Secrets of playing the fool of the translation. How to cheat in cards in "Fool" is best

The "Fool" card game is one of the most famous and beloved in the country. The number of players is limited only by the number of cards. As a rule, the more participants there are, the more fun it is to play.

It is not accepted to gamble in "The Fool", it is bad form. But desires and funny forfeits are played with pleasure. The reluctance to crow under the table or sing funny songs in public is a great incentive to win. The players, in order not to become "fools", are ready to win even by dishonest means. How to cheat in "Fool" so that others would not be offended? The article contains simple secrets and strategy of the game.

How to learn to cheat in "Fool"

Any deception, even the most insignificant, requires nerves of steel and the ability to keep a poker face. Practice endurance in front of the mirror, practice a couple of "duty" expressions and diligently show them during the game. At the same time, one should participate in the general fun, do not hesitate to smile and joke, lulling the attention of other players.

A useful skill will be the ability to deftly and imperceptibly shift cards. It is worth working out the distribution and shuffling of the deck to automatism. It is necessary to practice easily and imperceptibly removing one card exactly behind the back of the other. A trained memory is very useful in memorizing the lights out. Knowing the eliminated cards will help to guess the alignment in the opponent's hands. It is worth carefully studying the rules of various types of the game in "Fool": regular, throw-in and transfer. At the right time, you can catch other participants in ignorance of the rules and turn the situation in your direction.

How to cheat in cards in "Fool" is best

If 4 players take part in the game, it is better to choose a charismatic and cheerful person in a pair. A witty skirmish will perfectly distract attention from manipulating the cards. You need to sit down at the gambling table opposite the strongest player, then his efforts will be directed to the neighbors.

If "honest" methods do not help to catch the victory by the tail, it is worth trying deception. You can cheat in "Fool", as children do - simply and artlessly peeping at cards. A more daring move is to play along with yourself when dealing cards. That is, try to shuffle the bottom visible map with the upper ones in such a way that you can then distribute to yourself.

A player with dexterous hands can imperceptibly discard an "extra" card in the release. If the game is on active and fun, opponents rarely keep track of the number of cards in each other's hands. If this does not help to win, you should start cheating at "Fool", like the professionals of the game at "Poker". Marked cards will help you to know exactly the alignment of forces of opponents and make the right moves. This method will require preliminary development of your own system of signs, as, for example, in the figure above. Do not cheat at every opportunity. As you know, all the secret someday becomes apparent.

What if the deception is exposed?

The main tenet of the sharper is never to admit. Even if caught by the hand or exposed, the only correct line of behavior is to "go into denial." You can build honest and innocent eyes of a cat from "Shrek", let a little more resentment and indignation in your voice.

Most efficient method - attack in response. A player caught cheating should not be ashamed of unfounded accusations of a neighbor. The main thing is not to go too far, because a playful skirmish should not become an ugly quarrel with mutual insults. The game should bring pleasure and laughter, not discord in the company.

In the flap " Fool»The opponent can throw cards in the process. For example, on two sixes you put 7 and 8, if your opponent has 7 or 8 on his hands, he can "throw" them and you must cover these cards. After each "release" the players take cards from the stake so that everyone has 6. If you cannot repel the attack, take these cards to yourself, and wield them further. Hope these little tips help you win more often. Fool online on [email protected] is free game for two, three or more players. Play without registration, earn bonuses, win prizes and gifts! Fool Is the most popular Russian card game. Play Fool every fan of card games knows how. Moreover, the game Fool - a family game that gathers friends and relatives in a warm circle. Fool folding online - this is an opportunity to play for free and without registration in your favorite game with real people, and not with a computer.

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Online card game fool Link to the archive for download. Increase by high level for the same gain less than low. Rating, quantity won and the number of wins determines the player's position on the honor board. The last player left with cards loses. In addition, a player is considered a loser if he ends the game prematurely (by pressing the "surrender" button or by a timeout). " Fool"is a well-known card game. Those who have ever played Fool, probably noticed that for some reason losing is annoying or offending, so you want to by all means win... A how to win at the Fool? There are several simple techniques or tactics that I use to significantly increase my chances of gain.

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Honest online games are as simple as online lotto with a control system. online: Musatoff, alysha, igrok1988, Anuarbek, Apocalypse. A game: Fool (folding and transfer). Rules: A game between two players according to the rules of a throw-in and a transfer " Fool". The game ends with the victory of one of the players when the entire deck is played and the player has no cards left. Fool folding how to win - play free online games on our site right now. Playing in fool translation is significantly different from playing in fool thrown. In translation fool there is an opportunity not to beat the cards yourself, but to transfer this debt to another person participating in the game, which opens up a new opportunity conquer to the player who has very bad cards... On the Internet you can find a whole directory of articles - how to win at " Fool". Previously, I often played fool- win I constantly became when I began to memorize retired cards: first aces, then all the pictures, and so on - at first it is difficult to remember, then (with frequent practice) it becomes easier and easier. The main component of the strategy online games Fool is memorizing cards. Watch the video online. How to win at the game fool... How to make a Windmill in Minecraft. low-tonnage trucks. 5 BEST WAYS win money from a friend, EVERYONE should know this. Uploaded on April 21, 2015. Hello everyone! In this video you will see 5 cool ways winnings dispute with friends! My second channel from VLOG How to win at stone, scissors, paper.

