-3 years)”

Contents of the game. Children are accommodated in their own houses. Children remember their houses and, at a signal from an adult, go out for a walk in the clearing. They independently perform various movements at their own discretion (walk, pick flowers, run, climb on tree stumps, throw cones, step over streams). At the adult’s signal “Rain!” children run to their houses. An adult checks with them whether everyone has occupied their houses and helps the children find their houses if they do not remember them.

Host: - The bear really enjoyed playing with you, but it’s time for him to go home, but so that he doesn’t get lost, let’s take the bear to the forest by train ourselves.

Outdoor game "Train"

Contents of the game. An adult, on behalf of Mishka, invites the children to go to the forest by train. Children stand one after another and, at the adult’s signal, move, saying: “Choo-chu-chu-chu!” At the adult’s signal “Stop, the trailers have stopped!” the children stop. The adult draws the children’s attention to the bunny toy and asks: “Who is this?” The children answer: “Bunny.” An adult invites everyone to go out into the clearing and jump like bunnies. Then, at a signal from an adult, the children again line up one after another and go to the next stop, where Mishka lives. Then everyone goes out into the clearing again and imitates bears, walking, waddling from side to side.

Presenter: -Children, Mishka thanks you for playing so well and making him laugh. But it's time for us to say goodbye. The children wave to him. The bear "goes away."

Literature:

  1. Alexandrova, E. Yu. Health-improving work in preschool educational institutions according to the “Island of Health” program / E. Yu. Alexandrova. – Volgograd: Teacher, 2007. – 151 p.
  2. Kartushina M.Yu. Health holidays for children 3-4 years old. Scenarios for preschool educational institutions. – M.: TC Sfera, 2009. – 96 p.
  3. Filippova, S. O. Physical education and development of preschool children: textbook. allowance / S. O. Filippova. – M.: Academy, 2007. – 224 p.

(1st junior group)

1 section. Original version.

Progress of the game:

Educator: Brown bear, Brown bear,

Why are you so gloomy?

Bear:

I didn’t treat myself to honey,

So I got angry at everyone.

Literature

Outdoor game “The Bear and the Good Bunnies”

Educator:

Educator:

Educator:

Educator

).

Brown bear, Brown bear,

Why are you so gloomy?

So I got angry at everyone.

Educator

Bear:

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

Bear

Bear:

Educator:

Educator:

Section 3 Application.

Municipal budgetary preschool educational institution

Kindergarten “Snezhinka”, Sportivnaya str. 12

Outdoor game “The Bear and the Good Bunnies”

(1st junior group)

Educator: Vshivkova Lyudmila Mikhailovna.

1 section. Original version.

Outdoor game “The Bear and the Good Bunnies”

Goal: to enrich the motor experience of children, to encourage active independent actions.

Material: Hats with images of rabbits, bears, cubes, screen.

Progress of the game:

The teacher shows the children the bunny's hat, explains with the children what movements the hare performs (how it jumps, holds its paws, chews carrots). Children - rabbits go to a clearing where there are low “stumps” (cubes 10 - 15 cm high). Hares run, jump, climb on stumps, and jump off them. A bear comes out.

Educator: Brown bear, Brown bear,

Why are you so gloomy?

Bear:

I didn’t treat myself to honey,

So I got angry at everyone.

The bear is blindfolded and plays blind man's buff with the children. The little bunnies run away, hide behind the screen, and the bear catches them.

Literature: N.P. Kochetov “Physical education and development of children” early age»: Toolkit for educators and parents. M.: Education, 2005. - 112 p.

Section 2 Description of the modified version of the game.

Outdoor game “The Bear and the Good Bunnies”

Goal: to enrich the motor experience of children, to encourage active independent actions. Create a feeling of joy from joint activities with adults and peers. Cultivate goodwill.

Material: Hats with images of rabbits (according to the number of players), a toy hare, a bear, a barrel of honey, pine cones in a basket.

Educator: Guys, today we are going for a walk in the forest. Who lives in the forest? (children's answers). Different animals live in the forest: hare, bear, fox, squirrel. Educator: Bunny came to us today, he wants to play with you. Shall we say hello to the bunny? (children say hello and stroke the toy).

Educator: Show me where the bunny's ears are, what are they? Where's the tail? Where is the belly, what is it like? The Bunny has paws, show them.

Educator: The bunny wants to play with us. Shall we play with the bunny?

