Passage of the game Doors on Windows Phone. Find The Doors: walkthrough, levels Doors all levels

Puzzle games without pretensions to cool graphics are still popular on various gaming platforms: from PCs and game consoles to smartphones and phones. The popular game "Doors", which has been available to users on Windows Phone for a certain time, is in rather good demand. The bottom line is that the player finds himself in a mysterious house from which he has to get out. Along the way, you will need to deal with riddles and solve puzzles: both simple and more complex. The Doors walkthrough for Windows Phone on a touchscreen phone or smartphone includes the challenge of completing 30 levels, although there are now several updates available for the Doors, in which the creators have implemented a large number of other levels and puzzles.

1 level. Everything is very simple: a door appears in front of us. Click on it and the level is completed.

2nd level. To the left of the door is a key card. We click on it and raise it from the floor - the key card will be in the inventory cell. Select it and click on the detector at the door, opening it.

3rd level. An image appears on the door and to open it, you need to swipe your finger from right to left. Swipe your finger across the touch screen and tap on the finger icon.

4th level. Before us is a metal door, to open which the player needs to turn over the smartphone or phone. After the done action, the barrier will open in the manner of a retractable roller shutter.

Level 5 At the threshold lies a rug, which is suggestive. With a movement of your finger, you need to move the rug and pick up the key lying under it. Next, use the key.

6th level. In front of the player is a three-colored door, to the right of which there are three round buttons. You need to match the colors on the buttons as it is done on the door: dark green, blue and black.

7th level. The game now offers a puzzle with hidden images in the form of tiles. You need to find the same images and click on them. As you click on a tile, the images open up.

8th level. Combination lock, and four numbers painted on the wall in the upper corners. Above the door is a hint with question marks. The arithmetic signs "greater than" indicate that the numbers in the code must be arranged in ascending order. It's simple: code 2579.

9th level. Along the edges of the doorway are two statues holding a globe above their heads. You need to shake your phone or smartphone and one of the globes will fall out of the hands of the statue, breaking on the floor. A finger movement pushes the fragments away, between which the key is hidden. Use it to open the lock.

Level 10 Riddles have become more difficult - there is a panel with the image of arrows. There are red and white arrows. In the final version, you should get three red arrows pointing down, three white arrows pointing up, in the middle - an empty circle.

Level 11 We are in a room with an armchair and other items, tiles on the floor. There is a combination lock, to open which, you need to press a sequence of numbers, the code number is 71138.

Level 12 The prompt for this level is the specified time. You need to click on the door when the clock hand shows 9 hours or 9 hours 20 minutes.

Level 13 Hint from above - four elements (fire, water, sky, earth). We select the colors in the circles in this way: yellow-red, blue, white-blue (sometimes gives out white), green.

Level 14 The room has a fireplace in which a fire burns. Shake the phone or smartphone, the fire will go out. In the cooled fireplace we find the doorknob, which we use.

Level 15 Not everything is so simple here - in the manner of “tags” you need to assemble a drawing with either a thread or a wire, moving the cells. The size of the polygon is three by three, nine squares in total. A riddle for those who know how to play "tag" - the drawing should turn out to be coherent and without breaks, then it will be possible to open the door and go to the next level.

Level 16 There is a figurine on the floor to the left, a clock hangs on the top right. We tilt the phone or smartphone to the right and the figure starts to move. Behind it, a button is found, by turning on which you can see where to move the clock hand to go to the next stage.

Level 17 We have eight round buttons on the edges of the doorway. The meaning of the task is to quickly press the subsequent buttons when the first one (on the far right) is activated, which will light up in green. Then we click on the door - it's done.

Level 18 The phone or smartphone should be tilted to see the numbers for the code. Code 28359.

Level 19 Above the doorway is a graph, and on the sides are scales with landmarks. You need to arrange it in the same way as on the chart: the first on the left is approximately in the middle, the second is at the very bottom, the third is slightly above the middle. We arrange the scales with landmarks on the right as follows: the one that is closer to the door is a landmark just below the middle, the next one is at the very top, the last one is in the middle.

Level 20 A scattering of arrows by which you need to navigate. How many arrows, so many clicks (there are single, double and triple). After you need to click on the red square and the stage is completed.

