Secrets and jokes in "GTA: San Andreas". Secrets and jokes GTA: San Andreas part 7 Jokes GTA San Andreas

It used to be very popular. But even today, many fans play it in co-op mode and even go through single player campaigns. However, few people know about the jokes in GTA: San Andreas, with which the game is simply teeming. This article will present the best of them.

Jokes in the translation of "GTA: San Andreas"

Everyone knows how this game was translated into Russian. Just the existing text in the dialogues was driven into the translator. Moreover, no one even checked the quality and correctness of the translation. The result was a complete trash with translation, so the dialogues of the game's characters were not only incomprehensible to anyone, they were meaningless. But by individual words, one could guess what the characters were talking about.

It is the translation that is the first joke. Here are examples of jokes in GTA: San Andreas without swearing in dialogues:

  1. "She's with me, CFRP";
  2. "You don't want me to ring a gun in your face";
  3. "I consider her good";
  4. "I topple man, you move."

There are many such translations, the whole game literally teems with them. Some are so funny that they have already become memes on the web. However, due to censorship, many jokes cannot be written, because they contain a lot of obscenities. Look for them in the game itself.

Secret in GTA: how to get rich quick

It is not necessary to complete missions or prescribe codes to receive money. There is a very real working way to get rich in the gaming world. To the north of the center of Los Santos there is a village where the bookmaker's office is located (according to the plot, the main character even robs it). Save close to it, put all your money on the highest odds. If you lose, then download again and do this operation until you win. Won? You can save again and try to win again. In just 30 minutes, you can make a hundred thousand out of one thousand dollars. You can win money in the same way at the races, although the odds are lower there, so you will have to spend more time.

There is also another interesting joke in GTA: San Andreas. There is a mission where you need to rob a gas station. After the robbery, your client offers to work for him. Agree. The work will consist in the transportation of gasoline and be paid depending on the duration of the work, and for some reason the time does not end.

Mission with a pimp

There is a mission in the game where you need to kill the pimp. The problem is that when he leaves by car, it is extremely difficult to catch up with him. And many players failed to catch up and kill him. But there is another way: his car is in front of the club at the beginning of the mission. Shoot the wheels and go to the club. When the pimp jumps out of the establishment and gets into the car, he will barely drive because of the shot through the tires.

Infinite shotgun ammo

There is a glitch in the game, thanks to which you can get a lot of shotgun shells. In a driving school, you have to take a lesson "PIT Maneuver" in a police car. If you fail it, you automatically get 5 rounds. Fail the test 10 times and get 50 ammo.

UFO in the game

An equally interesting joke in GTA: San Andreas is a UFO. In the state of Las Venturas there is an inconspicuous tavern "Lil Prob". In front of her is a stand with a UFO. Inside this tavern there are many photographs of people who, as they themselves claim, have seen UFOs. And in the office there is generally a studio for the interception and detection of UFOs. There is also a map, with notes, where eyewitnesses saw a flying saucer.

Airport pass

You need to drive up to San-Fiero Airport from the back entrance. The Super GT car will be on the right. Take a photo of her and the left gate to enter the airport will open. So you can get into the airport even without a pilot's license.

Fun in "GTA: San Andreas": what weapons can be found on sale?

If someone watched the film by Quentin Tarantino, then he probably remembers an interesting scene where the hero Bruce Willis (Butch) was tied up. However, he later freed himself and went to save his enemy - Marsellus. So, when Butch chose weapons in the store (namely, it all happened in the store), he had a difficult choice: a hammer, a baseball bat, a chainsaw and a samurai sword. Ultimately, he chose a samurai sword. A similar set is sold in the GTA game gun shop. Coincidence?

Other jokes

If you take a police car and drive to the police garage, you can see two policemen beating a man. This is an unusual phenomenon for the world of San Andreas.

Everyone knows about the military base in the northeast of Las Venturas. Only military vehicles can get inside, and the gates of this base are bulletproof. If you get 2 wanted stars in the city and quickly return to this base, then first the police cars will converge, and a little later the cops will appear right next to you and behind the fence of the base. All of them will run after you in a crowd, but because they are behind the grid, they can't do anything. By the way, given that there is a closed airspace over the military base, police helicopters do not even fly there.

If you jump down from a huge skyscraper on a bicycle down and land on both wheels, then the character will not die or even get hurt.

The jokes in "GTA: San Andreas" do not end there. There are a bunch of unusual places and posters that deserve attention.

Jokes in the game "GTA: San Andreas": places and inscriptions

Everyone knows where the gym is located in the game? If you go east from it, and then turn left into an alley, and then go a little forward and settle down, you can see an interesting sight: people come to the edge of the roof and freeze.