You will be kind little bunnies. In order to turn into kind bunnies, we must say the magic words, repeat after me: “1,2,3 - turn around yourself and turn into a bunny.” (The teacher puts hats on the children.) We'll go for a walk in the clearing now. (Musical accompaniment).

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

How beautifully you jump, show your paws, how high you jump. (The bunnies jump and run, the teacher praises them for their dexterity and courage).

Educator b: Bunnies, do you hear? Who's growling there?

(The teacher's assistant takes a toy - a bear and growls ).

Brown bear, Brown bear,

Why are you so gloomy?

Bear: I didn’t treat myself to honey,

So I got angry at everyone.

Educator: How can we cheer up the bear? What he likes to eat. (The teacher offers to treat the bear with honey. Children bring a barrel of honey. The bear “feasts on it”).

Bear: Thank you, little bunnies, you are kind, you treated me to honey, and that made me happy. Now I can play with you. I will catch you, and you run away from me.

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

1,2,3,4,5 - bunnies will run away,

And I will catch up! Run to the chairs, little bunnies.

Bear: What clever bunnies! I can't catch you at all. Will you still play with me? I scattered all the cones, help me collect them in a basket (the children are collecting)

Bear: I'm a rabbit, I'm very tired, I had a lot of fun with you, I'll come back to play with you. Goodbye, little bunny Vanya, Misha, Eva...

Educator: Bunnies, it's time for our guest to go home. Shall we say goodbye to him?

And we will turn back into children. 1,2,3 - turn around yourself and turn into a kid (The teacher takes off his hats, the bunny masks appear).

Educator: How fun they played. Who did they turn into? Who was catching up with you? Did you enjoy playing? Well done, you were smart and fast.

Section 3 Application.

Municipal budgetary preschool educational institution

Kindergarten “Snezhinka”, Sportivnaya str. 12

Outdoor game “The Bear and the Good Bunnies”

(1st junior group)

Educator: Vshivkova Lyudmila Mikhailovna.

1 section. Original version.

Outdoor game “The Bear and the Good Bunnies”

Goal: to enrich the motor experience of children, to encourage active independent actions.

Material: Hats with images of rabbits, bears, cubes, screen.

Progress of the game:

The teacher shows the children the bunny's hat, explains with the children what movements the hare performs (how it jumps, holds its paws, chews carrots). Children - rabbits go to a clearing where there are low “stumps” (cubes 10 - 15 cm high). Hares run, jump, climb on stumps, and jump off them. A bear comes out.

Educator: Brown bear, Brown bear,

Why are you so gloomy?

Bear:

I didn’t treat myself to honey,

So I got angry at everyone.

The bear is blindfolded and plays blind man's buff with the children. The little bunnies run away, hide behind the screen, and the bear catches them.

Literature: N.P. Kochetov “Physical education and development of young children”: a methodological manual for educators and parents. M.: Education, 2005. - 112 p.

Section 2 Description of the modified version of the game.

Outdoor game “The Bear and the Good Bunnies”

Goal: to enrich the motor experience of children, to encourage active independent actions. Create a feeling of joy from joint activities with adults and peers. Cultivate goodwill.

Material: Hats with images of rabbits (according to the number of players), a toy hare, a bear, a barrel of honey, pine cones in a basket.

Educator: Guys, today we are going for a walk in the forest. Who lives in the forest? (children's answers). Different animals live in the forest: hare, bear, fox, squirrel. Educator: Bunny came to us today, he wants to play with you. Shall we say hello to the bunny? (children say hello and stroke the toy).

Educator: Show me where the bunny's ears are, what are they? Where's the tail? Where is the belly, what is it like? The Bunny has paws, show them.

Educator: The bunny wants to play with us. Shall we play with the bunny?

You will be kind little bunnies. In order to turn into kind bunnies, we must say the magic words, repeat after me: “1,2,3 - turn around yourself and turn into a bunny.” (The teacher puts hats on the children.) We'll go for a walk in the clearing now. (Musical accompaniment).

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

How beautifully you jump, show your paws, how high you jump. (The bunnies jump and run, the teacher praises them for their dexterity and courage).

Educator b: Bunnies, do you hear? Who's growling there?

(The teacher's assistant takes a toy - a bear and growls ).

Brown bear, Brown bear,

Why are you so gloomy?

Bear: I didn’t treat myself to honey,

So I got angry at everyone.

Educator: How can we cheer up the bear? What he likes to eat. (The teacher offers to treat the bear with honey. Children bring a barrel of honey. The bear “feasts on it”).

