Tanker's manual: Anti-tank self-propelled guns. We play tank destroyers in WoT correctly. Tactics for playing on Fri are here

A quick overview of tank destroyers and how to play them correctly.
Players are increasingly choosing a vehicle class such as the AT. It often happens that in a random tank there are more tanks than medium and heavy tanks combined. In terms of the level of hostility, this class of equipment ranks second after artillery.

Reason for popularity

The reasons for the popularity of tank destroyers are obvious: huge penetration even with a basic shell, a monstrous alpha that can sometimes destroy a tank of its level with one shot, and excellent camouflage. A platoon of three self-propelled guns (as PTs are also called) can easily hold an entire flank, throwing its huge alpha at enemies who do not understand anything from invisibility.

Flaws

The main disadvantage of this class is the lack of a turret, which in close combat without the support of allies makes the self-propelled gun an easy prey, allowing light tanks to easily “twirl” and dismantle the anti-tank gun. To be fair, it is worth noting that there are still tanks with a turret, for example T110e4 or T30, but there the presence of a turret is compensated by the worse characteristics of the weapon or armor.

The second drawback is the long reload time after a shot, which sometimes reaches 25 seconds, making the vehicle helpless at the time of reloading. All this must be taken into account and not be left without the cover of your allies.

Playing style

Playing on a PT can be roughly divided into two main styles: “standing” in the bushes and shooting at someone else’s light, or pushing through the direction due to strong frontal armor. For example, the American T110e3 has better front armor and often this self-propelled gun is engaged in pushing through the enemy, deflecting shells and catching ricochets and not penetrating.

But the German level 8 PT, referred to in narrow circles as “borscht,” adheres to the opposite style of play, remaining unnoticed until the end of the game. Possessing an excellent weapon, it has extremely weak armor, which makes it easy prey even for light tanks.

Nerfs and the future of tank destroyers in the game

Initially, tank tanks were a maximum of the eighth level, and when object 704 appeared, the developers said that it was unlikely to expect self-propelled guns of the tenth level, because even at a lower level this class of equipment instilled fear in heavy tanks, whose task was to break through directions. The developers listened to the indignation of the players and carried out a large-scale nerf (deterioration in the characteristics) of almost all tank destroyers, reducing their alpha, dynamics, and comfort from the game.

However, the fans did not abandon their favorite PT games and, having come to their senses after such treachery of the developers, continued to destroy the rand with redoubled enthusiasm. In the new balance 2.0 we will see a global reworking of all equipment and tank destroyers are no exception.

5 years and 11 months ago Comments: 1

Introduction

The first thing I would like to point out is that if you are a beginner you should not download the PT branch in the game World of Tanks, because you will have a lot of problems. Firstly, in PT games you need to play very competently, without getting exposed, and inexperienced players in this area know little. Secondly, it will be very unusual for beginners to play without a tower, and many problems will arise related to the discomfort of gameplay. Thirdly, the tactics of combat on the PT are very diverse and accurate, but inexperienced players still know little about accurate tactics.

Types of tank destroyers.

Despite the fact that each nation has branches of tank destroyers (and some nations have several of them at once), they are very different, both in appearance and in characteristics. Basically these are tanks with poor armor and a good gun. For example, all tank destroyers up to ISU-152 (inclusive) have very poor armor, but a very powerful weapon. These types of PTs should not be downloaded immediately, but as later as possible. There is also a tank destroyer with good armor and a medium gun. This includes the German development branch for the Jag.Pz.E-100. These tank destroyers have a pretty good gun and very good armor, but the top tank destroyer (level 10) Jag.Pz.E-100 even has a very powerful gun, which has a penetration of almost 300mm. Well, and the last type of tank destroyer with a turret. These PTshki are very diverse. There are turret-mounted tank destroyers with good armor (for example T28.Prot. or T110E4), and there are very bad ones (for example Hellcat, Borshch). But there are very few tank destroyers in the game, and if you are inexperienced and just starting to play tank destroyers, then I would advise you to download the branch going to T110E4, because This tank is very close to the structure of a heavy tank and will be more familiar to you.

Application tactics.

