Where to find the last keeper into the masses effect. Keepers: races Mass Effect

Description of the keepers. Physiology, history of cooperation and research of race, assumptions and guesses on artificial creation of the race; The role of keepers on the citadel and in the universe.

"These are the most innocuous insectoids in the universe,
until you start learning them
- Then they just explode in your hands. "

Chorba



Keepers: General Information

When Azari discovered a citadel, they also found keepers, raising of obedient insects, the purpose of which, apparently, is to maintain order and repair of the main station of Protean. Attempts to contact or explore the keepers ended in failure, at the moment to interfere with their activities or impede them forbidden. Since they do not represent absolutely no danger, no one notices the presence of the keepers. In turn, they show indifference to representatives of other races, except for the help of newcomers to settle in the citadel. Keepers are believed to be created by proteins to serve as caretaker station, and maintain its systems. No matter how much keepers die from old age, violent death or as a result of an accident, their number remains unchanged. No one knows where new keepers come from. There is a hypothesis that they are reproduced by a genetic method and are biological androids, which are created somewhere in the depths of the citadel, to penetrate where it is impossible. In addition to the Citadel, the keepers were not discovered anywhere.

Physiology

Physically, the keepers resemble a big tool. Little is known about their biology, in addition, which can be observed with the naked eye. Attempts to capture the keeper or take it into storage for research to force the creature to undergo sudden self-destruction. The touched keeper literally melts in a pool of proteins and minerals in less than a minute, preventing any serious study.
The keepers of the land, at least to the perception of other races. Some scientists of the Citadel believes that the keepers communicate with each other by telepathic images, but it is mainly scientific assumption. Their inorganic components on the back are placed to facilitate the coordination between the keepers and the citadel.
Two scientists, Shorban (Chorban) and Jalid (Jahleed), became interested in keepers and created a scanner to analyze them. Although their results were preliminary, they theoretized that the keepers were as old as, directly, the citadel.

Please do not worry the keepers

Role in Mass Effect

The guardians themselves do not show any of their nature and are often taking tasks that seem bizarre to other races as the reconstruction of offices or even a change in architecture. They work, apparently, not paying attention to the shit and turmoil, continuing around them. In addition to curious scholars (and random citizens who are caused by anxiety, rebuilding their office), most people on the citadel stop noticeing the keepers shortly after they arrive.
However, their real mission lies in the other. As soon as organic varieties achieve the necessary level of technological promotion, the only reaper left in the galaxy to control the situation, sends a signal to the keepers, forcing them to activate the citadel relays and begin the process of genocide. Protein succeeded in changing this reaction to the signal, although it is too late to save your people from the attack of the reapers. Thus, when the reaper next time sent a signal to the keepers, they did not answer. The Lord (Reaper, left in the Galaxy), understood this, sought to replace them with a more manageable race of the geta, believing that synthetics were more predictable and submissive to its orders. After that, he attacked the Citadel along with Guethai, but later was destroyed by the Alliance Fleet and Captain Shepard.
After the attack of the Lord for the Citadel, the keepers began to restore the station, conducting repair work. No one knows where the keepers receive materials for their repairs, but nevertheless were able to surprise races, inhabiting the citadel, the fact that even the most heavy blocks can lift.
  • In Mass Effect 1 one of the Terminals "Avina" tells about the keepers, and when trying to touch the keeper standing nearby, he asks them not to disturb them;
  • In the Mass Effect 2 in the news of the Citadel, you can hear about the victim, accidentally incurred in the protein Chanian keepers;
  • If you set the "Scan the Keepers" task in the first part of the game, then in the second one you can get a message that the keepers every 500,000 years send some signal. Last time, this happened during the disassembly of the protein and will soon be sent one more;
  • The "design" of the keepers was taken from the terrestrial insect of the mantis.

Side tasks of Citadel

They are not obligatory, but very desirable, because they give experience for them, and we want to pump the hero, right? So, the quests and their passage are given below.

