A unique character in Fallout: Shelter is the Mysterious Stranger. Fallout Shelter: Game Tips Wrong: Worry when exiting the app

Based on a shareware distribution model.

Fallout Shelter

Game cover
Developers Bethesda Game Studios
Behavior Interactive
Publisher Bethesda Softworks
Part of the series Fallout
Announcement date June 14, 2015
Release dates iOS:
June 14, 2015
Android:
August 13, 2015
Microsoft Windows:
July 14, 2016
November 3, 2016
2016
Xbox One:
February 7, 2017
PlayStation 4, Nintendo Switch
June 10, 2018
Genre simulator
Age
rating
12+
Technical data
Platforms iOS, Android, Windows, Xbox One, PlayStation 4, Nintendo Switch
Game engine Unity
Game mode single-user
Interface language English
Russian
Carrier digital distribution
Official site​(English)
Media files on Wikimedia Commons

Game process

Players will have to build and manage their shelter as a caretaker.

The game does not require an Internet connection, but there is the possibility of in-game purchases for real money. Players must monitor the residents of the shelter and constantly keep their mood normal. Maximum inhabitants - 200.

To obtain resources, you need to assign people to the appropriate rooms, correctly distributing their skills between strength, perception, endurance, charisma, intelligence, dexterity and luck, the S.P.E.C.I.A.L. system is used, similar to the system in the Fallout PC universe. Each character's stats will influence how well they mine each type of resource and how likely they are to survive in the Wasteland.

As villagers level up, they can be equipped with weapons and items and sent out to explore the wasteland, which can earn the player additional weapons, items, caps, and bottles of Quantum Nuka Cola. Each resident can be trained by changing its parameters. The number of residents increases in two ways: by accepting people who come from the wastelands, by completing tasks from lunchboxes, and by natural biological means in special living rooms. The player has the ability to change the first and last names of all residents of his shelter.

Balancing resources such as food, water and electricity is an important aspect in the game. A deficiency of one of them leads to unpleasant consequences. For example, a lack of electricity disables premises, a lack of water leads to exposure of residents, and a lack of food leads to loss of health. In addition, it is necessary to defend against attacks from raiders, radroaches, mutated rats and deathclaws, as well as ghouls and radscorpions

Many rooms can be built in the shelter, differing in their functionality: either the production of resources (food, water and electricity), or various bonuses (improving S.P.E.C.I.A.L. characteristics, searching for new characters in the Wasteland through the radio and creating themes for rooms). Players are sometimes rewarded with lunchboxes containing various resources. As a bonus, you may randomly drop caps, anti-radiation agents, stimulants, rare and powerful weapons, armor, as well as unique characters with a strong set of S.P.E.C.I.A.L and junk from which you can collect new weapons in specialized rooms. Such boxes are available by completing in-game tasks and by visiting the game every day for a week, as well as for real money.

There are also tasks in the game that become available when building the Overseer's office. A maximum of 3 shelter survivors can be sent on each mission. The essence of the tasks is to complete a specific goal (find the Lunchbox, Save the hostage(s), etc.). After completing the task, the player is given a reward, after which the squad of survivors is automatically sent to the shelter

Reviews and criticism

Reviews
Summary rating
AggregatorGrade
Metacritic(iOS) 71/100
(PC) 63/100
Foreign language publications
EditionGrade
Destructoid7/10
Game Informer7/10
GameRevolution
IGN6.8/10

The game received positive and neutral reviews from players and critics. Gaming blog Destructoid gave the game a 7/10, calling it quite cute. He also mentioned the good visual style of Fallout Shelter, 3D scaling and the fact that processes can be accelerated not for money, but for the risks of various incidents. Critics noted that the special cards were only available in lunch boxes. This encourages players to pay and allows them to progress faster.

Reviewer Chris Carter had this to say: “I love this game. I don't want to play it every day, but it's definitely worth the time I put into it."

Pocket Gamer gave it a 7/10 and said, "It's not the most exciting post-apocalyptic game, but there's a lot going on here."

Russian publications draw parallels between Fallout Shelter and Dungeon Keeper, Tiny Tower, SimTower. According to one critic, the game is perfectly stylized as a Vault-Tec shelter. Among the shortcomings of the game, reviewers highlight monotonous tasks and slow development without micropayments.

