Star wars force unleashed use walkthrough. Walkthrough of the game Star Wars: The Force Unleashed

Additional tasks: not available.
The galaxy is on the verge of plunging into darkness. The galactic empire destroyed old republic, countless worlds were caught in the grip of fear. Almost all the Jedi knights were exterminated, only a few of them managed to escape from the imperial troops and hide in the vastness of the galaxy. The emperor's spies discovered a lone Jedi knight on the planet Kashyyyk, and Darth Vader was sent to eliminate him...

Mission 2. Nar Shaddaa. Fighter Factory. Find and eliminate General Kota.

Additional tasks:
1) destroy 5 tie fighters
2) gain 200,000 power points
3) collect 15 holocrons

After landing, we move along the corridor and knock out the first door (power push). Don’t forget to pick up holocrons: red ones - they briefly enhance your skills, strength, etc., we’ll leave their description outside the scope of this walkthrough; white - give power points, spheres of power techniques and abilities, crystals for lightsaber and a variety of clothes. We destroy all the manpower in the hangar and at the same time 5 fighters hanging from the ceiling - this is an additional task.

Mission 3. Raxus Prime. Dump. Find and destroy Kazdan Paratus.

Additional tasks:
1) destroy 10 garbage shuttles
2) gain 250,000 power points
3) collect 15 holocrons
Now you can use lightning, which you will need to activate the reactors lying around in this landfill (they are highlighted in blue). When struck by lightning, the reactor will activate, take off and punch a hole in the wall, which you need to get to. Activate three reactors and the path is clear. Don't forget to pick up the first holocron, which gives 10,000 power points, which is located on the left in the niche under the bridge behind the river of toxic waste.

Mission 4. Felucia. Find and destroy Shaak-ti.

Additional tasks:
1) destroy 4 rancors
2) gain 375,000 power points
3) collect 15 holocrons
Passing this location from the very beginning of the mission does not cause any difficulties, everything is simple, we move in the direction of the arrow on the mini-map. The first holocron (10,000 points) is in the right branch of the path at the very beginning of the level, the second - also 10,000 points - in the cave right under the entrance.

Mission 5. Experimenter. Escape the ship.

Additional tasks:
1) destroy all rescue modules (capsules)
2) gain 150,000 power points
3) collect 5 holocrons
After you break the glass to get out of the chamber, gas will flow that is lethal to you. Turn off its supply by removing the energy block, which is located to your right in a niche in the outer perimeter of the room. The first holocron (blue crystal) will be right behind the door through which you have to exit, you won’t pass by. You will find the second holocron, with a sphere of power techniques, in the room with cylindrical capsules for prisoners, inside one of them.

Mission 6. Cloud City. Escape the city with General Kota.

Additional tasks:
1) freeze 10 Imperials in carbonite
2) gain 200,000 power points
3) collect 5 holocrons
At the beginning of the level you are next to the containers for freezing in carbonite, start performing additional task: Carefully place the Imperial Stormtrooper into these containers. Freeze a dozen - the additional task is completed. By the way, in the second container as you move towards the exit there is the first holocron - an unstable gold crystal. If you turn back on the first bridge, you will find a second holocron on the roof of the bar - a Ruusan crystal.

Mission 7. Imperial Kashyyyk. Survey of the imperial base.

Additional tasks:
1) destroy the imperial communication tower
2) gain 360,000 power points
3) collect 15 holocrons
At the very beginning of the mission, do not rush to move towards the old hut, you can pick up the first holocron - it is on the left, a few meters from the landing site, it contains a concentrated blue crystal. Now enter the old hut with the rebel emblem, watch the video, and after loading new location turn left, there is a second holocron with a kento robe behind the tree.

Mission 8. Imperial Felucia. Find and rescue Senator Bail Organa.

Additional tasks:
1) free Starlac
2) gain 425,000 power points
3) collect 15 holocrons
The first holocron is visible immediately at the beginning of the level, you don’t even need to move after loading the level - it’s in front of you at the bottom of the ravine where the battle is going on, it contains a sphere of power abilities, however, it hangs high enough and you can jump to it if you put a couple lying around Imperial transport, boxes, on top of each other. You will find the second one in the right cave and get a green crystal for your lightsaber.

Mission 9. Imperial Raxus Prime. Destroy the orbital docks.

Additional tasks:
1) destroy the imperial beam tower
2) gain 500,000 power points
3) collect 15 holocrons
Jump onto the right ledge, and from it onto the left platform, on which there is a spherical metal object, walk along the platform forward, to the left and jump down - there is the first holocron with a power crystal - a seal. We move on, dealing with the Rodians and Javas. In the left branch, before the road begins to rise, we find the second holocron and 10,000 power points in it.

Mission 10. Death Star. Find General Kota and the founders of the rebel alliance.

Additional tasks:
1) gain 500,000 power points
2) collect 15 holocrons
It's hard to deal with this big amount imperial forces in the hangar, and even snipers get at them, but nothing is impossible for a trained Jedi. After a fierce battle with the imperial forces, you can take the elevator to the bridge for the first holocron with a katak power crystal. On the opposite side of the hangar on the bridge there is a second holocron in the same place, but with 10,000 points.
Now you can bend the massive door in the center of the hangar and jump down into the shaft. Move along the mine in the direction of the arrow on the mini-map and in the second tunnel in the pocket where you will be hiding from the Death Star beam, open the door and take the third holocron with 10,000 power points.

