L2 crystals of the soul in the weapon. Insert into l2 sa in the weapon

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Special properties - a reinforcement that can be added to weapons to enhance the main combat indicators of the character.
See also:


General information

  • Special properties can be added to weapons of rank C and above.
  • Custom properties can be added, replaced, or removed. To add or replace a special property, you need a Soul Crystal and gems, and to remove it, you need adena.
  • The obtained Special Properties depends on the used Soul Crystal and the selected effect, see the details on the Effects of Soul Crystals.
  • You can add a special property using the NPC Blacksmith, see the process of adding a special property for details.
  • Special properties can be added to modified, enchanted, or attribute-enhanced weapons. Adding, replacing, or removing a custom mod will not change any of these buffs.


Soul Crystals

  • There are 5 types of regular Soul Crystals: Cain's Soul Crystals, Mermeden's Soul Crystals, Leona's Soul Crystals, Pantheon's Soul Crystals and Leonel's Soul Crystals, and 1 special: Mysterious Soul Crystal.
    • Common Soul Crystals come in 1 ~ 8 levels. The higher the level of the Soul Crystal, the higher the level of the special property.
    • The special Soul Crystal has no levels.
  • All Soul Crystals have several effects; when adding a special property, you can choose only one.
    • When installing two identical Soul Crystals in a weapon of R ~ R110 grade, you cannot select the effect that has already been selected for another Crystal. For example, if 2 Cain's Soul Crystals are installed and the "Power" effect is selected for one, then when the effect is selected for another Crystal, "Power" will disappear from the list of possible effects.
  • How many Soul Crystals can be added depends on the rank of the weapon:
    • Weapons of grades C ~ S80 can have 1 regular Soul Crystal and 1 special Soul Crystal.
    • Weapons of grades R ~ R110 can use 2 regular Soul Crystals and 1 special Soul Crystal.
  • Soul Crystals can be added (adding Soul Crystals), replaced (replacing already installed Soul Crystals with new ones without compensation or returning previously installed Soul Crystals) or removed (removing installed Soul Crystals for later use).
  • The price of the service for adding, removing and removing a Soul Crystal depends only on the rank of the weapon and does not depend on the level of the Crystal.
  • Any Soul Crystal can be inserted into a weapon, there is no limit on the rank of the weapon or the level of the Soul Crystal.
  • Installation, replacement and removal are always successful.

How to get Soul Crystals

Mining

  • Common Soul Crystals can be obtained as trophies for killing Raid Bosses. Common Level 1 Soul Crystals can be obtained from level 40 and higher raid bosses, Level 8 Common Soul Crystals can be obtained from level 104 and higher raid bosses.
  • To obtain a special Soul Crystal, you need to collect in the time zones of the Mysterious Tavern - 10 pieces. and exchange them for Settlen at the Mysterious Tavern in Underground Kainak. The item can also be obtained by winning it in Tarot Cards.

Synthesis

  • Common Level 1 ~ 6 Soul Crystals can be combined by synthesis to obtain more Soul Crystals high level.
  • You can synthesize only two Soul Crystals of the same type and level, for example, you can synthesize +, but you cannot + or +.
  • If the synthesis fails, one of the Soul Crystals used for synthesis will disappear.
  • With a successful synthesis, a Soul Crystal of a higher level will be obtained, for example: + \u003d.

Auction

At the Auction, you can purchase ordinary Level 7 and 8 Soul Crystals. The auction takes place with the help of NPC Auction Manager Leah in Giran in front of the Elite Goods store every Tuesday (from 21:00 to 22:00) and Saturday (from 18:00 to 19:00).
See details:

The process of adding a custom property

  • To add a special property, you will need a Soul Crystal, as well as a certain amount of gems of a certain rank (depending on the rank of the weapon, see the cost of adding / replacing / removing a special property in more detail).
  • Select the required weapon from the list and drag it to the weapon slot.
  • Select the required Crystal and drag it to the left side into one of the cells and select an effect from the list.
    • The "Registration" button becomes active if there is a sufficient number of Gems of the required rank in the inventory, but it is also necessary to select the effect of the Soul Crystal.
    • The "Cancel" button cancels the selection of the Crystal.
  • After clicking on the "Register" button, the selected Soul Crystal and its effect will be displayed in the installation window. You can add more Soul Crystals by dragging the required Crystals, or finish the installation by clicking the "Insert" button.
    • The "Insert" button opens the installation confirmation window, if you agree with the changes, click "Confirm", if you do not agree - "Cancel".


