Fool - play online

We present you a new implementation of the popular card game "Fool"!

About the game

The game "Fool" appeared in the 19th century in Russia. At first, the game was popular only among the people's peasant part of the population. High society preferred games such as poker, bridge, solitaire, but already in the next century during the Soviet era, the game gained its popularity among all segments of the population and still does not lose it.

Rules

In the Flip and Transfer (36 cards) modes, a deck of 36 cards is used, in the Flip (52 cards) mode - of 52 cards. The seniority of the cards in the deck is determined from the lowest value to the highest - (2, 3, 4, 5), 6, 7, 8, 9, 10, Jack, Queen, King, Ace.

Each player is dealt 6 cards. After that, a trump card is determined - a card is randomly taken from the deck and its suit sets the trump card for this game. The remaining deck is placed on top so that the trump card is visible to everyone. A trump card (a card with a trump suit) can beat any other non-trump card, as well as a trump card of lesser value. The trump ace cannot be beaten in the game. The object of the game is to get rid of all the cards. The last player who does not get rid of the cards remains in the "fools".

The first to go is the one who, among the cards dealt, has the smallest trump card among the cards dealt to all players. The player walks under the opponent with any of his cards, depending on the strategy he has chosen (for example, the goal of the move may be to get rid of the cards of the lowest value or the desire to move so that the opponent takes the cards, etc.). It is also allowed in the game to flip a card to an opponent if you have a card of the same value as any card that the opponent beat (example - you looked like a seven, the opponent beat it with a ten - in this case you have the right to throw a ten if it has you have a). If all the cards are beaten and you have nothing to throw, then the cards that participated in this move go to the end - “beat”, the missing up to 6 cards are taken from the deck first by those who walked. Then to those who fought back, and the move goes to the player who fought back. If the opponent cannot beat off the cards you threw, he takes them for himself, you take the missing up to 6 cards from the deck and go again. The number of cards tossed by the player before the first bit cannot be more than 5. After the first bit, no more than 6.

A draw is also possible in the game - when a player moves with the last cards, and the opponent fights off with the last cards - i.e. as a result, at the end of the game, none of the opponents has any cards left in the deck.

The top panel of buttons in the game with the computer

Throw-in (36 cards)- switching to the mode of throwing a fool (there are 36 cards in a deck, you can throw up to 6 cards to your opponent);

Throw-in (52 cards)- switching to the mode of throwing fool (there are 52 cards in the deck, you can throw up to 6 cards to your opponent);

Transferable (36 cards)- switching to the transfer fool mode (there are 36 cards in the deck, you can transfer cards to your opponent);

A new game- starts a new game with the computer.

Additional buttons in co-op

Offer a draw- allows you to send a draw offer to a sorpenik. If he agrees, the game will be completed as a draw, while the number of points for both players will not change;

surrender- ends the game (defeat counts).

Leave the game- allows you to immediately end the current game (defeat counts).

Bottom button bar

Settings- opens the settings menu where you can:

  • Change the face of the cards (standard, simplified, four-color);
  • Change card back (checkered, gradient, original);
  • Choose a method for sorting cards (without sorting, by suit, by value, by value (trump is always on the right));
  • Select the displayed trump suit (as is, spades, diamonds, clubs, hearts);
  • Choose the way to move (single or double click);
  • Turn sound on or off;
  • Prevent other players from inviting you to the game;
  • Open the black list of players.

Story- the history of all your games with the date of the game, the opponent and his place in the ranking.

The games you won are marked in yellow, the games you lost are marked in red, and the games you ended in a draw are marked in blue.

An asterisk marks games that you have added to your favorites.



Points are awarded only for victories over opponents (no points are awarded for draws and victories over the computer).

Elo rating system, Elo coefficient - a method of calculating the relative strength of players in games in which two players participate. This rating system was developed by Arpad Elo, an American physics professor of Hungarian origin.


In your personal account, you can specify additional information about yourself, upload a photo, change your password, as well as store and carry out personal correspondence with other registered players.

You can play without registering as a guest. After registration and / or authorization, you will get access to your personal account and will be able to send private messages to other players.

To register, you just need to enter a name (at least 3 characters) and a password (at least 5 characters). If such a name is already registered in the game, you will have to choose a different one.

Fool