Bear: Thank you, little bunnies, you are kind, you treated me to honey, and that made me happy. Now I can play with you. I will catch you, and you run away from me.

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

1,2,3,4,5 - bunnies will run away,

And I will catch up! Run to the chairs, little bunnies.

Bear: What clever bunnies! I can't catch you at all. Will you still play with me? I scattered all the cones, help me collect them in a basket (the children are collecting)

Bear: I'm a rabbit, I'm very tired, I had a lot of fun with you, I'll come back to play with you. Goodbye, little bunny Vanya, Misha, Eva...

Educator: Bunnies, it's time for our guest to go home. Shall we say goodbye to him?

And we will turn back into children. 1,2,3 - turn around yourself and turn into a kid (The teacher takes off his hats, the bunny masks appear).

Educator: How fun they played. Who did they turn into? Who was catching up with you? Did you enjoy playing? Well done, you were smart and fast.

Section 3 Application.

Municipal budgetary preschool educational institution

Kindergarten “Snezhinka”, Sportivnaya str. 12

Outdoor game “The Bear and the Good Bunnies”

(1st junior group)

Educator: Vshivkova Lyudmila Mikhailovna.

1 section. Original version.

Outdoor game “The Bear and the Good Bunnies”

Goal: to enrich the motor experience of children, to encourage active independent actions.

Material: Hats with images of rabbits, bears, cubes, screen.

Progress of the game:

The teacher shows the children the bunny's hat, explains with the children what movements the hare performs (how it jumps, holds its paws, chews carrots). Children - rabbits go to a clearing where there are low “stumps” (cubes 10 - 15 cm high). Hares run, jump, climb on stumps, and jump off them. A bear comes out.

Educator: Brown bear, Brown bear,

Why are you so gloomy?

Bear:

I didn’t treat myself to honey,

So I got angry at everyone.

The bear is blindfolded and plays blind man's buff with the children. The little bunnies run away, hide behind the screen, and the bear catches them.

Literature: N.P. Kochetov “Physical education and development of young children”: a methodological manual for educators and parents. M.: Education, 2005. - 112 p.

Section 2 Description of the modified version of the game.

Outdoor game “The Bear and the Good Bunnies”

Goal: to enrich the motor experience of children, to encourage active independent actions. Create a feeling of joy from joint activities with adults and peers. Cultivate goodwill.

Material: Hats with images of rabbits (according to the number of players), a toy hare, a bear, a barrel of honey, pine cones in a basket.

Educator: Guys, today we are going for a walk in the forest. Who lives in the forest? (children's answers). Different animals live in the forest: hare, bear, fox, squirrel. Educator: Bunny came to us today, he wants to play with you. Shall we say hello to the bunny? (children say hello and stroke the toy).

Educator: Show me where the bunny's ears are, what are they? Where's the tail? Where is the belly, what is it like? The Bunny has paws, show them.

Educator: The bunny wants to play with us. Shall we play with the bunny?

You will be kind little bunnies. In order to turn into kind bunnies, we must say the magic words, repeat after me: “1,2,3 - turn around yourself and turn into a bunny.” (The teacher puts hats on the children.) We'll go for a walk in the clearing now. (Musical accompaniment).

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

How beautifully you jump, show your paws, how high you jump. (The bunnies jump and run, the teacher praises them for their dexterity and courage).

Educator b: Bunnies, do you hear? Who's growling there?

(The teacher's assistant takes a toy - a bear and growls ).

Brown bear, Brown bear,

Why are you so gloomy?

Bear: I didn’t treat myself to honey,

So I got angry at everyone.

Educator: How can we cheer up the bear? What he likes to eat. (The teacher offers to treat the bear with honey. Children bring a barrel of honey. The bear “feasts on it”).

Bear: Thank you, little bunnies, you are kind, you treated me to honey, and that made me happy. Now I can play with you. I will catch you, and you run away from me.

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

1,2,3,4,5 - bunnies will run away,

And I will catch up! Run to the chairs, little bunnies.

Bear: What clever bunnies! I can't catch you at all. Will you still play with me? I scattered all the cones, help me collect them in a basket (the children are collecting)

Bear: I'm a rabbit, I'm very tired, I had a lot of fun with you, I'll come back to play with you. Goodbye, little bunny Vanya, Misha, Eva...

Educator: Bunnies, it's time for our guest to go home. Shall we say goodbye to him?

