Homefront the revolution restore power to the backup generator. Call to Arms

The developers have nevertheless released a patch that fixes a number of problems and also slightly improves performance. Therefore, people began to return to the game, online has increased a little, which means it’s time to understand the game.

Tactics for destroying the KPA

Quite a lot of controversy arose after trying out the gameplay in Homefront: The Revolution, because not everyone understood the essence of what was happening. The AI ​​in the game may not be the strongest, but the KPA hit hard, and there is also communication throughout the city, and, therefore, everyone always comes running after you at once. Therefore, always try to be invisible, kill quietly and find convenient trash cans before the fight. In an open confrontation, especially in the first half of the game, you will not be able to survive against the KPA.

Yellow zones are easier to stealth, so there shouldn't be any difficulties there. In the red zone you are quickly discovered and the chase begins. Therefore, you must always keep a bike with you in order to escape in time. But you should also beware of the zeppelin, if it finds you, then all the KPA tanks will come after you. Therefore, be careful, because the zeppelin not only stands out with light, but also loud sound.
In order to be secretive and develop faster, you need to upgrade the “pickpocket” in your equipment in order to automatically pick up all things during a quiet murder. But remember, never try to kill a KPA heavy infantryman in close combat. He will simply shoot you on the spot. Therefore, let's switch to firearms and shoot in bursts of 2-3 bullets. We try to hit the head, since the burst is enough to kill anyone except a heavy infantryman. We kill him with a sniper rifle and a flame arrester, one shot to the head and he is dead.

Each player selects a weapon for himself, but it is worth remembering that it is highly modified, so it would be optimal to take: an air pistol, an assault rifle and a combat rifle (shotgun). An air pistol kills quietly and quickly,
especially after improvement. The assault rifle is good for its modifications: a machine gun and a grenade launcher. In normal mode, you can convert it into a machine gun and destroy enemies in batches, and if there are a lot of them and tanks arrive, then we convert the machine gun into a grenade launcher and destroy the equipment. And we need a sniper rifle to pick out villains from long distances, as well as to destroy heavy infantrymen. In addition, if there are too many infantry, they can be converted into a weapon that shoots fireworks. Such shooting is not only beautiful, but also deadly.
Yes, there is still a lot of choice in the game. You can run around with a flamethrower, crossbow, shotgun and much more, but the top set is more optimal for any category of players.

How to use the equipment

At first it may seem like you only need grenades, but that's not true. For a quieter passage, you will definitely need firecrackers with a remote control or a machine. The Juche never stands, they always have some kind of trajectory of movement, so you can always place firecrackers at one point of his march, and activate them at another so that the Juche goes further away. Sometimes the Juche stand right outside the gate and they move very little, but you can’t kill them, so we take firecrackers with the car and drive it to a convenient place so that the guards move away and you calmly capture the base.

Hacking is usually needed only for throwing into terminals or during missions where hacking with a car is required. But that's not true. Apparently not everyone thought of hacking tanks
KPA (various combat vehicles). If you see a convoy that also needs to be freed, then you can set up a hack with a weapon or a bear, and wait for it to work in order to capture the enemy’s equipment. Yes, the equipment can be hacked, and besides, it begins to fight on your side. This way you can set up quiet ambushes, you hack into equipment remotely, and then in the chaos you quickly kill everyone with an air pistol or crossbow. The same can be done using a machine.
Everyone already knows about grenades, we take a car, drive up under the KPA equipment, activate it and watch a beautiful explosion. But you can also use d/u. They are needed to quietly destroy some points that will raise “Hearts and Minds”, as well as to break through ventilation. Yes, there will be a big explosion, but you won’t be there anymore. You can also destroy equipment, just hang three charges, run away and explode.

Molotov cocktails are used exclusively against infantry. And it’s better to do them with a bear, which triggers when enemies approach, so that they don’t bypass you
backs. This is not used often, but there will be tasks and places where there are passages, but there is nowhere to hide. In such places, it is better to set similar traps and shoot back in order to clear a corridor for escape or wait for help from your own. Also, no one is stopping them from being installed simply so that the KPA are reduced in the vastness of the city. And no one forbids you to combine gadgets with each other.

What is a bike for?

From the beginning it may seem that the bike is needed in Homefront: The Revolution only for fast travel according to the instructions, but this is not so. You will need a bike to hide from the KPA, as well as to penetrate the base. Yes, any closed base has a place where you can only get through with the help of a bike.

The bike can also be combined with a remote control device. For example, we take a grenade from a remote control, put it on a bike, sit down and accelerate into the Juche crowd. On the way, we jump off the bike and quickly explode our grenade. And no one is stopping you from putting firecrackers and a grenade on your bike in order to direct it into a crowd of enemies, then attract them, and then blow them all up.
Even in joint missions, there are times when you are surrounded by enemies everywhere and you cannot escape on foot, so you need to find a bike in order to survive in this hell. The bike will help you in many things, but it is very noisy and you cannot shoot while riding. Therefore, it is better not to go near KNA again.

Useful weapon modifications and point captures

Weapon mods are very important in Homefront: The Revolution. They allow you to shoot more accurately, aim further, deal more damage, or eliminate noise. First of all, you need a regular red dot sight to make it more convenient to shoot. Next, we save money for sniper scope, so that there is more tactical choice, and can be controlled with sniper rifle. In addition, snipers soon appear and inspect the city from above.