Task 4: Keepers Search

In the tower, go to Chorbana and get the task of searching for keepers. 21 keeper scattered on the territory of the Citadel, and you need to find them and scan. Experience points you will receive for each Keeper found. Below is a list indicating their location. Note that the numbering is arbitrary, you can search them in a different order. The first four are in the tower:

Near Chorban
South, near the reception consul
In eastern
In the north-west, in the side corridor

Eight in the Presidium:

Western part next to the elevator in the tower
North-West, at the headquarters
In a small room, north-west of the "C" sector
In the north, in a small corridor behind the hall of the ambassador
Northeast, Office "Volus and Elcor"
Southeast, at the entrance to the chamber of the consort
South, east of the shopping center, next to the ladder leading to the bridge
From the south side of the shopping center, on the stairs

Six in the territory of "guardianship":

Go down on the elevator down from the Presidium. The keeper will be in one of the rooms
Alley, Northwest
Western side, in the corner
Inside the "stream", in the room at the top of the stairs
Next to the elevator to the Academy
Outside the medical clinic

Two at the Academy:

In the room of the official
In transport management

The last keeper in the docks, you can get there from the Academy.

Task 5: Jaclid fears

With Jahlid you will meet at the Academy. If you start with him, he will say that Chorban, his quest you just performed, wants to kill him. He wants you to meet with Chorban. Well, go to the meeting. Just talk to Chorban, and then come back to Jahlid.

Task 6: Asari Consort

Go to the Consort Apartments in the Northeast Corner of the Presidium and talk to Sha'yra. She will ask you to go to the shelter Chora and try to shut up the mouth of a person spreading any rumors about her. He will sit at the table. You can simply talk to him and convince him to be corrected. Now you can return to Sha'ire and get a reward. It is worth noting that in the process of re-education septimus, he will ask you to attribute something to the Ellic Embassy. This will lead to the task of the "Heltan complaint".

Task 7: Heltan complaints

Helttan can be found at the embassy in the presidium. Tell him what I asked Septimus and get a small reward.

Task 8: Fan

Konrad Werner wants to talk to you at the top shops. Remember the movies with the same name? If you give him an autograph, he will be very happy and will suggest buying you drinking. To continue the quest you will need to leave the Citadel, you can fly into space, and then go back. Werner will be there anywhere and last time. Talk to him. To complete the quest you will have to leave the citadel once again. When come back, Werner will ask to make it a spectrum. You need to somehow dissuade him, I just put a gun under his breath and he shut up.

Task 9: Request a reporter

Upstairs at shops you will be waiting for Emily Wong, it will ask to get the materials that will allow it to end the investigation into corruption and organized crime. Remember when we killed the "fist", we took some discs? So they need them. Give, and get a reward. Also, if you have enough experience in the seduction, you can persuade her on an exclusive interview and cut down some more money.

Task 10: Track the signal

To get this task, you must examine a suspicious gaming machine. There is an opinion that someone transfers the money for a private account. On the elevator, head to the Presidium. When the elevator stops out out. There will be a signal relay. On the map find it. Now go to the financial zone. The next relay will be behind Borla Won. From there, go to the exporium to find the last relay. As it should be expected, artificial intelligence is not glad that we discovered it. He will launch self-destruction, you need to have time to press the desired buttons to cancel it. If you do everything right, get experience and some money.

Task 11: Sister Rita

Talk to Rita in "Stream" to get a task. She is worried about her sister, Jenna, working at the Chera Bar and at the same time being an informant of the Sector "C". Go to the bar and try to talk with Genna, she will refuse to talk to you. On the way back to you, the man named after Chellya and asks to meet him at the Academy. Go there and talk to him. He will ask you to meet with Jacks at the shops at the lower level and return with illegal weapons modifications.

Talk to Jacks, here you can go in two ways: just pay him or try to arrest it.

Task 12: Return home

At the embassy, \u200b\u200bafter the Tali joins your team, there will be a sameash Batio. He will ask you to find answers to some questions: Military never returned the body of his wife, after she died to Eden Prime. He is wondering why he can not get her body to cremate her.

