Skyrim what is the maximum level. Skyrim maximum character level

Hello GamesLog readers!

Let's talk today about such a part of the game as skills and their pumping. There are a total of 18 skills in the game, each of which can be upgraded with special actions. Sometimes players don't know how to get enough experience to upgrade the desired branch. Let's take a closer look at this issue.

Pumping methods

You can increase your level in different ways, some of them are "legal" others are not. Let's start with the standard ones:

  • Books. Around the world, you can find or buy special books, after reading which, the character increases a certain skill.
  • Training. Some types of constellations can be apnulated after talking with NPCs, who will teach you the necessary skills for a fee.
  • Act. Leveling of almost all skills is based on the monotonous repetition of the same action, in short, on insanity. You will have to break 1000 lockpicks, get 100 hits, or forge 500 daggers to finally get the branch you need.

You can also get the desired level using simpler ways:

  • Bugs. Some types of bugs and certain features allow you to quickly pump, but also require the repetition of certain actions.
  • Cheats. Upnut the desired level in just a couple of clicks.
  • Fashion. Alternatively, they can also speed up the pumping process.

Today I will tell you how to level up using certain actions and bugs that are in the game. You don't have to download additional content or enter cheats. If you want to quickly get a level, read on.

One-handed, two-handed weapons and stealth

These three skills can be quickly pumped in from the very beginning of the game. As soon as we managed to get rid of the dragon, a bear will attack us. At this moment, your companion will be bugging and will just stand, for which you can mercilessly beat him and get experience. The Conduit will not take damage, so this action can be repeated until you reach the desired level of weapon proficiency and stealth.

Light, heavy armor, blocks

We swing our defense, getting in the face. The fact is, the more damage you take, the faster you wake up. The formula is simple, we find a giant or other monster that can hit harder and get damage.

Important! Choose your enemy carefully so as not to fall off one flop.

Stealth

The skill is pumped every time you sneak near NPCs, even allies. We select a guard or another standing unit, approach him from the back and hold down the forward movement button, resting against any object. Thus, the hero moves, remains unnoticed, the skill is pumped. You can generally hold down the button and go off to drink tea. The main thing is to remember, the more people do not see you, the faster the pumping goes.

Change, restoration

How to pump two magic skills at once? It's very simple, we take "Equilibrium" in one hand, and the restoration spell in the other. Equilibrium will translate HP into mana, and healing vice versa. Thus, you can pump both directions using only 2 buttons.

blacksmith craft

Apart from cheats, I haven't found an illegal way, so I'll have to do it the old fashioned way. We find the most convenient and simple recipe for ourselves and repeat the creation of things until we reach the desired level. Quality does not affect pumping, only quantity.

Breaking into

Here you need to accumulate sooooo many master keys, preferably about 1000. This amount can be bought at the Thieves Guild's hideout, but you need to constantly re-enter the game so that the seller's assortment is replenished.

We find any chest or door and just break these master keys by holding one button. The character thus gains a little less experience than with a successful autopsy, but this significantly saves time on finding new objects for autopsy.

Enchantment

As with blacksmithing, the best way is to enchant any weapon. We buy the cheapest things, buy filled soul stones from the mages in Whiterun and enchant as many items as possible.

Alchemy

A similar scheme with enchantment. We stock up with ingredients in Whiterun, prepare different potions and repeat this in a circle.

Eloquence

Nothing boosts eloquence like a deal with a merchant. Remember, no matter how many items you sell to him at a time, it matters how many times you do it. The best way is to craft and sell items like potions, armor or weapons. Choose a skill that you want to pump and create things forward, and then by selling we increase eloquence and earn money.

Pickpocketing

It is pumped to eerily simple. We find Vipir in the Cistern and learn to steal from him, after which we steal our money and learn again. This method allows you to quickly and easily get the desired skill.