In a solo campaign, you won't need a silencer, since there is nowhere to use it and the air pistol works well without it. Therefore, it is better to start with the flash suppressor and the handle. And don’t forget about radical modifications of weapons, so as not only to assemble a machine gun from assault rifle, but also increase its firing range along with the number of cartridges.
From equipment, first improve your boots and knee pads, then a “pickpocket” to quickly take items from corpses. Next, we take different bags for ourselves to increase the number of cartridges and grenades. And there remain things that can be taken however you like, depending on your preferences.

And in order to open everything faster, you need to capture everything. Don’t pass by bases and useful observation points, capture everything quietly. This will give you a good profit, and will also help you in the fight against the KPA. The more points you capture, the more power the resistance will have, and therefore the people themselves. This will make your life easier in subsequent tasks, and you will also be able to kill more and earn money. And in cases of death, there will be more points for revival, which reduces the time to return to the place.

The revolution is behind us

These tips will definitely help a newbie get into Homefront: The Revolution and take back his city. If you have your own suggestions for leveling up or killing Juche, write in the comments below!

After the motivational video, cut scenes will follow, from which the general state of affairs will become clear.

After completing all cutscenes, familiarize yourself with the game interface:

All useful information you can find on your smartphone, for example, in a notepad you can find information about mobile applications.

Find the Resistance's cache

Get out of the apartment through the window, and then go along the streets to the main task marker. You can identify a shelter by the presence of blue paint, this is how the resistance marks secret passages and access points. Having gone up to the second floor of the apartment, you will find yourself in a hiding place.

Take a bolt cutter on the table; you can use it to cut through locks. Also, do not forget to pick up a flashlight that lies on the mattress.

Find your nearest KNA transceiver

After examining the cache, exit the building and go to the marker. Cross the road and go into the house, after passing it, you will find yourself near retail outlets - in them you can sell the valuables you find for in-game currency. Go further along the street and go into the alley, here you will have a break at the fence locks.

First, you need to get into the house; to do this, follow the path marked with blue paint. You will find a transmitter on the wall, by hacking network transmitters, the map will show you nearby points of interest. To hack the transmitter, open the panel - key [E] and, by moving the mouse, decipher the KNA access code.

After the cutscene, the task will be completed.

Philadelphia's New Resident

Find the entrance to the Resistance tunnel

After unlocking the receiver, you can use the application - “ Beacon" As a result of the hack, you will discover the entrance to the tunnel, and it will be marked with a marker on the map. Get out of the house and run along the street to the marker, go around the building and run to the entrance.

Clear the rubble blocking the entrance to the tunnel, go through the tunnel

Turn on the flashlight and search the house, then go down below. To destroy the boxes, hit them with a knife.

Climb through the hole and then go down into the tunnel. Once in the subway, turn on the generator and enter the train car.

Run along the destroyed train cars until you see a hole in the wall on the right. Go through the tunnel.

Welcome to the Resistance

After completing all cutscenes, follow Jack Parrish. He will give you a tour of the resistance base and bring you up to speed, and you will also receive your first weapon - it can be immediately modified if you have necessary components. After the weapon is issued, you will be sent on your first combat mission.

But before you leave the shelter, take the components on the table and connect them - you will succeed Molotov cocktail. Now you can move out.

Risky venture

Meet Dana Moore's Squad

Once you understand the game's crafting system, follow the tunnel to the marker. Climb to the roof of the building and talk to Dana.

After talking with her, go with your partner to the indicated place:

Wait for the right moment to surprise the PRC patrol. When Dana gives the signal, drop the barrels and shoot at them to destroy the enemy armored personnel carrier.

Join Dana Moore

Go down and clear the street of enemies, then go to the place where the marker points. Since you don't have good weapons, it is better to avoid enemy patrols. When you reach the right place, you will receive $500 as a reward.

Robot for a hacker

Get to the KPA transceiver in Elmtree

After receiving the coordinates from Dana on your smartphone, get on the bike that is in the van. Or you can go on foot, but it will be much longer and more dangerous.

Near the container you can find useful items (first aid kit and ammunition). While driving, try to avoid open areas and patrols. In an open place, you are an easy target for any enemies, and patrols can deprive you of your vehicle (explode you, knock you off it).

Having arrived at the indicated location, climb the containers above and go into the warehouse. There will be a transmitter in front of you, you are already familiar with the principle of hacking it, so there should be no problems. By hacking the transmitter, you will learn about the local system for capturing territories. After that, you should have enough for a machine ($600), you can buy it in a locker nearby.

Go to Ned's armory

Now you need to fight your way through the KPA outposts to your goal. You can do this in several ways:

  • take a bike and rush through armed patrols - there is a risk of being killed.
  • planting explosives in a vulnerable place (they will tell you) and follow that path is a less fun way.

Go to the marker and go through the carriage, in the building you need to talk to Ned. The mission will end here.

AWOL

Find the missing patrol

After talking to Ned, go to the top floor and pick up the bombs on the table. Such bombs will be useful in battle against armored vehicles.

Armed, go to the marker on the map. Along the way you will come across outposts, transmitters, etc. Be sure to grab them and hack them. You will have to do something like this to progress further in the story. Your main goal is a hangar, which is filled with Chinese soldiers.

