Walkthrough of the game Fable: The Lost Chapters (Path of Light). Fable: The Lost Chapters: An excellent collection of tips and secrets (silver keys, chests, weapons, leveling up, quests, your own brothel, your tattoos, etc.) Fable anniversary sword tears avo how to get it

Description:


The Sword of Ages is the most ancient of all weapons, the Sword of Ages was tempered in blood long before the rise of the Ancient Kingdom. Unleashing his power means power over all of Albion.

Avo's Tear - this blade was filled with unprecedented power when one of the Guild's magicians, Solcius, used it in a Ritual to stop a giant whirlpool. Hundreds of years later, the sword began to exist only in myths and legends among the servants of the Guild. Its power is comparable to the power of the Sword of Ages itself.

Installation:


Extract the SoA&AvoT folder from the downloaded archive. Open the folder and copy "TRweapons" to \Documents\Neverwinter Nights 2\override. Copy the "Advanced" folder if desired.
To get swords in the game, open the console ("~" key) and enter the following commands in turn via Enter:
debugmode 1
giveitem
trwsoagood (Tear of Avo)
giveitem
trwsoaevil (Sword of Ages)
debugmode 0

Swords will appear in inventory.

Note:


The "Additional" folder contains versions of swords without enchantments. They can be obtained using the code:
giveitem
trwsoagood1
giveitem
trwsoaevil1

Removal:


Delete the TRweapons folder from \Documents\Neverwinter Nights 2\override.

Tip for beginners:
Here are the tactics for leveling up your character from the very beginning:
First, pump up health and strength at least (up to four)
2) Then mana
3) Then a physical shield.
You need health so that if you suddenly run out of mana, you can escape alive.
Mana is needed in order to physically. The shield did not end longer.
With a physical shield you can take on the missions “Without a Scratch” and “Naked”.

Always buy as many bottles as possible to increase your life.

Tips for leveling up
At the very beginning of the game, pump up your physical shield, slowdown, push and the total amount of mana from magic, strength (or physique, in all translations differently; in general, melee damage), accuracy and speed to the maximum, the rest is almost not used . There will be no problems with money even without buying and selling, which, by the way, is best used in Darkwood Camp and Boverstone North, and the effect depends on appearance, worldview, and cunning, so buy mana potions, activate a physical shield, shoot enemies from afar , and when they come running from this far (if they come running at all), cut them down with a sword. There will be a lot of experience from this, since the combat multiplier does not drop when you miss hits.
With bosses you can use magic that increases the power of a bow strike, I cast it three times - the first time Jack, who was still fiddling with masks, did not manage to hit me even once.
The best armor in Necropolis is in a silver chest that requires 25 keys, so it's worth collecting them for. Best weapon: heavy sword in Boverstone North for 76,000, but much better than the Tear of Avo or the Sword of Eternity, which you get after the first kill of Jack, but since you can’t get to these weapons right away, buy a couple of sets of light weapons (swords are preferable when stunned and fallen You can stab the enemy right away, but with an ax you can only kick him with damage 10 per kick, in practice this means that you will kick the race for about five minutes) with different attachments for different situations and types of weather. The best bow is given in the temple of Skrom for sacrifices. But there is a little secret - bring the mercenaries exactly at midnight. I managed to get the bow in two trips. There is also a crossbow in Darkwood for 20 keys, but a crossbow is worse than a bow according to the developers’ principle, and it’s more difficult to get.
Total 92 combat multiplier. The truth in the mission Try to stop Jack of Blades, where the monsters are endless...

How to make your own tattoo?

Do you naturally think that everyone who plays the game has the same character? No, it's a mistake. Everyone is trying to change the character to make him different from others. So, if you have a desire to make a hero different from everyone else, then you should read this article. Well, let's get started.

Open the folder with the tattoos (it is located in the “Windows folder disk”:\My Documents\My Games\Fable”). We look for our Tatoos folder, go into it, find our profile (the folder with your name in the game) and open it. Inside you will find: arms.bmp, back.bmp, chest.bmp, face.bmp and legs.bmp. Next, we open any of these files in Paint"e and edit. After all the work on the file, save it and go into the game. Then we look for an NPC who will give you the treasured tattoo, it will look the same as all the others, in the form of a tattoo cards.
We buy it, and it is automatically applied to the hero, then we take off his clothes and admire our creation.

I also advise you to make a copy of the file you are changing, because no one guarantees you that everything will go smoothly, and the game may not start after modding.

Fast money
1) buy a house
2) break the door and leave your trophy (the more expensive it is, the better)
3) we sell the house along with the trophy (the sale price increases due to the trophy)
4) after the sale, we take the trophy from the house
5) buy again

You can repeat as much as you like.

Simple troll killing
The easiest way to kill earth, stone and ice trolls without losing lives is to pump up the “fire strike” magic (the hero hits the ground with his fist, fire spreads from the impact) to at least the 1st level. Hit the troll close (even with a stick), and when he raises his hands to hit, it’s best to use “fiery strike” Shift+LMB, he will hit, but life and experience will not be taken away...

Brothel.
You can become the owner of a brothel. for this you need:
1) Six glasses of beer.
2) Dress up as a woman (Wig required)
3) Give beer to Strarik, the owner of the Brothel.
4) During sleep, he will tell you where the brothel's files are buried.
5) Present the papers to the old lady who is standing next to Group.
6) Then you have 2 Options: Either make the brothel a haven for women, or don’t do it, collect rent from the brothel, and have all its women for free.
By the way, by dressing up as a woman, you can have men walk around the Brothel territory for 200 coins (They pay you)

Arena walkthrough
1) When fighting with ordinary monsters, it is advisable to use the magic “God’s Wrath” or “Wrath of Hell”.
2) One of the most difficult things in the arena is the fight with the stone trolls. Run behind one and hit him, His jumps can be ignored. The second one will throw stones at him.