Go to the bar to the Sezron-West of Samesh to find biker. He will tell that the body was not returned, as scientists study the wounds to come up with the best ways to protect against enemies. Using charm skills, you can convince either biker or a samesh. It is a little more difficult to convince the sameus, but the experience for him will give a little more.

Task 13: Shell

If you decide to visit "stream" after killing the "fist", you will see a man named Shell there. He will try to sell a device for a game that will predict the results of the game in the "Quasar". But to finish the device, he needs to collect more data about the game. He will suggest you to go to the bar and play a couple of games there. The device is not completely completely, but can help win, your chances will increase.

Entering the bar, you can either give the device to dorana and get money and experience, or play the right number of games, get the required data and return to the shell. He will give you more experience points.

After the first meeting with Michel, you can return to her office and get a task. It turns out to be blackmail. If you agree to help her, she will tell about Morlan merchant. Go and talk to him. Then you will face a blackmailer, kill it, then go back to Morlan. Ask him about Bayne, but I unfortunately will not have information. Return to Michelle, she will thank you, will give you a discount in the store and tell you hearing about Bane. Perhaps something knows something Captain Andersen.

In search of T'Soni.

Being on board Normandy, try to talk with your teammates with your teammates. They will disclose new information to you, and enter with you more trusted, friendly relations. Yes, and of course, this mission will add another participant to your team.

First, fly to the Artemis Tau, and then to the Knoshos system. Land on the planet Terum and immediately save the game. Here you have to manage the vehicle, well, forward. So far there are no enemies, but it will last for a short time. Slightly weather will appear enemies in tanks. The advantage is that they shoot slowly and their cannons turn pretty slowly. Continue the movement until you stick to the cleaning plant. Do not go through the front entrance, there Tour of Ionia can demolish you calmly. Better turn right and go to a small corridor who will lead you per gate. Inside there will be enemies, so get ready to kill them. Destroy them with accessible tools, and after the base is cleaned, a hotel is a good building, you can find a lot of useful.

We sit in the transport and continue the movement, the enemies will be ahead. The strategy is very simple here: we shoot from afar into enemies, we are looking forward a little to restore the shields, we continue to go further. Do not enter the crowd of enemies, remove them from afar. Reaching the canyon, you will understand that the transport will not go further. Get out and go inside. There will be enemies in the canyon, the tactics are the same as before, kill everyone from afar and do not forget to use the team. By killing all the enemies, be sure to save.

In the end, you will fall into the ambush. This is a planned ambush, it will not be avoided. They are packed and break you in a few seconds, if you immediately do not beat the shelter. For this, run to the left of your position and hide. Order your division to hide in the building, for metal sheets, they will protect you from enemy fire. Now just kill everyone who will follow you. So you can easily destroy all things. Now quickly kill snipers and come back to the building.

There is only a heavy attack aircraft. The shot of his gun will immediately kill you, so keep in the shelter, and order your subordinates to do the same. Use specials to remove its shields, everything can now finally deal with this gad.

Go to the cave, inside enter the elevator and go down. Get ready when Liara asks you to help, agree, and immediately hide in the shelter, because Now your enemies are attacked. Go down and collect weapons and other utility. After you figure out the enemies, activate the Shakhtar laser. Go and free Liara. Now head to the elevator and go upwards where you will face with Krogan. Other enemies immediately join it, so try first to take advantage of technical or biotic abilities. Then deal with them one by one. When with them it will be finished, you can greet the Liar in your team.

Here we are on the ship again, we go to another bypass and talk with everything in a row to get new information.

Feros

Task 1: Talk to the FIA

As soon as they land on Feros, go and talk to David al Talakani, he will be in the dock. He will suggest you to talk to the leader of the colony, FIA, and immediately will kill his enemies. A little ahead, you will see a small group of colonists, you need to break into them. The enemies will try to slow you down, you need to make your way forward as quickly as possible. When you get to the colonists, go around their camp and speak with the FIA.

Task 2: Stop enemies in the tower

Climb the stairs, passing all the enemies along the way. When you get to the control point, hide behind the corner and kill the upcoming enemies one by one. After killing all the evil, check the alkali in the far end of the room, before returning to the FIA \u200b\u200bDunnu. He will give you another task.