It is better to avoid a frontal attack here, since the area is patrolled by an armored vehicle. Find good cover and ambush your opponents. After you've dealt with everyone, talk to the wounded resistance fighter.

City in chains

Meet Ned in the Earleston Yellow Zone

On the way to the goal you will have to pass by several outposts, do not miss the opportunity and capture them on the way to the underground parking. Having reached the right place, go down below and follow the tunnel to Ned.


After talking with the commander, go up to the second floor and take from the table firecrackers– they are needed to distract attention.

Hack the KNA transceiver

Now you need to walk along the yellow zone towards your goal. The yellow zone has a number of differences; in such zones it is important to act covertly and try to avoid open clashes. You will not be able to go to the indicated point with a weapon in your hands, shooting all the patrolmen; sooner or later you will be killed. Therefore, hide your weapons away and avoid patrols, try to move further through nooks and crannies and dark places. Also, don’t forget about secondary tasks like: hacking a radio or capturing something.

The transmitter you need is on the second floor of the shelter; to get to it, climb through the second floor window. By hacking the radio transmitter, the mission will be completed.

Hearts and Minds

All you need to do is carry out various acts of sabotage (destroy equipment, transmitters) and help people. If you have done this before, then most likely the scale will already be filled, but if not, then open the map and do everything.

This task will not be difficult if you proceed carefully. When the gauge is full, go to the indicated shelter.

Here you need to go to the table and activate the radio. After this, the task will be completed and you will receive a small reward.

Peace loving man

Talk to Burnett at the hospital

Get out of the shelter and head to the indicated marker. Barnett will send you to the KPA warehouse for medical supplies, it is located at the other end of the zone.

Once you reach the right place, you will find yourself at a gate that can be hacked using a special hacking device. This device can be found nearby, in an abandoned apartment. Once you have the required device, return to the locked gate.

Destroy KPA fighters and get medical supplies

Throw it into the castle, after that try to act secretly, there are a lot of enemies here, and they can easily get around you. After neutralizing all opponents, go inside and search the truck.

15th precinct

Infiltrate the police station

Run to the indicated point on the map, along the way you can take care of secondary tasks. There will be a crowd of rioting people near the police station; to the left of the crowd there will be a passage to the station.

Focus your attention on eliminating the stormtroopers from a safe distance. After eliminating them, you can go inside, but be careful. Inside you will encounter strong resistance from the Koreans, and there will also be two armored soldiers there; it is advisable to eliminate them as quickly as possible. After clearing the area, go to the ventilation and blow it up to move on.

Inside, hack the computer to open the interrogation room. After the cutscene, return to the resistance base, this will complete the task.

Zero hour

Enter Ned's Arsenal

Before heading to the meeting point, grab the RPG, it can be found on the table near the exit.

Once you reach the arsenal, take a comfortable and advantageous position. You need to hold back the attack of the infantry that is storming the arsenal. You also need to destroy armored vehicles, an RPG will help you with this.

Protect trucks while they're loading

Having fought off the Koreans, go to the other side and take a convenient position for defense.

Using an RPG, clear the area (it is better to use a shotgun or machine gun). If you run out of ammo, you can refill it near the barricades. After some time it will seem " Goliath"This is a very powerful armored vehicle, but it is vulnerable to grenade launchers. If you run out of rockets, you can go up to one of the buildings and throw explosive barrels, exploding them, you will cause huge damage to the car. After neutralizing the machine, approach it and remove the “brain”, then leave the area. Having broken away from your pursuers, talk to Barnett in the subway. When the cutscenes end, you will receive a large reward and complete the task.

The Man from Ashgate

Get to the Red Zone Holloway

Before you go on a mission, be sure to stop by the gunsmith and buy supplies and weapon attachments. On the way to the marker, do side quests(burglary, seizure). At the indicated location you will talk to Crawford.

After finishing the conversation with him, the task will be completed, and you will receive $1200 as a reward.

Source

Reach the railway leading to Fir Hill

The place you need will be at the other end of the zone, it is quite far away and the path will not be very safe. The best way out of this situation would be a moped, but you may not find one nearby, so take the opportunity to complete side quests along the way.

Look for a climb railway you don't need to, you need to climb onto the roof of the building. You can climb to the roof using scaffolding that is adjacent to the wall of the house.

Stop the train with a hacking device and leak security codes

Pick up a hacking device and throw it at the train as it passes by. If he stops far from the roof, approach him and wait for the files to finish loading.

Hack scanners

Now you need to hack the KPA security scanners, all three are located in different parts of the map:

  1. It is located in the middle of the zone and will be closest to you. The scanner itself is located on a tower, guarded by drones and cameras. Try to avoid unnecessary attention and climb onto the roof of the building that is located next to the tower. From the roof of the building you can jump onto the tower and get to the scanner, all you have to do is hack it.
  2. It is located in the south of the zone and this time under the protection of a detachment of enemies who took refuge in the building. Near this building, you can climb onto the roof of another and cross the platform to the desired building. Deal with the Koreans and hack the scanner.
  3. Located in the northern part of the zone, this time it will be unguarded. Climb onto the building and, moving along the left side, climb to the scanner and hack it.