Walkthrough of the Hoth expansion - Star Wars The Force Unleashed

The Empire is angry. These are dark times for the rebellion. Although the Death Star was destroyed, Imperial forces drove the Rebel forces from the hidden base and pursued them across the galaxy. Dodging a frightening Imperial fleet, a squad of freedom fighters led by Luke Skywalker founded a new secret base on the icy planet Hoth, remote from civilization. Guided by the spirit of Obi-Wan Kenobi, Skywalker hones his skills as a Jedi warrior and prepares for his final showdown with the Imperial Sith assassin, Starkiller.
Main task: destroy the rebel forces at the Echo base.
Additional tasks:
1) gain 600,000 power points
2) collect 5 holocrons

Tatooine expansion walkthrough - Star Wars The Force Unleashed

Fragile hope. This is a time of civil war. The rebel ships, striking from a hidden base, won their first battle against the evil of the Galactic Empire. During the battle, Rebel spies were able to steal secret plans for the Emperor's destructive weapon, the Death Star, an armored space station that had enough power to destroy an entire planet. Tracing the plans to Tatooine, the Emperor orders Starkiller, the Sith assassin who destroyed Darth Vader, to return them before the rebel alliance can restore freedom to the galaxy...
Main objective: Detain droids with stolen plans.
Additional tasks:
1) gain 600,000 power points
2) collect 5 holocrons

Walkthrough of the Jedi Temple expansion - Star Wars The Force Unleashed

You are a young Jedi who decided to go to the Jedi Temple for information about his dead father...
Main task: uncover the secrets of the Jedi Temple.
Additional tasks:
1) gain 600,000 power points
2) collect 10 holocrons
As you approach the ruins of the Jedi Temple, you will receive a Proxy warning of strong resistance from the Imperial garrison below, so be sure to upgrade your force abilities, moves and combos, and change the crystal in your lightsaber before entering the battle. Jump from the ship to the platform below and be prepared to be attacked from all sides. You will be attacked by stormtroopers, flying and shadow stormtroopers, and an imperial destroyer droid.

“I’m your dad,” Vader told Luke.
“It’s so good that I’m like my mother,” Luke thought, looking at Vader’s metal head.

How many Star Wars games have there been? And how many more of them will there be... In any case, in today's review we have a good kind of action movie. It turns out that old Vader had ambitions to overthrow Lord Sidious, therefore, having found a boy gifted with remarkable strength, he decided to make him a student and, as practice has shown, it was in vain. The game is addictive, but could have been executed better. Nothing is perfect in the world, so let's just dive into the walkthrough of Star Wars Force Unleashed.

Factory T-Fighters

And so, our training begins. We rush furiously through the fighter hangar, where along the way we will be taught the skill of wielding a lightsaber. It's actually interesting how Starkiller, while holding the sword with a reverse grip, can perform strikes using only the hand, and not the entire elbow joint. For if he had carried out blows according to all the laws of fencing with a reverse grip, he would have cut off his limbs to all the sieves... But that’s not the point. Along the way, they will explain to us how to use power for good... for our own good. We tear our claws forward, crushing everything and everyone, at the same time practicing the acquired skills. At the same time, it is worth completing a bonus mission. Just destroy 5 t-fighters, you need to do this by force. We push them off the launchers and let them explode in the walkthrough of Star Wars The Force Unleashed.

Next, we need to get out of the hangar; to do this, we forcefully activate two switches at the gateway. We run to the control room, across the bridge, climb onto the platform above, and follow further. The main thing for us is to get to the checkpoint, for this we need to get to the black gateway ahead. Next, we deftly dodge the ubiquitous fighters and proceed to the next room - the control room. Just like steamed vegetables - small heaps of strands fly away like dust in the wind. Yes, a good way to deal with enemies is to simply throw them out of the windows. But keep in mind - it’s better to kill them manually, because you gain experience and health

Let's get started...

When the last warg lets out a farewell sigh, we think about how to turn off the force field. We smash the generator, which was well-intentionedly illuminated for us, into smithereens. We follow further, where we will have to jump for a long time. But there is also good news - there will be enemies there, there will be someone to kill, although if you do this, you will need to forcefully throw various garbage at them, simultaneously clearing the way for yourself. So... meet the new enemy "AT-ST", the enemy is difficult, but still, we are the coolest in this game. We run to the left, there will be an entrance to the cockpit, grab the idly scattered bonuses and follow further. It is vitally important to collect level-up spheres, our priority is lightning, parry and combo powers, without these three elements it will be difficult to have a conversation on equal terms. Here is our first boss - General Kota

There will be an exit on the left through which you can get to the cockpit. There is nothing special to do here, you can just collect bonuses and move on. As a result, you will come to the first boss, he will be General Kota. There are several features in combat. Green force field, at the moment of activation - we leave the line of fire, because it will be very painful, moreover, there is no point in trying to do something with the boss, because he is invulnerable until the end of the attack. When the phase of his attack is over, it will be possible for us to be stabbed. Kota is weak to force attacks, so you should throw his hat... uh, garbage. In this way, we destroy the life of the boss by half and transfer him to a more aggressive stage. Everything is simple here, the main thing is not to flap your ears, move from the line of attack in time and, what is in many ways the most important thing, finish off Kota at the very end of the battle. This should be done with all bosses, the finishing button is everything to us.

In general, it will be easier to cope with it. He is vulnerable to manifestations of force, you can safely throw all sorts of things at him. All this can be great for him. The only thing to be wary of is the green force field. Once you notice that it has activated and the power has increased, then Kota is now attacking you. Immediately leave the line of attack. Also keep in mind that at this moment he is invulnerable, so you don’t even have to try to attack him - completing Star Wars The Force Unleashed will give you this opportunity in the future.