There is a quest - find all the hero dolls and donate them to Bowerstone School. I know where to get three. Gambling is a useful thing, as described above. If you play long and successfully in the village where Balverin-Knothole Glade was killed, the game master will give you a hero doll (the doll of the hero’s mother). And at the same time you can easily earn money on good armor, before the fight in the Arena. In Bowerstone Manor, a hero doll is sold in the store. And I took another one from the assassin who attacked me.
Weapon Tips
The coolest melee weapon is not behind the demon door in Necropolis, but in a trading post in North Bowerstone - a kind of wavy sword.
But it turns out that the damage parameter is not the main indicator of lethality; the “Value” parameter is much more important. Let's just say that the "damage" parameter is fully effective only with a successful combination, and different types weapons distribute the damage dealt differently for each subsequent hit. That's why light weapons with less “damage”, but with the same “value”, it is often more effective than a heavy one, since it can be wielded 2 times faster.
Thus, the light sword “Tear of Avo” (or the sword of Skorm, depending on the plot you choose) takes first place in terms of lethality, its “value” parameter is almost 2 times higher than that of that wavy sword, so do not forget to complete the quest of the same name.
This can also be easily checked: hit an enemy with a specific weapon and see how many points he has decreased - good proof of the importance of the “value” parameter.
And one more thing, a thin hero takes the weight of a weapon, but a pumped-up hero with his own strength;) Therefore, numerous experiments will not be superfluous.
Well, the coolest bow is, naturally, the Skorma Bow. Where to get it is written above. Its maximum hit takes away 600 hit points from NPCs like the bandit.

Gray key
To get the gray key in the second part of Headman's Hill (if you don't want to marry Lady Gray), complete the Mayor's Invitation quest before the battle with Thunder, and when he throws you down, just fish the key out of the water, save, load this save, and just leave the place of the fight in North Bowerstone, take the Mayor's Investigation quest, go through and do not marry Lady Gray.

Demon Doors
How to open demon doors? And like this:

How to open: You need to use the lamp that you have in your inventory on it.

2. Door to Lookout Point.

How to open: The door will open during the main quest near the end of the game. You definitely won't miss this moment.

3. Door to Greatwood Gorge.

How to open: Kill any NPC in front of this door or eat 10 crunchy chicks. The door will also open if you are 100% evil.

4. Door to Greatwood Caves.

How to unlock: You need to raise your combat multiplier to 14 or higher. The best way to do this is to go all the way down into Hobbe. Rise to the exit, putting a physical shield on yourself, and kill all the Hobbies that get in your way. Force push helps a lot in this matter. At the exit from the cave, the combat multiplier will be reset to half, so you need to pump it up to 30 or higher.
Alternatively, you can shoot the earth troll near the door with your bow. This will also be a good thing to increase combat multiplier, and the troll will not die so quickly.

5. Door to Rosewood Cottage.

How to open: Give the door some gift from the gifts section of your inventory. Just make sure your door is “lit” before doing this.

6. Door to Darkwood Marsh.

How to open: Everything is simple here. The door will release four waves of guards at you. Kill them all and the door will open.

7. Door to Darkwood Bordello.

How to open: For this door to open, you must have 10 in your statistics in the “How many times have you had sex” column.

8. Door to Barrow Fields.

How to open: To open the door, you must be fat. To do this you need to eat and drink. The cheapest way is to buy and eat 60 carrots. Or eat meat and drink large quantities of beer.

9. Door to Gray House.

How to open: To open it you must be married to Lady Gray.

10. Location: Abandoned Road.

How to open: Approach the door first with a full set of Bright Plate
Mail suit, then into Will Users suit and finally into Bandits suit.

11. Door to Witchwood Stones.

How to open: This door opens as part of the story quest. So you are unlikely to miss it or get to it earlier. To open it, you need to get the word H.I.T.S. hitting magic stones in the same location.

12. Door to Knothole Glade.

How to open: Shoot the door with a bow. Just before this, you need to pull the bowstring as long as possible to achieve maximum shot power. It is also better to use a powerful bow for this.

13. Door to Headmans Hill.

How to open: No way. This door serves a different purpose and will open during the quest if you choose to marry Lady Grey.

14. Door to Lychfield Graveyard.

How to open: The door also opens during story quest. You need to find Nostro's things in the cemetery and bring them back to his grave.

15. Door to Necropolis.

How to open: The door takes all your silver keys (regardless of their number). So make sure you don't need them anymore

All silver keys:
1. Guild Woods. Fish the bubbles near the entrance on the right side. (You will, of course, need a fishing rod for this).
2. Lookout Point. Cut through the bushes next to the statue in the center of the location.
3. Bowerstone South. The key is on the second floor of the tailor's shop (which is next to the entrance to the city).
4. Bowerstone South. Donate 25 books to the school.
5. Bowerstone Manor. The key can be obtained as soon as you gain access to this location. Either marry Lady Gray or pawn her and become mayor yourself. The key is in the bed in Lady Gray's bedroom.
6. Fisher Creek. Fish above one of the bubbles north of the fisherman's house.
7. Fisher Creek. Win a fishing competition.
8. Orchard Farm. Fish over the bubbles from the pier.
9. Greatwood Lake Go up to the closed bridge over the waterfall.
10. Rose Cottage. Look for a ring of roses and dig in the center.
11. Hobe Cave. Focus Chamber. Look for a ring of mushrooms and dig in the center.
12. Ancient Cullis Gate. Fish over the bubbles from the bridge.
13. Darkwood Lake. In this location there is a large painted stone. It has a hole at the top. Shoot him with a bow and get the key.
14. Gray House. Fish above the bubbles near the Demon Door.
15. Oakvale. Memorial Garden. Dig under the large statue in the center.
16. Oakvale. Win a chicken kicking competition.
17. Twinblade's Camp. Dig next to the chest near the southern edge of the map.
18. Witchwood Stones. Fish above the bubbles near the Demon Door.
19. Witchwood Lake. Dig under the statue illuminated in red, not far from the entrance to the location.
20. Knothole Glade. In the area of ​​the house for sale (between the houses), look for a circle of grass and dig in the center.
21. Windmill Hill. Look for a circle of flowers near the road (in the field on the left side), dig in the center.
22. Windmill Hill. Dig in the flower mug next to the mill.
23. Lychfield Graveyard. Dig on the grave in the southern part of the map, near the crypt.
24. Lychfield Graveyard. Look in the sarcophagus, in the crypt near the southern part of the map.
25. Lychfield Graveyard. Fish over the bubbles in the pond west of the cemetery caretaker's house.
26. Cliffside. Look for a ring of mushrooms and dig in the center.
27. Headsman's Hill. You will not receive this key unless you agree to marry Lady Gray. During the wedding quest, you will fight Thunder. He will throw you off the cliff into the lower (previously inaccessible) part of the location. Fish in the pond there and get the key.
28. Hook Coast. Search in the closet inside the lighthouse.
29. The Bay. Dig on the grave next to the abandoned building.
30. Necropolis. Fish above the bubbles near the Demon Door.