Fallout: Shelter is an excellent mobile strategy game based on the Fallout universe. Here you have to try yourself as a shelter keeper. You will need to use all your strategic skills to ensure that the residents of your community can survive a nuclear disaster. In this small guide you will learn about the Fallout: Shelter character. Mysterious Stranger - who is he? This review will tell you what meeting him will bring and how to find him.

Game Features

In order to progress in the game, you will need to properly think through the layout of your shelter. After all, improving a settlement is impossible without building production and residential premises. And to create rooms you will need game currency - caps. In addition, money is needed to resurrect research teams or residents who died from attacks by raiders or radroaches. So a few thousand caps in stock will never be superfluous. you can do it in different ways, but in this review we will talk about the simplest and fastest. We are talking about one unique character who will instantly bring a large number of caps in the game Fallout: Shelter. The Mysterious Stranger, and that's what we're talking about, is a fun Easter egg from the developers that makes life in the shelter much easier.

How to catch the mysterious stranger in Fallout: Shelter

This game character is familiar to everyone who has ever played previous games in the series. This man looks like a classic spy - he is wearing a brown hat and a gray cloak. He hides his face behind a high collar, and this technique helps him remain invisible in the crowd. In Fallout: Shelter, the Mysterious Stranger is not a resident of the shelter, but his visits can significantly affect the situation with the game currency.

If you click on it, you can get a reward from hundreds to several thousand caps. So his capture will be one of the priorities. Finding it will not be difficult if you monitor the situation and watch for signs indicating its approach. In general, be careful when playing Fallout: Shelter.

A mysterious stranger. When does the character appear and how to find him?

A special melody warns of the imminent visit of this hero. If the sound has been made, you need to quickly search all the rooms of the shelter. To make this easier, move the camera as far as possible and look around all the corners of the rooms in the game Fallout: Shelter. The Mysterious Stranger appears for just a few moments. If you fail to find it within the allotted time, the game will notify you of failure with a disappointing signal. This means that you will remain without a reward. But don’t be upset, because a character comes into the game every 5 minutes, so be careful next time.

The Mysterious Stranger can appear in any location. In addition, his search is complicated by the fact that quite often this character is hidden behind furniture or equipment. So you need to be extremely careful and see at least the edge of the hat peeking out from behind the obstacle. But capturing a character will bring you a large number of caps or more significant rewards, in the case of a special quest. The visits of the Mysterious Stranger should be taken very seriously, and as soon as you hear the treasured signal, drop what you are doing and go on a search.

Fixing some bugs

Sometimes while passing the game you may encounter some bugs. For example, you see a Mysterious Stranger and try to catch him, but it doesn't work. In addition, you may encounter the following problem: your game will start from the beginning after each update. To avoid frustration from such errors, you need to learn how to correct them. As in any other mobile strategy game, saving plays a big role in Fallout: Shelter. It is especially important for owners of Android platforms to know how to find save files. After all, most often on such mobile phones after an update, the shelter disappears, and the game offers to create a new one.

The Root Explorer program will help fix this error, after installing it you will be able to redo the system files of the game Fallout: Shelter. The saves that you obtain using the program must be transferred to your computer and there rolled back to the previous version, and then returned the file to the original folder. This will help fix most of the game's bugs.

After the announcement of Fallout 4 at E3 2015, Bethesda knew that players needed something that could be used on their mobile devices. What was Bethesda's response? An exciting game in which you build your own shelter and try to manage people and resources as efficiently as possible to create a prosperous society in a post-apocalyptic world.

However, managing an underground city is not an easy task. Of course, the inhabitants do all the hard work: turning levers, writing notes, shaking beakers of unknown substances while holding them in clamps. But still, you are the caretaker of the shelter, and you need to be careful when managing resources and your citizens, you will have to control unemployment and hunger. Tactics are needed here.

Like the villagers in the computer version of Fallout, the villagers in the mobile Fallout Shelter have (from the English. Strength Perception Endurance Charisma Intelligence Agility Luck), which determines their statistical indicators. Each stat affects a specific aspect of life in the shelter, so optimal distribution of your residents' abilities is key to their happy existence.