Level 21 Closed elevator with a stick. By clicking on the stick, we take it into inventory, then move the closed elevator doors with our fingers and insert a stick between them.

Level 22 A puzzle with three wheels, which are indicated by arrows. Alternately rotating the wheels, you need to install them so that the arrow on the wheel coincides with the arrow of the pointer. When all three wheels are turned correctly, the puzzle will be solved and the next stage awaits you.

Level 23 The mirror in this level is a clue. The code for the mirrored digits is 25802.

Level 24 The image of the riddle resembles the design of an organic compound. The number of lines that stretch to the circle will be the number that is encrypted in the circle. The number of clicks increases the number (for example, three clicks - the number three). From left to right 1, 3, 0. 3, 6, 4. 2, 4 and 3.

Level 25 We hold the button, the countdown goes on, the red indicators turn green in sequence. Open!

Level 26 It is very similar to a kaleidoscope: three multi-colored circles near the door, in which you need to arrange the colors, just like on it. By clicking on the circles in turn, you need to select the appropriate colors.

Level 27 In the dark, you can distinguish a green light - this is a flashlight. We click on it and the flashlight is in the inventory slot. Now you need to turn it on and, pointing alternately at the screen, combine the lines so that you get arrows along the edges (left and right) (><).

Level 28 As you know, four suits of cards have only two colors - red and black. The logic of the riddle is this: arrange the colors according to this principle: black, red, red, black.

Level 29 Three circles in which circles of blue and red colors are highlighted. The bottom line is that by pressing the arrows, arrange them in the sequence so that the blue circles are, as it were, inside the intersection of the circles, and the red circles are outside. If everything is done correctly, all circles will turn green and the stage will be completed.

Level 30 Everything is simple here: behind the flower standing in a pot lies a doorknob. The handle is moved to inventory by pressing. Then we take it from the slot with a click and use it on the door, inserting it into the hole. Again there is a roll-shutter effect - the door will move up and you only need to click into the void.

100 Doors 2013 is a logic puzzle designed for Android devices. The features of the tasks are to open new doors by completing a series of actions. Accordingly, opening the doors leads to the next level.

This game has been released in various versions, and one of them is already on our website - this is the game "100 Doors Escape". Any of these games boast a significant share of popularity in the app market, which, in fact, is not surprising - this application will make you think, being lucky to be at hand at the right time for games, whether you are relaxing or waiting for something.

Given the specific features of this game, users often ask a natural question: how to get through 100 doors? Again, this is not surprising, because many levels, to put it mildly, are completely devoid of logic, and therefore the answers (tips) to the actions of the game "100 Doors 2013" are simply necessary.

It is noteworthy that the game does not have internal clues, and therefore you will have to rely solely on yourself in it. Unless, of course, you want to speed up the process by looking for third-party sources with answers. You don't have to go far, you've already reached the place where these answers are.

Game features

The game that we offer you, as they say, with a catch. You will need a lot of attention, and in some cases - remarkable agility and dexterity. "100 Doors 2013" will help not only to relax, but also to shake things up a little - this applies in particular to the intellect.

By the way, there are a lot of games that require you to find in one form or another the key to pass the level. As for the 100 doors 2013, it differs from its counterparts, at least in that almost any of the actions can act as a clue, namely everything that the capabilities of a smartphone allow you to perform.

For example, in tasks, you often need to shake the smartphone, turn it over or tilt it. And this is just a minimum of possible requirements for passing.

The world of this application is centered within a skyscraper, in which you need to take the elevator up, and each elevator will only allow you to advance one floor - that is, promotion is carried out as you progress through the levels of the game.

The only drawback of this game can only be called its musical accompaniment, which can only be called strange. Although here, as they say, an amateur.

How to play 100 doors 2013?

To get used to the features of this game, you will need to deal a little with the hints that it has. That is, within the framework of the proposed interface, it is necessary to highlight hints indicating what to do, and, of course, try to perform the necessary actions (turn the phone over, shake, twist, etc.).

The game itself is not that difficult, however, you often have to act at random. Gradually, you will understand in practice what each feature of this game is, and therefore the passage of 100 doors 2013 will no longer be as difficult as it seemed at first glance. For the rest, I think you will be helped by hints for this game on our website.