There is such a place in the game - Trut's farm. At the entrance to the farm there are signs on which various warnings are written. Translated from English, the inscriptions read: "No entry. Violators will be shot. Survivors will be shot again."

There's a cool garage in Las Venturas that says Welding and Weddings. Because they sound similar. In translation, this means: "Welding and weddings. They just sound the same."

San Fierro has a weird gym. Near it hangs a sign with a cobra, and under it you can see the inscription Marital Arts. It is supposed to be written Martial Arts, which means "Martial Arts", but in fact it says "Matrimonial Arts". And this is no mistake. Exactly the same inscription hangs inside the gym.

There is another interesting joke in GTA 5 "San Andreas". In the cinema of the same San Fierro, the same film is constantly shown, which is called The Wizard of Ass. Translated, it means "Wizard of the Ass". Most likely, this is how the developers beat the name of the film The Wizard of Oz (The Wizard of Oz).

The building with the poster is in the north of Dorothy. The poster says New Store Open Soon, a little lower on the same poster says Six more floors of Khakis. However, the last 2 letters are smeared with white paint, and this changes the meaning of the translation. It was: "There are 6 floors of Khaki left." It became: "There are 6 floors of shit left."

Another joke from the world of GTA is a gym advertisement that reads: Train Hard, which means in translation: "Train hard." But someone added the letter "S", which greatly changes the meaning. The poster now reads Strain Hard.

Also, the state is full of advertising banners that say Big S. It reads like Big ass, which means "Big Ass" in translation. There is another interesting advertising banner is a banter over the game True Crime (real crime). It says True Grime: street cleaners (real cleaning). It hangs at Unity Station.

Conclusion

These are not all jokes about GTA: San Andreas. The game is simply teeming with a wide variety of "Easter eggs", secrets and glitches that players turn over in their favor. In addition, different missions can be completed in different ways. Although this is normal for modern games, it was a sensation at the time. It is for this reason that fans like this game so much and so many years later they still play it, make new modifications and even port it to smartphones.

Separately, you can write about cheat codes for this game, but this is not entirely relevant to this topic. But the game with cheat codes is perceived in a completely different way. The usual San Andreas changes beyond recognition, so many fans recommend going through it several times: the first time according to the plot, without codes, the second - with cheat codes and a detailed study of the game world.

Subject: Comparisons.
Everyone knows that Grand Theft Auto 4 (GTA 4) is a Liberty City. Consisting of three parts. Some buildings, structures, vehicles, as well as attractions are similar to other GTA games. For example, Grand Theft Auto 3 (GTA 3) is the same city (Liberty City), which also consists of three parts. Also in GTA 4 there is an elevated subway and one airport. There is a similar similarity to GTA3 in that you can't fly big planes there. But it's not about GTA 4, but about GTA 3 and GTA San Andreas and another game that has some similarities with GTA.
gta san andreas. San Andreas is not a city, but most likely some part of five islands, which consists of three cities, as well as rural and desert areas. There is one difference in this, unlike GTA 3. But this is only a small thing. Buildings and vehicles have the same similarities. Some cars are just taken from GTA 3. The two bridges in San Andreas leading from (San Fierro) to the desert are very similar to the one in GTA 3. Another slight similarity is in the airports. In the game GTA San Andreas in the city (San Fierro), there is an airport. If you look at it from the top, you can see that the water is around the runway. She, respectively, and around the airport itself. There is one airport in GTA 3 that has two runways with water around them. But the most important thing is not that this airport has two runways, unlike the one in San Fierro. The main thing is that it is the stripes that are in the water. A very similar picture.
By the way, in GTA Vice City there is also one airport, and it is very similar to the one in GTA 3. Some vehicles from GTA Vice City are taken from GTA San Andreas. But there is no need to compare the game GTA Vice City. Since this sharp one consists of two large parts and small ones near them. In principle, there are similarities in transport, buildings, etc. But the map is not the same. In addition, there are no trains in this city. But in GTA 3 and GTA San Andreas there are trains. If you look at these two maps, you can see how the railway leads through all three parts in GTA 3 and through all three cities in GTA San Andreas. Unfortunately, the railway is not marked on my map from GTA 3, but whoever played it knows. In addition, GTA 3 has an underground and elevated metro. The one that leads through all three parts of the city is underground, and the one that leads around the first part of the city (Portland) is aboveground. In GTA San Andreas, there is no subway, but there is a regular railway that leads through all three cities of this island. And there is also a tram line that leads around San Fierro. By the way, there are some similarities in GTA 3 in the first part of the city (Portland), and in the second city in GTA San Andreas, (San Fierro). A similar picture is in the save rooms of these cities. In GTA 3 in (Portland) there is a save game. This is the very first save game, which is given at the very beginning of the game. The picture is this. Nearby is the elevated metro, respectively, and the station itself. You can run to it, get up and get on the train, and ride around (Portland-a), just like that. Also behind the saver in the side is an underground metro nearby. That's just a ride on it will be when the second part of the city opens. But if it were available, then it would be possible to ride it around the whole city (Liberty City). Now a picture of San Andreas-a. In (San Fierro) there is a save room in the form of a former gas station, which is located opposite the railway station. There are also trams. Of course, if you go to this station, you can sit down and ride through all three cities throughout the San Andreas. If you could take a tram, you could ride it around the city (San Fierro). There are very similar similarities. So if you imagine it like in GTA 3, then it turns out: in GTA 3 there is a bridge that leads from the first part of the city to the second. Everyone knows that at the very beginning of the game this bridge is blown up, as a result there is no access to that part of the city. But in San Andreas-e, it may turn out that two bridges will be closed there. It turns out a very very similar picture. Now about the main thing. Since the topic of hours of games has come up, let's look at the next game. This game is not from the GTA series, but from the NFS series. This is Nid For Speed ​​Underground 2 (NFS 2). What is similar in it with the two GTA games under consideration: GTA 3 and GTA San Andreas, this will be discussed further.