Special property replacement process

  • Contact the NPC Blacksmith in any city or village and select the line of dialogue: "Add special properties to the weapon and apply the crystal again."
  • Move the weapon in which you need to replace the Soul Crystal.
  • Drag the required Soul Crystal from the right side of the window to the left side onto the Crystal you want to replace. When replaced, the old Soul Crystal is destroyed and its effect disappears.
    • In the confirmation window that appears, click "Confirm" if you agree with the replacement, or "Cancel" if you do not agree.
  • Select the effect of the new Soul Crystal and click "Register".
  • Click "Insert" if you have finished replacing Crystals, or select and replace others if necessary.
  • After clicking the "Insert" button, a replacement confirmation window appears.
    • Click "Confirm" if you agree with the changes, or click "Cancel" to discard the current changes and return to the selection of the Crystal.


Removing a special property

  • Contact the NPC Blacksmith in any city or village and select the line of dialogue: "Remove special properties of the weapon (extract the Soul Crystal)".
  • Select a weapon with installed Soul Crystals and place it in the appropriate slot.
  • Click the "Extract" button opposite the Soul Crystal you want to extract. When you remove a Soul Crystal, its effect will also be removed.
  • In the confirmation window, click "Accept" if you agree with the changes, or "Cancel" if you do not agree.
  • To remove a special property, you will need to pay a certain amount of adena, which depends on the rank of the weapon.
  • When a special property is removed, the removed Soul Crystal will be added to the character's inventory.


Cost of adding / replacing / removing a special property

Soul Crystal Effects

Each of the Soul Crystal Types makes it possible to give a weapon one of a set of special properties. Depending on the class and manner of play, you can choose a special property that is most suitable for the character.

Common Soul Crystals lvl 3 and higher give an increase in damage in PvP + 5%.