And we will turn back into children. 1,2,3 - turn around yourself and turn into a kid (The teacher takes off his hats, the bunny masks appear).

Educator: How fun they played. Who did they turn into? Who was catching up with you? Did you enjoy playing? Well done, you were smart and fast.

Section 3 Application.

Municipal budgetary preschool educational institution

Kindergarten “Snezhinka”, Sportivnaya str. 12

Outdoor game “The Bear and the Good Bunnies”

(1st junior group)

Educator: Vshivkova Lyudmila Mikhailovna.

1 section. Original version.

Outdoor game “The Bear and the Good Bunnies”

Goal: to enrich the motor experience of children, to encourage active independent actions.

Material: Hats with images of rabbits, bears, cubes, screen.

Progress of the game:

The teacher shows the children the bunny's hat, explains with the children what movements the hare performs (how it jumps, holds its paws, chews carrots). Children - rabbits go to a clearing where there are low “stumps” (cubes 10 - 15 cm high). Hares run, jump, climb on stumps, and jump off them. A bear comes out.

Educator: Brown bear, Brown bear,

Why are you so gloomy?

Bear:

I didn’t treat myself to honey,

So I got angry at everyone.

The bear is blindfolded and plays blind man's buff with the children. The little bunnies run away, hide behind the screen, and the bear catches them.

Literature: N.P. Kochetov “Physical education and development of young children”: a methodological manual for educators and parents. M.: Education, 2005. - 112 p.

Section 2 Description of the modified version of the game.

Outdoor game “The Bear and the Good Bunnies”

Goal: to enrich the motor experience of children, to encourage active independent actions. Create a feeling of joy from joint activities with adults and peers. Cultivate goodwill.

Material: Hats with images of rabbits (according to the number of players), a toy hare, a bear, a barrel of honey, pine cones in a basket.

Educator: Guys, today we are going for a walk in the forest. Who lives in the forest? (children's answers). Different animals live in the forest: hare, bear, fox, squirrel. Educator: Bunny came to us today, he wants to play with you. Shall we say hello to the bunny? (children say hello and stroke the toy).

Educator: Show me where the bunny's ears are, what are they? Where's the tail? Where is the belly, what is it like? The Bunny has paws, show them.

Educator: The bunny wants to play with us. Shall we play with the bunny?

You will be kind little bunnies. In order to turn into kind bunnies, we must say the magic words, repeat after me: “1,2,3 - turn around yourself and turn into a bunny.” (The teacher puts hats on the children.) We'll go for a walk in the clearing now. (Musical accompaniment).

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

How beautifully you jump, show your paws, how high you jump. (The bunnies jump and run, the teacher praises them for their dexterity and courage).

Educator b: Bunnies, do you hear? Who's growling there?

(The teacher's assistant takes a toy - a bear and growls ).

Brown bear, Brown bear,

Why are you so gloomy?

Bear: I didn’t treat myself to honey,

So I got angry at everyone.

Educator: How can we cheer up the bear? What he likes to eat. (The teacher offers to treat the bear with honey. Children bring a barrel of honey. The bear “feasts on it”).

Bear: Thank you, little bunnies, you are kind, you treated me to honey, and that made me happy. Now I can play with you. I will catch you, and you run away from me.

1,2,3,4,5 - the bunnies went out for a walk.

1,2,3,4,5 - the bunnies started jumping around. Jumping gallop! Jumping gallop!

1,2,3,4,5 - bunnies will run away,

And I will catch up! Run to the chairs, little bunnies.

Bear: What clever bunnies! I can't catch you at all. Will you still play with me? I scattered all the cones, help me collect them in a basket (the children are collecting)

Bear: I'm a rabbit, I'm very tired, I had a lot of fun with you, I'll come back to play with you. Goodbye, little bunny Vanya, Misha, Eva...

Educator: Bunnies, it's time for our guest to go home. Shall we say goodbye to him?

And we will turn back into children. 1,2,3 - turn around yourself and turn into a kid (The teacher takes off his hats, the bunny masks appear).

Educator: How fun they played. Who did they turn into? Who was catching up with you? Did you enjoy playing? Well done, you were smart and fast.

Section 3 Application.

Modified outdoor game for children of the first junior group. The game is aimed at enriching the motor activity of young children.

Outdoor games are of great importance in a child’s life, as they are an indispensable means for a child to gain knowledge and ideas about the world around him. They also influence the development of thinking, ingenuity, dexterity, dexterity, and moral-volitional qualities. Outdoor games for children strengthen physical health and educate life situations, help the child to achieve proper development.