Chests opened with silver keys and their contents

Location: Heroe's Guild.
Number of keys: 20.
Contents: The Murren Greathammer (two-handed hammer).

Location: Greatwood Lake.
Number of keys: 5.
Contents: Elixir of .

Location: Hobbe Cave. Cave Larder.
Number of keys: 5.
Contents: Will Master's Elixir.

Location: Darkwood Lake.
Number of keys: 15.
Contents: Arken's Crossbow.

Location: Gray House.
Number of keys: 10.
Contents: Sharpening Augmentation (stone for inserting into weapons).

Location: Witchwood Stones (behind Demon Door).
Number of keys: 15.
Contents: Health Augmentation (stone for inserting into weapons).

Location: Headsman's Hill (in a cave).
Number of keys: 15.
Contents: Mana Augmentation (stone for inserting into weapons).

Location: Bowerstone Manor (in Lady Gray's bedroom).
Number of keys: 15.
Contents: Katana Hiryu (the actual katana).

Location: Circle of the Dead.
Number of keys: 10.
Content: iercing Augmentation (stone for inserting into weapons).

Location: Hook Coast.
Number of keys: 15.
Contents: The Murren Greataxe (two-handed axe).

Place: The Lost Bay.
Number of keys: 30.
Contents: The Avenger (one-handed sword) + various stones.

Location: Necrpolis.
Number of keys: 25.
Content: Full set Archon's armor (I recommend).

Blue mushrooms
In the quest where you need to collect 4 blue mushrooms there is a little “secret”:
1. My aunt’s first mushroom in the “Picnic Zone”
2. Second - In the Guild of Heroes, near the Demon's door. (Bubbles above the water - use a fishing rod)
3. The third in the Guild forest with the Man (Kill him or Complete his quest)
4. Fourth from the seller in Barrow Fields (Hill Fields) - Can be bought ($1000) or stolen ($750 fine, +8 to evil)
That's the whole secret.

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Walkthrough of the game Fable: The Lost Chapters (Path of Light)

Walkthrough of the game Legend: Lost Chapters (Path of Light)

Introduction
So, the game Fable: The Lost Chapters has a simple plot, an underdeveloped branch of secondary quests that are completely unrelated to the main storyline. In addition, the developers from Microsoft turned out to have a very short game, about 10 hours of game time to complete the main quest. But these were the disadvantages of the game, but Fable: The Lost Chapters has many more advantages. Read more about the game Fable: The Lost Chapters on our website www.. Let's take a closer look at the storyline. The plot of the game is very interesting, and the game is designed in such a way that it is simply impossible to get lost; the pointer constantly points to the current goal. So there should be no problems with passing. But, if you are experiencing some difficulties in completing the main quest line of the game Fable: The Lost Chapters, then this article is for you. But remember that it is better not to read game walkthroughs, as this reduces the enjoyment of the game. The plot of the game is formally non-linear, there is a “good” and “evil” version of the passage; the definition on this issue is made in some key points. IN this walkthrough the passage of the game along the path of Good will be described. The passage may also be interesting for those who completed the game as Evil and want to know the differences, but are too lazy to go through the game again. There may be some rearrangements of actions in the passage, but the general course of the plot is preserved. The article is divided into several large parts, respectively storyline, I advise you to read exactly those parts that cause difficulties.

Childhood. Walkthrough of Fable: The Lost Chapters
In this part of the game we are introduced to the basic principles of the game and basic controls. Our task is to buy a gift for our own sister. Candies can be purchased from a merchant for 3 coins. You can do bad things, or you can do good things. For good deeds, our father will give us one gold piece for one good deed. At one of their houses you can catch an unfaithful husband who will offer a reward for silence, but since the passage is for Good, you can tell his wife about his tricks. You can return the bear doll to the girl. A child who is being bullied by a bully has a doll. Whoever can be beaten, then the kid will give us the bear. By guarding a warehouse with supplies, you can earn another gold. We buy candy and give it to our sister, after which bandits attack the village and kill everyone. We ourselves are saved by a certain Maze and taken to the Guild of Heroes, where our hero will undergo training. At the Guild we will be asked to crush several beetles in the forest.

Youth. Walkthrough of Fable: The Lost Chapters
The Guild begins to teach us advanced controls and combat systems. They will teach you how to shoot a bow and use magic. If we achieve the highest results in each of the disciplines, then we are guaranteed gifts. For hand-to-hand combat you will be given a katana, for archery - a crossbow, for magic - a couple of bottles. Then you can move on to the main part of the game, or you can still take a walk and complete several minor quests.
The main part of the game. Guild exams. Walkthrough of Fable: The Lost Chapters
We have a very simple task ahead of us - to pass the Guild exams. To do this you need to defeat Maze. He won't attack you, so there's nothing complicated about it. After this, the Guild Master will tell you about the system for issuing quests in the game and teach you how to spend experience points.

Simple tasks. Walkthrough of Fable: The Lost Chapters
Albion's pressing problems face us. First you need to defeat the wasps, led by their queen. Then the defining task awaits. Protect the farm from bandits or help them in this. Perhaps this task is not included in the main quest line, but oh well. We help in protecting the farm, after which we will have a fight with Whisper, your former partner in the Guild. She has always envied you. We defeat her, for this it is not necessary to kill her, the battle will not take place until death, at least not until her death.

Search for the soothsayer. Walkthrough of Fable: The Lost Chapters
Maze will give you hope that your sister survived the bandit attack on the village; the soothsayer who lives in the Twinblad bandit camp can help you in this matter. Without hesitation, we go there. First you need to get into the camp, but the gates are closed if you are noticed. After you are noticed, you need to kill all the bandits and wait a little. Just not in front of the guards, otherwise the gates won’t open. The gate opens and 3 more bandits come out, and so on every time. So, in any case, you will have to pass unnoticed. You only need to deceive one bandit, in case you failed to pass this field secretly. A pile of stones nearby will help you with this. You will have to go around them gradually, since the bandit will also go around them. So, we are outside the gates and our task is to find the bandits’ costume. 5 pieces of the costume are scattered around the camp in chests. The guards will have to be destroyed. So, then we go to the main camp; in the bandit costume, nothing threatens us anymore. You need to go to the inner camp, for this you need a pass. You can buy it for 1000 gold from some rogue nearby. Now you need to penetrate into the innermost camp, where the chieftain and the soothsayer live. To do this, you can negotiate with a group of killers, for 2000 gold they will create sabotage and distract the guards. But this is already too expensive, there is a budget option. You can kill the guard who guards the cages with the slaves, he is the only one there and no one will raise the alarm. Open the cage, which will be sabotage. This escape will distract the guards and we will be able to get through. But outside the gates a battle with Twinblood himself awaits us. This is a huge guy with two cutlasses. It does decent damage. But at times he sticks them into the ground, at these moments he is vulnerable to attacks in the back. By the way, your battle is surrounded by bandits, so it’s better not to approach the edge of the stage. After winning the battle you will have a choice. You can finish off the chieftain, or you can leave the location. At first I didn’t realize that I could just leave and spare the robber, so I finished him off, and at the same time his gang. Then it turns out that that same soothsayer is your sister, and the bandits who attacked your home village deprived her of her eyes. And Twinblad helped her. And your family is special, and is somehow connected with some artifact. At the same time, your sister gives you special powers and promises to better study ancient texts.