Force ( S- strength: Residents with a high strength score are ideal for physically demanding work, best for working in power plants.

Perception ( P Perception: Perceptive residents are good at understanding complex information and are best suited to work in water treatment plants.

Endurance ( E- endurance: Dwellers with high endurance are better able to withstand harsh conditions than others, they are suitable for exploring the wasteland and producing Nuka Cola.

Charisma ( C- charisma): Charismatic residents are the most charming and suitable for working at a radio station. They are also better at flirting and attracting Wasteland dwellers, so they can be used to increase the refuge's population faster.

Intelligence ( I- intelligence): Smart residents are well versed in science, which allows them to work in medical institutions or scientific laboratories.

Dexterity ( A- agility): Agile and fast residents, well suited for work in the cafeteria.

Luck ( L- luck): Lucky Dwellers can be placed almost anywhere, especially if faster production is required. They also have a high chance of finding rare items in the wasteland.

Once your shelter's population has reached a certain level, you can build training rooms in which residents can train the above skills (the higher the level, the longer the training time), or dress residents in different equipment, which can also improve the skills.

Fair work for residents

As mentioned above, each shelter resident in Fallout Shelter has several S.P.E.C.I.A.L. indicators that correspond to . Proper placement of workers in the premises not only adds happiness to everyone, but also increases production efficiency. Upgrading production facilities increases their productivity and size, which allows you to obtain more resources. You can plan for expansion in advance by placing rooms next to each other and combining rooms on the same level (maximum of 3 rooms can be combined). Expanded production facilities also make it possible to hire more workers. The maximum number of inhabitants in the game is 200 people.

You can check S.P.E.C.I.A.L. any villager to see which room they are best suited for, or simply place them in a specific room and see how much they add to the overall production rating. A plus or minus next to the number shows whether the resident lowers or increases the overall statistics. If there is no sign (as in the picture above), then there is free space in this room, and the number for the moved resident shows +.

Happiness rating

You think that for your residents to be happy, it is enough to be outside the wasteland and away from the Yao-Guai, but no! They also want a certain level of comfort and satisfaction for their needs in an underground home. The good news is that if there are no fires, corpses lying around, and radioactive cockroaches with mole rats, raiders and death claws for a long time, then the happiness level of the population will be at least 50% (it is displayed in the upper left corner of the screen).

You can increase the happiness level by placing villagers in jobs that suit them or by building a radio. The happier your residents, the greater the production of food, energy and water. You can track the happiness of residents individually by clicking on them directly in the shelter, or by clicking on the button in the upper left corner.

Energy production

If energy production falls below a critical level, not everything is switched off at once. The rooms away from power plants will be the first to stop working, and their inhabitants stop working and begin to loiter around. Therefore, make sure to locate the most important areas, such as the canteen and water treatment plants, close to energy sources.

Lack of energy can reduce the happiness of your villagers, so if you have frequent power outages, destroy unnecessary areas such as study rooms or radio stations until you can supply them with power consistently.

Keep three main resources in sufficient supply

Each room in Fallout Shelter has a specific function, but the ones that are most important to a healthy shelter are power plants, water treatment plants, and restaurants/vegetable gardens, because shortages in these production lines can have devastating consequences.

The lack of energy makes the premises non-functional (starting with those further from the plant), the lack of clean water causes radiation poisoning (the health indicator turns red, treated with Antiradin), the lack of food gradually reduces the health of the inhabitants until they die of hunger. To avoid all this, give preference to the premises that produce these resources, and after achieving stability in their work, build everything else.

Use robots to collect resources. can independently collect ready-made resources from the floor on which he is located.

Reach goals to earn caps and lunchboxes

You will always have three main goals: earn caps, arm a certain number of residents and collect rewards when completing difficult tasks, and the more difficult the task, the greater the reward. Don't forget to claim your lunchbox reward right away so you can immediately take advantage of the benefits it will give you.

What is in the box?

You'll use Caps to purchase and upgrade spaces in your Fallout Shelter vault, but what do the lunchboxes contain? Each lunchbox contains at least one rare or unusual item, such as rare armor, a powerful weapon, or a villager with a high S.P.E.C.I.A.L. You'll earn lunchboxes when you solve particularly difficult problems, or you can simply buy them in the "shop" tab for real money.