A type Name Option the effect Level 1 Level 2 Level 3 4 lvl. 5 lv. 6 lv. 7 lv. Level 8
Common Soul Crystals Kain's Soul Crystal Power Phys. Atk. 2% 3% 4% 5% 6% 7% 8% 9%
Rage Speed Atk. 11% 12% 13% 14% 15% 16% 17% 18%
Focusing Chance P. Crete. Atk. 58 64 70 76 82 88 94 100
Doom Strength P. Crete. Atk. 3% 4% 5% 6% 7% 8% 9% 10%
Hunter Chance Crete. Atk. physical skills 6% 7% 8% 9% 10% 11% 12% 13%
the fire Strength of Crete. Atk. physical skills 6% 7% 8% 9% 10% 11% 12% 13%
Body Max. HP 21% 22% 23% 24% 25% 26% 27% 28%
Soul Crystal of Mermeden Inspiration Magician Atk. 2% 3% 4% 5% 6% 7% 8% 9%
Insight Speed Magician 11% 12% 13% 14% 15% 16% 17% 18%
Wildness Chance M. Crete. Atk. 21% 22% 23% 24% 25% 26% 27% 28%
Magician Strength Mag. Crete. Atk. 3% 4% 5% 6% 7% 8% 9% 10%
Soul Max. MP 26% 27% 28% 29% 30% 31% 32% 33%
Leona's Soul Crystal Speed Focusing Speed Atk., Chance of P. Crete. Atk. 5%, 26 5%, 29 6%, 32 6%, 34 7%, 37 7%, 40 8%, 42 8%, 45
Speed Doom Speed P. Atk., P. Crete. Atk. 5%, 1% 5%, 2% 6%, 2% 6%, 3% 7%, 3% 7%, 4% 8%, 4% 8%, 5%
Speed Hunter Speed Atk., Chance of crit. Atk. physical skills 5%, 3% 5%, 4% 6%, 4% 6%, 5% 7%, 5% 7%, 6% 8%, 6% 8%, 7%
Speed Flame Speed Atk., Strength Crit. Atk. physical skills 5%, 3% 5%, 4% 6%, 4% 6%, 5% 7%, 5% 7%, 6% 8%, 6% 8%, 7%
Speed Body Speed Atk., Max. HP 5%, 10% 5%, 11% 6%, 11% 6%, 12% 7%, 12% 7%, 13% 8%, 13% 8%, 14%
Crete. Doom Chance P. Crete. Atk., P. Crete. Atk. 26; 1% 29; 2% 32; 2% 34; 3% 37; 3% 40; 4% 42; 4% 45; 5%
Crete. Hunter Chance P. Crete. Atk., Chance of crit. Atk. physical skills 26; 3% 29; 4% 32; 4% 34; 5% 37; 5% 40; 6% 42; 6% 45; 7%
Crete. Flame Chance P. Crete. Atk., Strength Crit. Atk. physical skills 26; 3% 29; 4% 32; 4% 34; 5% 37; 5% 40; 6% 42; 6% 45; 7%
Crete. Body Chance P. Crete. Atk., Max. HP 26; 10% 29; 11% 32; 11% 34; 12% 37; 12% 40; 13% 42; 13% 45; 14%
Pantheon Soul Crystal Shrewd. Wildness Speed M. 1, chance M. Crete. Atk. 5%, 10% 5%, 11% 6%, 11% 6%, 12% 7%, 12% 7%, 13% 8%, 13% 8%, 14%
Shrewd. Magician Speed Mag., The power of Mag. Crete. Atk. 5%, 1% 5%, 2% 6%, 2% 6%, 3% 7%, 3% 7%, 4% 8%, 4% 8%, 5%
Shrewd. Soul Speed Mag., Max. MP 5%, 13% 5%, 14% 6%, 14% 6%, 15% 7%, 15% 7%, 16% 8%, 16% 8%, 17%
Wildness. Magician Chance M. Crete. Atk., Strength M. Crete. Atk. 10%, 1% 10%, 2% 11%, 2% 11%, 3% 12%, 3% 12%, 4% 13%, 4% 13%, 5%
Wildness. Soul Chance M. Crete. Atk., Max. MP 10%, 13% 10%, 14% 11%, 14% 11%, 15% 12%, 15% 12%, 16% 13%, 16% 13%, 17%
Leonel's Soul Crystal HP Insight Max. HP, Speed Magician 10%, 5% 11%, 5% 11%, 6% 12%, 6% 12%, 7% 13%, 7% 13%, 8% 14%, 8%
HP Wildness Max. HP, chance M. Crete. Atk. 10%, 10% 11%, 10% 11%, 11% 12%, 11% 12%, 12% 13%, 12% 13%, 13% 14%, 13%
HP Mage Max. HP, strength M. Crete. Atk. 10%, 1% 11%, 2% 11%, 3% 12%, 3% 12%, 4% 13%, 4% 13%, 5% 14%, 5%
HP Soul Max. HP, Max MP 10%, 13% 11%, 13% 11%, 14% 12%, 14% 12%, 15% 13%, 15% 13%, 16% 14%, 16%
MP Rage Max. MP, Speed Atk. 13%, 5% 13%, 6% 14%, 6% 14%, 7% 15%, 7% 15%, 8% 16%, 8% 16%, 9%
MP Focus Max. MP, chance of P. Crete. Atk. 13%; 26 13%; 29 14%; 32 14%; 34 15%;37 15%; 40 16%; 42 16%; 45
MP Doom Max. MP, P. Crete. Atk. 13%, 1% 13%, 2% 14%, 2% 14%, 3% 15%, 3% 15%, 4% 16%, 4% 16%, 5%
MP Hunter Max. MP, chance of crit. Atk. physical skills 13%, 3% 13%, 4% 14%, 4% 14%, 5% 15%, 5% 15%, 6% 16%, 6% 16%, 7%
MP Fire Max. MP, strength Crit. Atk. physical skills 13%, 3% 13%, 4% 14%, 4% 14%, 5% 15%, 5% 15%, 6% 16%, 6% 16%, 7%
Special Shooting gallery Phys. Atk.,
PvP / PvE damage
+5%, +2%
Feo Magician Atk.,
PvP / PvE damage
+5%, +2%
Siegel Max HP,
PvP / PvE Damage Received
+15%, -5%

List of Soul Crystals

Subject Description
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons.
Subject Description
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons.
A crystal filled with the soul of a monster. Gives special properties to weapons.
Subject Description
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons.
A crystal filled with the soul of a monster. Gives special properties to weapons.
Subject Description
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.
A crystal filled with the soul of a monster. Gives special properties to weapons. Through synthesis, you can increase the level of the crystal.