White balverine. Walkthrough of Fable: The Lost Chapters
Our task, this time, is to save the village from the invasion of werewolves. The whole point is that the werewolves are being invited by a white werewolf, who must be killed. The village elder advises you to talk to the wife of a hunter who hunted werewolves, but recently disappeared. First you need to drive away the werewolf twice, causing him 5 damage each time. Don't try too hard, the only thing that matters is the fact of causing damage while he is immune to your attacks. The hunter's wife will tell you that this balverin is her husband, and she will also give a “silver rise” addition to the weapon. A very useful thing, it significantly increases the damage caused by weapons against all kinds of evil spirits, and there are plenty of such enemies in the game, especially in the second half. Then we need to finally put an end to the white werewolf who is lurking on the lake, which is located not far from the village. The difficulty of the battle lies in the fact that the fewer lives a werewolf has left, the more companions he calls upon to help him.

Arena. Walkthrough of Fable: The Lost Chapters
Now our hero has become famous enough to take part in the battle in the arena. Battles in the arena take place round by round; between rounds you can buy elixirs, but the prize fund will obviously suffer from this. It’s better to shop well before the first round so as not to lose prize fund, you will have to go through the entire arena. Soon after the first rounds Whisper will join your company, have you forgotten who she is yet? With it you will destroy all enemies, of which the huge scorpion is especially difficult, but during periods of green glow it becomes vulnerable. After this, the guest of the competition, Jack Blade, will hint that there will be one prize in the arena and there will be one winner. Whisper will agree with this statement and invite you to arrange a demonstration duel, but she will also not forget to mention that the fight is not to the death. After defeating Whisper, the same old Jack will say that if you kill Whisper, you will receive a special prize; Whisper herself will clearly not be delighted with this offer. But we choose the path of Light and simply leave the arena, because anyway we became the winner of the arena, and we won’t kill our old friend. If you then visit your native village of Okval, you can meet Whisper there, she admits to you that she has always been consumed by envy, but she has no anger towards you, and she realized that you are a real Hero. Let's return to the quest. After winning the arena, Jack Blade will tell you about your mother. She was not a simple peasant girl, but a famous heroine, a threat to werewolves. She was also the winner of the arena, but after a raid on the village she died. In fact, she is alive, but we will know about this much later.

Archaeologist. Walkthrough of Fable: The Lost Chapters
We learn that an archaeologist friend of Maze has found something too interesting and now his life is in danger, which is confirmed by the fact that he has disappeared. We go to the required location and find out that the archaeologist is hiding behind the door of the demons. You must say the name of the demon to open the door. To do this, you need to carve a name on magic stones. The demon's name is HITS. You can find out his name from the man next to the Avo Temple, in a few minutes. precious stones, or guess. We open the door, we find an archaeologist there, he tells us something, then runs away.

Mother's rescue. Walkthrough of Fable: The Lost Chapters
From our sister (maybe not from her) we learn that our mother is alive and is in prison; the same archaeologist who has already been sent to the city prison on suspicion of schizophrenia knows about the secret entrance. We run there, and he was stolen by the henchmen of Jack Blade, the main bad guy of the game. We need to save him within a certain time, which is quite easy to do. From him we learn that the entrance to the prison lies through the Lichwood cemetery. Let's go there. The passage lies through the door of the demons, but it stubbornly refuses to open, we go to the caretaker of the cemetery and see that he is talking with the buyer of stolen goods. From their conversation we learn that he plundered Nestor’s crypt and scattered his armor throughout the cemetery. Then we ask him to open the gate, then we explore the cemetery and find Nestor’s crypt. Along the way, we don’t pay much attention to the little ghouls; they are constantly reborn, although they themselves die in your absence. You need to collect all the parts of Nestor’s armor and bring them to him in the crypt. The helmet lies in the caretaker's house, in the chest next to the crypt there is a shovel or a fishing rod (or both together) that will help the search, the chest is hidden behind the thickets. Several pieces of armor are in the graves, one piece is in the lake. I had difficulty finding this part, but after finding a fishing rod in a chest next to the crypt, everything became clear. We catch it like this. As soon as the inscription appears, click on the left mouse button. Now the target is on the hook, but it needs to be fished out. While there is no inscription, we quietly pull the target towards the hook, but as soon as the inscription appears again, we sit quietly and wait for it to disappear. And so on until the target reaches the hook on the ruler at the top right. Next, we take the armor to Nestor and head to the door of the demons. Because we helped Nestor, the door of the demons opens. We are looking for our mother in the catacombs. In one of the rooms there is an obsidian katana in a chest. Next, we find the hero’s mother and head for the exit, but then we are caught by Jack Blade’s henchmen, led by him. So, we find ourselves in a cell. In my opinion, the most uninteresting quest. We need to win the race, which is not too difficult to do. As a reward, we will hear the prison warden's poems. But we are not interested in their content. You need to quietly sneak to the sheets with codes, which are located next to the boss, who, meanwhile, is reading poetry and does not see you, but hears you perfectly. It is important to do all this quickly and quietly. Then make your way to the diaries, one of which contains the key to the cells. In my version, the key was in the diary, which lies closest to the door, but in general, you have to guess. A lot depends on your luck. If you fail to guess, then the hero will have to sit in prison for another year and repeat the operation again. If everything is successful, then we escape, simultaneously releasing our cellmates. You can find a stick somewhere. Let's go to your mother's cell, she will explain that your uniform is in the barracks. If you have recovery vials (for some reason they are not taken away), then you can kill 2 guards in the courtyard, plus two more that will come down later. Or you can run to the barracks, take your weapon and take full revenge on them. Then we run to the mother and save her. We run the route in reverse order, taking care of the health of the hero’s mother. At the end of the path to freedom you will have to kill the sea monster. The situation is complicated by the fact that the hero’s mother cannot be stopped, she always follows you, but the monster does not damage her, which cannot be said about you. Perhaps this is a game bug. This is how we kill the monster. First we chop off all the tentacles, then the main head appears. We hit the head, then it hides and repeats this several times. And the long-awaited freedom will be waiting for us at the entrance, or rather the exit. There, your mother will give you mega power (which is not particularly expressed in anything) and the quest will be completed.