If you like puzzles, riddles and thus take a break from routine work, then the 100 Doors Challenge game is an ideal option for iOS and Android owners. Everyone will like the puzzle game 100 Doors Challenge, because it has bright 3D graphics of doors 🙂, a lot of animation and puzzles with different levels of difficulty. Not everyone manages to complete the game, so before opening our 100 Doors Challenge walkthrough guide, try to complete it yourself. Only when you can't find the answer - peek into our walkthrough of 100 Challenge Doors.

The creation of 100 Challenge Doors was done by Protey Apps studio, which offers players to get out of a locked room using logical thinking. In total, 109 doors or levels have been invented, but their number is increasing every day. And a little hint. The game does not require the Internet, so that you do not interfere with ads, turn off the Internet during the passage. Don't thank.

100 Doors Challenge or 100 Doors Challenge for free from the AppStore.


How to pass 100 Doors Challenge / 100 Doors Challenge

From the very beginning of the game 100 door challenge, the player will find himself in different rooms, decorated as an office, laboratory, submarine or space station, or others. The developers have made sure that the tasks in each room are different, so each level is a kind of mini-quest. If the first tests are designed for ingenuity, then logic and attentiveness are required. If you can't get through the room, you can postpone it and return later. To solve tasks you need:

  • use furniture and decor elements;
  • use your inventory;
  • raise hatches and open windows.

The control is carried out using a sensor, so to aim the gun at the door, shake the phone. For a shot, you need to charge the cannon and set it on fire with matches that go to help the player. But inventory is not easy to get, you need to find it or pick it up as a reward for completing the level.

Remember that in order to find a clue, sometimes you need to travel to the past or the future. And tips on how to do this appear at the beginning of the game.

"For" and "against" the game 100 doors challenge

The pluses of the game 100 doors are much more than the minuses:

  • bright design;
  • minimum requirements for a phone;
  • many levels with increasingly difficult puzzles;
  • No download fees or in-app purchases.

Video walkthrough of the game 100 Doors Challenge from 1 to 25 levels

Passage of the first 10 levels, levels 1, 2, 3, 4, 5, 6, 7, 8, 9, 10

In total, 109 rooms are given, there is even training, and then the tasks become more complicated. Therefore, you can’t do without a little hint for the first 10 levels:

  • on the first level, just enter the open elevator;
  • on the second, you need to pull the ring near the door;
  • the third stage is completed after using the lever;
  • at the fourth level, simply move the bolt on the door to the right;
  • in the fifth stage, the key is hidden behind the painting;
  • at the 6th level it is necessary to turn the round lever clockwise;
  • in the seventh step also turn the lever to the right;
  • you can leave the eighth room by moving the curtains to the sides;
  • the ninth door is more difficult to open, you need to move the stone, lower the spikes, cutting down with the previously found ax;
  • at level 10, it is important to simultaneously lower the rings near the door.

Passage of 11, 12, 13, 14, 15, 16, 17, 18, 19 and 20 levels

The passage of the game 100 incredible doors at level 11-20 also has its own secrets:

  • at level 11, find the code or type 3719;
  • on the twelfth, rotate the wheel until a red heart appears at the top and a black heart at the bottom;
  • in the next step, get the key from the trap;
  • at 14th level, touch the dwarf's left eye so that it looks at the hand;
  • at stage 15, you need to get the key from the tree, to do this, shake your phone;
  • in the next step, enter the numbers 3942;
  • at step 17, move the pieces apart so that the field is clear in the middle;
  • at level 18, water the flower garden;
  • on the nineteenth, click on the birds;
  • at the twentieth stage, put the puzzle together.

Passage of 21, 22, 23, 24, 25, 26, 27, 28, 29 and 30 levels

Passing the game 100 doors challenge to level 30 becomes even more difficult, but there are tricks here:

100 Doors Challenge Walkthrough - 100 Doors Challenge Level 26 - 50 - Level 26 - 50

Passage of 31, 32, 33, 34, 35, 36, 37, 38, 39 and 40 levels

You can overcome obstacles in the subsequent stages, thanks to a number of recommendations:

  • at step 31, enter the combination 4157;
  • then move the leaves and turn the lever a couple of times;
  • at step 33, place the cheese on the wagon as it grows;
  • at level thirty-four, try to eat all the cheese at once by quickly clicking on it;
  • at level 35, turn the cheese over, as indicated in the picture above the door;
  • at the next stage, open the safe, as in the picture, click on the second and fourth, pick up the cheese and move it out the door;
  • to pass the 37th stage, you need to sequentially click on the candies: twice on the left, once on the right, once on the left, twice on the right and again on the left;
  • on the thirty-eighth, pull the cup out the door;
  • on the thirty-ninth, turn the wheel, as in the figure, but in the direction that is in the instructions;
  • at level 40, follow the maze by clicking on the green arrows in the machine.