You don't necessarily need to buy anything to enjoy the game and succeed in Fallout Shelter. The weapons, equipment and resources that you find in the lunchboxes will give you a boost in the development of your shelter.

Rush

Don't want to wait long? You can quickly gain resources and small bonuses with a certain risk of fire or the appearance of radioactive cockroaches or mole rats.

If the chance of an incident occurring is less than 40%, then it is worth taking the risk, but the more you speed up, the greater the chances of failure become.

Send pregnant women to work

Of course, putting someone to work is not a gentlemanly thing, but wait, this is the post-apocalypse Fallout Shelter and everyone should do their bit. Once the lady has finished making emojis with your chosen partner, she can return to the job that suits her. Her hasty return to the workforce is not only a matter of equality, but also of keeping resources at the right level. Pregnancy in the game lasts a very long time, and labor shortages can have dire consequences.

Explore the wasteland

You can produce enough energy, food and water, but unfortunately your shelter is not self-sufficient. You also need weapons and equipment that increases S.P.E.C.I.A.L. to be able to defend against raiders and radioactive cockroaches.

Select the villagers with the best stamina, arm them, give them armor and Rad Rad Stimpaks, and send them out in search of loot. Don't forget to follow their adventures; everything that happens to your explorer is displayed in the form of text messages with a time stamp. Characters will not receive damage or absorb radiation on their way back to the vault after you call them back with the “Recall” button.

So just wait until the character reaches the maximum possible negative state, and then return him home. All the caps, armor and weapons that your researcher finds can only be placed in the Depot, so take care of building it in advance.

Make sure you have stimulants and antiradin to treat the Wasteland explorers, otherwise they will not only be vulnerable to attacks from raiders and cockroaches, but also quite miserable.

Who are the raiders

Well, there's bad news: raiders are about to come and take your belongings, and deathclaws are ready to attack the hideout and kill all its inhabitants. The good news is! The first step is quite simple - upgrade the shelter door to make it harder to knock down. If you don't have many weapons, give them to the residents with the best characteristics and assign them to guard the shelter. If you have a lot of guns, arm every villager so that if the raiders pass through the lobby, they will continue to face aggressive resistance. You can also drag villagers into a specific room to fight, but only during a raid.

If you want to arm all the inhabitants of your shelter, then at the beginning of the game you will not have enough weapons for this. But infection with radioactive cockroaches can happen anywhere and anytime, and raiders’ raids on a shelter are also completely unpredictable. Therefore, keep several units in your inventory and distribute it to the right rooms after an attack. This way, you can arm residents near the source of the threat and quickly eliminate it.

Use elevators in case of emergency

Having one elevator shaft in the middle of your shelter is nice and convenient, but it means it will take longer for occupants to travel from one side of the shelter to the other. An extra walk is good if they are just heading to the barracks for their love affairs, but in the event of a raider attack, a radioactive cockroach invasion, or a fire in the premises, the difference of a few seconds can lead to additional deaths. Be sure to plan several different routes at different levels to make it easier to move quickly in case of an emergency.

Improve the statistics of residents with average indicators

While some residents will have obvious talents in one area or another, many who come from the wasteland will not always be so. Fortunately, it is possible to increase S.P.E.C.I.A.L. stats, for example in the armory or in the classroom.

When you reach 24 residents, you get access to the gym, as well as other additional rooms to increase the S.P.E.C.I.A.L. parameters. After you build a skill room, send residents there to improve their characteristics.

Radio, radio

You may get a chance to build a radio station if you think it increases the happiness of your villagers. It's true that creating a wireless broadcast will lift the spirits of your underground people, but don't make too quick changes to the layout to save people and energy.

You can also use the radio station to attract wanderers from the wasteland. , is certainly a nice addition to your vault, but make sure you have a good grasp of the basics of the game before you spend caps on it. The time between the arrival of new inhabitants from the Wasteland is long, their characteristics are S.P.E.C.I.A.L. leave much to be desired. At the same time, the price of a radio studio is considerable, citizens must work there, and pregnancy gives a much greater effect. The developers apparently went a little overboard with the radio in Fallout Shelter.