GTA SA (San Andreas)
At the very beginning of the game, a tuned car is given, on which you need to get to the auto shop and buy your own car, on which you will need to play most of the game. Of course, you can’t walk there, but only drive cars. And you can save there only depending on the passage of any race or the purchase of any spare parts for the car, as well as just like that anywhere. So the similarities are as follows, when the first part of the city (Bayview) in the very center will be opened. There is an elevated metro in the center. This picture is in GTA 3. There are also trains and planes. One airport, which is located near the city center. If you look closely at the airport building, you can see its resemblance to the airport building in GTA Vice City. Accordingly, planes fly at this airport. However, the difference with GTA 3 is that in GTA 3 the planes fly in circles. They take off at the airport, make a circle over the city (Liberty City) and land back at the airport, then they turn around in it and fly in again and so on constantly. In NFS 2, planes fly differently. One plane takes off, flies to a certain point and disappears, and then reappears at the airport and takes off again. Another plane lands at the airport and, having reached a certain point, disappears, then lands again. Another one is being deployed at the airport itself. Turned around disappeared and turns around again. Here is such a feature. As for the elevated metro, it is as unfinished as the planes at the airport. The elevated subway there simply has some sections of the tracks on which the train travels, they are simply placed just above the road itself, as if they pretend, but outside the road you can see that it ends. A train that travels along these tracks begins to travel from one edge to another. In addition, the train has no wheels and there are no rails on the same tracks. The question is, how do they even travel? By the way, let's mention GTA 4, which has an elevated subway. In this subway, the train is painted with some kind of drawings, i.e. inscriptions. This is also in NFS 2, if you manage to look closely, you can see them. In GTA 3, the elevated metro has a full circle in the city, it travels constantly in this circle, by the way, only on one track. This can also be seen in GTA San Andreas, trains there also travel only on one track. But with planes it's different. Firstly, they do not take off or land at airports. Secondly, they generally fly along a certain trajectory that appears anywhere. Of course, we will not see it, we will see a plane flying over it. In general, planes fly there in a slightly different way. I fly small planes in almost any place, but large passenger or cargo planes fly only in those places closer to the airport or in the city itself. This can be seen in GTA 3 and GTA Vice City. But there, large planes fly in a circle, and one small plane flies only somewhere in the middle of the city, not like in GTA San Andreas everywhere, but only along some tractor given to it in the middle of the city or beyond. This is not the case in NFS 2. But in the elevated metro, the train can travel on two tracks. One and the same similarities in trains can be seen in this way. In all these three games we're talking about, the train has three cars. As in GTA 3 and NFS 2, but in GTA San Andreas there the countdown goes from the locomotive and wagons at once, i.e. one locomotive and two wagons, and sometimes three. In NFS 2, only the elevated metro rides, but the trains, although they exist, do not ride, but simply stop. There are several types of locomotives and wagons, as in GTA San Andreas.