Anyone can learn to play cards. If you are good at mathematical calculations, then it will be quite easy for you to master it. And if not, then the cards can help you develop logic.

1. The ability to beat the player in card game "Fool" depends on two things: the ability to determine the style of the enemy and your own style of play.

2. Players are divided into 4 categories:

  • The first is the players collecting paired cards. Such players collect whole combinations of cards during the game.
  • Active, initiative players throwing small cards at the enemy
  • Players who collect trump cards. In the later stages, playing with them becomes terribly difficult.
  • Players who collect cards of the highest order. At the end of the game, such players have more than two aces and several cards of the highest order.

3. Depending on the style, you can choose the tactics of the game with such players. For example, you can force a player who collects trump cards to fight back by simply identifying his weak suit and playing only with it. Or the player with the highest cards can be forced to fold them in the middle of the game, and the other two categories of players can be defeated by copying their play style.

4. The following tricks should be your basic tricks of the game. Do not start playing with trump cards at the beginning of the game.

5. Try to fight back with paired cards, then deprive the enemy of the opportunity to throw cards at you.

6. Bluff is confusing to players.

7. Be aware of eliminated cards, so you can anticipate the twists and turns of the game.

Video lessons


If at the beginning of the game your competitor fights back with trump cards, most likely everyone, he plays cards crappy. And if he also walks with trump cards - take them bravely, at the same time be zealous so that he threw big cards out of non-trump cards. It is better to repulse the further move. But in this case, winning the fool is no problem. But what if the players are experienced?

Instructions

1. Be diligent to fight back on probability with those cards of which you have several. For example, if you are hit by a seven, and you have two tens and an eight, it is better to fight off with a ten. Then the cards will be thrown to you less likely.

2. Be diligent in the process of the game to get rid of low cards and do not hold more than 2 cards of the same suit on your hands (if, finally, these are not trump cards). On the contrary, you may not fight back.

3. Forcing the opponent to get rid of the trump cards is one of the most effective skills. If you have several cards of the same non-trump suit, go low. It is absolutely permissible that the enemy will not have cards to fight back, and he will either take or fight back with a trump card. If the opponent has thrown a huge trump card, do not "pinch" him by throwing more cards. Let the trump card go to the bito.

4. Bluff. Don't forget about it either. It is possible that you are playing with several competitors and you have 3 trump cards - king of clubs, nine of clubs and seven of clubs, provided that the trump ace is not with you. They came to you with an ace of diamonds - fight back with a nine. Answer the next card with the king. The players will think that you have no trump cards, therefore, some kind of non-trump ace has been thrown, the one that you will beat off with a seven. This technique should be used with caution and not too often, since it does not work invariably.

5. Well, the most basic skill that allows you to win at a fool is memorizing cards. By remembering the cards that are out of the game, you can calculate your moves more meticulously. In addition, by the end of the game you will even be able to calculate how many cards your opponent has and what they are. And this is closer to the undoubted superiority.

The knowledge to memorize the cards out of the game is quite useful knowledge. Sometimes it happens that you have “weak” cards on your hand. Here you have to rely only on your own strengths and on memorizing cards, so that such a situation does not turn out when the last move you throw a card "in suit" and the competitor leaves the game as a winner.

Instructions

1. There are two methods for memorizing cards in different variations. One of them consists in the selection of support images for the cards, and the second one is in the direct memorization of cards without the selection of images.

2. When selecting images for the entire card that has left the game, you need to "bind" some image to each of them, be it an object, a phenomenon, or something else. In this case, it will be more excellent to come up with an image starting with the same letter as the name of the card. Let's say a six of hearts is a ball, an eight of spades is a veranda, the king of clubs is a toddler, and a seven of diamonds is a dog.

3. By linking the names of the cards that came out with the reference images and building a certain picture from the images, it is possible to easily memorize all the cards. Let's say the six of hearts, the eight of spades, the king of clubs and the seven of diamonds are out of the game. We build a setting from the images: the toddler threw the ball onto the veranda and scared the dog.

4. This method has been canceled a lot, but it also has disadvantages. We must try to come up with images that will be cool to remember. In addition, it is necessary, according to probability, to instantly compose a whole picture from images. However, if you perfectly remember the picture of actions, it will "sit down" in your brain for a long time and you will remember the cards at every moment of the game.

5. The second chain of methods consists in simply memorizing the cards themselves, just as they are. A picture of images is hefty comfortable, but using this method when playing with people is not very comfortable. If you compare cards with images and make pictures for a long time, the rest of the players will constantly get you nervous and urge you on. And in this case, you stop memorizing cards and start playing primitively.