Mega sword and the first battle with Jack Blade. Walkthrough of Fable: The Lost Chapters
This is where the fun begins. I strongly advise you to stock up on bottles of mana and health before this task. The whole thing was started because of a sword of enormous power, let’s call it a mega sword, because I forgot the real name. And your whole family has a special connection with this sword, and Jack Blade wants to get the sword. He must be stopped from opening the portals. In this part of the game, enemies will appear from everywhere, but you will also have plenty of helpers. Here the developers were able to perfectly convey the atmosphere of chaos. We run, killing enemies along the way, but without getting too carried away. They will appear again and again. Our mission will fail and we will find our native Guild of Heroes on fire. In the Guild basement a battle with Blade awaits us. He kills our mother and gets the sword. He constantly calls for helpers. At first we hit him hand-to-hand, but then he rises up and fires at us with powerful charges. Here we will need a powerful bow or magic. After this, the enemy dies, leaving you his mask. So, you can kill your sister and take possession of the mega sword, or you can throw it into the abyss. Not only are we going through the game on the path of good, but it’s not in our rules to kill relatives, even virtual ones. Feel free to throw away the sword. After this, the cartoon tells that you have become a MEGA HERO, your glory knows no bounds, the Guild has been repaired and everything in the world is now good, but this is just an appearance...

Avo's tear. Walkthrough of Fable: The Lost Chapters
The Guild of Heroes receives a message from its agent on the Forsaken Shore. He reports that dark forces are beginning to gather there, which makes it necessary to go there. They send the strongest hero, that is, you. But to travel to the Abandoned Island, you need to use the ghost ship, which is summoned using a lighthouse, but for this you need to use the Fiery Heart. But first we need good sword, after all, don’t hit enemies with bare hands. The Guild Master mentions that Maze was looking for the famous sword in the Guild - the Tear of Avo, but could not find it. Since Maze has already been killed by you as a traitor, you can safely go to his room. There, in the closet, you will learn that to get the sword, you just need to read the manuscript next to the hero’s empty grave in the Guild courtyard. Maze himself performed this procedure, but he did not receive the sword, since the sword will only be given to good heroes, in the sense of kind and fluffy. That's exactly who we are. We go to the empty grave and read the scroll taken from Maze’s room. If the hero is good, then you will have an excellent light sword in your hands - Avo’s tear. With such a weapon, you can safely move on, not paying much attention to your enemies, because their days are already numbered. Now we need to get the fiery heart - a sacred artifact.

Abandoned Shore and Heart of Fire. Walkthrough of Fable: The Lost Chapters
The Fire Heart is located behind the demon door in the Guild courtyard. But it is protected by guardians - small gnomes. To get a heart you need to either kill all the gnomes or save them. Well, we will save them, of course. To do this, you need to win 5 logical games, where in a short time you need to color all the cubes with either the signs of the Sun (saving the guardians) or the signs of the Moon (killing the guardians). The task is not very difficult, but you don’t have enough attempts. We receive a fiery heart, coupled with the gratitude of the guardians for salvation. We direct our stupas to the lighthouse on the shore. The city is clearly uneasy - spirits and similar undead want to disturb you. We install the heart on the lighthouse and protect it from summoners who are trying to destroy the heart. The heroine of the Guild will help you with this (if I’m not mistaken, her name is Rosehip). Then we go to the Forsaken Coast on the ghost ship.

Oracle. Walkthrough of Fable: The Lost Chapters
Having reached the snowy shores, we go to the local city, where that same Guild agent is waiting for us, I forgot his name. Along the way we pass some kind of ancient sanctuary, which will then be directly related to the passage of the game. We learn from the agent that he protected the Oracle from Blade, but now we need the oracle’s help, for this we go to the Necropolis and look for magic tablets. In this location there is a demon door that can be opened with all the silver keys that you currently have. If you have few keys, then you can safely give them away. As a reward we will receive Briver - a very powerful sword, but, unfortunately, heavy. We return to the city with the signs and find out that Blade is planning something bad, because his soul remains alive. And his mask is used to catch souls.

Bronze gates and souls of heroes. Walkthrough of Fable: The Lost Chapters
It turns out that Blade has been reborn and wants to lead the army of the undead, but you must stop him, that is, kill him. It is located behind a magical bronze gate, to open which you need to collect 3 souls. The first soul is the soul of the Arena Hero. It's better to keep your own. There are 2 options for passing here - good and bad. Blade's voice will indicate a bad option. The first soul can be taken from an old friend - a black giant, or you can get it in a battle with spirits in the arena. Here is the second option for us. The heroine’s soul can be taken from your partner Rosehip, but she still needs it herself. We go to Okval to the cemetery and eat the soul of our own mother, killed by Blade. To do this, we kill the spirits in the cemetery. The third soul is the old soul. We go to the Guild and find out... From Blade that this is the soul of our guildmaster (Guild Master), who hid out of harm’s way in the caves. But we are going to Lichwood Cemetery for Nestor's soul. He, a proud warrior, agrees to give you his soul for such a task, but this must happen in battle. So, we have all three souls, the bronze gates are open. Jack laughs evilly, because you helped him free himself, but he laughs in vain.

Battle with Blade. Walkthrough of Fable: The Lost Chapters
Blade appears in the final battle as a black dragon. His attack is what it needs, but his defense is lame. After serious injuries, he begins to fly, but from time to time he lands for another portion of cold steel. Summoned creatures will help him, but this clearly does not save him. And now the enemy is defeated, but the game is not over. Blade's power was his mask. And so the Guild Master advises you to destroy it, the mask opposite strongly advises you to put it on. “Throw away the ring, Frodo,” associations involuntarily arise in the brain. And we boldly throw it away (the mask), we are already beautiful. And so, gg, what is called (good game).