GTA 3 (Liberty City)
There is a similarity in the ports where the ships are located. As you know, ships do not float in these three games, the only thing is that only boats float in GTA San Andreas. The similarity is only in the ships themselves, some of them are simply taken from the games. In GTA San Andreas there are ships taken from GTA 3 and GTA Vice City. In NFS 2, the ships were most likely designed by the developers themselves. Also in these three games there are similar cars. It means that only those that drive around the city, as well as those that just stand, are various trucks, tractors with semi-trailers and even excavators. There is a similarity in that in GTA 3 and NFS 2 there is one airport and one port, in addition, they have an elevated subway, and most importantly, as soon as you start the game you get into this part where there is an elevated subway, one large bridge , the tunnel, besides the saves in these two games, just start from the place that looks like some kind of cargo warehouse. There are several of them in GTA San Andreas: three airports and it looks like two ports. Similarity in bridges and tunnels. In GTA 3, as in NFS 2, there is one large bridge and tunnels that lead to other parts of the city. Only in GTA 3 there is one large tunnel that leads to all three parts of the city and two tunnels that are located in the third part of the city, but these tunnels are always closed, because. this is already the limit of the map, they don’t even have a continuation, just if you look, you can see how both of these tunnels turn off the edge of their path, but on the map itself they are designated as a continuation and that these tunnels should theoretically lead to those places which are designated by some city names. Perhaps this was supposed to be a continuation of the map, and hence the game, but apparently there were some circumstances for this. In NFS 2 there are two tunnels that lead to two parts of the city, but one tunnel is always closed, under the guise of repair and is not marked on the map, and if you look closely, it is not there at all. But during the passage of one of the races, it opens, and you can see various fences in it, as if during repairs. In GTA San Andreas, it's a little different, but there are elevated highways like in NFS 2, but in GTA 3 there is only a small part. As you know, in GTA San Andreas there is one small town in the countryside. Just in this town during the mission you need to rob a bank. There is also a destroyed bridge on which you can get a bonus both in one direction and in the other. It looks like this, in the middle of the bridge there is an abyss in the water, it is raised to the top on both sides, which allows you to jump on a car or motorcycle to the other side and get a bonus, as well as back. The picture is similar to the fact that most likely this bridge was blown up by some kind of explosive. In NFS 2, there is a freeway bridge between the city center and then. If you drive from the port and at the same time look where the elevated railway leads, then on the same bridge, if you succeed, you can see how this railway bridge breaks off and has no further continuation. Here the picture is similar to the fact that perhaps in this city there was an earthquake and the railway bridge collapsed. In GTA 3, the bridge is blown up at the very beginning, but here the reason is clear. After that, you can not get to the other side, because the bridge is slightly lowered down along the edges of the destruction. The car just drives down into the sea.

NFS2 (Bayview)
In general, these three games have the main similarities in that there are three parts of one main. GTA San Andreas has three cities, rural and desert areas. In GTA 3, one city is divided into three parts. In NFS 2, there is also one city divided into three parts, although during the passage this city is divided into five parts. What is most interesting is that in GTA San Andreas everything is divided into five parts, both in the process of passing and in general the whole area consists of five islands. However, there is a similarity here. In GTA San Andreas, when passing through the first city (Los Santos), the countryside opens, and then the second city (San Fierro) opens. In NFS 2, after the city center (Center), the next part of the city opens (Old City), and then (Northern Uplands). If NFS 2 is presented in the form of GTA San Andreas, then it might have turned out like this. When passing the first part of the city (Bayview) in the center (Center), then the third part (Northern Uplands) would be opened, this is a mountainous area. And then the second part of the city (Old City) could open, this is the next part of the city. A slightly similar picture emerges. Although these games have slightly different maps. On the GTA 3 map, I do not have a railroad marked. And the NFS 2 map is preliminary. The fact that there are three parts is one thing, but for example in GTA San Andreas it looks like this: it is one part that consists of five islands, on which there are three cities, rural and desert areas. Moreover, all cities are on the same island with rural or desert areas. When passing the game is divided into five parts: 1 - Los Santos, 2 - Countryside, 3 - San Fierro, 4 - Desert, 5 - Las Venturas. In GTA 3 (Liberty City): this is a city that consists of three main parts. Two islands and one peninsula, in general, it is not even known whether a peninsula or a part of any one large island, because this part is not finished. When passing the game is divided into three parts: 1 - Portland, 2 - Staunton Island, 3 - Coastal Valley. In NFS 2 (Bayview): this is a city that consists of three main parts. All three parts are most likely on some mainland, it is not known whether they are located next to some kind of sea or ocean, right on the very shore, and a river flows through this city. When passing the game is divided into five parts: 1 - Center, 2 - Old City, 3 - Northern Highlands, 4 - Western Harbor, 5 - Eastern Harbor. The best thing is that all three games are very similar in many ways. Everything converges very much: cities, mountainous areas, transport, buildings, structures, etc.
Perhaps there are other games that are similar in many ways to GTA games. But I'm just giving an example.