When his life is reduced to half, one curious event will happen, I won’t spoil the fun. I will only note that it is better not to stay on the floor; it will become hot. But you can turn this situation to your advantage by forcing the boss to be on the floor and he will lose a life. After you finally defeat him, do not forget to press the finishing button - this is important, since simply resetting your life to zero is not enough (this applies to all subsequent bosses).

Rexus Prime

By activating three mechanisms, we will be able to get to the central part of the core itself, and at the same time we can complete a bonus mission - send ten skiffs for scrap. Close combat will solve all our problems. We follow further, jump into the hole in the ceiling, move on to the next location.
We grab a piece of iron, using it as a shield, we make our way further, sending to our forefathers all those who are objectionable to our Sith will. When we get to the fallen pile of iron, we find a piece of the turbine and throw it at the combat turret. As soon as the turret appreciates our efforts and suddenly collapses, we jump into the hole and hurry forward. Having reached a huge gap, we are preparing for the fact that we will be met by arrows. Hostile shooters. As soon as we manage to cross the line of fire, we break down the oncoming door by force and watch a short cut-scene, where they will clearly let us know that we need to turn off the laser field. There’s really nothing to do, our hands are itching to kill someone, which means we’re moving on. Using the elevator we go down to the generators. We've already gone through this somewhere, let's repeat it again. We return to the force field, rejoice that we have successfully turned it off, and move on to new evil achievements.

Next we are greeted by the titan himself. The larger the cabinet, the louder it falls. A clumsy and heavy fool who can easily be fried by lightning, but they should already be pumped up. As soon as the titanium is completely broken, we move on, break off a piece of the ship’s plating by force and use it as a bridge.
We chop all the robotics of the future into small scraps, and get to the tidbit in the form of another titanium. The fun doesn't end there! Let me introduce Kazdon Paratus in person!
The boss is not made of cardboard; he will skillfully defend himself in close combat. As always... zippers, throwing hats. From time to time, Kazdon will summon adds... This little thing will only sweeten our feast, healing us and heating up our anger. The best part is that if you are not sufficiently satisfied with the suffering of the boss, you can simply not finish him off, then you will be given the opportunity to kick him some more, and this is very valuable in the passage of Star Wars The Force Unleashed.

Felucia

The mission is fun. A recreational walk through a forest area, collecting bonuses in a basket, with the incidental extermination of local residents. Speaking of local residents, the most annoying ones are the shamans, because their comrades are quite cunning and tend to avoid close combat by teleportation. “She ran away from me again, but the brick will catch up with her...” - this is our method. We grab something weighty by force and present our arguments based on the dense shaman’s little head. Or shock therapy with lightning also cures life. Leaving the corpses behind us, we go through the tunnel and get out. We chop four rancors into the salad, which successfully completes the second task. We move on, doing good and causing justice, first of all - ending the shamans. Then - on the platform with the rancors - we chop as much as they give us, collect everything tasty and be like that.
It's time for us to meet the temperamental Shaak Ti. An elementary boss, it’s even a shame to play through Star Wars The Force Unleashed like this, the main thing is not to get into void zones, we dodge, we jump. It’s better not to bet on long power combos; you should limit yourself to short series, as the girl likes to interrupt long speeches. The second phase is tentacles, which are damn damaging, so we avoid falling giant tentacles. The reference point will be the tentacle lying on the ground, because there the area affected by the active ones ends. Don't forget to finish off the boss with the coveted button.

Laboratory

Break the glass, I'm crying! Thus, we get out of the laboratory, immediately fry the energy core, to the right of the entrance, then outside, bypassing the protective containers. After passing the corridor, we go into the room where the mini-boss will be waiting for us. Close combat is not the best the best option, because the wounded animal perfectly blocks blows. Lightning, throwing hats is the best option. Afterwards we break a couple of EVOs. Remember - they are immune to lightning.

Like every hero-lover needs to save the lady of his heart. But first, as a Sith, we need to carry our fiery anger with hellfire on the heads of those unfortunate energy cores that are nearby and guards. They won’t let us go wild, but still, a girl is waiting for us at the end. How there will be no one to kill, we have a conversation with Juneau.

Bespin

The mission should be started by completing a bonus task, the essence of which is to play Mr. Freeze - turning a dozen Imperials into carbonite statues. Alas, you won’t be able to solve the problem smartly, as you need to behave carefully with your opponents, gently plunging guys in blue outfits into the freezing compartment, because you can accidentally kill them. As soon as we create some kind of parody of the terracotta army, we can safely go to the docks. Here we are met by a whole company of assorted opponents, droids, soldiers, snipers. It’s worth starting with the latter, because they are the most damaging and unpleasant in terms of combat. Along the way, collecting bonuses, we clear the area of ​​everything hostile to us, and eventually a shadow guard will look at the light. The guy is a tough guy, he perfectly blocks melee attacks, all but the most sophisticated combos. Lightning comes out, but... It's not often that we have to fight against someone interesting? Therefore, I advise you to chew it with your lightsaber - this will make the passage of Star Wars The Force Unleashed much more attractive. Also, you should respect the enemy, because when he attacks, it is better to let him speak, maneuver and get out of the line of fire, otherwise, if you dare to snap back, you can get hit on the violent little head. Also, my uncle is not averse to testing his Strength. In general, the enemy is interesting, and you will have to finish him off with two buttons at once, so that it doesn’t seem too much, don’t click this moment.