Outdoor games for preschoolers

Outdoor games for younger preschoolers

Junior children preschool age in the game they tend to imitate everything they see. In the outdoor games of children, as a rule, it is not communication with peers that is manifested, but a reflection of the life that adults or animals live. Children at this age enjoy flying like sparrows, jumping like bunnies, flapping their arms like butterflies with wings. Thanks to the developed ability to imitate, most outdoor games of children of primary preschool age have a plot character.

  • Outdoor game "Mice dance in a circle"

Goal: develop motor activity

Description: before starting the game you need to choose a driver - a “cat”. The cat chooses a “stove” for itself (it can be a bench or chair), sits on it and closes its eyes. All other participants join hands and begin to dance around the cat with the words:

The mice dance in circles
The cat is dozing on the stove.
Quieter than a mouse, don't make noise,
Don't wake up Vaska the cat,
Vaska the cat will wake up -
He’ll break up our round dance!”

While pronouncing the last words, the cat stretches, opens his eyes and begins to chase mice. The caught participant becomes a cat, and the game starts over.

  • Game "Sunshine and Rain"

Objectives: to teach children to find their place in the game, navigate in space, develop the ability to perform actions on a signal from the teacher.

Description: Children sit in the hall on chairs. The chairs are their “home”. After the teacher says: “What good weather, go for a walk!”, the children get up and begin to move in a random direction. As soon as the teacher says: “It’s raining, run home!”, the children should run to the chairs and take their place. The teacher says “Drip - drip - drip!” Gradually the rain subsides and the teacher says: “Go for a walk. The rain has stopped!”

  • Game "Sparrows and the cat"

Objectives: teach children to jump gently, bending their knees, run, dodge the driver, run away, find their place.

Description: Circles are drawn on the ground - “nests”. Children - “sparrows” sit in their “nests” on one side of the playground. On the other side of the site there is a “cat”. As soon as the “cat” falls asleep, the “sparrows” fly out onto the road, fly from place to place, looking for crumbs and grains. The “cat” wakes up, meows, and runs after the sparrows, which must fly to their nests.

First, the role of “cat” is played by the teacher, then by one of the children.

  • Outdoor game "Sparrows and a car"

Another game for children 3-5 years old about sparrows.

Objectives: to teach children to run in different directions, to start moving or change it at the leader’s signal, to find their place.

Description: Children - “sparrows”, sit in their “nests” (on a bench). The teacher depicts a “car”. As soon as the teacher says: “The sparrows have flown onto the path,” the children rise from the bench and begin to run around the playground. At the teacher’s signal: “The car is moving, sparrows fly to their nests!” - the “car” leaves the “garage”, and the children must return to the “nest” (sit on the bench). The "car" returns to the "garage".

  • Game "Cat and Mice"

There are many games for children with cats and mice involved. Here is one of them.

Objectives: This active game helps children develop the ability to perform movements on a signal. Practice running in different directions.

Description: Children - “mice” are sitting in holes (on chairs along the wall). In one of the corners of the playground sits a “cat” - a teacher. The cat falls asleep and the mice scatter around the room. The cat wakes up, meows, and begins to catch mice, which run into their holes and take their places. When all the mice return to their holes, the cat walks through the hall again, then returns to its place and falls asleep.

  • Outdoor game for preschoolers "At the bear in the forest"

Objectives: develop the speed of reaction to a verbal signal, exercise children in running, develop attention.

Description: Among the participants, one driver is chosen to be the “bear”. Draw two circles on the playground. The first circle is the bear's den, the second circle is the home for the rest of the game participants. The game begins with the children leaving the house saying:

By the bear in the forest
I take mushrooms and berries.
But the bear doesn't sleep,
And he growls at us.

As soon as the children uttered these words, the “bear” runs out of the den and catches the children. The one who did not have time to reach the house and was caught by the “bear” becomes the driver (“bear”).

  • Through the stream (an active game with jumping)

Objectives: To teach how to jump correctly, walk along a narrow path, and maintain balance.

Description: Two lines are drawn on the site at a distance of 1.5 - 2 meters from one another. At this distance, pebbles are drawn at a certain distance from each other.

The players stand at the line - on the bank of a stream, they must cross (jump) it over the pebbles without getting their feet wet. Those who stumbled and got their feet wet go to dry them in the sun and sit on a bench. Then they get back into the game.