Archery

To raise our ranged combat skill we need to shoot a lot at targets. Ideally, the Windmer horse, which is issued as a reward for completing quests from the Dark Brotherhood, is suitable for this task. This horse has extreme regeneration and easily absorbs arrow damage.

Now decide what you want more, pump archery or keep the horse intact.

Illusion

We buy "Muting steps" and use it until the mana runs out. Now, we replenish the supply of magic and use it again. Repeat this scheme several times and the skill will significantly improve.

Witchcraft

We choose the cheapest spell from the branch and start using it constantly. For this purpose, a soul trap is well suited, on which you can quickly pump witchcraft, without unnecessary problems.

Destruction

Works on the same principle as other spell skills. We choose the target fatter and inflict as much damage on it with skills.

Yes, unfortunately, almost all skills are pumped through the usual nerdiness. It is better to play calmly and gradually, enjoying the world of Skyrim, and if you want to quickly get a level or skill in order to pump a skill or wear a thing, use cheats and you will be happy.

That's all, dear friends. Write in the comments your ways to quickly level up and do not forget to subscribe to the blog. See you soon!

The main parameter of the character, showing his experience and strength. The level grows by increasing various skills (to get a new level - you need to go to the skills menu). For increasing the level, one point of abilities (perks) is given and the opportunity to increase health, magic or stamina by 10 points. Increasing the stamina also increases the maximum carrying capacity by 5.

In Skyrim there is no direct relationship, for example, 10 skill upgrades \u003d 1 level, and although the exact formula has not yet been found, the relationship is as follows:

  • The higher the level of the skill, the more it adds to the scale of the level growth with increasing this skill.
  • The higher the level, the more you need to increase various skills.

For example, having a 70th level, an increase in underdeveloped skills will ate-ate move the level progress bar, while an increase in highly developed skills (for example, from 99 to 100) will significantly increase the progress of level growth.

Maximum level

Level restrictions are not embedded in the physics of the game (perhaps this was done in view of future additions, and perhaps to avoid bugs).

But, having pumped all skills to 100, you will only get 81 level (and 80 ability points, respectively).

Whether, having level 81, it is possible to collect large fines for crimes, then go to jail, lower skills, and then pump them again, and raise the level is unknown (but in the near future I will definitely try and write).

In any case, with various trainers and cheats, the level 100, 150 and 200 is taken easily.

Health

The amount of health determines how much damage a character can suffer before dying. When health is at its maximum, it is not displayed on the screen. And only in the case when it is not equal to 100% - it is displayed at the bottom of the screen with a red stripe.

You can increase your health:

  • By enchanting (items: armor, shield, amulet, ring);
  • With a potion for 60 seconds (ingredients: bearded moss, blue mountain flower, bear claws, giant's finger, wheat, glowing mushroom);
  • With the help of Arkay's Blessing, + 25 units for 8 hours (gives the Shrine of Arkay);

Health regeneration

If health is below the maximum value, it regenerates in real time.

Out of combat, health regenerates at 3% per second of the maximum value.
During the battle, 0.49%.

You can increase health regeneration with a potion for 60 seconds (ingredients: namira rot, moon moth wing, sea acorn, vampire dust, garlic, juniper berries).

There are no health regeneration enchanting properties.

Disabling health regeneration

This is done using the console command ("~" key): player.modav healrate -0.7 *

Magic

Magic is spent on using spells, and its amount determines how long you can use spells in combat, without additional replenishment. The starting 100 units of magic are very lacking, especially for those who have chosen the path of magic, but at high levels of the game, its amount is easily replaced by enchanted items, giving a total of 100% reduction in the consumption of magic of a particular school (i.e. spells will be 0 magic each).

When the amount of magic is at its maximum, it is not displayed on the screen. When magic is less than the maximum value, its amount is displayed in a blue scale at the bottom left of the screen.