Imperial Kashiuk

I strongly advise you not to rush forward to the embrasures, but to look to the left, because there is a bonus there, keep in mind that you should take it before the start of the video, otherwise it won’t work after. Now we can boldly move forward, fortunately a huge crowd of meat is moving towards us, wanting to die at our hands, although they want it so much that they self-destruct, so keep that in mind. Then the AT-ST will walk towards us. Let him confess to the Machine God, and move on. As soon as we overcome the first gate, we will have the opportunity to complete the first bonus mission, that is, to destroy the communications tower. We break the bars and overload two generators with Sith shock therapy. We rejoice at the bonus we received and go through the gate. Guys in stylish red armor are waiting for us there... True, it still doesn’t save them. We don’t keep the princess waiting - we head to the blue doors.
We are in a hurry to free the Wookiees, but before that we should check the sniper nests for bonuses. Poor Wookiees - languishing in steel cages, they will be very happy if you rescue them and join you in killing their captors. Don't be too sad if the Wookiees die along the way. They will die the death of heroes, ascend to Valhalla... and in general, this will not affect the completion of the mission in any way. We only need to free them, not save them. By the way, the entrance to the prison itself is guarded by a shadow guard. At least there will be someone to have fun with. We finish off our comrade, not forgetting to finish him off with two keys, and break into the prison. What makes the prison itself happy is that here you don’t have to think about where to go, all the time straight ahead, all the time forward. Rubik cable, turn off the force fields, by the way, they are deadly for our opponents, we shake our heads, look at the cameras, because someone very kind left bonuses there especially for us. At the end of the mission there will be an opportunity to have a blast. The main thing is not to stand still; maneuverability and speed are our main weapons. By the way, yes, seven more supports will need to be destroyed. I think that in the matter of destruction and massacre, you do not need advice. Just release your rage, with the sword and the Force - make your way to a happy... Your Future!

Imperial Felucia

We carefully move forward, there are many bonuses at the level, the main thing is to see. In the EVO canyon they will want to find out something from us, how to talk to insolent people - you have already learned. Then, when the AT-ST comes to us, we hurry to the other side of the canyon, break a passage in the stone wall, and move on to the upcoming location. The next bonus task is to free the prisoner. The business is to cut the three chains that hold him back. As soon as we activate three generators, we find ourselves enchanted by Sarlaak. Well, there are only locals here, you won’t have any problems with them. We need to get around the beast’s mouth; to do this, we charge the generator and sneak past the mouth when Sarlaac closes it. We go out through the cesspool into fresh air.
Eh, battlefield, what could be better? But our task is to get into the cave, where at the end two bosses will be waiting for us. Rancor and Maris are candidates for corpses in the Star Wars The Force Unleashed walkthrough. Well, we kill the rancor by washing and rolling, he is a bulky and heavy guy, you will have to tinker, the only risk here is getting bored. But Maris... The main thing is to force a fight in close combat, and the best tactic for this is to stun with lightning and get closer. Don't forget to finish!

Imperial Rexus Prime

- Remember, son, the main thing in a lightsaber is to determine where the blade will come from! - Palpatine admonished the student. Darth Maul thought and made a double-sided sword...

Finally we can go for a walk! Chop, kill, set fire, decapitate, break, destroy - the lion's share of the level will go under this slogan. It’s a pity, but the task is not to have fun, but, as always, to save the world. We need to get to the imperial landing base, then we jump onto the elevator, in the main room I advise you to complete the bonus task. As always - destroy something, at the moment - a tower, and with a landing beam. To do this, we arrange an overload of control panels, in the amount of five pieces. Congratulations, let's move on. We burn two force field generators and hurry to the elevator and go down. We jump over the abyss and take our souls away a little on the approaching opponents. Our old comrade Proki decided to try himself as a boss, which, by the way, is very interesting - he plays the role of a doppelganger, turning into Maris, Shaak You, and shadow guards. To defeat a copy, we remember what we did with the originals. This is so that you don't relax. By the middle of the battle, a surprise awaits us - the proxy will turn into old Darth Maul. An entertaining, but at the same time simple, short battle - the main thing is not to get hit, because the attacks of this comrade inflict double damage, keep this in mind. Strength, combos - everything is at your disposal, poor Proxy
As soon as the Proxy is done, we reload it control points, of which there are already four, on a monorail gun and finish off everyone who arrived in time. Next, we can finally take revenge on the hated T-Fighters, we’ll just fry them with lightning! The epic moment is coming! We! Destroy SOLO!!! The whole Star Destroyer!!! And we do it with the help of the Force and... General Kota, to whom It’s worth listening, because he knows better when to break this little thing. Then again the stage of the battle with the fighters. Then again the stage of the battle with the Cruiser. Simple but epic.

The Death Star

The bloody feast continues! Now the assortment of carnage includes most of the enemies we've seen, so there will be no surprises, just carnage! There are snipers, droids, and shadow guards. Know no pity! Only anger, only destruction! As soon as there are no survivors left, jump down into the flaming pipes. We follow the map, avoid the energy beam, two troubles await us at the exit, but there will be no problems, the main thing is not to lose vigilance and constantly move. Next are three centrifuge rings, one touch of them means death. So, boys and girls, you will have to wait for a break in the operation of the green energy beam. For some reason, most games with a Jedi-Sith theme feature this mega Death Star disintegrator ray. Is this already a cliché? So, as soon as the beam pauses, we stop the rings by force and rush to the other side of the room. And we find ourselves in the womb of the death ray, where all such rays are concentrated into the destroyer of worlds.