Tips for beginners

Newcomers to the world of Fable will have a hard time surviving.
But don't worry, I will try to help you with this.
As you begin your combat activities, you begin to receive experience points.
You can spend them on anything. But in order to protect you from wasting experience on unnecessary spells, I want to recommend the following:

  • FORCE
    At the beginning of the game, it is best to level up your physique, stamina, and health.
    This is necessary so that you do not die from a fight with some pathetic hobb.
  • SKILLS
    Skills also need to be upgraded. But they already play a secondary role than strength.
    I advise you to upgrade them in priority order:
    1. Speed(Increases attack speed. Quite a necessary thing)
    2. Accuracy(Not a particularly necessary thing at the beginning of the game, but still)
    3. Cunning(Wasting experience on it at the beginning is stupid. But it will come in handy in Oakvale)
  • SPELLS
    1. Physical Shield
    In fact, a very necessary spell, even if not many people think so.
    I advise you to fully upgrade it before entering the Arena.
    Why is it so useful? The answer is simple: it reflects enemy attacks.
    When activated, the spell prevents enemies from injuring you.
    Actually, the combat multiplier does not drop. And the higher the combat multiplier, the more experience points you can collect. That is, if you want to quickly gain experience at the beginning of the game, then go to Hobb's Cave, activate the spell, increase the combat multiplier and rejoice at how much experience you have gained.
    Also, every time you miss a hit, you waste mana. Therefore, stock up on potions.
    When moving from one location to another - combat multiplier decreases 2 times.
    Please take this into account.
    2. Hail of Arrows(Different translations have different meanings)
    When shooting from a bow, not one arrow flies out at a time, but as many as 5. Accordingly, the damage will be much higher.
    3. Wrath of the Underworld
    A very necessary spell in the Arena. When activated, a circle is formed around the hero, in which tongues of flame burst out from under the ground. It is very good to use when you are surrounded by many enemies and you need to get rid of them quickly.
    4. Time dilation
    A necessary thing in the fight against bosses. Slows down time for everything and everyone, except the hero himself. Welcome to the Matrix :D
Everyone chooses for themselves what to use and what not to use. I only advise.
There are a bunch of completely useless spells. Think before you spend experience.

Easy Money

At the beginning of the game, it is quite difficult to earn enough capital in order to buy the necessary ammunition for battles. But I will help you with this.
So how can you make money early in the game?

Method No. 1
It requires perseverance and patience. Yes, he's a little dishonest.
So I advise fans of “pure” games to ignore this point.
The Bowerstone Inn has gambling. Namely, finding card pairs.
Everything is given 30 seconds. And during this time you need to match 8 pairs of cards.
Quite difficult, but if you find an approach, it can be easily implemented.
What's the point? But the point is that when you have been dealt cards, you open the first row, remember the cards, press ESC and write down the whole thing on a piece of paper prepared in advance. Then repeat all this with the remaining 3 rows. Well, what to do next, I think, is already clear. Since the maximum bet is only 1000, you won’t make much profit from this business. But on best armor there is certainly enough in this city.

Method No. 2
This method will require some advancement in the game world.
You need to get to the mission where you need to lead the traders through the Darkwood to the Hill Fields. So, as you complete this quest, you will find yourself in the location where the merchants’ camp is located. There is one NPC there selling gifts. Jets, emeralds and all that. Everything is simple here. You buy and sell them immediately. The profit for one such operation is ~7000. Be a little more diligent and you will no longer deny yourself anything.

Method No. 3
This is a pure kind of cheating of game currency. But if you have no desire to get it through more honest means, read on.
Do you have money and have you completed the Arena? Welcome to North Bowerstone.
There is a shop there where a merchant sells emeralds.
You buy ALL the emeralds and immediately sell them to him.
The profit is very large and very easy.

Now I will describe ways to make money more honestly.

Method No. 1
Trophies. On the one hand, it’s a useless thing, but no.
When you buy a house, you equip it to the maximum.
Come in and look for signs on the walls.
Approach it so that it lights up blue.
Then, without leaving, you go into your inventory\things\trophies.
Select a trophy and click apply.
The higher its value, the more profit you will attract.
Then get out of the house and sell it.
Come in and take the trophy. You repeat everything from the beginning.

Method No. 2
Trade. Useful in the initial stages of development.
The value of some things varies depending on the area.
In cities and taverns, everything is expensive, but you can buy it from merchants who roam the world of Albion at a minimal price. You buy things/food/items from merchants and sell them to city stores or taverns at exorbitant prices. You won’t get particularly rich, but the question won’t arise: “I already have everything, what’s the point of further playing?”

Method No. 3
Gambling. Don't underestimate them. With due attention and good skill, you can replenish your bag of gold with new coins.

Theft

So, my young friend, now I will teach you the art of theft. There is nothing complicated, you just need patience and reaction. To steal items, you need to improve your cunning. The higher it is, the better. However, if it is less than three, then, alas, nothing will work out for you. This way you can earn good money.
Let's get down to business. This method is best used in gun shops and clothing stores.
However, you can go and steal an apple from the item merchant, but that's not what we need. Your profit will depend on the value of the things you steal. That is, they can be both valuable and cheap. Best used in large stores where there are a lot of things.

We will need:
- Beer
- Patience

You go to the store with beer, approach the merchant and give him the beer.
8 mugs will be enough for him to wander around the store like a zombie.
Next you have a choice:
-Wait until night
-Escort the merchant from the store

If you have chosen first option, then be prepared to wait.
This method contains much more risk than the second.
But if you are an extreme sports fan, read on.
After the merchant wanders around the store for a long time, night falls.
We are waiting for this miracle to stop in place and fall asleep.
We turn on CAPS LOCK (Default - sneak), and approach the thing and steal it.
Also keep an eye on the minimap. If it opens, wait until the NPC looking at you leaves. Since the door to the store is open, someone might come in. But this usually doesn't happen at night.

If you have chosen second option, then this is the right decision.
At the beginning, everything is exactly the same as in the first one - take beer and get the merchant drunk.
When he starts wandering around the store, you push him out the door. It is advisable to push it away from the porch. He will never find his way back. Steal whatever your heart desires.
However, if you do this during the day, there is a chance that someone will come into the store.
This happens rarely, but be on the lookout.

What to do after you've cleaned out the store?
Go and sleep on the bed 2 times (if you finished during the day). In the morning you go to the store again and sell all the stolen things. Repeat if necessary.
As for me, this method is much more interesting than trading emeralds.
And yes, don't forget to save before raids.
In case you are noticed, in order not to pay a fine, load your latest save.