Passage of 41, 42, 43, 44, 45, 46, 47, 48, 49 and 50 levels

The incredible world of 100 doors to the 50th stage is even more difficult:

  • 41 - click on the circles in this order: right-second, left-first, right-third, left-second, right-first, left-third;
  • Level 42 is passed like this - turn the lever until the key falls out;
  • forty-three - play Candy Go to beat the yellow candy;
  • forty-fourth - play on the candy, according to the picture above the door;
  • forty-five - collect the picture by transferring things to the cells;
  • Stage 46 - select animals: octopus, bird, dog and worm;
  • 47 - drive in a combination of 7193;
  • forty-eighth - hang the weight on the hooks and click on the button;
  • Stage 49 - move one candle from the bottom to the right, the other a little higher and to the left to get the key;
  • 50 - move the phone to make the blue squares fall into the field, but you can also control the arrows on the blocks with your finger.

Passage of 51, 52, 53, 54, 55, 56, 57, 58, 59 and 60 levels

Passing through the next stages:


Passage of 61, 62, 63, 64, 65, 66, 67, 68, 69 and 70 levels

Overcoming the game of 100 doors of seasons will further be associated with the implementation of various tasks related to the ability to build a strategy:

  • 61 - beat the drums like plants are hung;
  • at stage 62 - cut the door with a knife from the bag;
  • 63 - collect things in order: in the right drawer near the door, in the upper left patch, on the plant. After finding the spoon, mix the contents of the cauldron to find the last piece of the puzzle;
  • 64 - enter the combination 4235;
  • Stage 65 - take the cauldron with a poker, put it on the floor and break it;
  • 66 - enter the numbers 37810;
  • sixty-seventh level - close the barrel with a lid, put a cork there, after filling with liquid, move the barrel aside;
  • 68 - point the pen at the guard, open the lock in this order: three times up and down, down down, down again, down, down;
  • at level 69, plant everything with flowers;
  • in the 70th, you go through tearing off a red fruit with a knife, choosing a puzzle and pointing at the door. Next, find other items in the chest at the top, direct the golden lever to the left.

Passage of 71, 72, 73, 74, 75, 76, 77, 78, 79 and 80 levels

  • 71 - head for W N S E;
  • seventy-two - click on the sword, open the chest and take the egg, then break it;
  • Stage 73 - move the cabinet in directions;
  • seventy-fourth - move the signs in order: Schnipp, Schnapp, Schnurr and Baselurre;
  • 75 - remove the dust above the door with a wand to clean the hieroglyphs to a pink tint;
  • Stage 76 - cut the tarpaulin, then cut the box with a saw;
  • seventy-seventh - collect sorceresses of the same shade;
  • 78 - enter 5103;
  • seventy-ninth - remove the moon, open the castle, remove the moon;
  • 80 - unlock the top and left drawer, collect the key parts.

Passage of 81, 82, 83, 84, 85, 86, 87, 88, 89 and 90 levels

The game ends with the 9th season, but this is not yet the final puzzle. In the near future, as I promise, the developers will release levels after 90 and we will definitely continue to solve puzzles on how to open doors:

  • 81 - enter code 1440;
  • Stage 82 - click on a circle, a gray square, a straight square with round edges, a small triangle;
  • 83 - collect all the gears at the top, to get to the one that has fallen off to the left, you need to turn the valve;
  • 84 - enter 745948;
  • Level 85 – move the stone off the screen, move the chest to the right, click on the red button;
  • 86 - click on the grid on the right side, after the button, move the numbers until a blue tint appears, then enter 715;
  • Stage 87 - click on the TV until the picture of the opened lock appears, then on the left side below. Activate the button, then return to the TV until a pattern with horizontal lines is displayed;
  • 88 - click on the boxes according to the combinations;
  • 89 - spell Lock and Open;
  • level 90 – collect the lights so that they are on the same horizontal strip. The speed can be controlled on the wheels, a suitable combination is 5 and 2.