You can increase magic:

  • When you get a new level by 10 units;
  • By enchanting
  • With a potion for 60 seconds (ingredients: heather heart, jazby grapes, red mountain flower, cotton grass, void salts, histcarp, ectoplasm);
  • With the help of the guardian stone Atronach (+50 to magic, 50% absorption of spells, restoration of magic is slowed down by 50%);
  • With the Blessing of Julianos, + 25 units for 8 hours (gives the shrine of Julianos);

Regeneration of magic

If the magic is below the maximum value, it regenerates in real time.

Outside of combat, magic regenerates 3% per second, from the maximum value.

During the battle, 0.99%.

You can increase the regeneration of magic:

  • With a potion for 60 seconds (Ingredients: Jazby Grape, Dwemer Oil, Moon Sugar, Fire Salts, Salt, Taproot, Garlic);
  • By enchanting (items: helmet, armor, ring);

Also, all magic robes have the ability to increase the regeneration of magic.

Disable magic regeneration.

It is done using the console command ("~" key): player.modav magickarate -100 *

Power reserve

The reserve of forces is an important tactical resource that is spent on running (moving with Alt held down) and on power attacks. Increasing the reserve of strength with increasing level also increases the maximum carried weight by 5. But enchanting items for a bonus to endurance does not give an increase to the carried weight.

When the power reserve is full, it is not displayed on the screen. Otherwise, the power reserve is displayed by a green bar, at the bottom right of the screen.

You can increase the reserve of strength:

  • When you get a new level by 10 units;
  • With a potion for 60 seconds (Ingredients: Large Horns, Killer Fish Caviar, Lavender, Firefly Thorax, Garlic, Corus Egg);
  • By enchanting (items: armor, boots, amulet, ring);
  • With the Blessing of Kynareth, + 25 points for 8 hours (gives the sanctuary of Kynareth);

Regeneration of stamina

If the power reserve is below the maximum value, it regenerates in real time.

Outside of battle, the reserve of strength is regenerated at 5% per second of its maximum value.
During the battle, 1.75%.

You can increase the regeneration of the reserve of strength:

  • With the help of a potion for 60 seconds (ingredients: tapinella pestilence, fly agaric, bee, scales);
  • By enchanting (items: gloves, boots, amulet);

Weight

Weight determines how much cargo your character can carry without penalties. The base value is 300. In case of exceeding the tolerated weight, you will not be able to run and make fast movements around the map.

A funny trick: if, having a load of 295/300, you can “hold in your hands” (point at an object and hold “E”), for example, an ax with a weight of 20, you can move freely without penalty. And if you take it into your inventory, then there will be an advantage with the corresponding penalties.

You can increase weight:

  • When you get a new level (by increasing the reserve of strength, you will also receive +5 to the maximum carried weight);
  • With the help of a potion for 60 seconds (ingredients: fighting fish, hawk beak, giant's finger, shroud of haze, creeping vine, scales);
  • By enchanting (items: boots);

Important: enchanting items with a bonus to stamina does not add to the carry weight.

Solving problems with an advantage

Almost all players are faced with the problem of overweight, when it seems that there is nothing superfluous, but still there is not enough weight. Most go straight ahead - they are pumping the reserve of strength, but this path is not the best - nevertheless, pumping health or magic is more useful. So how do you get out of the situation with an advantage?

  • At first, the Horse Stone will help, which gives an increase of +100 to the weight;
  • Give heavy items to allies and teammates;
  • Buy a house, and put extra items in it (ingredients, potions - which at first glance do not weigh anything, in total they can give a significant load);
  • If you are wearing heavy armor, learn the "Stubborn training" ability (requires 70 skill), and the equipped armor will weigh nothing;
  • If you are wearing light armor, learn the ability “Second skin” (requires 50 skill), and the light armor you are wearing will not weigh anything;
  • Learn the ability "Patch Pockets" in the pickpockets tree (not expensively pumped from teachers), which will give a permanent +100 weight gain.