You are already quite a cool and famous hero. It's time for you to master magic properly. But there is no experience to improve spells. What to do?
There is a mission with Jack-of-the-Shadow (in different translations in different ways).
So, in the middle of this mission you appear in the Hobbs' Cave.
Go to the door at the end of the location and open it. You find yourself in a more or less round hall.
The monsters here are endless. We turn on our “Physical Shield” spell and multiply our combat multiplier. Try not to let him fall. This way you will gain more experience.
Personally, I had the patience to get my combat multiplier to 190.
This took me about 25 minutes of real time. But I got 1,000,000 experience.
If you are very lucky and have potions with you that increase your stats, feel free to drink them. It’s just better to do this with a high combat multiplier.
Normally, such potions give 1000 points. If you drink it when you stuff it,
for example, 134x - your points will not be 1000, but as much as 134 thousand.
In addition to all this, while gaining experience, you can eat food that gives characteristics - thereby increasing the amount of experience gained.

PRECURSOR
Almost everyone who reached the Avo temple asked the question, “How can I get this sword out of the stone?” Only today, here and now, will you learn the whole truth. To pull a sword out of a stone you need to fully upgrade your physique, stamina and health. The sword itself does 198 damage and costs like your kidney 44,100 coins. This is far from the best option, but for the middle of the game it’s quite suitable. So if you find a better unit, you can safely sell it.

AVO TEAR
This is what every hero in the Guild dreams of from early childhood. You can only get the Avo sword if you give up the Sword of Ages in the battle with Jack. How to find him? After the quest "The Lost Sword", where you need to read the book in Maze's tower, go outside to the graves and talk to one of them at night. After this there will be a short cutscene with a monologue where you are recognized as worthy of the sword. The sword itself deals 230 damage and costs 126,250. Its stats are similar to its dark brother, the Sword of Ages. Although this sword does not have the highest damage in the game, the modifiers installed on it + its lightness allow you to deal much more damage during the time it takes you to swing a heavy sword with high damage. This is what makes him the most best weapon in Game.

SWORD OF AGES
A complete analogue of its “lighter” brother. You can get it by joining the dark side and killing your sister Teresa. What to do and which sword to choose is up to you to decide. It also deals 230 damage and costs 126250. The choice is yours.

SENTINUS
A huge mace with spikes. It is a two-handed weapon and is rumored to have belonged to the Archon's bodyguard. Of course, I don’t know who this is. Has 255 damage and costs 62475 coins. I'm not a fan of these weapons, so I can't say that I like them. You can get this device by donating 40,000 coins to the Avo Temple. You just need to do this at noon. You will also be given good points for this.

LIFE TAKER
In my opinion, this is one of the few weapons in Fable TLC that looks very impressive. This beauty costs 69825 and deals 285 damage. It is a two-handed heavy weapon, which is clearly inferior to the light and maneuverable tear of Avo. But if you are already fully upgraded, and this is most likely the case, since this sword can be obtained almost at the very end, then it is quite suitable for you. You can pick it up in the Necropolis behind the demonic door. To open this door, you need to give it all the keys. But don't rush to do it. In the Necropolis, in the chests, lies the highest-end armor in the game. It makes sense to get it first and then hand over the keys. You can find out what kind of armor there is in the “Armor” section, which is below.

SWORD OF SOLUS
The object of desire and adoration of all schoolchildren who played this game. To the question of his 7-year-old brother, “What is the biggest, coolest and most powerful sword in fable?” Feel free to answer "Solus". And not in vain, because it deals 314 damage, which allows, when hit by a shield, to send the enemy’s head on a journey through neighboring galaxies. In addition to devastating damage, it also has a crushing cost of 69,825 coins. If you have money, buy it, it won't be a waste. If not, then save up or look at the 3rd method in the “Easy Money” section of this guide. The disadvantages of this sword include its heaviness. If you're a jerk, it's not for you. Also, do not forget that for one blow with this sword, Avo’s tear deals more blows, which ultimately gives the total amount of damage more. But in combination with the Berserk spell, you can chop enemies in half in one blow. Avo’s tears can no longer do this. And of course, a screenshot of this beauty - enjoy.

Skorm's Bow
This is the most powerful bow in the game. And you can get it almost at the beginning. But to be sure, do this after completing the mission “Camp Two-Knives”. Your task: make sacrifices to the magicians in the chapel of Skorm. This chapel is located in Darkwood. The entrance to it is located near the traders' shelter. Sacrifices must be made at midnight from Friday to Saturday. Your very first day in Albion (day 0) is Sunday, so start donating people a few minutes before days 6, 13, 20, 27 (days can be viewed in your character statistics). To obtain the weapon, you need to earn enough evil points by sacrificing followers. Hire mercenaries in Oakvale, South Bowerstone, Temple of Avo and Camp Two-Knives and lead them to the Temple of Skorm. Don't forget to save before the process. The threshold value of evil points is 500 units. If you got that much for one sacrifice, you'll definitely get a bow.

ARCHON BATTLE ARMOR
Meet the Archon armor, it is the best in the game. Armor class - 1109. You can get it in Necropolis by opening a silver chest that requires 25 keys. After this, you will no longer need the keys, so you can give them to the demonic door, which is located behind the bridge. Behind the door lies the “Life Taker” sword. You can read about it in the "Weapons" section. Also, since we will not consider other types of armor, I would like to say that the top armor (until you find this one) is dark / light plate. Her armor class is 938 + helmet 100. Total = 1038. Well, I would like to note that the dark / light helmet looks very cool. In the meantime, look at the Archon's armor in all its glory :)

CELLAR IN BOERSTONE
Perhaps many of you have noticed a certain cellar behind the tavern that is always closed.
How to get there? Everything is extremely simple. At the Observation Square location, there is a statue that, for the most part, does not point anywhere. So, wait until she points to Bowerstone and you can safely go to the basement. It will be open. However, there is nothing particularly valuable there. So you don't have to do all this. What the statue looks like on the Observation Square - see below.