If you can't get to the scanners or you get stuck in some building on the way to it, look for places marked with blue paint, following such signs, you will easily reach your goal.

Turn on the maintenance system

After hacking all the scanners, go to the goal marker.

Take the elevator. Unfortunately, it will be faulty, so go to the forklift and throw the hacking device at it, now you can climb higher and activate the terminal. After the cutscene, follow Crawford, you will be taken to new zone, and the task will be completed.

Brains of the cell

Get to the resistance hideout

After arriving in the yellow zone Ashgate, do not rush into battle. It is not advisable to engage in open conflict; hide your weapons and try to avoid patrols. Using the mini-map as your guide, go to the nearest shelter. Here you need to find Wiley and give him the brain of "Goliath".

After a short cutscene, the task will be completed. You will receive $900 as a reward.

Who seeks will always find

Attention! Before you go on this mission, buy a silencer for your weapon or crossbow. If you don't have money for them, it's better to do side missions and earn the required amount. Otherwise, you will have to fight off patrols that come at the sound of gunfire.

It will be difficult to find these “snoops”, but you will be marked with places where they may appear. The first location will be near the shelter, go there and find a flying drone there, try not to attract attention while destroying it. Although this will be a very long and difficult task, it is an excellent chance to free the zone by completing side missions.

Also pay attention to the minimap, drones are highlighted in red. After you have collected all the parts, return to Heather. As a reward you will receive $1200.

Informant

Meet Crawford at his apartment

Your goal will be near the shelter; the entrance to the apartment will be through the red door. Crawford will be waiting for you on the third floor, after talking with him, go to Sunderland. Having reached the right house, go up to the third floor using the fire escape, first destroy the cameras to avoid detection.

The necessary documents are stored in a safe under the table; after collecting them, go to the marker on the mini-map.

Discreetly identify Sunderland using your phone camera

Once in the restricted area, destroy the cameras and patrolling soldiers. After this, you can safely find your target.

Attention! If you are spotted, the mission will fail. You also can't kill innocent people.

After discovery the right person(in the screenshot above) wait for positive identification. Kill him silently and return to Crawford.

Power to the people!

Achieve 100% reading on the Hearts and Minds scale

All you need to do is carry out various acts of sabotage (destroy equipment, transmitters) and help people. If you have done this before, then most likely the scale will already be filled, but if not, then open the map and do everything in a row.

This task will not be difficult if you proceed carefully. When the gauge is full, go to the indicated shelter. Here you need to go to the table and activate the radio. After this, the task will be completed and you will receive $1650 as a reward.

Identity theft

Get to the police station

There's chaos on the streets, it's a great opportunity for resistance forces. You need to get to the nearest police station; to do this, go to the yellow marker on the mini-map. Getting into the building will not be difficult, the main entrance is open to you, and there is very little security in the courtyard.

After fighting off the guards, go up the stairs and enter the building where the marker points. Here you need to destroy the fan using explosives.

Hack the console to get the list of shipyard workers

Once inside, go down the stairs and go to room No. 3. Here, go to one of the servers and hack it to get the data.

Afterwards, meet Parrish at the hideout.

Working undercover

Meet with Crawford's agent and find your equipment

After watching all the cutscenes, follow Parrish. When you approach the checkpoint, you will need to show your pass.

Once inside military base, go to the yellow marker. After talking with the agent, you need to find a way to get to “zone A”, where your equipment is located. To do this, go to the yellow marker, and once at the locked gate, you need to collect the components for the hacking device. First, climb onto the scaffolding (will be on your right), there will be “Chemical Reagents” in the container, then follow the signs on the walls in the form of arrows and an “X” or a chest.

Thus, you will have to collect all the “Chemical Reagents”, and you can find the “battery” in the process, or if you follow the signs (in the trash container or in the basement). After collecting the hacking device, go to the yellow marker and throw the device on the control panel near the gate to open the gate. Search the box behind the gate to get your equipment.

Find the disabled Goliath

Your ally triggered the alarm so you can run to the Goliath, don’t ruin such an easy opportunity, it’s better to hide your weapon here and run to the marker. If you arouse suspicion among the KPA fighters, you will have to fight a larger force. Once you reach the indicated location, insert the modified brain into the Goliath. After this, you will need to take a comfortable position and fend off the advancing enemies for some time. When the new firmware is installed, you will need to escort the armored vehicles to the exit. After the cutscene, the mission will be completed and you will receive your reward.

Aggressive expansion

Get to the main staging point

After the cutscene, go to the entrance to the tunnel, which will lead you to the red zone. But before you enter it, be sure to take a gas mask, which will be on the shelf to your right.

When you reach the surface, put on a gas mask to avoid death from the poisoned air. You will see a yellow marker on the surface, which is where you need to move. This territory is full of enemy units, including armored vehicles. That's why best option passing through this place will be secrecy. Do not engage in open combat, make your way through abandoned buildings to the indicated location. A good tactical decision would be to capture a strike point that is located near your target.

The marker will lead you to a fortified KPA base; your task is to get inside and commit sabotage. You can do this in two ways:

  1. Destroy the ventilation grill in one of the walls and get into the base - it’s better to deal with the enemy convoy that is patrolling the area around the base.
  2. Taking a motorcycle and finding a springboard, fly over the walls of the base - before doing this, it is advisable to remove the snipers from the walls.