Task 3: Cause Attack

Get to the Eksogen headquarters and find out the cause of the attacks. This mission is the main one that you will have to decide first. Also, FIA Dunn will give the task of "enemies in the tunnel". Now talk to Masha Doyle, she will give the task "Restore Water Supply". May about Konel will give the task "Power cells", and Davin Rainolds - "meat of boares". Let's first execute these tasks, because They are all performed next to each other.

Task 4: Restore water supply

A little ahead of the elevator will enter the tunnel, we go inside. The walls will be large blue valves, activate them as you move in the tunnel.

After the landing is performed at this station, you will meet the ambassador from people who are called Udine. It is worth noting that he is not a very nice person, but you do not need to consist of him in a friendly relationship in "Mass Effect", just show patience and listen to him. After meeting him, go to the Council Tower, where to meet it. On the way there, you can explore the surroundings. Then, you need to start passing the main tasks in the game "Mass Effect".

Task 1: Expose Sareren
This task is essentially the main quest, in the location of the Citadel. After the conversation with Udine takes place, head to the Council Tower. If you want to quickly get there, then sit on one of the means of movement. After you find yourself in place, you will meet the Garus, with whom you will certainly talk. Then step up the stairs to meet Andersen.

After the Council decides the verdict of the innocence of Sareren, the proof of his guilt will fall on your shoulders. To find evidence that will be able to prove his guilt, you will need to take the passage of such quests in the game "Mass Effect": "Garus" and "Shadow Broker".

Task 2: Garus
Character, in honor of which the quest was named in "Mass Effect" - Garus. It was he who was instructed to find out all the circumstances in the case of Sareren. But Saren managed to adjust everything so much and get out, that the investigator did not manage to prove his guilt. Having met him, discuss all the main points of the investigation and compare the entries to understand what evidence there are, and what no. To continue the passage of the game "Mass Effect", you should go to the shelter of Chora. Be extremely careful, because on the way to the lair, there will be a killer on the street, for which the task was to kill you at any cost. To get into the shelter of Chera, you need to eliminate all the killers. After contractions, go to the bar in which you will wait for another character of the game "Mass Effect" - Harkin. The assistant of it is certainly not very, but he definitely owns information about the location of Garus. He will tell you that Garusa can find from Dr. Michel.

Continuing the passage of "Mass Effect" to head to the clinic, where it will have to work on the stripping of it from enemies. More precisely, I'll get inside, four enemies that need to be destroyed will be touched. After that, go to the Garus and talk to him. After talking, the Garus will certainly want to replenish the ranks of your squad. All, on this passage of this quest in "Mass Effect" will be completed. Also, it is worth noting that Dr. Michel you can buy additional upgrades for armor. If so far you have no regeneration, you will certainly make a purchase.

Task 3: Shadow Broker
The main occupation of this character in the game "Mass Effect" - trade of information. The main assistant in the location of the Citadel, is a Barl Won. This is a person who works in a bank in the financial zone. You definitely need to find it and chat, but suddenly he has any information about Saren. You can find it in the bank. The only bonus that will bring a conversation with him is the passage of the next quest in the game "Mass Effect". The main rear, which you get, will be that it is necessary to find the hired killer of Croogan Breix. It was he who was instructed by a shadow broker to find Saaren. WRCRA can be found in a certain academy called "C-SEC". Hurry up and find it. After talking to him, he will become your ally, having replenished your ranks.

Task 1 - Continued
Having at its disposal of such personalities as Garus and BREW, is no longer afraid to go to the refuge of Chera. Here is a surprise - there is already some kind of tire on the place of the bar, the control over which she keeps a "fist". When this task is passed in the game "Mass Effect" you should first eliminate the protection, pre-leaving your like-minded people aside. I advise you to immediately show who is the owner here, throwing all the intelligence, because the "fist" has long been notified of your visit. Quickly regroup and pass inward. When you go to the room, then immediately hide behind one of the many shelters in order to effectively clean opponents. Be vigilant, and carefully inspect the alki on the left side and the elevation in the center of the bar, as there are also opponents, which are easy to not notice. Liquid them. To find the "fist", you need to go to the mostst door at the end of the corridor. But it will be the other security guard before it, which needs to be destroyed before you come.