LIFE AFTER THE END OF THE GAME
Did you like the game but have you almost completed it? No problem! After completing it, while turning on the end credits, watch them to the end without pressing the Esc key. After watching the credits, you can continue playing. There will be no new quests, no. But it will be possible to complete the old ones, if there are any left. The world of Albion itself is quite interesting even without quests. True, over time, after studying every square meter, it becomes a little boring, but it’s not so scary. Happy research :)

YOUNG Freeloader
While studying at the Guild of Heroes, you will find an NPC (at the entrance to the tavern) who will ask you to exterminate the annoying sparrows. There are 7 of them in total. But if you kill 6 first, go to the NPC for a reward, and then finish off the last one, you will receive more coins than if you kill all the sparrows at once and take the reward.

FIGHT CLUB
There is a fight club in Camp Two-Knives. If you haven’t yet leveled up your fighting skills, then there is a way to win fights extremely easily. Just call a few robbers with you, wait until nightfall and go join the fight club. Your podans (robbers) will give cabbage soup to each of your opponents, which will give you an easy victory.

HITS OR S H I T
During the quest to find the Archaeologist, you will need to open the demonic door. But to open it, you need to enter the name of the door (HITS) on the stones. If you enter - S H I T instead of HITS, then two werewolves will attack you. I think those who played the game without a cracker know about this feature.

QUEEN OS
When you leave the Guild, the first quest you will take is to kill the Queen Wasp, who attacked the park. If you don't take it, the events of the game will stop and you will be able to travel throughout Albion. Thus, it will be good to pump up like this. But I don’t see much point in this because further game It will simply not be interesting.

FOREVER YOUNG
The aging factor constantly haunts the player from the very beginning of the game. Along with age, appearance also changes, but there is one small feature. No one in Albion ages except you. "What kind of crap is that?" - you ask. Welcome to Fable, it's normal here. The only aging characters in the game (besides you) are Whisper, Briar Rose and the girl with the bear cub. But you still won’t be able to plant the latter because it only matures up to the “Not yet” bar. It's a shame.

VEGANITY TO THE MASSES
I don't know if you noticed, but if you follow the residents in the morning, you will see that they are having breakfast! The husband sits down decorously at the table, and his wife also serves him breakfast. True, the morning menu includes only an apple, but that’s a fact!

THE SECRET OF OAKVALE
This secret is little known and not particularly useful, but it is definitely worth attention. If you kill 1020 guards in Oakvale at once, the guards will be replaced by white werewolves. This activity will take you about 5 hours, or even more.

BROTHEL
Temnolessky brothel is a place where all your desires come true. This location is full of opportunities both in terms of your personal life and enrichment and leveling up of your hero. So, we appear in a brothel and immediately want what we came here for - to make our “dreams” come true. There is a demonic door in the backyard of the brothel. To open it, you need to fuck more than 10 girls. After this, it will open, but there is nothing valuable inside. Owns the Pereschup brothel. And he has one weakness - alcohol. This is what we will use now. We give him 6-8 glasses of beer, then a video starts in which he will tell you where the invoice for the brothel is buried. We go to the statue and dig up the invoice. After this you will have a choice:
- Become the owner of a brothel and have all the women for free (+1710 coins every three days)
- Turn a brothel into a shelter for women (You will receive kindness points and respect from women)
However, for exotic lovers there is another opportunity to get an invoice for a brothel without soldering Kuroshup. Dress up as a woman (dress + red wig on the 2nd floor) and you can sleep with him. The statistics will then say that you are bisexual. If you wish, you can serve other clients. This is Fable, I have nothing more to say.

If you haven’t found any secret here, it means it’s not particularly interesting or doesn’t have any practical use. Mostly secrets are published here, with the help of which you can obtain significant benefits in material terms. I don’t see much point in Easter eggs that don’t carry any meaning. If you think that your secret simply must be here, write it in the comments. If it is unique, it will be added here, and the nickname of the person who suggested it will be highlighted in large font. Popularity and all that.

Walkthrough

Personally, I don’t see the point in this section, since the game can be completed without any hints from the other side. The whole process is intuitive and no one will have any difficulties. But if you suddenly encounter insurmountable obstacles, then there is a video below complete passage in Russian. Information on how to install the same crack as in the video is also available in this manual.

Silver keys

Russification

Information

Since the community of the Fable TLC game is almost inactive, since the writing of the manual, it has practically not changed because there was no audience. But despite this, almost 4 years later, the management has changed dramatically. All sections were completely rewritten from 0, a bunch of new and not very interesting information was added. Also, graphics and a few jokes were added, which were sorely lacking to diversify the text array. In this guide, I have collected everything that an ordinary gamer needs who does not want to waste his time searching for information on the Internet. Everything is collected here in one place. For some there is a lot of information, for others not enough. I tried to touch on all the important aspects of the game, thereby not forcing any actions on the player. Here you will not find any instructions for passing. Only those aspects are described here, the answers to which may arise during difficult moments or choosing equipment / searching for secrets. I hope this guide is useful to you and remember that if you have questions, ask them in the comments. I look at them as much as possible and answer you. Also, when copying this manual, we kindly ask you to provide a link to the source. And of course, if you think that there is not the information that should be here, write it in the comments and if I consider it necessary, I will add it to the guide with attribution. Or you can write your own guide describing this information and also send it to me. It will be added to the manual. Wish Have a good game and thanks to 4000+ unique visitors :)

UPD: Manual update date - 09/02/2017
UPD2: Small text fixes + updating of some sections. Also, the graphic content has been slightly changed. Yes, I'm still trying to make a complete and comprehensive guide to Fable. Update date - 04/01/2018.

Favorite game

Why is Fable The Lost Chapters the best thing that ever happened in your life?

Where else if not in Fable can you dress up as a woman and serve the unsuspecting clients of a brothel? Only here you can get the seller drunk, then send him out of the store and eventually steal all the things to sell them to him tomorrow. Here you can kick chickens, marry men, watch how you grow old, but everyone around you does not. Here you will be deceived if you are too trusting and punished if you do not know how to steal. You will be able to fart in the face of the offender, seduce men, poke fucks at everyone (even the measure), beat tattoos and do whatever your heart desires with your hair. Only in Fable are yellow apples called green, heroes go with the title of “Kuroshupov”, NPCs eat only apples for breakfast, lunch and dinner, and men make love with their mistresses right in the back yard. Here you can change into enemy clothes and pass by the enemy post without any problems. In the world of Albion, your every action affects not only you, but everything at once. Here you will find riddles that you need to solve yourself, a rich selection of magic and, of course, dynamic battles. And that is why, going through this masterpiece for the 9th time, I experience new sensations every time. Just 10 chickens out of 10. A must-have for any lover of quality and a good plot.

Solitaire