Two AT-STs are hanging around nearby, fire them! Next, we power the generator, which will bring the gravity platform to life. Now he conducts a cursory inspection of all premises for bonuses. Our goal is the observation platform; alas, there are very few enemies there. And so, we are waiting for a fight with old Veidar. The correct tactic is to throw the old man by force, to cover him with interior items until he, out of resentment, goes into the next room, where old Anaken will successfully stun us, and throw us into the center, where our tactics do not change, we still bombard Veidar with all sorts of rubbish. As soon as the antagonist dies, a certain moment of non-linearity comes, we choose to spoil the very history of Star Wars in the most sophisticated way possible, namely who we are - an evil Sith or a furry Jedi. But this is hackneyed and familiar, but HOW we make a choice is the root of grief and disappointment. If we are still for the beaver and for the Jedi boys, we are going to break Palpatine. If we are truly evil, we go talk to Darth Vaidar. That is, a certain Starkiller, whom Grandfather Lucas had never heard of, goes to kill the two key leaders of the entire Star Wars epic! A nightmare...and this is what we play! But the passage of Star Wars The Force Unleashed began so interestingly!

Palpatine is just cotton wool, not a mentor. It hides behind adds, from which we heal, attacks with boring lightning and tries to push us with force. But as soon as all such hysteria ends, he is lethargic and weak, so the saber and close combat put an end to his existence.

Old Darth Vader is an interesting opponent. Nothing can be done here without distracting maneuvers, so there’s no point in rushing into an open battle and trying, Veidar is excellent with a sword, blocks our blows and goes on a counterattack. Moreover, like an experienced fighter, he will catch us in a jump with a power grab, after which he very painfully returns us to the ground. This trick works great on him, on Vader himself, by the way! And then - melee, sword and combos! By killing Darth Vadar we become Palpatine's new student. But, if you think about it... Do you want to see someone who is weaker than Veidar as a mentor? Hardly...

To be honest, I have never met people who had difficulties in completing such games, because here, you see, you don’t need to think too much, chop, kill, burn, sometimes keep your eyes open so as not to miss the next bonus. And even without bonuses, everything works fine here, the time has passed when any missed little thing could be fatal... The only thing that such adventures could help you with is the plot. But if you write complete walkthrough with all the plot points, dialogues, descriptions of the area, subcultures and other delights - it will turn out to be a small novel, not 3k words, not 7 pages of printed text in 12 font, but much more. Therefore, I advise you, just play, think, have fun, discover plot twists and turns and bend ideas on your own, because there is nothing complicated about it. But if, at some point, your eye gets tired, your hand trembles, or some other bitter thing happens, you still won’t be able to move on on your own - only then will you need such occurrences.
Have a nice game, love, kindness, understanding! May the Force be with you! =)

No need to be afraid of the Death Star. Let one half of the galaxy die, but the other will live in the Galactic Empire.

Escape from the Camino.

After watching introductory video, let's start learning. Destroy the rebels until you memorize all the combinations and get used to the controls, then hit Juno several times. Once in the air, fly down, dodging various kinds garbage, and occasionally clear your way with the help of force. When solid ground is under your feet again, kill all the stormtroopers who came running at the noise. Combinations of blow + push and blow + lightning charge will help you. When a gap appears in front of you, jump over it using a jump + dash combination. Closed doors can be broken by applying a force push (press the button responsible for it for a few seconds and release). After dealing with a bunch of stormtroopers, climb to the upper levels using platforms and terrain features. Deal with the elite imperial soldiers that appear using force, as they can easily repel all melee attacks.

Having dealt with them, break the next door and run into the room with huge fans. Stop them using force and kill the stormtroopers who arrive in time. Then jump down and break the two control panels by throwing boxes at them. When the force field turns off, we go into a long corridor, where we will be taught a new trick - “mind trick”. Having played enough, we jump down to the lower level. It will take a long time here and you need to kill enemy soldiers until the force field is turned off. After going a little forward, you will again encounter enemies. When you reach the huge gate, get ready to fight a robot armed with a “freezer”. First, knock the shield out of his hands (this is done through a QTE), and then finish him off. The main thing is not to fall under his weapon, otherwise Starkiller will be covered with a layer of ice and will not be able to move for some time.

When all that remains of the robot is a mountain of iron, go through the opened door and use force to lift the platform. Here you have to fight with the paratroopers. They move through the air, which means getting them with a sword will be problematic. The best way To fight them is to hit the backpack on your back with lightning. When you go upstairs, you will meet the robot again. Destroy it like you did last time. Having run a little forward, watch the cut-scene and escape from the ship as quickly as possible. Don't forget to use the dash and sometimes clear the way for yourself with the help of force. Having escaped the ship, we run to the other side. Here you need to destroy a tall tower. Using force, grab one of the fighters and throw it at the target. If you do everything correctly, then after a while the structure will collapse. By activating “fury”, destroy all the Imperials and watch the video.

Cato Neimoidia. Eastern vault.

After watching the video, we destroy all the soldiers on the platform. Running to the edge, we learn to deflect shots with a lightsaber. When a bridge appears in front of you, run across it to another platform, where you will meet a new type of enemy - a “servant of the Sith.” Unlike Imperial soldiers, this type of enemy is immune to the force, but there is little counter to a lightsaber. The main thing is not to fight them while standing near the abyss, otherwise you will quickly fly down. When there are no enemies left on this platform, jump down to the lower one, where another robot will meet you. You can kill him in several ways: perform a simple QTE or simply beat him with a sword.