As you all (probably) know, starting with the C grade, you can insert CA crystals (CA - hurried abilities) into weapons, which additionally increase some characteristics of the weapon. The most popular SAs among magicians are acumen, among warriors - a focus, but not all weapons can be inserted into such SAs. In general, each weapon has three, strictly defined inserts, and depending on the preference of the player, he chooses the best one of these three. You can see what additions with the help of CA you can make to a given weapon by clicking once on this weapon in the inventory, there below, after all the characteristics, the available inserts will be listed.
All CAs are inserted at the blacksmiths, up to the 10th level CA (C and B grade weapons) can be inserted in any forge, only the blacksmith Mamon inserts the CA into the A and Y grades in the week of victory of seven seals. Only the blacksmith Mamon and his relative, the black huckster Mamon, who hides in secluded corners in every city, can take out the SA from the weapon.
Crystals come in three colors - blue, green and red, depending on the color, the weapon acquires one or another addition.
CA crystals from 7th to 10th levels are sold in the luxor in Giran from the merchant on the right, all the rest can be obtained only by taking the Enhance Your Weapon quest and manually charging the crystal.

Now let's deal with the levels of CA crystals. The lowest level that we may need is 5 levels of blue - this crystal can be inserted into the low-C dagger of the cursed dagger to roll back the skills of the destroyer.

The quest can be completed starting from the 40th character level. We go to the magic guild in Giran (it is located on the right side of the temple - we pass through the corridor and cross the bridge over the river) and look for the grandmaster there Jurek, take the quest from him, as well as a certain amount of blue CA of the 0-th level. We go to Aden, and from there to the Sil of Shilen. There is a well-known mob (a growing cattle with an oar in his hands)
Now we remember one important rule - in order for the crystal to be charged, it must be in the inventory only one. Two or more crystals start to resonate and are not charged.
We throw out all the crystals on the ground except one (well, or let the buffer hold them), and the rest we display on the quick panel under any convenient F key. We beat the Doom Knight until he has 5-10% HP and press the keys with the SA. The animation is shown, as if we are draining HP from the mob (we are pulling the soul out of it), the mob dies, and one of three inscriptions appears in the chat system:
1 - the crystal has absorbed the soul, that is, it is charged, and has already become level 1.
2 - the crystal could not absorb the soul, the CA level remains 0.
3 - the crystal could not withstand the filling of the soul and collapsed. In this case, take the next one.

This is how we charge the crystal to the 5th level. This process is unpredictable, you can raise the 5th level in 10 minutes, or you can hammer a bunch of Doom knights, and the crystal will not be up. You will figure it out in the process.
The charging skill is obtained, let's move on. The most demanded of course are CAs from 11 to 13 levels. They are charged on raid bosses, and they can no longer collapse, well, at least something pleases.
We buy in Luxor CA of the 10th level of the desired color and go to charge it on the RB (do not forget to take the quest from Jurek, many fly by like this with charging). When you charge the CA on raid bosses, you no longer need to put the crystal on the quick panel and click on it, just let it lie in your inventory.

Raid bosses that charge SA from 10 to 11 and from 11 to 12 levels.

  • Special bonuses (SA) can be inserted into various weapons of the C, B, A and S classes.
  • Each weapon can be inserted into one of three SAs to choose from.
  • Dual swords / daggers automatically receive a certain SA when they are enchanted up to +4. They cannot get another SA.
  • You cannot insert SA into a Common Item, Shadow Item, No Grade, D Grade, or Hero Weapon.
  • SA can be inserted into Augmented and Masterwork weapons

Insert

  • To insert SA C and B class, you need to go to the Blacksmith (Blacksmith) in the Blacksmith Shop (Forge) in any city.
  • To insert SA A and S / S80 class, you need to go to Mammon Blacksmith (Blacksmith of Mammon), which appears in the week of victories of Seven Sigs (Seven Seals) in Catacombs (Catacombs).
  • You must have a certain amount of Gemstone of the same class as the weapon, and a Soul Crystal of a certain color and level. The number of Gemstones and the level of crystals are shown below.