1. Let's start, perhaps, with tank destroyers that have poor armor and a good gun. On such tank destroyers, it is best to stand at a very long distance and attack the enemy from afar. But also, don’t forget about additional modules. Let's take, for example, . Its frontal armor is 90mm (and this is the peak), but there is also a well-armored gun mantlet in the forehead, which is very . But you shouldn’t count too much on this mask because... they don't always get into it. Well, let's go back. Let's say you're on a robin, what do we need? Firstly, we can’t, which means we need to put up a camouflage net. But, if you upgrade your crew’s camouflage perk (an additional skill), then you don’t have to install the network and save space for a more useful module. If you have upgraded the camouflage perk, then you can install enhanced aiming drives, because The aiming speed and accuracy of the ISU-152 (as well as all missiles of this type) are far from ideal. Next, you need to install a stereo tube so that you can highlight enemies from the bushes for yourself. Well, the last module is a large-caliber gun rammer. This thing will reduce our reload from 17 to 15 seconds, which is quite important for a tank destroyer.


2. Tank destroyer with good armor. These tank destroyers, as I said earlier, have an average gun and good armor. On this type of tank gun, we don’t have to worry so much about visibility (as on the ISU-152, for example), good armor can save us from many hits, even from very powerful guns. For example, we can take the German Ferdinand. Its frontal armor is 200mm in the forehead (partially) and exactly 200mm in the front (in full, as well as + mask). That is, we can stand, for example, in a banana on Himmelsdorf and calmly fire at enemies in it. If you hide the hull, then almost no one will break through your cabin. Well, the gun has an average damage of 490 and penetration of 246mm. Such indicators are quite enough to attack classmates.

3. Tank destroyer with a turret. As I said earlier, this type of PTshek is very different. Some have good armor and some have bad armor. Let's start with the well-armored ones. For example, T110E4. Frontal armor varies from 150~200mm, as well as a turret with a huge mantlet of 300+mm. The same story as with Ferdinand (Fedya). You can safely pick up a banana in Himmelsdorf, for example, it will be even easier, because... the presence of a tower removes some inconveniences. As for poorly armored tanks. This type of PT generally has very good mobility, such as a helkat. You can easily break through some flanks, capture hills, etc. Thanks to good stealth, you can drive into the bushes and attack for 1-2 minutes, after which, with full sail, change position and attack again. This type of PTshek is very unsuitable for beginners. These tank destroyers are skill dependent, i.e. they require very direct hands and careful strategy (battle tactics). You can start downloading them somewhere from 5-7k battles.

Brief description of branches.

THE USSR.

1 branch. Let's consider the branch ending with ob.268. This branch is full of tank destroyers suitable for the first type (poor armor, good gun). But this line ends with two tank destroyers with good armor, an excellent weapon and super stealth, because... volume 704 and volume 268. I would advise you to download this branch from 6-7k battles, because... requires very direct hands.

2nd branch. This thread ends with ob. 263. All tank destroyers have poor armor, but very good mobility and an average gun. They cannot be attributed to the first or second type; they are something in between. These tank destroyers require very diverse tactics. Sometimes you can rush and attack, but in other cases you need to defend (defend). So, I would advise you to download this thread as late as possible.

Germany.

1 branch. Let's start with the branch ending with Jag.Pz.E-100. All tank destroyers in this branch, starting from stug 3, have good armor and a medium gun, i.e. belong to type 2. In principle, this branch can be downloaded quite early. It’s quite possible to start with 2-4k battles, because... No particularly straight hands are required.


2nd branch. In the second branch there are very cardboard tank destroyers ending in 3 tank destroyers with a turret. This branch belongs to types 1 and 3. I would advise you to download it in 7-8k battles, because... very poor armor (no higher than 100mm) requires very straight hands and extremely careful play. For example, Nashorn has 30mm frontal armor. If you don't know how to attack from afar and wait, you'll end up on him in 2 minutes.

America.

1 branch. This branch includes all 3 types of tank destroyers. At levels 5 and 6 there are turret-mounted tank destroyers, at levels 1-4 and 7 they are poorly armored, and at levels 8-10 they are well armored. But I want to note that at levels 8-9 there are two very slow tank destroyers T28 and T95. The maximum speed of the T95 is 13 km/h, and the average speed is 7-9 km/h. So, if you have very strong nerves and patience, you can download this thread, because... at the end there is a very good tank destroyer T110E3.

2nd branch. This branch includes tank destroyers of type 3, with a turret. Almost all of them have poor armor, but the top T110E4 tank has very good armor (I talked about it earlier). There is also a hellcat in this thread, which I also told you about. So, I wouldn’t advise you to download this thread right away, but wait a little (about 5-7k battles.)

France.

In France there is one branch of PT with very good frontal armor and an excellent weapon with good mobility. This branch can be classified as type 2 tank destroyers. In principle, you can download them early from 2-4k battles, because... direct hands are not particularly required.