  • Game "Birds and Cat"

Objectives: Learn to follow the rules of the game. React to a signal.

Description: for the game you will need a mask of a cat and birds, and a large circle drawn.

Children stand in a circle on the outside. One child stands in the center of the circle (the cat), falls asleep (closes his eyes), and the birds jump into the circle and fly there, pecking at the grains. The cat wakes up and begins to catch the birds, and they run away out of the circle.

  • Game "Snowflakes and the Wind"

Tasks: Practice running in different directions, without bumping into each other, act on a signal.

Description: At the signal “Wind!” children - “snowflakes” - run around the playground in different directions, spinning (“the wind spins snowflakes in the air”). At the signal “No wind!” - crouch (“snowflakes fell to the ground”).

    Outdoor game "Find yourself a partner"

Objectives: to develop in children the ability to perform actions on a signal, to quickly form pairs.

Description: Participants stand along the wall. Each of them receives a flag. As soon as the teacher gives a sign, the children scatter around the playground. After the command “Find yourself a pair,” participants who have flags of the same color are paired up. An odd number of children must participate in the game and at the end of the game one is left without a pair.

All these outdoor games can be successfully used for playing in kindergarten in a group or on a walk. Children of different ages: from babies 3 years old to children middle group 4-5 year olds enjoy playing with them.

  • Outdoor games for children 5-7 years old

Children 5-6, 6-7 years old have a character play activity changes somewhat. Now they are already beginning to be interested in the result of the outdoor game, they strive to express their feelings, desires, and implement their plans. However, imitativeness and imitation do not disappear and continue to play an important role in the life of an older preschooler. These games can also be played in kindergarten.

  • Game "Bear and Bees"

Tasks: practice running, follow the rules of the game.

Description: participants are divided into two teams - “bears” and “bees”. Before the start of the game, the “bees” take places in their “hives” (benches or ladders can serve as hives). At the command of the leader, the “bees” fly to the meadow for honey, and at this time the “bears” climb into the “hives” and feast on honey. Having heard the signal “Bears!”, all the “bees” return to the “hives” and “sting” (salat) the “bears” who did not have time to escape. The next time, the stung “bear” no longer goes out to get honey, but remains in the den.

    Game "Burners"

Tasks: practice running, respond to a signal, follow the rules of the game.

Description: The game involves an odd number of children who become pairs and hold hands. In front of the column there is a driver who looks forward. The children repeat the words in chorus:

Burn, burn clearly
So that it doesn't go out,
Look at the sky -
Birds are flying
The bells are ringing!
Once! Two! Three! Run!

As soon as the participants say the word “Run!”, those standing in the last pair in the column release their hands and run forward along the column, one on the right side, the other on the left. Their task is to run forward, stand in front of the driver and join hands again. The driver, in turn, must catch one of this pair before they hold hands. If you manage to catch, then the driver and the caught one will form a new pair, and the participant left without a pair will now lead.

  • Outdoor game "Two Frosts"

A well-known game for preschoolers with simple rules. Objectives: to develop inhibition in children, the ability to act on a signal, and practice running.

Description: On opposite sides of the site there are two houses, indicated by lines. Players are placed on one side of the court. The teacher selects two people who will become drivers. They are located in the middle of the area between the houses, facing the children. These are two Frosts - Red Nose Frost and Blue Nose Frost. At the teacher’s signal “Start!” both Frosts say the words: “We are two young brothers, two frosts are daring. I am Frost Red Nose. I am Frost Blue Nose. Which of you will decide to set off on this little path?” All the players answer: “We are not afraid of threats and we are not afraid of frost” and run to the house on the opposite side of the site, and the Frosts try to freeze them, i.e. touch with your hand. Those of the guys who were touched by Frost freeze in place and remain like that until the end of the run. The frozen ones are counted, after which they join the players.

  • Game "Sly Fox"

Goal: to develop agility, speed, coordination.

Description: A line is drawn on one side of the site, thereby indicating the “Fox House”. The teacher asks the children, who are located in a circle, to close their eyes. The teacher walks around the formed circle behind the children, touches one of the participants, who from that moment becomes “ sly fox».

After this, the teacher invites the children to open their eyes and, looking around, try to determine who the sly fox is. Next, the children ask 3 times: “Sly fox, where are you?” At the same time, the questioners look at each other. After the children asked for the third time, sly Fox jumps into the middle of the circle, raises his hands up and shouts: “I’m here!” All participants scatter around the site in all directions, and the sly fox tries to catch someone. After 2-3 people are caught, the teacher says: “In a circle!” and the game starts again.