C grade

B grade

A grade

S grade

S80 grade

Resources required to insert

Grade Crystal level Gemstones
C Low 5 97 C
C Middle 6 238 C
C High 7 306 C
C Top 8 555 C
B Low 9 222 B
B Top 10 339 B
A Low Blue 11 147 A
A Low Red / Green 11 157 A
A middle blue 12 157 A
A Middle Red / Green 12 140 A
A Top 12 157 A
S 13 82 S
Dinasty 14 ??? S
Icarus 15 ??? S

Decoding SA

Passive physical SA
Anger Increases P. Atk. (physical attack) and reduces the maximum amount of HP by 15%.
Back Blow Increases Critical (critical attack chance) from the back.
Cheap Shot (Economy) / Bow Decreases MP consumption during normal attack.
Cheap Shot (Economy) / Crossbow Decreases MP consumption when using skills.
Critical Damage Increases P. Atk. (physical attack) on a critical attack.
Evasion Increases Evasion (evasion)
Focus Increases Critical (critical attack chance)
Guidance Increases Accuracy
Haste Increases Atk. Spd (attack speed)
Health Increases maximum HP by 25%.
HP Drain Recovers 3% of the physical damage inflicted on the enemy during a melee attack.
HP Regeneration Increases HP Recovery by 2.2 per tick
Light Increases Weight Limit by 20%
Miser Has a 30% chance to reduce soulshot consumption when attacking
Quick Recovery Reduces reuse time of skills
Towering Blow Increases the effect area of \u200b\u200bthe weapon.
Wide / Wild Blow Increases the angle of attack.
Chance Physical SA
Critical Anger Decreases the player's HP by 12 and increases P. Atk. (physical attack) by 248 on a critical attack.
Critical Bleed Has a chance to inflict Bleed on the target on a critical attack.
Critical Drain Drains 9 HP from the target on a critical attack.
Critical Poison Has a chance to inflict Poison on the target during a critical attack.
Critical Slow Has a chance to inflict Slow (speed reduction) on the target during a critical attack.
Critical Stun Has a chance to inflict Stun (stun) on the target on a critical attack.
Limit physical SA
Risk Evasion Increases Evasion at 60% HP and below.
Risk Focus Increases Critical (chance of critical attack) at HP 60% and below.
Risk Haste Increases Atk. Spd (attack speed) when HP is 60% and below.
Passive magic SA
Acumen (Insight) Increases Casting Spd. (casting speed) by 15%.
Conversion Increases maximum MP by 60% and decreases maximum HP by 40%.
Empower Increases M. Atk. (magic attack)
Magic Damage Increases Damage Power by 8 with a 30% chance when using Bad Magic
Magic Power When using magic, MP consumption increases by 15% and M. Atk. (magic attack) increases.
Mana Up Increases maximum MP by 30%.
MP Regeneration Increases MP recovery by 0.6 per tick
Chance Buff SA
Bless the Body Applies a 20% chance to the target with Bless the Body when using friendly magic.
Magic Focus Imposes a 20% chance on the target of Focus when using friendly magic. Effect 3.
Magic Regeneration Applies a 30% chance to the target with Regeneration when using friendly magic.
Mental Shield Imposes a 50% chance on the target of Mental Shield when using friendly magic.
Chance Debuff SA
Magic Chaos Has a chance to cast Curse of Chaos on the target when using bad magic. Effect 3.
Magic Hold Has a chance to cast Dryad Root on the target when using bad magic.
Magic Paralyze Applies with a 5% chance magic that paralyzes the target.
Magic Poison (Poison) Has a chance to inflict Poison on the target when using bad magic.
Magic Silence Silence the target with a 10% chance when using bad magic
Magic Weakness Has a chance to inflict Curse Weakness on the target when using bad magic. Effect 3.
Deprecated SA
Mortal Strike Increases the chance of passing skills with a chance of lethality.