We climb up the lowered platforms. Imperial snipers will meet you here. Throw something heavier at them and while they are recovering, finish them off manually. You need to go down, but in order for the elevator to work you need to destroy all opponents. Having done this, run forward until you come across a trolley. Jump on it and neutralize small fighters, otherwise they will blow up the trolley and you will not be able to reach the target. When a huge ship appears at this celebration of life, reflect its shots until you reach the place.

Cato Neimoidia. Western vault.

Let's run forward. Here we have to deal with several “soldiers of the empire” and “disciples of the Sith.” Having killed them, we move forward, where we again destroy the enemy troops. In order to go further you need to break the protective barrier. Having done this, destroy the snipers entrenched behind the barricades as quickly as possible and take on the robot (everything as usual: shield, lightning, lightsaber). As soon as the thug falls to the ground, a new portion of “meat” will arrive from the air. Having penetrated the barrier (after turning it off), we destroy the next “walker”. And again there are snipers, only this time they prevent you from breaking the force barrier. Hide so that they cannot reach you and use force to throw the villains to the sides. The road is clear... well, except for two robots with shields. The strategy for fighting them is not much different from the previous one, although this time you will have to act much faster.

Run into the building. Here you will be greeted by a dozen stormtroopers and their older comrades - robots with shields. Deal with them and clear the way for yourself with the help of a “force push”. Ahead, we repeat all the above actions (kill the robot, break the wall) and go out into the street, where we have a battle with a huge armed shuttle. In general, this boss is quite easy to complete. In those moments when he shoots at you with a machine gun, hide behind the covers until they fall apart, and after he fires rockets, run closer to him and use your sword to send them back to him. If you did everything correctly, a QTE will start in which you need to shake the ship a little. Repeat this trick several times and use force to open the hatch, then jump down to the lower platform.

Cato Neimoidia. Arena.

Using the elevator we go upstairs. Ahead of us is a battle with a mutant named Gorok. The best way to deal with it is lightning. Hit him with charges until the energy runs out. When it ends, dodge the monster’s huge paws and continue shock therapy again. Wait for the enraged mutant to hit the ground with all his might, and forcefully grab his handcuff and attach it to the post. Do the same with the second hand. After Gorok cannot resist properly, strike him with lightning. The evil beast will begin to destroy the arena, and you need to continue to anger him. Having climbed to the top of the location, watch the video.

Gorok fell into the abyss, but managed to take General Kot with him. Fall down, dodging the trash. Having flown close enough to the huge mutant carcass, hit him with an electric charge. Repeat this several times and take the general from the clutches of the vile monster.

Deliverance.

We climb up using the stones as steps. After watching the video, we follow Kota, occasionally opening the doors with a lightning strike. Once in front of the locked gate, grab the battery by force and insert it into the cell nearby, after which we climb into the elevator. Having opened the broken doors by force, you will meet spider-like droids. A new trick will help you defeat them, which they will teach you there. We insert the battery into the cell again and go down the elevator. Next, we break through the crowds of enemies until we run into new type enemy. Not only do they move quite quickly, but they also have excellent camouflage. Only noise gives them away, so as soon as you hear a crackling noise behind you, start running wildly and showering the room with charges of electricity. If you hit the target, the enemy will immediately drop his disguise and be helpless for a few seconds. Take advantage of the moment.

Ahead you will see a burnt door. Remove the battery from the cell and insert it into the opposite door. We run into the opened door and “kill” the enemies who arrive in time, among whom will be an unforgettable robot with a cooler. Look around the room. Something terrible has clearly happened here, since most of the ship is destroyed and filled with lava. We go up using the platforms. Having reached the rotating mechanisms, wait for the right moment and sneak past them.

Having run a little forward, you will stumble upon that same “something” that mangled the ship. Huge spider-like robot. First you need to disable his shields. To do this, run around the location, removing transistors from the cells. When the last device is turned off, the shields will disappear. Taking advantage of the moment, we strike the spider. After the spider’s health is reduced by half, the shields are activated again. This time you need to insert the transistors into the cells on the contrary. Having completed this, we attack the boss again and jump on top of him. Lower the body of the “spider” down and jump into the resulting passage.

Battle for Deliverance.

We run to the hangar. A difficult battle awaits here, since Imperial shuttles (not empty, of course) have joined the Deliverance. First, clear the hangar of enemies, and only then disconnect the “sticky thing”. In addition to the standard stormtroopers and Sith students, “adult” Sith with lightsabers and walking robots arrived to us. It’s quite difficult to kill the first ones, since they have the same skills as you, but a QTE that starts by pressing a special key will help you deal with the walkers. When all the villains are defeated, destroy the mounts of the enemy shuttles, thereby unhooking them from the Deliverance.

Climb up the boxes, and then jump into the pipe, which will lead you to the right place. Here you need to redirect the energy to the guns. Pull the device out of the door and insert it into the gun. We perform the same actions in the next room (if for some reason you are unable to insert the device into the cell, start the mission again). We deal with the arriving robot, after which we go to destroy the engines. In the spacious hangar, kill absolutely everyone; otherwise the required door will not open, and then we sit down at the gun and shoot at the marked targets.

Return to the Camino.

Using force, we clear the way for our ship, and then jump out. Once you land, destroy all the robots. Among them the new kind. More precisely, the robot is old, but a flamethrower is now installed in place of the cooler. Having dealt with the “piece of hardware”, run forward, killing everyone in your path. After talking with General Kota, destroy the guns so that the rebel ships can land. When Kota is on the ground, help him reach his goal safe and sound.

Battle with Vader.