When this test is passed in the game "Mass Effect", you first need to decide on the ourselves with the "fist" or connect your command. It is worth noting that this is a very dangerous opponent, and besides, he is under the cover of such a weapon in "Mass Effect" as turret. So he will not really wait for you to end with him, and he wants to quickly disassemble with you. Of course, it is worth going to him with his team, which can be given a task to neutralize turrets. It is worth noting, for neutralizing turrets, you can get experience points, so you will seriously attribute to this task. When the turmaid will be finished, heading to the "fist".

In the further passage of the game "Mass Effect", before the death of the villain, it will be known that they were captive by Kerian Tali. If you do not be able to find it in time, then she will die. The search time is highlighted quite a bit - only 4 minutes. To begin with, you need to grab a disc lying on the body "fist", it will come in handy a little later, and then head to the safe. Hacking it, you will get long-awaited upgrades. Only then run to save the captive.

During this short period of time, you should be on the Alley located near the Logova of Chera. But back the trouble - the bar is filled with opponents again. Of course, to continue the passage of "Mass Effect" and break out, you have to work a little and clean the bar. When you find yourself on the street, then head to the left, until you see the staircase for which you need to get climb. Thus, you will find yourself on the alley. Only if you listen to all recommendations, then in time you can save the hoists from Asasins, which were sent to eliminate it.

It is worth noting that these characters in the game "Mass Effect" have one insidious feature - powerful abilities that can output your weapon. In order to successfully take the passage of this test in the game "Mass Effect", you need to quickly hide in to be able to focus on one opponent. I advise you not to approach them close, and be accepted for another only if eliminated the first. After you eliminate two opponents, find the tali and talk to her. She will tell you about some details. Then Tali will join you. And you, in turn, will find yourself at the captain of the vessel and ambassador, take advantage of the opportunity and show all the collected materials. After talking to them, go to the consluen.

Continuing the passage of "Mass Effect", leaving the room, head to the left side and find the staircase to go down. After you are downstairs, you will have a means of movement, with which you quickly find yourself near the Council Tower. Around her will wait for you Captain Andersen, with whom it is worth talking. Then, in his and ambassador, go to the consluen. When you are on the spot, the long conversation will have. To get more experience and the rank of spectrum, you need to give priority to the first answer that will fall out of the list.

Additional tests of Citadel

If you can pass these tests, you will receive additional experience, but they are not mandatory. I advise them to go through, as the experience is the main requirement, without which the Hero pumping is impossible. Let's analyze these quests in more detail and their successful passage in the game "Mass Effect". Gather and show attention, then you will succeed.

Task 4: Keepers Search
When you find yourself in the building of the tower, head to the search for Chorbana, which will give a job search for keepers. In total, there are 21 people. All of them are located on the territory of location. You will need to find them and spend scanning. Regarding experience, it will increase with each keeper found. Below will be a numbered list with their location. Of course, you can look for them not strictly in order, it does not affect anything, including the success of the passage of "Mass Effect".

So, the first four keepers you can find in such towers:
- the first - in the eastern part of the location;
- second - in the one that is located next to Chorban;
- the third - in the north-west location, in the corridor, that on the side;
- Fourth - not far from the reception consul, southern part of the location.

The following eight keepers are in the Presidium:
- The first - in the northern part of the location, behind the hall, where the ambassadors meet, there is a small corridor;
- The second - in the western part, there is an elevator in the tower, in the room, which is near him;
- the third waiting for you in the south-east, where the entrance to the chamber of the Consort is located;
- The fourth is located near the guardianship of the guardianship, in the northwestern part of the location;
- the fifth - in the southern part of the location, is a bit east of the shopping center, which is located near the ladder, which leads to the bridge;
- The sixth sits in the northeastern part of the location, in the office with the name "Volus and Elkor";
- Seventh - a little south of the shopping center, on the stairs;
- Eighth will find in the sector "C", a little northwest there is a small room.