Thus, the answer to the question of how to attract new people to the shelter sounds like this - through pregnancy.

Right and wrong decisions

Correct: expand slowly

Building your own shelter in Fallout Shelter requires a lot of energy and manpower, and if you expand it too quickly, you'll soon run out of resources needed to keep the facilities functional and the residents happy. Build slowly. Make sure you can easily maintain your current shelter size so you can build additional spaces, and you'll be on your way to creating a happy society.

Correct: Focus on building power plants before expanding the shelter

Water treatment plants, restaurants and living spaces keep residents happy and healthy. But power plants are needed to make it all work. Without energy, not a single object will function, and you will have many dissatisfied residents sitting in the dark. Before increasing the load on a power plant, make sure you can handle it.

Correct: Place important objects near power plants

Sometimes you may accidentally start rebuilding too quickly or lose some resources from raiders for whose attack you were not prepared. If this is the case, and energy production falls below the critical level required to maintain normal operation of the storage facility, parts of the premises away from the power plant will begin to lose power. To ensure that the shelter functions during outages, place the most important facilities (restaurants, vegetable gardens, water treatment plants, medical rooms) near power plants. This will be the last thing they stop working.

That's right: Arm the explorers before you send them into the wasteland

The Wild Wasteland is dangerous, an unarmed and lightly equipped inhabitant will not be able to protect himself from dutnas, wild dogs, radroaches, and other mutants that the Wasteland will throw at them. In addition, if a resident can hardly fight off a giant ant, then it is unlikely to bring you good prey. If you want to save the lives of your explorers, make sure they are well equipped for the journey. Good weapons and equipment should do the trick.

Correct: Place residents optimally to work so they are most effective

The residents in your shelter are the workforce, and they are much happier when they work in jobs that suit them. Take this into account and do not assign tasks at random, but look first at the statistics of each resident (check the instructions above if you are not sure which job corresponds to a certain skill). This will make residents happy and increase production efficiency - a double benefit!

Correct: Monitor children as they transition into adulthood so that they can be assigned to work on time

Residents of the shelter are against child labor, so you will not be able to assign a child to work until he reaches the age of majority (this happens a few hours in real time after birth). They carelessly waste their youthful moments with 50% happiness, so they need to be given work as quickly as possible. If you have so many residents that you can't tell which ones are of age, look at the list of residents. Anyone with a "coffee break" status is probably the one you're looking for.

Incorrect: make every woman in the shelter pregnant

Aside from the obvious problem of turning your shelter into a baby farm, having too many pregnant women will also bring the practical problem of having more villagers that won't provide you with a functional workforce. In the few hours it takes for the children to reach adulthood, the shelter's infrastructure could be irreparably damaged after all those newly minted adults suffer radiation poisoning.

Incorrect: Use rush mode if the chances of failure are greater than 40%

This mode (Rush) is one of the fastest and easiest ways to get resources in the Fallout Shelter game, but there are certain risks of radroach infestation or fire. This risk is justified if the chances of failure are less than 20%, up to 30% is acceptable, but not more than 40%, otherwise you are doomed to constant disasters. Try using accelerated production in different rooms, or send villagers looking for loot in the Wasteland.

Wrong: Allow residents not to work

The less a resident works, the sadder he will be, and the lower the average contribution of each resident to the production process will be. Look for any residents on a “coffee break” and give them a task, even if it’s exploring the Wasteland or increasing your stats. Everyone will be happy about this.

Incorrect: leave one or two residents to deal with the infestation of radioactive cockroaches

Rad cockroaches are dangerous and quickly reduce the health of any nearby resident, and the greater the advantage in numbers, the faster the health will decrease. By sending one resident to fight the infection, you can prepare for a funeral and for the infection to spread to other objects. So send as many people as possible, preferably armed, to fight cockroaches.

Incorrect: Worry when exiting an application

You may feel nervous about leaving your hideout to the mercy of raiders and scary insects when you put your gadget aside. But there is no reason to worry. As soon as you minimize the application, the shelter goes under automatic control, during which only good things will happen: the birth of children, the production of resources, and no fires or raids. This makes it very convenient to pump up S.P.E.C.I.A.L. residents, especially when it takes 16 hours of real time.

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