Passage of 91, 92, 93, 94, 95, 96, 97, 98, 99 and 100 levels

Will add soon)

Remember that new quests appear every week, so you have to turn on your wits and be attentive to details. And the search for objects will simplify the passage and open even a single door.

Level 61- We take two swords (to take the second, you need to shake it a little). Let's point all two swords at the vase, and which will drop the key.

Level 62- Let's move the fragment lying on the right with your finger. Let's turn the phone to the left side - the skull will roll out. We put the skull on top of the left column, then we pinch the finger on the skull and pull it first to the right, then to the left. The shelves will open, from which we pull out the metal inserts and click on the pink levers.

Level 63- We turn the shield in different directions - the shield falls. We take it and lay it on the leftmost spike. After that, click on the switch to the left of the door and shake the phone. We select a helmet from the floor and put it on a stick to the right of the door. Pull the helmet down.

Level 64- Open the first-aid kit and take the tape from there. We tilt the phone to the right side, take the tape and point it at the bottle, and then at the glove. We select a glove and direct it to the palm scanner.

Level 65- We select a piece of rope and fasten it to the end of the rope on the right. We select watermelons. We pull down the right end of the rope and put the watermelon under the knives. We let go of the rope. And so we split all the watermelons. After the last key will drop out.

Level 66- Move the barrel and pick up the gun, also pick up the bucket from the table. We shoot the upper statue with a pistol. We select the fallen horn and insert it into the switch to the right of the door, then we hang a bucket on it. We select stones and lay them in this bucket.

Level 67- We select the cassette from the floor and insert it into the tape recorder, then shake the smartphone.

Level 68- We select a stick and beat two flying monsters with it, click on the sofa and finish off the third one.

Level 69- We select a blue ball and a spool of thread and a hook in the chest on the left. We put the balloon on a helium balloon, press the balloon so that it inflates. We direct the spool of thread to the ball, then the hook. We move the ball so that the hook gets deep into the hole, release the ball - the keys rise.

Level 70- Press the right button, drag the cart to the left side, press the right red button, then press the on / off button twice and pick up the fallen key.

Video walkthrough level 61 - 70

Smartphone games

Now fans of the Doors computer game have the opportunity to play it even if their favorite mobile device has Windows Phone, Android, iOS operating systems installed.

What is the meaning of this logic game and what needs to be done for its successful completion?

From the start, the player finds himself locked in an unusual house, and he does not know what kind of house it is, nor how he got here. And in order to get out of this house, you will have to solve a variety of puzzles, collecting the items that will be needed for this.

Sometimes it will be necessary to perform actions such as shaking the mobile phone and tilting it in different directions, sometimes it will be necessary not only to open the doors, but also to close them, which can be much more difficult.

At each game level there is a hint of further actions, however, in order to understand it, you need to make a lot of effort.

The advantages of the Doors game include, first of all, a simple interface and the absence of time limits. Fans of solving puzzles will be very pleased - because they will have to use all their abilities.

Only then will they be able to pass all the levels and go outside.

However, if you want to complete the game as soon as possible, you can do that too. And we will help in this by offering an algorithm for passing game levels. Read everything you want to know about Doors for Windows Phone.

The main goal of this game is to get through the doors and get out of the house. In order to open the door and exit the room, you need to solve a hidden puzzle.

What can be noted from the distinctive features of Doors

First of all, this is that it consists of many individual mini-games of varying difficulty, which you can play for your own pleasure in your free time.

In order to reach the next level, you need to solve the puzzle. However, sometimes an unexpected solution is required - for example, shake the phone, turn it over or tilt it.

It is also very convenient that the game has an automatic save mode.

In general, if desired, this game can be completed quickly enough. However, if someone is interested in knowing exactly how it is best to complete specific levels, he should familiarize himself with the brief game instructions that we have compiled. So..