Once inside, deal with the main enemy forces, then find the valve. It is located in the center of the base on the second tier, you can climb there by stairs.

By turning the valve, you will increase the pressure in the pipes, which will lead to the destruction of the base. At this point the task will be completed and you will receive a reward of $2000.

Goliath has earned!

Destroy the Dusters

After talking with Heather at the resistance base, go outside. Your task is to destroy installations that spray poisonous gas. There are five installations in total, their locations will be updated on the map. And on top of that, you will have “Goliath” as your assistant.

Before you go on a mission, make sure you have enough weapon ammo, missiles and explosives. During the mission, try not to move too far away from the “Goliath”. Having arrived at the indicated places, deal with the security guards and destroy the installations, this must be done five times.

Glitchy technology

Find Goliath's blueprints

After completing the previous task, return to the shelter and talk to Heather. After the conversation, head to the indicated location, it will be marked on your mini-map. The building you need will be surrounded by enemy KPA troops, so you'll have to deal with them first. After clearing the area, you need to find documents that are hidden in the ceiling.

Once you find them, take a photo of them with your phone and forward them to Heather. After that, return to Parrish. When you arrive at the place, the task " Forced volunteer", after the cutscene, this task will be completed and you will receive a new one.

The rescue

Open the perimeter gate without being noticed

Once you have received the Level 2 access card on your phone, open the cell door and exit. The entire area is well protected, and you are deprived of your weapons. Therefore, it is extremely important to act secretly and carefully, if you are detected, the mission will fail.

After eliminating the first guard, turn left and move towards the marker. Take the bolt cutter from one of the containers (see screenshot). After this, move towards the control panel, while you need to hide in the shadows to avoid detection. After eliminating the guard, press the button to open the gate to your allies.

Survive a KPA trap

Once you have your equipment, go to the courthouse. After the cutscene, you will have to fight off a large number of opponents. Take a comfortable position and shoot back from enemies until your reinforcements arrive. When the pickup truck arrives, jump in and drive away.

KPA strikes back

Help the resistance fighters

After the cutscene, run to the red zone of the Pawnshop. Make sure you have enough supplies and medications before heading out. In this task you will have to help your allies who are pinned down by enemy fighters. In total you will need to visit three places, each will be marked with a yellow marker on the mini-map. Having reached the indicated place, try to go behind the enemies’ backs and eliminate them from a position convenient for you. Also, don’t forget about enemy snipers who can hide in buildings and conduct aimed fire at you.

After you visit three places where your help is needed, you will be sent to the subway. Here it will not be possible to stop the onslaught of enemy equipment, so you will receive an order to retreat. Return to the resistance base and talk to Parrish.

The Great Escape

Find the entrance to the tunnel

After talking with the leaders of the resistance, go to the Old Town. Here you need to find a tunnel that leads to the prison. On the road you can meet a lot of equipment; it is better to avoid it. But don’t be squeamish about capturing impact points, it will at least bring you money and various materials. Closer to the prison you will encounter enemy patrols, you should also avoid them. Your priority task will be to kill the snipers who are sitting on the roofs of buildings, after which you can go on patrols and calmly look for the desired tunnel.

The entrance to the tunnel will be in one of the buildings through a hole in the floor. If you try to open the door, you will not succeed, but the task will be completed.

Not the best escape

Hack the KNA transceiver

Having received a new task, go to the yellow marker. Having arrived at the indicated location, you need to climb to the second floor of the building. To do this, find a building to which scaffolding is attached.

Having climbed this building, go to the next one using the air conditioning ducts. After that, climb into the building by knocking out the boards in the window.

Find the prisoners

After you hack the transmitter, you will receive information about the possible location of escaped prisoners. The far marker will lead you to the prisoner. After talking with him, find the others, they will be at the docks, not far from you. You will find them in one of the white containers in the eastern part of the docks. After talking with the fugitives, you need to find a work boat. It is located in the northern part of the docks, but there are enemy units patrolling there. After clearing the area, go to the marker. To get to the boat, you need to start the generator, this can be done by rising higher, use a moped to start the engine. Having obtained a boat, you will receive an access code to the tunnel, go there. By opening the door, the task will be completed and you will receive a reward.

Small, but daring...

Find shelter

Follow the tunnel until you find the prisoner's corpse. Dress in his uniform to enter the prison grounds. Once in the restricted area, go to the yellow marker on the mini-map. He will lead you to the shelter, which can be accessed in this place:

Once in the shelter, follow the instructions of your interlocutor, otherwise he will kill you. After the conversation, the mission will be completed and you will receive $2000.
In this task you can play TimeSplitters 2.

Free creativity / Weapons of the crowd

Get list of prisoners

After the cutscene, you will need to obtain information about the prisoners, which is located in one of the fortified KPA positions. The area in which the mission will take place is well guarded, both by regular guards and armored vehicles. Therefore, before departure, check your equipment, replenish ammunition and buy first aid kits. Even if you are well armed, you should not engage in an open and protracted battle; it is better to act covertly.