Get to Vader on the spinning platforms, and then start hitting him. In principle, there is nothing difficult in this battle. The main thing is not to come too close to the edge of the platform, otherwise the “overlord” will throw us into the abyss. When he sets the clones on you, fool a couple of them, and then go off to finish off the former teacher. There will be a rather difficult QTE at the end, but that's okay. If you miss the moment, the game will start from that moment. After the victory, you will be asked to make a choice: hand over Vader to the rebels or kill him yourself. The final video will depend on your decision.

The first part of The Force Unleashed did not deserve critical acclaim, but it sold enough copies for the developers to start working on a sequel. The game hasn’t made any steps forward since then; it’s still the same action movie with special effects and no special ideas. But if you liked the battles in the first part, then the second will not leave you indifferent.

Pointless story

The events of Star Wars: The Force Unleashed 2 take place several months after the ending of the first part, long before the start of A New Hope. Main character- a clone of Starkiller, a careless student of Darth Vader, who managed to defect to the side of the Jedi. Tormented by memories of a lost love, he escapes the clone factory, rescues a blind general, helps stage a Rebel attack on an Imperial base, and comes face to face with his creator.

The story of The Force Unleashed 2 is a spectacle for fans. If digital models of the main characters were replaced with live actors, the result would be a mixture of a festival masquerade and an old-fashioned film. The famous science fiction writer Robert Sawyer, in his furious address, said that George Lucas destroyed the concept of science fiction, forever tearing out its critical social message.

From time immemorial, rain has helped to intensify pathos.

The Force Unleashed 2 doesn't try to fix the situation. Instead of a serious drama about a hero who realizes that he is just a clone, a copy of a reformed Sith, we are treated to a mess of bright scenes and faces of cult heroes. Darth Vader flashes in every second frame, Boba Fett on his space shuttle is an eyesore, Master Yoda reluctantly shares age-old wisdom. The authors extravagantly throw around Lucas's characters, putting lines into their mouths, as they say, out of character. I can’t help but remember the canonical plot inserts from Jedi Outcast, where every scene showed respect for the original trilogy.

Strong man

The developers mask the lack of taste with flashy special effects and the extreme capabilities of the main character. Starkiller is a real god, capable of single-handedly slamming a robot, crushing a space fighter into a tin, and flying several kilometers. The absence of even a hint of realism makes The Force Unleashed 2 perceived as a fairy tale, an absurd dream that has nothing in common with the movie. It's sad to see LucasArts shake out all the action-adventure essence of the series, leaving only a glittery shell.

The best success was the implementation of “power techniques” - incredible fantastic spells in Starkiller’s arsenal. Like some Kratos from God of War, the hero from the first minutes does things to his enemies that the humble Kyle Katarn never dreamed of. Starkiller pushes opponents with the help of the Force, and stormtroopers fly apart like pins, hit walls with a bang, fall from narrow bridges or die in the millstones of a futuristic engine. Like his great teacher, the hero knows how to cloud the minds of his enemies. The unfortunates who fall under the influence of the hero will shoot at their allies and jump into the abyss on their own.

At first glance, Starkiller's power techniques serve more of a decorative function, but higher levels difficulties cannot be avoided.

Laser swords cut off the legs and arms of enemies, pierce into pipes, releasing fountains of fire, and even fly around Starkiller like birds from Disney cartoons, turning into crispy chips everything that inadvertently approaches their owner. Probably never before in any Star Wars game have blades looked or sounded so cool. The measured hum is interrupted by sharp whistling sounds, the screen is flooded with a waterfall of flickering sparks, wide scars are left on the walls, and the metal frames of the robots are pierced by bright rays of light. Messing around with swords and the Force is also interesting because players are allowed to independently improve the hero’s skills, turning him into a perfect killing machine.

Ringing emptiness

It is a pleasure to watch this circus performance from the outside. It's another thing to participate in it. Although the controls have become much more responsive and precise, they are not perfect. This is especially acute in those rare moments when you have to solve puzzles.

The developers wanted to make the second part of the project more diverse, multi-faceted, pleasing not only fans of non-stop action, but also those who like to use their brains. If in the original the hero fought constantly, now he sometimes has to show Jedi ingenuity. The riddles are quite simple and straightforward: use the Force to stop the rotating assembly of the space engine, stop the operation of the energy element by placing a round metal block in its center, move the frame of the defeated robot, tear off the attachments of enemy landing shuttles from the rebel base. Small pauses in non-stop battles only benefited The Force Unleashed 2.

Robots can be killed with their own weapons.

Nothing out of the ordinary, but even with these simple obstacles difficulties can often arise. Get ready to spend a long time moving your mouse around the table in an attempt to accurately aim and send the object in the right direction - and curse everything in the world when the agile Starkiller once again slides off the tiny platform.

At the same time, the authors tried to encourage players to explore the world, and the levels turned into real monuments to gigantomania, a tendency for which LucasArts has been demonstrating for a long time. This was reflected accordingly in the level of detail.

Don't think that The Force Unleashed 2 is visually poor or ugly. It just lacks the graceful details and delicious subtleties that distinguish an artist's work from a craft. On the other hand, there’s still no time to look at the pipes, generators, lanterns and walls, and in some places the game literally dazzles, laying waste to all previous attempts to make a spectacular Star Wars action movie.

On a note: The PC version provides the ability to set textures High Quality, making Starkiller's adventures look no worse (and sometimes better) than the films "Attack of the Clones" or "Revenge of the Sith."

The developers do not want to risk an expensive license and adhere to conservative views on the construction gameplay. For lovers of revolutions and discoveries, the work of LucasArts and Aspyr Media will not give any new sensations. Linear levels, helpless opponents, a plot devoid of life and errors in the implementation of controls cannot be counted as advantages. In fact, the main advantage of the game is the devilishly attractive combat. Unfortunately, the vast universe " Star Wars

"has long been in need of something more than just another cloned action movie.