Britannia.

In Britain, all tank destroyers have very good armor and belong to type 2 tank destroyers. You can even start downloading this branch with 1k battles. But at the end you will find a very cardboard tank destroyer with a very powerful weapon, with a one-time damage of 1750 units. You can, in principle, practice on other branches with tank destroyers of a similar type, so that when you level it up there will be no difficulties.

Conclusion.

Tank destroyers are a very good and useful type of tank in the game. Knowing how to play them well, you can bring great benefits to the team, as well as gain stats,

Dear tankers!

In the World of Tanks game, each type of military equipment has its own combat tactics. Let's look at the tactics of playing on the PT. The above features of combat can be extended to tank destroyers of any level, but we will focus specifically on high-level vehicles.

For any anti-tank installation, frontal armor is the main protection against direct enemy hits and receiving significant damage. The bulk of this type of combat units of military equipment does not have a turret, as a result of which they can only shoot directly, in the direction of the gun. In this case, by letting the enemy into your stern, you risk losing the tank destroyer without being able to respond to the enemy. In such cases, the enemy most often either tries to block your ability to move and turn around its axis, preventing you from getting into a firing position. This means that to protect your combat vehicle, you need to use one simple trick that will make it easy to avoid such an unpleasant moment as being defeated by a light tank that has driven into your rear.

How to prevent a light or medium tank from destroying a tank destroyer?

The solution to this seemingly hopeless situation is simple. When playing on a PT, you only need to choose firing positions near natural or artificial fortifications. Simply put, don't drive too far from buildings or high spots in the terrain, such as steep mountains or rocks.

And here you are standing at the wall of a building on a level 10 tank destroyer. An enemy light tank VK-2801 is rushing towards you, and at this moment you are just reloading. What to do? Here's what: place the PT perpendicular to the wall of the building so that the stern is adjacent to the wall. This simple position will no longer allow a light tank to quickly drive to your rear. The second task remains - to prevent a light tank from blocking your gun from turning in its direction. To do this, you, standing in one place with your stern to the wall, turn towards the movement of the light tank. Often, having seen certain death, light tank drivers do not even risk approaching tank destroyers standing in such positions. After all, if an LT hits your sight, it will immediately be destroyed by the first shot.

If you find yourself in a situation where an enemy light tank has approached you from the side and does not allow you to turn around, you drive forward a little, and then, turning the tank destroyer back, turn the gun towards the enemy. Most often, this allows you to bring down the enemy on the tank and quickly destroy it.

Remember the main rule - when you see danger, stand with your stern close to a wall or stone, and then try to keep the enemy in sight, not giving him the opportunity to maneuver. This will dramatically increase the survivability of your tank destroyer.

How to help the team and who to shoot with a tank destroyer first?

Everything is simple here. You play a tank destroyer in World of Tanks. The main task for this type of combat vehicle is the destruction of tanks. Try not to deviate from this goal in the game. Once you find yourself in the thick of things on the front line, at a time when there are several types of enemy tanks in front of you at once, choose highly armored tanks as your target first. Give priority to shooting at heavy tanks, even if it is possible to destroy a nearby light tank or self-propelled gun with one shot. After all, you and only you on a tank destroyer can inflict maximum damage on heavy tanks. Don't be greedy, the light tank and self-propelled guns will be finished off by your allies for you. Concentrate on heavy tanks and ensure victory for yourself and your team.

In the World of Tanks game, each type of military equipment has its own combat tactics. Let's look at the tactics of playing on the PT. The above features of combat can be extended to tank destroyers of any level, but we will focus specifically on high-level vehicles.

For any anti-tank installation, frontal armor is the main protection against direct enemy hits and receiving significant damage. The bulk of this type of combat units of military equipment does not have a turret, as a result of which they can only shoot directly, in the direction of the gun. In this case, by letting the enemy into your stern, you risk losing the tank destroyer without being able to respond to the enemy. In such cases, the enemy most often either tries to block your ability to move and turn around its axis, preventing you from getting into a firing position. This means that to protect your combat vehicle, you need to use one simple trick that will make it easy to avoid such an unpleasant moment as being defeated by a light tank that has driven into your rear.

How to prevent a light or medium tank from destroying a tank destroyer?

The solution to this seemingly hopeless situation is simple. When playing on a PT, you only need to choose firing positions near natural or artificial fortifications. Simply put, don't drive too far from buildings or high spots in the terrain, such as steep mountains or rocks.