Follow the marker and grab the data. After this, you need to rescue the prisoners. In total you will need to visit three places, each of them is practically unguarded, but when you start lowering the cameras, the alarm will be raised. If you are playing on high difficulty, it will be best to clear the area of ​​soldiers and deactivate the alarm; on other difficulty levels, it will be quicker to simply kill the arriving units. When the last prisoner is rescued, the mission will be completed and you will receive $3,500 as a reward.

After the cutscene, a new task will begin " Weapons of the crowd", which is similar to the task "".

Fourth Horseman

Infiltrate a maximum security prison

Your task is to free a prisoner who is in a maximum security prison. Go to the indicated location, following the marker, on the spot you will not encounter strong resistance from the KPA, but closer to your target there will be heavily armed soldiers and armored vehicles, a grenade launcher will be useful against them. After clearing the area from enemies, climb the stairs higher. Go to the sign and go through the pipe, after destroying the fan.

Once inside the building, open the red doors and hack the panel right behind them to free your target. After this, return to Parrish, when you talk to him, the task will be completed.

Roll of the dice

Use the window cradle to climb onto the roof of the television center

Attention! Starting with this quest, you will not be able to complete side quests or explore other areas. Before you go on a mission, be sure to replenish your ammo and buy a new weapon, as this will be one of your last opportunities to purchase or upgrade your weapon.

After talking with Parrish, go to the elevator doors and go up to the roof. When you are on the roof, run towards the marker. Along the way, you will need to use a topper to open the door. After that, run to the marker and wait there until the cradle is lowered to you.

Having risen higher, go to the panel and hack it, having first dealt with the guards.

Infiltrate the Town Hall

Now run to the edge of the building, where the cable is stretched, along it you will get into the building. Once on the roof of the town hall, take a comfortable position and kill enemy fighters while the hack is in progress. When the hack is over, go with Parrish to the mayor's office and capture him. After the cutscene, the task will be completed.

Consequences / Drone too far

The uprising has begun, rioting people have filled the streets, and they are ready to overthrow the KPA government. All this is your merit, but this is not the end. Go to the shelter and discuss future plan actions with resistance leaders.

After the cutscene, the mission will be completed and you will receive a new task - “ Drone too far».

Use the SAM

Your help is needed in the Ashgate zone; the main forces of the KPA are attacking your calculation installations. Run to the marker, you will come across KPA soldiers on the way, but you don’t have to be distracted by them. Upon arrival, take up a defensive position. You need to fight off advancing enemy soldiers for a minute. When the time runs out, activate the SAM.

Revolution

Trap for the traitor

Meet Parrish at Crawford's apartment, it's very close. Climb the stairs above and knock down the door.

After talking with the traitor, you will decide his fate. You can kill him or give him life. What to do with the traitor is up to you; your choice will not affect the end of the game in any way.

SAM defense

Go to the red zone Lombard, there you need to escort the air defense system to the deployment sites, there are two of them. During the mission, try not to move far from the vehicles and eliminate armored vehicles during the battle. Snipers will also be dangerous opponents; they shoot from the roofs of buildings, you can kill them, or hide behind cover during the battle.

Revolution

After escort, go to the Palace of Independence. At the Palace, talk to Parrish and go storm the building.

After the cutscene, you will have a minute to get to the main drone control tower and a pistol. Shoot back from the enemies and climb the stairs to the control panel.

That's it for the walkthrough Homefront: TheRevolution completed, all you have to do is watch the final cutscene and the game's credits.

Get to the Red Zone Holloway

Before you go on a mission, be sure to stop by the gunsmith and buy supplies and weapon attachments. On the way to the marker, do side quests (hacking, capture). At the indicated location you will talk to Crawford.

After finishing the conversation with him, the task will be completed, and you will receive $1200 as a reward.

Source

Reach the railway leading to Fir Hill

The place you need will be located at the other end of the zone, it is quite far and the path will not be very safe. The best way out of this situation would be a moped, but you may not find one nearby, so take the opportunity along the way to complete side quests.

You don't need to look for a lift onto the railway; you need to climb onto the roof of the building. You can climb to the roof using scaffolding that is adjacent to the wall of the house.

Stop the train with a hacking device and leak security codes

Pick up a hacking device and throw it at the train as it passes by. If he stops far from the roof, approach him and wait for the files to finish loading.

Hack scanners

Now you need to hack the KPA security scanners, all three are located in different parts of the map:

  1. It is located in the middle of the zone and will be closest to you. The scanner itself is located on a tower, guarded by drones and cameras. Try to avoid unnecessary attention and climb onto the roof of the building that is located next to the tower. From the roof of the building you can jump onto the tower and get to the scanner, all you have to do is hack it.
  2. Be in the south of the zone and this time under the protection of a detachment of enemies who have taken refuge in a building. Next to this building, you can climb onto the roof of another and cross the platform to the desired building. Understand the Koreans and hack the scanner.
  3. Located in the northern part of the zone, this time it will be unguarded. Climb onto the building and moving along the left side, climb to the scanner and hack it.

If you are unable to get to the scanners or you are stuck in some building on the way to it, look for places marked with blue paint, follow such signs and you will reach your goal without any problems.

Turn on the maintenance system

After hacking all the scanners, go to the goal marker.

Take the elevator. Unfortunately, it will be faulty, so go to the forklift and throw the hacking device at it, now you can climb higher and activate the terminal. After the cutscene, follow Crawford, you will be taken to a new area and the task will be completed.