Six custodians are located on the territory of "guardianship":
- the first is outside, near the medical institution;
- the second is located on the northwestern alley;
- the third is the elevator leading to the Academy;
- The fourth waits in the corner of the western side of the location;
- The fifth hides in one of the rooms of the Presidium. Lift and go down, so you get to the Presidium;
- The sixth is inside the stream, in the room that the first is from above, if climbing the stairs.

The penultimate two keepers are waiting for you at the Academy:
- the first - in the office of the official;
- Second - in transport control.

But the last keeper can be found only in the docks, the entrance to which is possible only from the premises of the Academy.

Task 5: fears of Zhdakhlid
When this task is passing in the game "Mass Effect" you will need to meet with Jachlid. It is located in the Academy building, go there and talk. Relationship between characters in "Mass Effect" is quite tense and between Jahlid and Chorban. The first, in the process of the conversation, will make a statement that the second wants to kill him. Therefore, Jakhlid will ask you to go to a meeting with Chorban and talk to him. Understand your request, and then go back.

Task 6: Asari Consort
To pass this stage in the game "Mass Effect" was successful, you should be sent to the northeastern part of the Presidium, straightforward to the apartment of the Consort, where you meet Shar. Jul. Job with her, and she will ask you to go to the Lair In the place of that man who wears gossip about her. Go there and find this villain of Septimus. He will wait for you at the table. I advise you to just talk to him and people to not dissolve rumors. He lists your instructions. With good news, come back to Sha "Ira, and get a bonus. There is one more point: when you go to Septimus, then on the way go to the embassy, \u200b\u200bat the request of Sha "Ira, and take something there. It is this moment will be starting to pass the task in the game" Mass Effect ", called" Heltan complaints. "

Task 7: Heltan complaints
Find this character of the game "Mass Effect" will be easy, as he is waiting for you at the Embassy of the Presidium. Having met, talk to him about what Septimus asked. After talking you will be rewarded.

Task 8: Fan
Finding the Werner Conrad you can in the place where the top shops are located. So, by the way, if you reward it with your autograph, then he is on joys, will offer you to treat you with drinking. To continue the passage of the quest in the game "Mass Effect" you will need to leave the Location Citadel for a while. For example, you can fly and explore the expanses of the universe, and then go back back. It is worth noting that the Werner can be found in the same place. After talking with him, go back from the location and go back. At your return to the Citadel, Werner will ask you to appoint it a spectrum, but do not enter on his tricks. To quickly make him silence, I advise you to use this type of weapon in the "Mass Effect" as a gun. Just amaze in front of his face, and he will certainly cease to insist.

Task 9: Request a reporter
When you get into the upper part of the location, where stores are located, they meet Emily Wong. In the process of conversation, he will ask you to get her documents that will be able to bring the case of organized crime and corruption to the end. To be more accurate, then she needs that disc that you grabbed in the place where the "fist" was killed. When she gets them, you will be rewarded. I advise you to take advantage of the moment and take interviews from her, of course, if you have a sufficient amount of experience in the art of seduction. It will give you the opportunity to earn some more money.

Task 10: Signal Track
To get the opportunity to pass this task in the game "Mass Effect", first start a study that causes suspicion, slot machine. Rumors recently appeared that someone fraudates and engaged in the transfer of other people's funds. You need to place the presidium, use the elevator. After stopping the lift, when you leave it, you will find a signal relay using the card. Three times the relay can find a little behind Boll Won. Then step straight to the exporium, there you will find the third, the last relay. You will have to act very quickly, because the artificial mind will be dissatisfied with the fact of its detection. After they will be launched by the self-destruction mechanism, you will have a rather difficult task - to press those buttons that can cancel self-destruction. If the passage of this task in the game "Mass Effect" will be successful, then you will be rewarded with expire points and a small amount of money.