Gameplay Change/Deprivation Guide (by Champion2008)

In GTA: San Andreas, there are several cases when something in the game can "break", that is, it will not go exactly as planned by the developers. This may be due to game glitches or the subtlety of some scripts that can be easily "broken".
In this small guide, I want to talk about such cases, as well as describe what needs to be done to prevent the onset of consequences.

Remain forever

1. Gang Territory Changes

When: Anytime

When flying far beyond the map, changes occur with the territories of gangs in the game: they change locations, their number and belonging increase.
If you don't want the default gang position to be changed, then it's best to refrain from flying for the map.
I also note that with the help of flights per map, you can increase the number of gang territories by 11. ()

10. Basketball


When: After A Home in the Hills

After completing this mission, we will have the opportunity to save in Madd Dogg's mansion, but this should not be done, otherwise the opportunity to play Basketball will be lost forever.

11. Thermal vision device

13. Lost car paintjob

Sometimes when opening the garage, the car may lose the paintjob. If this happens, the only way to get the paintjob back is by reloading the save where it was, or by reinstalling it in the auto repair shop.

14. Invisible car

The cause of this glitch is unknown. A car appears in the garage, which is only listed in it and takes up space, but it is not in the game. At the moment, no game method has been found to remove such an invisible car from the garage. Therefore, if you encounter such a glitch, download a backup or delete it using the garage editor.


The evolution of maps in GTA

GTA 1

The game of 1997 now will not surprise us with the large scale of its map, a typical GTA square map with bridges and several cities.


GTA2

In the second game of the series, the card system was changed, now instead of one there were three cards at once. This does not mean that the space has become three times as much as we would like.

GTA3

If in the first two games, few people played and remember the cards, then this one, at least a little, but remained in memory. 3.5 square criminal miles.

gta vice city

I remember these beaches; the island where they are filming; mansion. An ingenious map designed to never be forgotten.

A whole 5.67 square miles of gaming joy.

GTA San Andreas

San Andreas had the best map in the entire series, apart from GTA 5, of course. We were given three huge cities, among other things, there were a lot of all sorts of villages, fields, mountains, forests. Here everything could be remembered intuitively. No wonder they say about GTA that they know them better than their city. To be completely precise, it is somewhere around 13.9 square miles or 36 square kilometers.

GTA4 maps after the last version of the game look a little more modest. We were saved from the village fun, now we have the city at our disposal, and to be more precise, the same Liberty City, familiar to us from the first game of the series. Only 6.8 square miles.

GTA5

It has already been said that the GTA V map looks like a ninja turtle. I don't think so, unless it's in size, since it's definitely not huge, as it was previously invented.

Judging by the inscriptions and my careful analysis, we will be in the city of Los Santos from San Andreas (the first city in the game). That is, the GTA 5 map consists of one city out of three San Andreas. Does this mean that the map is three times smaller than San Andreas? No.

The city is more detailed and the surroundings have been changed, there are even more side and more detailed forests. If you believe the mathematicians with peek-a-boo, then the ZhTA 5 map has an area of ​​\u200b\u200b51.33 square miles, which is almost 3.5 times more than the setting in San Andres, beloved by everyone.

And finally, a comparison of map scales:

by couch theorist

As you have already noticed, Grand Theft Auto is an open world game with complete freedom of action. Now it remains to figure out what to do with all this goodness. And believe me, many players have found a large number of jokes in GTA San Andreas that will keep your attention for a while. Many of them are the result of various bugs and shortcomings of the game, but there are those that the developers left on purpose.

"Hostage of the fence" - this can be repeated like this:
1. We go to the Johnson apartments and drive the car straight into the fence.
2. We leave the car in place.
3. We go into the house and save.
4. After everything, go outside.
5. Oh, miracle! The car is forever nailed to the fence.

"I'm on duty, please don't disturb me." It happens that a gang of opponents attacks your territory, but it is completely reluctant to fight it off. To avoid war, get into any official car (police, fire or ambulance) and get to work (key 2 by default). That's it, the bandits have retreated, and the area still belongs to you.

"Headless Rider" You can observe such a phenomenon only in the Reconciliation of Families mission, when you will be chased and you will get the place of the shooter. Try to hit the driver of the police car in the head. If you are accurate, you will see that the policeman has died, but the car continues to chase you and even smoothly enter turns.

"She's not real!" It's about the moon. If you look at the moon through optics and start firing at it, then it, in turn, will begin to change in size.

Chess