Brains of the cell

Get to the resistance hideout

After arriving in the yellow zone Ashgate, do not rush into battle. It is not advisable to engage in open conflict; hide your weapons and try to avoid patrols. Using the mini-map as your guide, go to the nearest shelter. Here you need to find Wiley and give him the Goliath brain.

After a short cutscene, the task will be completed. You will receive $900 as a reward.

Who seeks will always find

Attention! Before you go on this mission, buy a silencer for your weapon or crossbow. If you don’t have money for them, it’s better to do side missions and earn the required amount. Otherwise, you will have to fight off patrols that come at the sound of gunfire.

It will be difficult to find these “snoops,” but you will be able to mark places where they might appear. The first location will be near the shelter, go there and find a flying drone there, try not to attract attention while destroying it. Although this will be a very long and difficult task, it is an excellent chance to free the zone by completing side missions.

Also pay attention to the mini-map; drones are highlighted in red on it. After you collect all the parts, return to Heather. As a reward you will receive $1200.

Informant

Meet Crawford at his apartment

Your goal will be near the shelter; the entrance to the apartment will be through the red door. Crawford will be waiting for you on the third floor, after talking with him, go to Sunderland. Having reached the desired house, go up to the third floor using the fire escape, first destroy the cameras to avoid detection.

The necessary documents are stored in a safe under the table; after collecting them, go to the marker on the mini-map.

Discreetly identify Sunderland using your phone camera

Once in the restricted area, destroy the cameras and patrolling soldiers. After this, you can safely find your target.

Attention! If you are noticed, the task will fail. You also can't kill innocent people.

After finding the right person (in the screenshot above), wait for positive identification. Kill him silently and return to Crawford.

Homefront was born full of contradictions that almost destroyed her. The utter nonsense about the occupation of peaceful America by evil Koreans, even if it didn’t claim laurels Red Alert , then it could have come closer if the authors had had more gunpowder. But the nightmare of totalitarian governance was portrayed vividly and convincingly.

But, alas, it was played simply: a linear action movie about an unkillable hero does not fit well with the theme of underground struggle (we forgave B.J. Blaskowitz for a lot of other merits). That’s why the Kaos studio didn’t last long: not even six months had passed after the release when the publishing house THQ closed Kaos, blaming it for the failure of the game. THQ, as you remember, went on its final journey next, and the rights to Homefront fell into the caring hands of Crytek. Then things went so-so for Crytek, and the German company sold the Homefront brand to its fellow countrymen - Deep Silver.

Along with the rights, invaluable footage was leaked from Crytek: the development studio Free Radical Design, which last years called Crytek UK, transferred all employees to the newly opened Dambuster Studios under the leadership of the same Deep Silver. They were tasked with working on the new Homefront.

The series that almost died needed internal revolutions, which is what we waited for - a relaunched Homefront: The Revolution saved from old game only the plot, changing almost everything else. What is so revolutionary about it compared to the first part?

Partisan, not Rambo

The protagonist will bravely die for the Fatherland if he tries to take the enemy on the fly. Now we have to play more subtly.

In the first Homefront, we controlled Robert Jacobs, nominally a former military pilot, but essentially a classic action movie hero. A machine gun in one hand, the Stars and Stripes in the other, and go kick ass, angrily chewing a cigar.

The new freedom fighter, Ethan Brady, is not asking for trouble. Not because he’s a coward, but because they’ll instantly tear him to pieces. The DPRK army has a numerical, technical and tactical advantage, the rebels have only the effect of surprise and noble rage that boils like a wave. This is how we fight: we fall on the Koreans out of the blue, quickly burn the patrol and disappear in the darkness of the night. This is the only way to count on success: the Korean occupiers are better armed and numerous, and other patrols are always ready to come to the rescue. True, a frontal attack can still work if it is quite sudden, massive and fleeting.

And when Ethan and his friends happen to be in peaceful areas, they are forced to behave carefully, not to shoot themselves with smartphones (those are prohibited) and to carefully contact sympathizers.

The world hegemon is the DPRK, not the USA

Last time we were treated to that same cranberry: supposedly in fifteen years, from 2012 to 2027, the United States collapsed into death from crises and an incomprehensible disease, and the DPRK suddenly galloped across Southeast Asia, crushed Japan like a bug, and ultimately put an end to American democracy.

Now we're talking about alternative history, and the fork neatly fits into our usual chronology. The Apollo 10 mission, after a successful flyby of the Moon, ends in tragedy - and the United States abandons the space race. North Korea is not pupating to quietly rivet nuclear bombs and spew curses from behind the Iron Curtain, and conquers markets with the help of the young company APEX, which released the first PC on the planet.

Instead of California's Silicon Valley, the Silicon River technology park is being created (in Korea, of course). America gets entangled in the Vietnam War, then in the Middle East, and becomes dependent on the supply of equipment. Soviet Union wins over Saudi Arabia, preventing an oil crisis. And now Soviet and Korean scientists are deciphering the human genome, while the United States is turning into a wild third world country, even the elections are canceled by President McCain. The powerful army of the DPRK is introducing its forces into the United States, demanding payment of the American national debt. Evil irony!

Not a linear performance, but a sandbox

The world of Homefront: Revolution is similar in structure to open worlds Ubisoft, but the specifics of the guerrilla warfare here change the approach somewhat.