Capabilities

Starkiller has several power moves at his disposal, each of which can be improved three times. Points to improve your abilities are obtained from enemies or from various objects. push of force

. The hero sends an energy charge towards his enemies, which knocks down small enemies and causes serious damage to larger ones. If you hold down the E key, the force of the blow will increase significantly. Power grip

used not only in combat, but also for solving simple puzzles. With its help, you can lift all kinds of garbage and explosive barrels into the air and throw them at the villains, or be thrown by the villains themselves. allows you to throw two light sabers at enemies at once. It is used not only to hit targets at a distance, but also for effective execution. For example, you can lift your opponent with a power grab and immediately pierce him with your blades.

Sometimes it is also needed to clear the further path. They threw a sword - blew some kind of fuse - lowered platforms or opened a locked door.

Stormtroopers. The most common type of enemy.

As a rule, they are armed with blasters and do not pose a particular threat. Assault Sniper . As a rule, they sit somewhere at a height and try to shoot you with a plasma rifle. It's quite easy to dodge, since the direction of the shot is given by the laser guidance system. Also futuristic sniper rifles

They take a very long time to recharge. Sith Enforcers

. Novice adherents of the Dark Side who use exclusively force techniques in battle. The Force is useless against them, they have to act the old fashioned way, with a sword. Freeze Droid

. A walking refrigerator, armed with an ice cannon and an impenetrable metal shield. To defeat him, you must first take away the shield using a power grab. After this, methodically strike with your sword and avoid the shots of the freezing cannon. If you do get “iced up,” quickly and quickly press the E button to “thaw.” There is also a similar one in the game flamethrower droid -

The freeze droid's twin brother, only armed with fireballs. It is destroyed according to the same principle.

On a note: the hero can intercept a flying fire or ice ball and throw it back. Spider robots. They attack in large groups. They can jump on the hero’s back and suck the life out of him.

Best Tactics To combat them, use a power wave that easily destroys small fry within a decent radius.

AT-ST Large Walking Tank. The Empire's walking war machines are armed with a powerful plasma cannon. You need to beat them for a long time, combining attacks with Strength and blades. First you need to cut off their armor, and then just finish them off. It's tedious, but doesn't cause any particular difficulties.

TIE Fighter.

They do not enter into direct confrontations with the hero, but in rare cases they are used to solve puzzles. Using power grabs, the hero can crush them into a cube and throw them away.

Bosses you will meet on the planet Katoi Neimoidia when you free the blind Jedi general. You will have to fight him several times.

The first meeting will take place on the bridge, where you will not be able to resist him. You'll have to quickly run away, dodging missile salvos.

The second time he will overtake you when you are riding a futuristic train. Be especially careful here, because you will have to monitor not only the health of Starkiller himself, but also the condition of the vehicle.

To deal with the shuttle, fight off the missiles flying at you in time. In some cases, the enemy fires several projectiles at once, so it is most convenient to be at the very tail of the train - there is more time to reflect them.

The third meeting will take place after the barricades on the bridge are destroyed. The shuttle will have a new type of attack: laser, which you need to dodge in time. The missiles, as in the previous battle, need to be reflected.

Launch laser swords into the shuttle, grab it with a power grip and break its first left and then right engines, hitting the ship against the columns with a bang.

Huge metal spider. The monster lives near the reactor of the rebel ship Salvation. It is protected by an energy field that needs to be eliminated. To do this, you will have to raise several metal pins around the reactor. A powerful energy surge will follow, and the spider’s protection will disappear. Beat the boss and small robots until the shield is restored.

Now you need to insert the fuses into the holes located around the perimeter of the room and charge them with lightning. Another energy surge will follow, and the shield will fall again. Beat the enemy until he loses all his life energy, then climb on his head and head straight to the reactor. There it will burn, and its charred frame will serve as a platform for moving forward.

Gorog. A huge titan that you will meet in the arena on Catha Neimoidia. Don’t let the size of the animal scare you; it’s not easy to cope with, but it’s quite possible.

Hit the head with power punches first. The enraged monster will hit the ground with his fists, after which you need to shoot lightning at the shackles on his left and right hands and shackle him to two magnetic chains with jolts. Then you need to carry out a similar procedure with your head.

All this will have to be repeated several times until Gorog loses about half of his vital energy. After this, jump on his head and tear off the metal plate from the monster’s forehead. Once at the top, an angry monster will chase you. Hit him on the head and arms, destroying the stormtroopers along the way.

Climb the platforms to the very top of the column and continue hitting Gorog in the arms. Then climb up the next column and wait for the monster to catch up with you. Hit his paw and run along the fragile bridge to the next column. Gorog will be distracted a little by eating a traitor who turns up, after which he will fall down. Jump after him and hit him in flight, dodging blows and stones. Make sure that the monster does not crush the unfortunate General Kota.

Darth Vader. You will encounter Starkiller's former teacher at the very end. Jump onto the platform with Vader and beat him until he frees the clones. Deal with them and return to the Sith. Keep hitting him with lightning and your sword, dodging blows and flying fragments.

Chase Vader by jumping from one platform to another.

When he starts throwing balloons at you, you need to intercept them and throw them back. Then there will be a battle with the clones again.

Run forward through the ruins of the factory and repeat the trick with the cylinders. At the end, you will have the opportunity to stand on the light or dark side of the force. The choice is yours.

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