As a result, without investing a single point in the reserve of strength, you can have 400 transferred weight, and the armor you wear will not weigh anything.

Armor class

Armor class is the sum of the "Armor" indicators of all the armor that you are wearing. Armor class reduces physical damage taken by the character.

  • By wearing light armor, you get a lower armor class, but you can move freely, run, and hide better.
  • Putting on heavy armor, you will receive a higher class of armor, but also a penalty to the speed of running, attack (penalties can be removed by learning the "Stubborn training" ability in the heavy armor branch). Heavy armor makes more noise during movement, making it harder to hide in them.

You can upgrade your armor class:

  • Wearing higher quality armor;
  • By improving the armor on the anvil (read more: blacksmithing);
  • Potion for 60 seconds (Light Armor Ingredients: Moon Moth Wing, Honeycomb, Hawk Feathers, Bee's Nest, Malevolent Tail; Heavy Armor Ingredients: White Sheep, Thistle Branch, Ice Wraith Teeth, Saber Tooth, Killer Fish Scales) ;
  • By enchanting (items: armor, gloves, amulet, ring);
  • With the help of abilities (light armor: "Dexterity in defense" - 5 levels of 20% increase in armor and "Full set" giving a 25% increase when wearing a full set of light armor; heavy armor: "Juggernaut" - 5 levels of 20% increase and "Full set" giving a 25% increase when wearing a full set of heavy armor).

Damage

The damage parameter affects how much damage you inflict on the enemy with a weapon strike. The higher the value, the more damage you do. But the damage is not equal to the damage dealt. At the moment, we do not know the formulas by which the final damage to the enemy is calculated.

The minimum damage is for daggers, and the maximum for two-handed hammers.

Damage is divided into 3 types:

  • One-handed weapon damage
  • Two-handed weapon damage
  • Shooting Damage

Damage of one type or another is influenced by various properties, skills and abilities. Let's consider them in more detail.

The damage of one-handed weapons can be increased:

  • By increasing the skill one-handed weapon;
  • Due to the ability "Strong hand" (5 levels, the sum of which gives a 100% increase in damage);
  • By enchanting
  • With a potion for 60 seconds (ingredients: bearded moss, small pearl, bear claws, hawk feathers, dog root, origma egg);

The damage of two-handed weapons can be increased:

  • By increasing the skill two-handed weapon;
  • Due to the ability "Barbarian" (5 levels, the sum of which gives 100% increase in damage);
  • By enchanting (items: gloves, boots, amulet, ring);
  • With a potion for 60 seconds (ingredients: troll fat, fly agaric, dragon tongue);

Shooting damage can be increased:

For now, the game only has bows, but there will probably be new types of ranged weapons in the future.

  • By increasing the skill of shooting;
  • Due to the ability "Excessive tension" (5 levels, the sum of which gives a 100% increase in damage);
  • By enchanting (items: helmet, gloves, amulet, ring);
  • With a potion for 60 seconds (ingredients: spider egg, dog root, elven ear, juniper berries).

P.S.

* Commands for disabling health and magic regeneration work correctly only at the first level. When used at other levels, the regeneration, although slowing down, may remain.

Spell damage and elemental resistances will be discussed separately.

If you have something to add to the page, or you know any formulas on the topic - write in the comments.

Experience in Skyrim is divided into two types: the experience of the character and the experience of his skills.

Each time the player levels up, the player is given the opportunity to make a key choice of their abilities. This means that the player can choose what to increase: health, magic or stamina; and also, regardless of the choice, the player will receive one skill point for each level, in order to then invest it in the ability of a skill. As skills grow, the character's level increases. A higher skill level increases its effectiveness and makes it possible to obtain more interesting and useful abilities.

Getting levels

Leveling your character is the same as in Oblivion, only now instead of bonuses at the 25, 50, 75 and 100 skill level, perks have appeared. They are learned for skill points (1 point for each new level), but still require a certain skill level.