Now the partisans have a free hand. Well, exactly to the extent that this is possible in the occupied territory. The level of control of the Koreans varies: in some zones (green) there is no place for Americans at all; there is truly Pyongyang cleanliness, silence and, of course, hordes of soldiers. In others - yellow - the indigenous population somehow survives, and although there are not so many soldiers, they react promptly to noise.

The red zones are mostly ruins and other unpleasant places where the Korean occupiers and rebels fight openly. The Korean Provisional Administration holds these neighborhoods thanks to military bases, which we must capture by closing gas valves, hacking electronic transceivers, or simply knocking out the military contingent from the base. If you're lucky, you can find an abandoned base - here you just need to start the generator and flip a couple of switches to return it to operation.

Actually, all guerrilla work consists of these tasks, but the uniqueness of each impact point - thanks to the level designers - does not let you get bored. Homemade traps, explosive radio-controlled cars, deep modification of weapons and captured equipment: any, even the most cruel, methods are suitable for revolutionary causes. How in Far Cry , the player himself determines how exactly to have fun, but the specifics of Homefront leave their mark. If the bandits of Vaas or the attack aircraft of Pagan Min sagged from a daring attack head-on, then the units of the Korean army are much stronger and better equipped, and if an airship is on duty nearby, then there will be no end to reinforcements.

From West Coast to East Coast

Philadelphia! The first capital of the United States, the crucible of the American Revolution, a city imbued with the spirit of independence. Philadelphia now serves as the headquarters of the invaders, but for the Resistance it is the burning heart of the Revolution. This city is rarely shown in games or movies and, as a rule, due to its history (for example, “National Treasure”). And here, apparently, it will be very picturesque: ancient buildings covered with propaganda, graffiti on ancient walls, crudely cut-in Korean structures (we'll see if it turns out as organic and ominous as in City 17).

Cyberpunk instead of militarism

The occupation by North Korean forces in the first Homefront was not much different from a hypothetical occupation, for example, by evil Russians, or lutefisk-addled Swedes, or their own military junta. This is the average type, with the correct flags and a characteristic Asian squint.

By the second part, we still became confident that in 2029 the soldiers would be equipped a little differently than they are now. In relation to Homefront: The Revolution, it’s completely different: the military uniform, weapons and buildings of the Korean administration give off the spirit of Deus Ex: Human Revolution (ha ha, brotherly revolution!) and even a little Mass Effect. But it looks solid and cyberpunk-like, faceless, and contrasts well with the starving rebels, dressed in anything. Fashion rebellion is not going well.

* * *

We've listed the key turning points: Homefront is now a completely different game. However, we left many smaller details behind the scenes; we’ll find out what will happen to them in May. Until then, we will have time to explore another interesting aspect of Homefront: The Revolution - the history of this world in which no one laughs at North Korea. Nobody.

In this article you will learn how to beat the shooter Homefront The Revolution.

Secrets, unique weapon, how to kill enemies, blow up a tank, Additional tasks and missions on how to make money in Homefront The Revolution.

Walkthrough of the game Homefront: The Revolution

Voice of Freedom

After the motivational video, cut scenes will follow, from which the general state of affairs will become clear.

After completing all cut scenes, familiarize yourself with the game interface.

You can find all useful information on your smartphone. For example, the notepad contains information about mobile applications.

Find the Resistance's cache

Get out of the apartment through the window, and then go along the streets to the main task marker. You can identify a shelter by the presence of blue paint, this is how the resistance marks secret passages and access points. Having gone up to the second floor of the apartment, you will find yourself in a hiding place.

Take a bolt cutter on the table; you can use it to cut through locks. Also, do not forget to pick up a flashlight that lies on the mattress.

Find your nearest KNA transceiver

After examining the cache, exit the building and go to the marker. Cross the road and go into the house, after passing it you will find yourself near retail outlets - in them you can sell the valuables you find for in-game currency. Go further along the street and go into the alley, here you will have a break at the fence locks.

Hack the KNA transceiver

First, you need to get into the house; to do this, follow the path marked with blue paint. You will find a transmitter on the wall, by hacking network transmitters, the map will show you nearby points of interest. To hack the transmitter, open the panel - [E] key and, by moving the mouse, decipher the KNA access code.

After the cutscene, the task will be completed.

Philadelphia's New Resident

Find the entrance to the Resistance tunnel

After unlocking the receiver, you can use the “Radio Beacon” application. As a result of the hack, you will discover the entrance to the tunnel, and it will be marked with a marker on the map. Get out of the house and run along the street to the marker, go around the building and run to the entrance.

Clear the rubble blocking the entrance to the tunnel, go through the tunnel

Turn on the flashlight and search the house, then go down below. To destroy the boxes, hit them with a knife.

Climb through the hole and then go down into the tunnel. Once in the subway, turn on the generator and enter the train car.

Run along the destroyed train cars until you see a hole in the wall on the right. Go through the tunnel.

Welcome to the Resistance

After finishing all the cutscenes, follow Jack Parrish. He'll give you a tour of the resistance base and bring you up to speed, and you'll also receive your first weapon - it can be immediately modified if you have the necessary components. After the weapon is issued, you will be sent on your first combat mission.

Preference