6. But direct memorization helps to train memory, as a result of which you will be able not only to memorize cards, but also any other data.

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Useful advice
Win the fool, trump card, memorize cards, bluff, card game

When playing with no more than 2 players

You can learn to win at the fool. To do this, we will define 2 stages of creating a winning strategy.

1. Determination of the opponent's style of play.

2. Creating your own counter-style of play.

Determining the opponent's playing style

In order to determine in what style the opponent is playing, it is necessary to play several control games with him. Often, there are 4 main styles of play:

player who collects trump cards - a player who, during the game, never throws up trump cards, makes the first move from one card and throws any cards in order not to overwhelm the opponent, but to throw off unnecessary cards in order to take trump cards from the deck.

Game variant

One of the users of my program introduced me to this version of the game, when there was this gap in the algorithm for playing the fool. This gap lay in the following tactics of the game.

If at the beginning of the game you get 2-3 large trump cards (it is possible with small trump cards), then during the game you do not beat off the opponent's cards, but accept them as long as there are at least eight to ten of them in the deck (you can find out how many cards are left , if you keep counting them during the game), then you start playing with the smallest cards, which should be 3 or 4 of the same value. In this case, the opponent will either have to fight back (then in any case you will have cards that you can throw to the opponent), or take cards. If the opponent fights back, then after the rebound, when he draws cards from the deck, he will most likely take non-trump cards, since he fought back with them and then, having beaten off his move, you will easily beat him. But if the opponent accepts cards from you without fighting back, then he will have a chance on the same tactics (as you played), to beat you (the opponent will take cards from you for the time being, after which he will fight back and fill you with the same cards that I took from you).

Most often, few people know about this tactic of the game and, having played once, loses, and an experienced player immediately understands what is going on and will try to interrupt the game in the middle.

In a 3-player game

In such a game, you need to collect trump and paired cards. To do this, you must try to fight back. The most important thing in such a game is never to throw cards at the player you are playing under. This can be done only at the end of the game, when the cards in the deck run out and you see that this player can be the first to leave the game. This is explained by the fact that if you throw cards at this player, then the next move will be made under you by the next player and you will not be able to throw off unnecessary cards again and throw a player who can come to you. You can even cheat, take the card with which they came to you and then the next player will go to the player who will have to go to you. You will have a chance to throw cards at this player.

When playing 4 players

In this game, you need to decide whether you are playing against everyone or against two, that is, a pair for a pair. If the player who sits opposite you is playing with you, then it will become much easier to play. Usually this game is called a pair for a pair. The player who sits to your left is paired with the player who sits to your right, and you accordingly play in tandem with the player sitting opposite you. In such a game, you need to throw players on the left and right. To do this, it is recommended to the player on the left at the beginning of the game to move from the lowest paired cards. If there are none, then choose the lowest card of the suit that you have the most. If this is not the case, then you can make a pair of lower cards, for example: a trump six and a six of a tambourine.

If you managed to overwhelm the player to your right and the move has passed to you, then it is advisable for you to move from those cards that the player on the left or right does not have. After the first round of the game, you can already guess which cards they are. For example, during the rejection process, the player lit cards 8, 10, jack, and the player on the left lit 7, queen, in this case it is recommended to move with 6, 7, 9, since the chances that your partner has these cards are great.

If a player to your left or to your right takes cards and among these there is a card of the highest value, for example, a queen or a king, then try to get rid of it, since you will not be able to fight back with it (since the rest of the paired cards will immediately be thrown to you) and you will have a chance to take a paired or trump card from the deck. If you could not fight back and the player to your right takes cards and you are sure that you can overwhelm the player to your left, then you do not need to throw up the highest card, since obviously the player to your right may be fighting back with it when your partner moves and You can already toss it.

When playing with a pair, you should never shower your player. You can only throw cards to him when he takes them, and then only of the highest value and so that they make him a combination of 3 or four cards, so that the probability that he will beat off next time is high.

If you are playing against everyone, not a pair for a pair, then it is recommended that the lowest card, with which you were asked to take, is recommended, otherwise you risk taking a large number of low cards. For example, you hit a six with an eight, respectively, all sixes and eights will fly to you. Otherwise, you will only take sixes.

When playing with 5 players or more

In such a game, of course, everyone plays for himself, so try not to beat off the lowest card with which they came to you, just take it. If you are approached with a high card, and you see that you cannot fight back, then fight back with a higher card, so that these high cards are thrown to you and you have best cards in relation to the cards of other players.

If the opponent at the beginning of the game fights back with trump cards, then we can definitely say that he plays cards badly, since at the beginning of the game there is no point in throwing off the trump card. It is recommended to take the beaten off cards along with the trump cards, but next time it's better to try to beat off.

If you're going to fight back. In this case, your cards should not contain lower cards and more than two cards of the same suit, with the exception of trump cards. Otherwise, you risk taking cards.

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