And here you are standing at the wall of a building on a level 10 tank destroyer. An enemy light tank VK-2801 is rushing towards you, and at this moment you are just reloading. What to do? Here's what: place the PT perpendicular to the wall of the building so that the stern is adjacent to the wall. This simple position will no longer allow a light tank to quickly drive to your rear. The second task remains - to prevent a light tank from blocking your gun from turning in its direction. To do this, you, standing in one place with your stern to the wall, turn towards the movement of the light tank. Often, having seen certain death, light tank drivers do not even risk approaching tank destroyers standing in such positions. After all, if an LT hits your sight, it will immediately be destroyed by the first shot.

If you find yourself in a situation where an enemy light tank has approached you from the side and does not allow you to turn around, you drive forward a little, and then, turning the tank destroyer back, turn the gun towards the enemy. Most often, this allows you to bring down the enemy on the tank and quickly destroy it.

Remember the main rule - when you see danger, stand with your stern close to a wall or stone, and then try to keep the enemy in sight, not giving him the opportunity to maneuver. This will dramatically increase the survivability of your tank destroyer.

How to help the team and who to shoot with a tank destroyer first?

Everything is simple here. You play a tank destroyer in World of Tanks. The main task for this type of combat vehicle is the destruction of tanks. Try not to deviate from this goal in the game. Once you find yourself in the thick of things on the front line, at a time when there are several types of enemy tanks in front of you at once, choose highly armored tanks as your target first. Give priority to shooting at heavy tanks, even if it is possible to destroy a nearby light tank or self-propelled gun with one shot. After all, you and only you on a tank destroyer can inflict maximum damage on heavy tanks. Don't be greedy, the light tank and self-propelled guns will be finished off by your allies for you. Concentrate on heavy tanks and ensure victory for yourself and your team.

In this article, we will look at the basic rules of effective play on tank destroyers and answer the question of how to play on tank destroyers correctly.

1. The first rule of playing tank destroyers is the competent use of positions on the map. Basically, the gameplay on PT is a positional game, when you occupy convenient zones and positions and deal damage from them. You must clearly know which zones need to be occupied in the initial phase of the battle, and which positions are effective in the later stage of the game. You simply must know the maps and understand from what point and in what directions you can shoot, and how to most effectively use the terrain features. A competent PT player should be able to navigate freely on any map.

2. The next rule is to use disguise as much as possible. Always hide behind bushes. Do not forget that the more bushes there are between you and the enemy, the less chance of being noticed by the enemy. Just like bushes, fallen trees help to camouflage.

3. The peculiarity of so many maps in World of Tanks is that most of the time no collisions occur. In such moments of calm, do not hesitate to shoot blindly, without exposure. After all, if you know the standard places where enemies usually stand, then such shots can reach the target and hit the enemy tank.

4. One of the main enemies of AT is artillery, so always remember about it. After several exposures in one place, always change your position, estimate the approximate location of the artillery and try to stand so that the artillery cannot reach you.

5. Playing a tank destroyer is not just about passively standing in the bushes and shooting at someone else's intelligence data. In some situations you must help your allies attack. If you see that the team has begun to act aggressively and is starting to push the direction, then sometimes your help may not be enough. Therefore, do not be afraid to play actively and go on the attack.

6. Some tanks are not inferior in armor to heavy tanks at their level. If your vehicle has strong armor, then do not hide behind your allies, but try to realize this strong side of your tank. In some situations, it is you who must be the first to go forward and take the enemy’s projectiles.

7. Tank destroyers are a very diverse class of equipment. There are completely different cars on display here. From fast, nimble and weakly armored tanks to heavy, slow-moving, over-armored monsters. On some self-propelled guns you can play from armor, and on some such behavior will inevitably lead to quick death. Some machines can play while standing in the bushes, while some need to constantly move around. Based on your knowledge of the strengths and weaknesses of your PT, try to build your tactics in battle.

8. One of the main disadvantages of most PTs is the lack of a turret. This means you become vulnerable from the rear and sides of the tank. Therefore, try to choose positions from which you cannot be screwed. Do not go into open spaces where there are no houses or any rocks.

9. Always choose the direction where you will fight with the support of your allies. A lonely tank is an easy target for enemy tanks.

10. One of the basic rules when playing PT is to deal a lot of damage. In the world of tanks, the tank tank is the main supplier of damage to enemy combat vehicles. It doesn’t matter how you apply it, the main thing for us is the result.

Solitaire Mat