Task 11: Sister Rita
You need to go to the "stream" and chat with Rita, which will give you a task. Since it is in good relationships with his sister in the game "Mass Effect", she is very worried about her, as she works at the Chera bar. It is worth noting that the sister Rita is Jenna, is also an informant of the Sector "C". When you go to the bar and find it, she will refuse to talk to you. When you come back, you will meet the next character "Mass Effect" - a man, named Chelly. He will want to meet you at the Academy. You should go there and chat. Chelik will definitely ask you that you find Jacks, which is located at the lower level of location, not far from shops. You will have to pick up illegal types of weapons in "Mass Effect".

Keepers:

Who are the keepers?

Spoiler

Keepers are creatures created by the gods so that Innos, Adanos and Beliar, it is easier to keep the whole world in the balance sheet. They were created after the death of Stonnos (4 God), which Belior killed. And the gods, in turn, were created by the elements that were generated in Chaos, which was a great threat ...


What is the benefit from the choice of keeper paths and accession to them?

Spoiler

Keepers offer GG to join their circle, but not to finish justice, as they say ... For the keepers wondered to destroy the gods, people and the whole world ...
The passage for the keepers is:
- It is a chance to get a lot of experience, the best armor in the game (if you are a warrior),
- learn several types of magic (if you're a magician) ... for example, you will be a necromancer who owns magic of fire ...
In general, we get some of the best artifacts in the game.


Where to look for keepers:
1 The keeper is near the cave, where the test of the magicians of the fire is tested. It is not far from the black troll, through the suspension bridge and closer to the statue of Inno
2 keeper - at the entrance to the Ksarkdas Tower
3 Keeper - on the elevated plateau, near the akil farm. Entrance to the plateau from the stone circle, where the ornament was looking for the ornament, then past the collers of a bunker and ahead
4 The keeper is near the Nicholsault hunter. From the lighthouse up, past Nicholas and on the top plateau
5 keeper - at the gate to the mine valley
6 Keeper - on the bridge of the Made Fire Monastery
7 Keeper - along the way from the tavern to the sun circle
8 keeper - near the Bengar farm, in waterfalls
9 Keeper - at the crossroads of fields near the onra farm, where in the beginning Greg stood
10 keeper - Stonnos is located on the stone "circle of the sun" Thanks aleksey-- for additions

When renting a quest for the second custoder, the game hangs?
Read below in the description of the bugs!

Keepers quests:
To fulfill quests, you need to wear a ring of shadows!
1 keeper -

Spoiler

demon in the cave, in the valley of Ksardas Tower, where at the beginning of the lester sits.

2 keeper -

Spoiler

the book in the library, on the right on the alchemy table, that I would have missed Talamon, you can kastonut fear. Next, we read the recipe, cook the potion, pray to Beliar.

3 keeper -

Spoiler

Necromancer Creole is in the location of the tower of the fogs. She is in a minentale behind the wall of the orcs, next to the beach and the orcs ship, sail to the right and past two skeletons in the cave. IMPORTANT: In the Ksardas Tower read in the CE book and on the third and on the second floor.
If it did not work out to answer the keeper questions:
1.) Who is the creators? - Element
2.) Who is the Divine Guards? - Gods.
3.) What is the path of the keepers? - Balance
4.) What is unnecessary to the teachings of the keepers? - all this together
5.) What is the thing most appreciated by the keepers? - Knowledge
6.) Who is the greatest threat to this world? - Chaos
7.) Who laid the beginning of the Divine confrontation? - Belior
8.) What is the true reason why did you get on the keeper path? - this is my decision

4 keeper -

Spoiler

near the pyramids, on a non-large stone elevation with columns, teleport opened, in the location we jump over the island and in turn, in any order they kill fire spirits.

5 keeper -

Spoiler

Artifact in a minentale at the Orc Cemetery (from the first gothic, who does not remember, it is about turning for the fence). In the cemetery we reach the room with three passages, we go to the left, teleporting to the second floor, kill the orcs of the undead, and take three orcic objects, they need to put them on the figurines in the middle room. Then return to the hall and talk to the undead boss, of course kill this creature and pick up the teleport from the body, then everything wakes up clearly.

6 keeper -

Spoiler

Sergio in a cave near the Black Troll, this cave, where the magicians of the fire are tested, about her still the first keeper stood, she further behind the bushes.

7 keeper -
Billiards