  • Game "Deer Catching"

Objectives: practice running in different directions, agility.

Description: Two shepherds are selected from among the participants. The remaining players are deer located inside the outlined circle. The shepherds are behind the circle, opposite each other. At the leader’s signal, the shepherds take turns throwing the ball at the deer, who try to dodge the ball. The deer that the ball hit is considered caught and leaves the circle. After several repetitions, he counts the number of deer caught.

    Game "Fishing Rod"

Objectives: develop dexterity, attention, speed of reaction.

Description: participants sit in a circle. In the center there is a driver - a teacher. He holds a string in his hands, at the end of which a small bag of sand is tied. The driver rotates the rope in a circle just above the ground. Children jump in such a way that the rope does not touch their legs. Those participants whose legs are hit by the rope are eliminated from the game.

  • Game "Hunters and Falcons"

Tasks: practice running.

Description: All participants are falcons and are on one side of the hall. There are two hunters in the middle of the hall. As soon as the teacher gives the signal: “Falcons, fly!” participants must run to the opposite side of the hall. The hunters' task is to catch (spot) as many falcons as possible before they have time to cross the conditional line. Repeat the game 2-3 times, then change the drivers.

    Game "Spider and flies"

Description: in one of the corners of the hall, a circle indicates a web in which there is a spider - the driver. All the other guys are flies. All the flies “fly” around the hall, buzzing. At the presenter’s signal “Spider!” the flies freeze. The spider comes out of hiding and carefully examines all the flies. He takes those who move into his web. After two or three repetitions, the number of flies caught is counted.

    Outdoor game "Mousetrap"

Objectives: to develop in children the ability to perform actions on a signal.

Description: Two participants stand facing each other, join their hands and raise them higher. After this, both say in unison:

“How tired we are of the mice, they gnawed everything, ate everything!
We’ll set up a mousetrap and then we’ll catch the mice!”

While the participants are saying these words, the rest of the guys must run under their clasped hands. At the last words, the presenters abruptly lower their hands and catch one of the participants. The caught one joins the catchers and now there are three of them. So the mousetrap gradually grows. The last participant remaining is the winner.

Outdoor games for schoolchildren 7-9, 10-12 years old

Schoolchildren also love to play games during breaks or walks. We have selected games that can be played during after-school walks or during physical education lessons in grades 1-4. The rules of the game become a little more complicated, but the main objectives of the games are: training agility, reaction, speed, general physical development and the ability to cooperate with the guys.

Many outdoor games are universal: both boys and girls can play them. You can divide children into groups of girls and boys or according to another principle.

    Game "Homeless Hare"

Goal: to develop attentiveness, thinking, speed and endurance.

Description: A hunter and a homeless hare are selected from all participants. The remaining players are hares, each draw a circle for themselves and stand in it. A hunter tries to catch up with a running homeless hare.

A hare can escape from a hunter by running into any circle. At the same time, the participant who stands in this circle must immediately run away, since now he becomes a homeless hare, and the hunter now catches him.

If a hunter catches a hare, then the one caught becomes the hunter.

  • Outdoor game "Feet off the ground"

Objectives: learn to follow the rules of the game.

Description: The driver walks around the hall with other guys. As soon as the teacher says: “Catch!”, all participants scatter, trying to climb to any height where they can raise their feet above the ground. You can only insult those whose feet are on the ground. At the end of the game, the number of losers is counted and a new driver is selected.

    Game "Empty Space"

Objectives: develop reaction speed, agility, attentiveness, help improve running skills.

Description: participants form a circle, and the driver is located behind the circle. By touching the shoulder of one of the players, he thereby challenges him to the competition. After this, the driver and the participant he chose run along the circle in opposite directions. The first one to occupy the empty space left by the chosen player remains in the circle. The one left without a seat becomes the driver.

  • Outdoor game "Third wheel"

Objectives: develop dexterity, speed, cultivate a sense of teamwork.

Description: Participants walk in a circle in pairs, holding hands. The distance between pairs is 1.5 - 2 meters. Two drivers, one of whom runs away, the other catches up. The running player can stand in front of any pair at any time. In this case, the back player of the pair he stood in front of becomes the one who is being caught up. If, nevertheless, the player managed to catch up and make fun of him, then the drivers change roles.

  • Game "Shootout"

Objectives: develop dexterity, attentiveness, speed of reaction.