Passage of the game Doors

  • Level One (#1). Here you just need to poke the door.
  • Level two (#2). In this case, you need to take the key and insert it into the detector.
  • Level three (#3). Swipe your finger across the door from right to left.
  • Level Four (#4). And here you need to turn the phone.
  • Level five (#5). Just move the mat and take the key.
  • Level six (#6). It is required to arrange the colors in circles exactly as on the door. The order is green, blue, burgundy.
  • Level seven (#7). We search and find identical drawings.
  • Level eight (#8). In this case, you need to arrange the numbers from smallest to largest. The result is code 2579.
  • Level nine (#9). First you need to shake the phone, then move the fallen globe, after which it remains only to take the key and open the door.
  • Level Ten (#10). It is required to swap white and red arrows. Sequence - top white, bottom red, then red in the middle, white top, white in the middle, then bottom white, bottom red and red in the middle, then red top, white top, white in the middle, and finally white bottom, red in the middle, red bottom and white bottom.
  • Level Eleven (#11). Here it is necessary to arrange the numbers depending on what exactly they are on, from largest to smallest. The final code is 71138.
  • Level twelve (#12). When the time is between 9.00 and 9.20 - just poke at the door.
  • Level thirteen (#13). The colors are arranged by the players in circles according to the elements. The order is red, blue, light blue and green.
  • Level fourteen (#14). We shake the phone first. When the fire goes out, poke the fireplace, take the doorknob, then insert it into the door and open it safely.
  • Level fifteen (#15). We collect the wire in the "tag". Since there are only 9 fields of squares, we number them from left to right - 1, 2, 3, etc. Sequence of actions - move 6 down, 3 down, 2 right, 1 right, 4 up, 5 left, then 6 left, 3 down, 2 right, 5 up, 8 up, 9 left, 6 down, 3 down, 2 right, then 5 up, 6 left, 3 down, 2 right, 5 up, 6 left, 9 up, 8 right, 5 down, 6 left, 3 down, 2 right, 5 up, 8 up, 7 right, 4 down, and finally 5 left, 6 left, 9 up. All.
  • Level Sixteen (#16). Tilt the phone. The angel moves away, press the button and see where to move the arrow.
  • Level Seventeen (#17). We press the buttons as quickly as possible and after they all turn green, quickly poke at the door. We recommend starting with the right buttons.
  • Level eighteen (#18). Tilt the phone. After that, the buttons on the door become visible. The final code is 28359.
  • Level nineteen (#19). We arrange the buttons in the following sequence - 1 is approximately in the middle, 2 is below the first, 3 is slightly higher than the first, 4 is slightly higher than the second, 5 is at the very top, 6 is above the fourth and at the same time below the first.
  • Level Twenty (#20). We move along the arrows. There are so many arrows, so many steps to take. We start with the second column, the third line.
  • Level twenty one (#21). Pushing open the elevator doors. Then we take a stick and put it between the doors. Now you can go further.
  • Level twenty-two (#22). We twist the disks so that the arrows coincide everywhere. The sequence of actions is the right disk until the arrows match, then the lower disk until the arrows match, then the left disk until the arrows match and the right disk also until the arrows match.
  • Level twenty-three (#23). It's just a mirror image of the numbers on top. The final code is 25802.
  • Level twenty-four (#24). We put such a figure, how many sticks go to the mug. The numbers go up and down from left to right. The sequence is 1, 3, 0, 3, 6, 4, 2, 4, 3.
  • Level twenty-five (#25). You need to hold the button until all the circles turn green.
  • Level twenty-six (#26). We place colors in each circle as on a door. Then click once on the bottom left, then 4 times on the middle left, 3 times on the top right, 2 times on the middle right, 3 times on the bottom right, 3 times on the bottom left, 2 times on the top right and 4 times on the top left .
  • Level twenty-seven (#27). We take a flashlight, glowing green light. We place the sticks in circles so that we get a cross.
  • Level twenty-eight (#28). We place the colors according to the suit of the card deck black, red, red and black.
  • Level twenty-nine (#29). We place the circles near the door in this order - blue in the middle, and red at the edges. We number the 6 available arrows from left to right (1, 2, 3, 4, 5, 6). Sequence - click on the second arrow, then the fifth arrow, the first arrow and again the fifth arrow.
  • Level Thirty (#30). Right behind the flower we find the handle and pick it up. Then rotate it until the door opens. And finally, we poke into the void.
  • In addition to the main sequence, there are 8 more expansions that increase the total number of levels to 70. Read about all the updates.
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