Getting Soul Crystal

  • You can get the Soul Crystal (Crystal of the soul) by the corresponding quest (description at the link: /)
  • Soul Crystal levels 7-10 are also sold in the Luxury Shop

Prices in the Luxury Shop

level D crystalls C crystalls B crystalls
7 500 100
8 567 120
9 135 44
10 150 50

Deleting

  • Removing SA from weapons for a fee can produce a Black Marketeer of Mammon in any city
  • Free SA can be removed from Mammon Blacksmith
  • Soul crystal does not return

Kamael weapons

  • 1h sword (one-handed sword), 2h sword ( two-handed sword) and bow (bow) when transforming into a rapier (rapier), ancient sword (ancient sword), arbalest (crossbow) and back retains SA and their effects.

Deprecated SA

  • In C2, the next weapon had a different set of SA.
  1. Demon "s Sword / Demon Dagger (B): Critical Bleed, Critical Poison, Mortal Strike / Might Mortal
  2. Hell Knife (B): Back Blow, Focus, Mortal Strike / Might Mortal
  3. Crystall Dagger (C): Critical Bleed, Critical Poison, Mortal Strike / Might Mortal
  • In the future, the ability to insert Back Blow and Focus into Hell Knife and Mortal Strike / Might Mortal disappeared, however, if SA was already inserted, then it remained.

The maximum values \u200b\u200bof the parameters of some SA

  1. Focus (90): Dark Elven Dagger (C)
  2. Haste (7%): Angel Slayer (S)
  3. Risk Evasion (7): Crystal Staff (C), Stick of Eternity (C)
  4. Risk Haste (13%): Cursed Dagger (C), Dark Elven Dagger (C)
  5. Quick Recovery (20%): Elemental Bow (C)
  6. Critical Stun (25%): Poleaxe (C), Halberd (A)
  1. Mental Shield (Effect 4): Spell Breaker (B), Sprite "s Staff (B), Daimon Crystal (A), Themis" Tongue (A)
  2. Bless the Body (Effect 5): Staff of Evil Spirits (B)
  3. Magic Focus: Staff of Evil Spirits (B)
→ Insert in l2 sa in the weapon

All characters in L2 need one or another weapon, and everyone tries to get more fluff in order to kill mobs and bend other players. In order to squeeze the maximum out of the character's equipment, it is necessary to make possible improvements to armor and weapons in the game, one of these types of improvement is to insert sa in L2.

Types of l2 soul crystals and their bonuses

So, in the game there is the possibility of improving your cannon by inserting a soul crystal there. In total there are three types of ca l2 - red, blue and green, in the inventory they are indicated as oblong stones with edges and differ in color. If thrown on the ground, they look like ordinary crystals of any grade. An insertion into l2 sa is necessary to raise the characteristics of the gun, and subsequently the character who will wear it. For each fluff, this or that l2 soul crystal color gives a certain bonus. Magic cannons are usually given bonuses to casting speed, attack magician, conversion, magic shackles, etc. For physical guns, the options for bonuses from ca l2 are more varied, depending on the type of weapon, however, the main ones can be distinguished - hast, focus, hp, crit damage.

Pumping and insertion into the weapon of the sa in L2

Depending on the grade of the gun, only a certain level is inserted into it. You can get the lvl you need in several ways, the fastest is to purchase the L2 item that you need from people or from recent chronicles at the auction. This method is quick, but requires considerable expenses, since the pleasure of improving the fluff with l2 ca is not cheap. The second, more proven, but time-consuming way is to pump soul crystal into l2 yourself. The quest for pumping is taken in three cities: aden - the guild of magicians, giran - the guild of magicians, oren - the guild of dark elves. After taking the quest, you are given the opportunity to choose the desired color and go pump it over. On old chronicles, it was necessary to pump ca l2 from level 1 to 10 on mobs, while using it on a mob when it had little HP left. Naturally, starting with later chronicles, ca up to lvl 10 began to be sold in luxor, but for its further pumping, you still need to take a quest. Pumping into l2 sa over level 10 occurs only on rb, and the most recent levels only on epics.

Let's say you have come a long way and pumped your crystal to the required level. Next, we run to the blacksmith, having stocked up in front of this gemstones of the corresponding grade. We remove the cannon and choose the bonus we need from the gnome. Naturally, the color of the ca must match. After inserting sa in L2, you will immediately feel the increased power of the weapon. But besides this, there are several more options for improving the cannon - sharpening it with scrolls, as well as inserting HP and

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