Using a skill, you gain experience in this skill and, as a result, the skill level also grows. You can also improve your skill level with teachers or by reading skill books. By increasing the skill level, you gain experience leading to an increase in the character's level. In addition, increasing the skill level is the only way to gain experience for the character. However, pumping low-level skills gives less experience than pumping high-level ones. The amount of experience required for a new level increases with the level of the character.

Maximum level

At high levels, pumping is much slower, but up to about level 50, there are no special differences, this is due to the fact that the enemies are limited to level 50. The maximum level in Skyrim is 81 and it is possible to reach it by pumping all skills to 100. When this is done, the experience scale will freeze halfway to level 82, meaning that it is not necessary to bring absolutely all skills to 100 to reach level 81.

Skill upgrade

For tips on how to effectively level each specific skill, see the separate skill page.

Achievements

Achievements related to gaining levels:
  • Apprentice - Reach Level 5
  • Adept - Reach level 10
  • Expert - Reach Level 25
  • Master - Reach Level 50

Patch 1.9

Choice of legendary difficulty.

Legendary Skills - Skills upgraded to level 100 can be made legendary. This will reset the skill level to 15 and return all abilities, thereby again allowing the skill to affect the growth of the character's overall level. In fact, this innovation removes the limitation of pumping the general level.

In The Elder Scrolls V: Skyrim, the hero can develop eighteen skills that grow as they are used. Skills characterize the degree of completion of the assigned tasks and lead to an increase in the level of the character. When the level rises, the character gets a point, and due to it, he can increase a certain ability (perk). Abilities other than basic ones require a certain level of skill. To hang it, click on the blue star of the selected skill constellation (a blue star indicates the possibility of increasing). Points can not be distributed immediately, but saved up, so that later they can be distributed more competently and efficiently.

In "Skyrim" there is a new ability to pump a hero, called legendary skills, which allows you to reset the level of an already fully developed skill and repeat the pumping process. In this case, all perks are reset without disappearing. Then they can be used to enhance other skills. Thus, when the skill is raised to one hundred, and having made it legendary, it returns to the initial fifteenth level. The fact that the skill is legendary is indicated by the symbol of the imperial legion that appeared under it. It is worth noting that you can make a skill legendary more than once. The purpose of legendary skills, which are pumped in the usual way, is to increase the level of the character. As a result, to get all 251 perks, you need to make 147 legendary skills. When creating legendary skills, keep in mind that this is not practical for combat skills. Since it makes it harder to fight against enemies that are of a higher level. The skill "Change" lends itself well to fast pumping due to the use of the "Detect Life" and "Telekinesis" spells, as well as "Illusion" due to the use of the "Harmony" spell.

To quickly pump skills and get perks, it is useful to use cheats. To apply cheats, you must press the "tilde" (~) key, while the keyboard must be in Latin (English).

Cheats to help you quickly pump the hero

For example, increasing the skill "Destruction" by 100 experience points: advskill Destruction 100; setting the level 50 for the skill "One-handed weapon": player.setav Onehanded 50.

Translation from English into Russian of single skills

Destruction destruction
Conjuration witchcraft
Restoration recovery
Alteration the change
Illusion illusion
Enchanting enchantment
Alchemy alchemy
Onehanded one-handed weapon
Marksman shooting
Twohanded two-handed weapon
HeavyArmor heavy armor
LightArmor light armor
Smithing blacksmith craft
Block block
Speechcraft eloquence
Sneak secrecy
Lockpicking breaking into
Pickpocket pickpocketing

Algorithm for pumping all perks of all skills

1. Raising any skill to level 100 (advskill).

2. Setting this skill to zero level player.setav skill 0

By repeating points 1 and 2, you can get the required number of ability points and use them to pump all perks.

Fast pumping of all perks and raising all skills to a hundred

bat allskills - increase all skills to 100

bat allperks - increase all perks

Please note that after using the cheats "bat allskills" and "bat allperks", you will no longer be able to pump the hero!