Description: The game is played on a volleyball court. Having retreated 1.5 meters from the front line into the hall, a line parallel to it is drawn to form something like a corridor. An additional line is also drawn on the other side.

Participants are divided into two teams, each of which is placed on its own half of the court from the middle line of the corridor. Both teams must choose a captain. You cannot enter the opponent's territory. Each player who has the ball tries to hit his opponent with it without going beyond the center line. The greasy player is taken prisoner and remains there until the players of his team throw the ball into his hands. After this, the player returns to the team.

Outdoor games while walking

Walking with children in kindergarten or after-school primary school, the teacher needs something to keep the children occupied: an excellent solution is to organize outdoor games during a walk. First, the teacher introduces the children to various games, and in the future the children themselves, dividing into groups, will be able to decide what game they want to play. Games on fresh air have a beneficial effect on the development of the child’s body and strengthening the immune system. And the time of the walk flies by.

Before starting the game, the teacher needs to pay attention to the condition playing field: are there any unnecessary objects, splinters and anything that could interfere with children’s play and create a dangerous environment - unfortunately, not only on the street, but also on the school playground or kindergarten you can find a lot of garbage.

  • Train game

Objectives: To develop in children the ability to perform movements according to a sound signal, to consolidate the skill of forming a column. Practice walking and running after each other.

Description: Children line up in a column. The first child in the column represents a locomotive, the rest of the participants are carriages. After the teacher blows the whistle, the children begin to move forward (without clutch). First slowly, then faster, gradually starting to run, saying “Chu - chu - chu!” “The train is approaching the station,” says the teacher. Children gradually slow down and stop. The teacher blows the whistle again, and train movement resumes.

  • Outdoor game "Blind Man's Bluff"

Objectives: developing dexterity, developing the ability to navigate in space, observation.

Description: To play the game you need free space. A driver is selected, blindfolded and taken to the middle of the site. The driver is turned several times around his own axis, after which he must catch any player. The one who is caught becomes the driver.

  • Game "Day and Night"

Tasks: practice running in different directions, act on a signal.

Description: All participants are divided into two teams. One command is “day”, the other is “night”. A line is drawn or a cord is placed in the middle of the hall. The teams stand at a distance of two steps from the drawn line, with their backs to each other. At the command of the presenter, for example, “Day!” the team with the appropriate name begins to catch up. Children from the “night” team must have time to run beyond the conditional line before their opponents have time to stain them. The winner is the team that manages to stain large quantity players from the opposing team.

  • Game "Baskets"

Objectives: practice running after each other, develop speed, reaction speed, and attentiveness.

Description: Two presenters are selected. One of them will be the catcher, the other will be the fugitive. All remaining participants are divided into pairs and join hands, creating something like a basket. The players scatter in different directions, and the leaders separate; the catcher tries to catch up with the fugitive. The fugitive must run between the pairs. The baskets should not catch the fugitive, and for this he calls the names of the participants in the basket to which he runs up.

  • Game "Hit and Run"

Objectives: to develop in children the ability to perform actions on a signal.

Description: The teacher is in the center of the circle. Throws the ball to the child and says his name. This kid catches the ball and throws it back to the adult. When the adult throws the ball up, all children must run to “their” place. The adult's task is to try to hit the fleeing children.

In this article we have presented 29 outdoor games with detailed description game rules. We hope that this material will help organize children’s games at school during recess and physical education lessons, during walks in preschool educational institutions and public schools.

Compiled by: Oksana Gennadievna Borsch, primary school teacher, deputy director for educational work.

This game is one of the varieties of catch-up or tag, only more fun. The game requires several children (the more players there are, the more interesting it is). This wonderful outdoor game can be played with children in kindergarten, elementary school and at a children's party.

Rules of the game "At the Bear's"

One player is chosen by counting or by lot to lead - he will be the Bear. The bear draws a circle on the ground for itself (this is its den) and squats in the center of the outlined circle. The remaining players run around the den, but should not approach the bear.

The players go to the bear’s den and run from one place to another - picking mushrooms and berries, singing a song:

By the bear in the forest
I take mushrooms and berries...
The bear is fed up
The oven froze!

The bear chooses an opportune moment and rushes at the players with a loud roar. Whoever is gaping will be caught and taken to his den. There, the caught player is reincarnated - becomes a bear. When several bears gather in a den, then it is more difficult to run away from them. That's why the game is interesting - the most dexterous one remains.

Checkers