Cheats to change the amount of life, magic and stamina

player.modav carryweight X, where "X" is the maximum carry weight.

The game "Skyrim" was released back in 2011 and since then has acquired a large number of additions and mods. In the latest version of the game, the difficulty of the "legendary" level was added and for some players it became a real challenge. But what separates the new difficulty from all the others, and how do you play Skyrim on Legendary difficulty?

Difficulty levels

There are 6 difficulty levels in the game. The default is the middle level - "Adept". If some stage of the game seems too difficult, then the difficulty can be switched to an easier one and continue the passage. You can also do the opposite: complicate the game if it seems too simple.

What is the difference between the difficulty levels in Skyrim? With each subsequent level, the damage received by the player increases and the amount of damage dealt decreases. In other words, the higher the difficulty level, the more painful the opponents hit and the more time the hero needs to kill them.

Newbie

The lowest difficulty level in Skyrim. It is not popular with the players, because the game becomes simply uninteresting. You can switch to "newbie" if you can't win a battle on a higher difficulty and don't want to return to it later with a stronger character. Also, low difficulty is suitable for those who do not like battles and just want to explore the world.

Pupil

At this level of difficulty in Skyrim things get a little more difficult, but still not interesting enough. Enemies on the "student" are too easy to kill, the character, in turn, takes too little damage from them. On this difficulty, you can quickly go through tasks and just get acquainted with the plot and the universe of the game.

Adept

The average level of difficulty in "Skyrim", which is the default in the game. It is with him that it is best to start getting acquainted with the game. However, experienced players find the "adept" too simple. It is quite comfortable to play at this level of difficulty, and it does not require the player to think over tactics for each battle. Nevertheless, the character may already well die, and therefore sometimes you will have to use healing potions.

Expert

If the game on the "adept" seems too easy, you can try your hand at the "expert". This level of complexity of "Skyrim" is not the most difficult, but it will not completely relax. Some opponents will begin to do more and more damage compared to the previous difficulty levels, their health will increase, and the character will need more healing potions to cope with them.

Master

The Master was originally the hardest level in Skyrim. At this level, the enemies become quite strong, their defense increases even more, and the damage that the character inflicts becomes noticeably less. Now the player needs to think over their actions before entering the battle and stock up on potions.

Legendary

The maximum level of difficulty in the game. The peculiarity of the legendary difficulty level in "Skyrim" is that now opponents can kill the player with almost one hit. Without the right approach to character development, a fair amount of potions and patience, the "legendary" difficulty is almost impossible to pass.

Comparison of difficulty in "Skyrim": differences between the difficulty levels "Adept" and "Legendary"

As already mentioned, the choice of difficulty affects how much damage opponents will inflict on the character and how hard the hero himself will hit. With increasing difficulty, there may be stronger varieties of monsters, but they do not have any additional skills. And of course, the passage of "Skyrim" on the "legendary" difficulty level takes much longer than on the "adept".

What is the difference between fighting at maximum and medium difficulty? For example, having attacked a wolf at the "adept" difficulty, the player will easily cope with it, having dealt a couple of blows, and will continue on his way. On the "legendary" difficulty, at the very first meeting with a wolf in close combat, you will have to try to kill him. You can even have time to improve several skills.

If an ice troll is encountered on the "adept" at the beginning of the game, then it is quite possible to cope with it. At the "legendary" level, when meeting with such a monster, it is better to immediately run away and return only when the character improves his abilities.

In general, the game on the "adept" at first seems easy enough, and only with the growth of the character's level everything starts to become a little more complicated. The opposite is true with the "legendary" difficulty. The first levels are difficult, but with the development of the character, the enemies cease to seem invincible.

Another difference between the maximum difficulty level and the average is that for the successful use of skills, they must be well pumped. For example, the "stealth" skill on the "adept" works well after reaching the first six levels, while on the "legendary" difficulty, this skill must be improved to at least level 45.

"Adept" is more suitable for those who do not want to bother unnecessarily while completing the game. The "legendary" difficulty will appeal to those who like to constantly test their character for strength.

Leveling up some skills

Since the character level in "Skyrim" increases with the level of skills, it will be useful to know how to quickly pump some of them:

  • Stealth. The easiest way to improve this skill is to push the character against a wall, press the Ctrl key to crouch, Capslock to disable running and "C" to automatically move forward. After this, the character can be left for a while until the skill is pumped. Another way is to constantly move around the world in stealth mode without using fast travel.
  • Eloquence. The skill is easily improved by talking to the bartender in the tavern in the city of Riften. One has only to ask him to tell about the "Black Heather" family and choose "Persuasion" all the time. You can also give any poor man a few coins or go to the temple of Dibella for a blessing.
  • Pickpocketing. The easiest way to improve this skill is by constantly saving before stealing and loading in case of failure (hotkeys F5-F9). The amount of experience gained depends on the value of the item that you decide to steal.
  • Blacksmith craft. To get the maximum benefit from this skill, you should download it after pumping your eloquence. All you need to improve your blacksmithing are lots of iron ingots and leather strips. You can either buy them or get them yourself, by smelting ore and cutting the leather into strips. From the extracted ingredients, daggers are made, which can be sold immediately, but it is better to leave them for pumping enchantments.
  • Enchantment. To improve this skill, you will need a large number of soul gems and several learned enchantments. You can get stones in two ways: by enchanting some kind of weapon to capture souls and finishing off monsters with it, or using a spell if you decide to play as a magician. After receiving the stones, you can start enchanting the daggers made earlier. If there are no daggers, then you should go to Solitude and visit the Shining Clothes store. There you can buy a lot of cheap things that, after enchanting, are easy to resell for a higher price.
  • Alchemy. This skill requires many different ingredients that can be mined and purchased throughout Skyrim. It is most profitable to make invisibility potions, as well as paralysis poison, which deals health damage.
  • Weapon possession. This skill can be easily pumped at the beginning of the game. Just go to the place with the bear in the prologue of the game, take a dagger or other weapon and begin to beat Hadvor or Ralof, depending on your choice. Since these characters are training and according to the plot must be on the side of the player at least before leaving the cave, they will not start attacking, no matter how many blows you inflict on them. It is best to choose the "legendary" difficulty level when leveling the skill in this way, so that the health indicator of Ralof or Hadvor decreases more slowly.

In "Skyrim" there are quite a lot of all sorts of nuances and tricks that can help in passing the game. Here are some of them:

  • By holding down the Alt key, the character starts to run or ride a horse faster, spending stamina. But it is best not to use it up completely, because when it ends, it will begin to recover only after a few seconds.
  • Do not ignore the books that you find as you progress through the game. They can increase some ability or start a quest.
  • By shooting a bow in stealth mode, you can deal additional damage.
  • Removing torches from the walls makes sneaking easier.
  • With the help of the standby mode (by default, the "T" key), you can quickly restore health, mana and stamina.
  • You can exchange things with your companions, but remember that their carrying capacity is limited. Also, companions have another interesting feature: if you give them one arrow for archery, then it will never end, no matter how much the companion shoots. You can, for example, give a mercenary an ebony arrow and collect a hundred of the same arrows for him.
  • Things left wherever they are will soon disappear. To avoid this, you should buy yourself a house and put things in a chest.
  • If you do not like the difficulty settings of the game itself, then you can put mods of difficulty levels in "Skyrim". Some of them equalize damage taken and dealt, which can make life a little easier at the legendary level. Others improve certain skills, which makes playing at maximum difficulty more comfortable, but playing at lower difficulties becomes uninteresting. There are some that further increase the difficulty of the game.
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